RUST.md: iris's bindless texture array does not survive real Android GPUs
Iris asked whether the 'unknown number of images' approach even works on mobile. It does not, measured with a new rig (rigs/gpu-probe, no APK needed) and sourced rather than recalled: the emulator's software Vulkan refuses iris's descriptor-indexing request outright, and on real hardware the current Android Vulkan Profile baseline (80.1% of active devices) does not require VK_EXT_descriptor_indexing either -- Arm's own docs say only Valhall/5th-Gen Mali (2019+) support it. iris already solved the identical problem for text in I1 (the glyph atlas). The recommendation is to generalize it to images rather than widen the binding array further; not yet implemented, since it changes iris's render core. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
1 parent
c70a670356
commit
79b9cd789a
6 files changed
+1592
-12
No files matched your search
@@ -0,0 +1,18 @@
|
||||
[package]
|
||||
name = "gpu-probe"
|
||||
version = "0.1.0"
|
||||
edition = "2024"
|
||||
|
||||
# Deliberately its own crate rather than a member of iris's workspace: the
|
||||
# vendored `iris/` tree is meant to stay reconcilable with the iris/iris
|
||||
# repository, and this is a rig belonging to ai-app.
|
||||
|
||||
[dependencies]
|
||||
# Pinned to what iris asks for, so the answer is about iris rather than
|
||||
# about a different wgpu.
|
||||
wgpu = "28.0.0"
|
||||
pollster = "0.4.0"
|
||||
# Queried directly, because wgpu and `cmd gpu vkjson` disagreed about
|
||||
# descriptor indexing in the emulator and only the raw call says which is
|
||||
# right.
|
||||
ash = "0.38"
|
||||
Reference in new issue
Block a user