Merge branch 'main' of git.arirex.me:iris/ai-app

This commit is contained in:
iris committed 2026-08-30 02:18:36 -04:00
commit 3ecc550c1e
3 files changed
+86 -7

No files matched your search

@@ -1,5 +1,15 @@
package com.example.aiapp package com.example.aiapp
/**
* What a session with no model of its own is called, in the button and in the list it opens.
*
* One constant rather than a literal in each place, because the two have to agree: a picker whose
* options cannot say every state its button can display is one you can leave and not get back to.
* It is also the Claude CLI's own word for "whatever is configured", so choosing it is a request
* the session can act on rather than a name this app made up.
*/
const val DEFAULT_MODEL = "default"
/** /**
* A model's name as a person reads it. * A model's name as a person reads it.
* *
@@ -17,7 +27,7 @@ package com.example.aiapp
* is shown when there is room for it. * is shown when there is room for it.
*/ */
fun modelLabel(model: String?): String { fun modelLabel(model: String?): String {
val name = model?.takeIf { it.isNotBlank() } ?: return "default" val name = model?.takeIf { it.isNotBlank() } ?: return DEFAULT_MODEL
return name.removePrefix("claude-").replace(DATED_SUFFIX, "") return name.removePrefix("claude-").replace(DATED_SUFFIX, "")
} }
@@ -135,6 +135,10 @@ class NotificationService : Service() {
* becomes something to clear rather than read. * becomes something to clear rather than read.
*/ */
private fun show(notification: SessionNotification) { private fun show(notification: SessionNotification) {
// Nothing to tell somebody about the session they are reading. The transcript in front of
// them is already saying it, and a sound over the top of it would be this app announcing
// what the screen is showing.
if (isOnScreen(notification.sessionId)) return
val manager = NotificationManagerCompat.from(this) val manager = NotificationManagerCompat.from(this)
// Two different noes, and both are answers rather than faults: the runtime permission // Two different noes, and both are answers rather than faults: the runtime permission
// refused, and notifications switched off for the app in Android's own settings. Neither // refused, and notifications switched off for the app in Android's own settings. Neither
@@ -243,6 +247,35 @@ class NotificationService : Service() {
) )
} }
/**
* The session somebody is looking at, or null when no screen is showing one.
*
* Process-wide state, which the rest of this app does without: Android constructs the
* service and the composition draws the screen, so the two have no common owner a value
* could be passed through. [showing] and [stoppedShowing] are the pair, both called from
* the one composable that shows a session. Clearing names the session rather than setting
* null outright, because moving from one session to another composes the new screen before
* the old one's coroutine is cancelled -- an unconditional clear would then throw away the
* new screen's claim and start notifying about what is on it.
*/
@Volatile private var onScreen: String? = null
private fun isOnScreen(sessionId: String) = onScreen == sessionId
/** Somebody is looking at [sessionId]; nothing is posted about it until they stop. */
fun showing(context: Context, sessionId: String) {
onScreen = sessionId
// Whatever was posted about it before is about to be read, so it has nothing left
// to say -- and a row in the drawer for the conversation on screen is the same
// duplication this whole rule is about.
NotificationManagerCompat.from(context).cancel(sessionId, ALERT_ID)
}
/** They have stopped, unless another screen has claimed it since. */
fun stoppedShowing(sessionId: String) {
if (onScreen == sessionId) onScreen = null
}
private const val ALERT_CHANNEL = "sessions" private const val ALERT_CHANNEL = "sessions"
private const val ONGOING_CHANNEL = "connection" private const val ONGOING_CHANNEL = "connection"
private const val ONGOING_ID = 1 private const val ONGOING_ID = 1
@@ -59,6 +59,7 @@ import androidx.lifecycle.repeatOnLifecycle
import java.util.concurrent.atomic.AtomicLong import java.util.concurrent.atomic.AtomicLong
import java.util.concurrent.atomic.AtomicReference import java.util.concurrent.atomic.AtomicReference
import kotlinx.coroutines.Dispatchers import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.awaitCancellation
import kotlinx.coroutines.delay import kotlinx.coroutines.delay
import kotlinx.coroutines.launch import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext import kotlinx.coroutines.withContext
@@ -764,6 +765,21 @@ fun SessionScreen(
// stays started. // stays started.
DisposableEffect(summary.id) { onDispose { activeStream.get()?.close() } } DisposableEffect(summary.id) { onDispose { activeStream.get()?.close() } }
// Nothing gets announced about the session somebody is reading; see NotificationService.
// RESUMED rather than STARTED because "looking at it" means the foreground -- a session left
// on this screen behind another app is one whose notifications are still wanted, and STARTED
// covers that case too.
LaunchedEffect(summary.id, lifecycleOwner) {
lifecycleOwner.repeatOnLifecycle(Lifecycle.State.RESUMED) {
NotificationService.showing(context, summary.id)
try {
awaitCancellation()
} finally {
NotificationService.stoppedShowing(summary.id)
}
}
}
// Back at the newest end, so the backlog [apply] held can land. Everything at once rather // Back at the newest end, so the backlog [apply] held can land. Everything at once rather
// than paced out: they are at the bottom, which is the one place the list is allowed to // than paced out: they are at the bottom, which is the one place the list is allowed to
// follow new content, and drip-feeding it would only make that following last longer. // follow new content, and drip-feeding it would only make that following last longer.
@@ -1314,7 +1330,11 @@ fun SessionScreen(
if (offeredModels.isNotEmpty()) { if (offeredModels.isNotEmpty()) {
PickerButton( PickerButton(
current = modelLabel(model), current = modelLabel(model),
options = offeredModels, // What the machine offers, plus the state a session is in when it
// has chosen none of them. The button has always been able to say
// "default"; until this the list could not, so leaving it was a
// one-way trip.
options = listOf(DEFAULT_MODEL) + offeredModels,
// Not set here. The button follows what the session reports it // Not set here. The button follows what the session reports it
// is set to, which arrives a moment later and is sometimes a // is set to, which arrives a moment later and is sometimes a
// different answer -- a name the CLI resolved, or no change at all // different answer -- a name the CLI resolved, or no change at all
@@ -1322,7 +1342,7 @@ fun SessionScreen(
// Asked about first, unless there is nothing to lose by it -- // Asked about first, unless there is nothing to lose by it --
// see [ModelSwitchWarning]. // see [ModelSwitchWarning].
onPick = { chosen -> onPick = { chosen ->
if (chosen == model || items.isEmpty()) { if (modelLabel(chosen) == modelLabel(model) || items.isEmpty()) {
act { setSessionModel(settings, summary.id, chosen) } act { setSessionModel(settings, summary.id, chosen) }
} else { } else {
pendingModel = chosen pendingModel = chosen
@@ -1632,13 +1652,29 @@ private fun PickerButton(current: String, options: List<String>, onPick: (String
overflow = TextOverflow.Ellipsis, overflow = TextOverflow.Ellipsis,
) )
} }
// Not focusable, so opening it does not take focus from the message // Two departures from the defaults, both deliberate.
// field and dismiss the keyboard. Changing the model mid-sentence //
// is an aside, not a departure from what you were typing. // Not focusable, so opening it does not take focus from the message field and dismiss the
// keyboard. Changing the model mid-sentence is an aside, not a departure from what you
// were typing.
//
// Not clipped, which is what puts the menu on the button instead of floating above it.
// Compose measures the anchor in *window* coordinates -- this app draws edge to edge, so
// that window is the whole screen -- but asks whether the menu fits inside the *visible*
// frame, which is the screen less the status and navigation bars. Two spaces, one
// comparison: sitting just above a button near the bottom then looks like an overflow,
// and the menu falls back to a fixed 48dp above the bottom of the visible frame. Measured
// on the emulator, that left the menu's foot 142px -- the status bar's height, exactly --
// clear of the button that opened it. Turning clipping off makes both questions about the
// same window. What it gives up is that the keyboard stops counting as an edge: with the
// IME up the menu opens downwards over it rather than upwards over the transcript. That
// is the lesser fault -- it is still attached to the button that opened it, which is the
// whole complaint -- and correcting it would mean supplying a position provider, which
// this menu takes no parameter for.
DropdownMenu( DropdownMenu(
expanded = open, expanded = open,
onDismissRequest = { open = false }, onDismissRequest = { open = false },
properties = PopupProperties(focusable = false), properties = PopupProperties(focusable = false, clippingEnabled = false),
) { ) {
options.forEach { option -> options.forEach { option ->
DropdownMenuItem( DropdownMenuItem(