iris is the framework alone; the app is one crate in app-rust/

Iris: "the organization of the rust rewrite is a mess right now... there
shouldn't be anything related to the app inside of iris. Iris is supposed
to be the UI framework alone." And, on the crate count: "I'm confused why
the app only code needs more than one crate though."

Nine cargo workspaces become three, and the port's project code -- which
sat in five places, four of them inside the framework -- becomes one crate,
`ai-app`, in `app-rust/`:

  client-core                -> app-rust/src/client
  iris/transcript-ui         -> app-rust/src/ui
  iris/transcript-fixture    -> app-rust/src/ui/fixture.rs + tests/ + touch/
  iris/desktop-app           -> app-rust/src/desktop + src/bin_desktop.rs
  iris/android-app           -> app-rust/src/android + android-project/
  android-shell              -> app-rust/src/shell

iris/ keeps core, macro, the iris crate, tabs-ui and rig-input, and now
mentions no session, transcript, setup or server anywhere.

Only two of the old splits had a reason that survived reading. event-model
stays a crate at the repo root because server/ depends on it too, so a
crate is what makes the backend and the app agree by construction. The two
Android .so names looked like a hard constraint -- a package produces one
library artifact -- until P2 turned out to already plan merging those two
Android apps into one; both faces now come out of libai_app.so, picked
apart by features so `--no-default-features --features shell` keeps wgpu,
parley and iris out of the Compose app's APK. docs/RUST.md's "One app
crate" has the rest, including what each remaining feature is for.

DECISIONS.md and SUBAGENTS.md move into docs/ with everything else.

Verified: ./run-tests.sh and `cd iris && cargo test` green, clippy and fmt
clean in all five workspaces, `cargo ndk -t x86_64` links libai_app.so,
build-apk.sh produces an APK that installs and launches on this checkout's
emulator (Gl ... virgl, as expected), and the phone-sized headless
screenshot renders the transcript unchanged.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
irisandClaude Opus 5 committed 2026-09-08 23:36:38 -04:00
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@@ -20,19 +20,26 @@ is a new driver — never a session-type branch in shared code (routes,
transcript, app screens).
The second one, for the Rust port on the `rustify` branch: **the phone app
and a planned desktop app share almost all of their code.** Screens, widgets,
folding, paging, config and the network client live in the shared crates
(`iris`, `client-core`, `transcript-ui`, `tabs-ui`); `android-app` and
`desktop-app` are thin entry points that own only what the platform forces
(JNI and the IME on one side, winit and argv on the other). The two
and a planned desktop app share almost all of their code.** Screens,
widgets, folding, paging, config and the network client live in
`app-rust/`'s `client` and `ui` modules, drawn with `iris`; `src/android`
and `src/desktop` are thin entry points that own only what the platform
forces (JNI and the IME on one side, winit and argv on the other). The two
*layouts* will differ, to suit a phone's screen and a finger against a
desktop's screen and a mouse -- but the widgets a layout is made of (a
button, a text field, a list, a card) and the styling (colours, spacing,
type) are one implementation with no per-platform copy. Anything that could
work on both goes in a shared crate the first time it is written, and a
platform crate growing a widget or a colour is a defect to move, not a
convenience to keep. Iris said this on 2026-09-07; docs/RUST.md carries the
details.
work on both goes in `ui` the first time it is written, and a platform
module growing a widget or a colour is a defect to move, not a convenience
to keep. Iris said this on 2026-09-07; docs/RUST.md carries the details.
The third, from Iris on 2026-09-08: **`iris/` is the UI framework and
nothing else.** Nothing in it may know about a session, a transcript, a
setup or a server; anything that does belongs in `app-rust/`, and the
dependency runs one way only. The port's project code is **one crate**
(`ai-app`) rather than the six it was scattered across — see docs/RUST.md's
"One app crate" for what forced each of the splits that were removed and
the two that remain.
## Layout
@@ -44,6 +51,22 @@ Module-by-module intent is in `docs/PLAN.md`'s "Backend layout".
- `server/` — the Rust backend (`ai-server`). `routes.rs`'s module doc
comment is the HTTP table and the surface's source of truth.
- `event-model/` — the wire shape `server/` and `app-rust/` both depend on,
which is the whole reason it is a crate of its own rather than part of
either: it is the contract between them, so the two agree by construction.
- `app-rust/` — the Rust app, one crate (`ai-app`) with three faces. `src/
client` is everything with no UI in it (the REST and SSE clients, the
transcript cache and fold, the highlighter, the ANSI parser, config and
the enrolment link); `src/ui` is the screens as iris widget trees;
`src/desktop` + `src/bin_desktop.rs` is the winit binary; `src/android`
is the `android-view` entry point and `android-project/` its Gradle app;
`src/shell` is the separate JNI bridge the Kotlin `app/shellApp` calls.
Features pick which face a build is: `screens` (default) for anything
that draws, `shell` for the Compose app's bridge, `bench` for P0's
fixture build. See its `Cargo.toml` header.
- `iris/` — the UI framework, and **only** the UI framework: `core`,
`macro`, the `iris` crate itself, `tabs-ui` (its own demo widget tree)
and `rig-input`. It must not mention anything this product is about.
- `app/` — the Compose app, package `com.example.aiapp`, label "AI Sessions".
`AppRoot.kt` is the navigation `when`; `MainScreen.kt` the root's four tabs
(sessions, import, models, setups); `Api.kt`/`EventStream.kt` the REST + SSE
@@ -66,6 +89,9 @@ Module-by-module intent is in `docs/PLAN.md`'s "Backend layout".
Read it before touching `TranscriptCache.kt`, `TranscriptSource.kt`, or
the opening and stream effects in `SessionScreen.kt`.
- `docs/TODO.md` — the working list.
- `docs/SUBAGENTS.md` and `docs/SUBAGENTS_DECISIONS.md` — a session's
subagents (the wire shape, the phone's view) and the choices behind
them still awaiting review.
- `docs/RUST.md` — the plan for moving the app to Rust (on the `rustify`
branch of the `ai-app-2` clone): what has to be reproduced, the
framework decision, and the ordered experiments with their pass
@@ -74,8 +100,8 @@ Module-by-module intent is in `docs/PLAN.md`'s "Backend layout".
`docs/LAYOUT.md`, `docs/TEXTURES.md`, `docs/CLIENT_CORE.md` — iris's
own build log (**any major addition or design decision, not only
public API** -- Iris, 2026-09-08), working list, decisions log,
layout/render design, and texture-atlas design, and the client-core
crate's design, respectively.
layout/render design, texture-atlas design, and the design of
`app-rust`'s `client` module, respectively.
- `docs/SCROLL.md` — how anything in iris scrolls: one
`ScrollController` holds the position, the gesture, the fling and the
pin, and the two widgets that scroll (`ScrollArea`, `LazySpan`) own
@@ -121,10 +147,15 @@ guaranteed to have.
## Checking your work
- **Server**: `./run-tests.sh` from the repo root (or `cargo test` from
`server/`), plus `cargo clippy --all-targets` and `cargo fmt`. The build
stays warning-clean and rustfmt-clean at the defaults — there is no
`rustfmt.toml` and there should not be one.
- **Rust**: `./run-tests.sh` from the repo root runs `event-model`,
`server/` and `app-rust/`; `cd iris && cargo test` runs the framework's
own suite, which is slower and not about this product. Each workspace
also gets `cargo clippy --all-targets` and `cargo fmt`. The build stays
warning-clean and rustfmt-clean at the defaults — there is no
`rustfmt.toml` and there should not be one. `app-rust/` and `iris/` are
pinned to the same dated nightly (`rust-toolchain.toml`, one copy each,
because a pin applies per directory); `server/` and `event-model/` are
stable.
- **App**: from `app/`,
`. ./android-env.sh && ./gradlew :androidApp:ktfmtFormat
:androidApp:compileDebugKotlin :androidApp:lintDebug
@@ -295,25 +326,30 @@ Each exists because something was invisible without it.
framework, from `atrace` text output with no trace processor needed. It is
how the cost of a layout node per link was attributed to the framework
rather than guessed at.
- **`iris/android-app/build-apk.sh [debug|release] [--abi ...] [--features
...]`** builds iris-android-app's cdylib (`cargo ndk`) and its APK
(Gradle) in one step and verifies the result (`aapt2`/`apksigner`), and
**`iris/android-app/run-bench.sh [--apk PATH]`** installs it on this
checkout's own emulator, taps "Run benchmark" by label, and prints the
report -- written so the P0 build/install/tap/read-report cycle stops
being retyped by hand each time (docs/RUST.md's P0 box).
- **`app-rust/build-apk.sh [debug|release] [--abi ...] [--features
...]`** builds the Rust app's cdylib (`cargo ndk` from `app-rust/`,
straight into `android-project/app/src/main/jniLibs/`) and its APK
(Gradle, from `android-project/`) in one step and verifies the result
(`aapt2`/`apksigner`), and **`app-rust/run-bench.sh [--apk PATH]`**
installs it on this checkout's own emulator, taps "Run benchmark" by
label, and prints the report -- written so the P0
build/install/tap/read-report cycle stops being retyped by hand each
time (docs/RUST.md's P0 box). It passes `--no-default-features`, so
`--features` alone decides what is in the `.so`; that is what keeps the
1.9 MB bench fixture out of a build that did not ask for `bench`.
- **iris's three test layers** (docs/RUST.md's "Three test layers" has
the commands and what each cannot answer): test at the cheapest one
that can answer the question. `cargo test -p transcript-fixture` runs
the real transcript screen over the bench fixture with **no window, no
that can answer the question. `cd app-rust && cargo test` runs the real
transcript screen over the bench fixture with **no window, no
compositor and no GPU** (`iris::harness`), on a clock the test owns and
a gesture replayed from a `t_ms action x y` file under
`iris/transcript-fixture/touch/` -- which is how the batched 120Hz
`app-rust/touch/` -- which is how the batched 120Hz
flick a finger actually makes is testable at all, since a `ui-trace`
swipe is many evenly-spaced events. `iris/run-headless.sh phone --phone
--shot …` opens the same screen in a window at the phone's own size and
density for looking at, and `--replay FILE` drives the same recording
into it. The emulator is for JNI, the IME, insets, the surface
--dir ../app-rust --shot …` opens the same screen in a window at the
phone's own size and density for looking at, and `--replay FILE` drives
the same recording into it (`--dir` names the workspace to build in,
since the rig lives in iris and the app's examples do not). The emulator is for JNI, the IME, insets, the surface
lifecycle and one verification run before a build goes to the phone --
not for iterating on layout.
- **The emulator is a GLES rig, deliberately** (Iris, 2026-09-08;