Record the fifth #11 review
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -5,8 +5,8 @@ Not a decisions log; delete it when the extraction is done.
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## Read this first
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**Pull request #11 has been reviewed four times; the fourth is answered in
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`29d390d` and the fifth has not arrived.** Check for one before doing anything
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**Pull request #11 has been reviewed five times; the fifth is answered in
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`01a9b86` and a sixth has not arrived.** Check for one before doing anything
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else:
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```sh
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@@ -39,7 +39,7 @@ packing images into arrays like atlas pages, and a bindless `binding_array`
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- Agent fork: `git@git.arirex.me:iris-ai/iris.git`. The bot cannot push
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canonical; work in the fork and open PRs into `iris/iris:main`.
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- **#11** `split/11-texture-bindings`, worktree `/home/bob/repos/iris-pr11`,
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head `29d390d`, nine commits on top of `0f6a28b`. Reviewed four times, all
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head `01a9b86`, ten commits on top of `0f6a28b`. Reviewed five times, all
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answered.
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- **#12** `split/12-pointer-routing`, worktree `/home/bob/repos/iris-pr12`,
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head `028521b`. A scroll falling through a hovered button. Not reviewed as
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@@ -58,8 +58,8 @@ shape:
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`Textures` holds standalone images only.
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- **A primitive registers itself by being drawn.** The type carries its own
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WGSL and `PrimitiveRegistry` keys ids by `TypeId`, so the kind comes from the
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type and there are no `RECT`/`GLYPH`/`TEXTURE` constants. Built-ins are
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seeded up front only so first-draw order cannot shuffle them.
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type and there are no `RECT`/`GLYPH`/`TEXTURE` constants. Nothing is seeded,
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so an id depends on what a ui drew first and a ui pays only for what it uses.
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- **Nothing dispatches dynamically.** Push, free, renumber, upload and draw are
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identical for every primitive; only the entry size and the pipeline differ,
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and those are data. `InstanceList` carries a runtime stride and its data as
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@@ -72,12 +72,13 @@ shape:
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recorded at write time; no other pipeline mentions textures at all.
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- **`shader.wgsl` became `shader/prelude.wgsl` plus one file per primitive**,
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because one module cannot declare two types at the same binding. The prelude
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carries the window, masks, atlas, sampler, vertex shader and `masked()`, and
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is the one place binding numbers are written down.
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- **Order within a layer means nothing** and nothing claims otherwise -- but
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the widgets do rely on it today, since a `Text` over a `Rect` in one layer
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only works because glyph registers after rect. Open question, raised on the
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PR: text may need a layer of its own.
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carries only what every primitive uses -- window, masks, vertex shader,
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`masked()` -- and its header records the group 0 binding numbers; the atlas
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and sampler are declared by the shaders that read them.
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- **Order within a layer means nothing**, and the widgets do not rely on it:
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`Stack` gives each child its own layer and `TextEdit` draws its view in a
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child layer above the selection rectangles. Verified with a ui that
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registers glyph before rect.
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## Standing instructions from the owner
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