iris/android: composing text sync, tap-vs-swipe focus, composer rebuild, atlas reset on app-switch
Four fixes from Iris's phone report on the dc01f88 build, plus her same-day
follow-up on swipe-vs-tap:
- android/ime.rs: InputConnection now calls InputMethodManager.updateSelection
after every edit (new update_ime_selection, called from after_input) -- Gboard
was holding keystrokes back with nothing telling it the app's selection/
composing region had moved, which read as "doesn't enter it until I hit
space, doesn't move the caret". New unit tests in widget/text/edit.rs cover
the buffer-level composing/commit/delete/selection operations directly.
- attr.rs: Selector/Selectable rewritten around a shared on_press dispatcher
over PressStart/Pressing/PressEnd instead of click_or_drag(), so a field
that isn't already focused only grants focus (and requests the IME) on a
completed tap -- press and release with no frame past DRAG_SLOP. A drag
is never consumed, so whatever is behind the field still sees it. New
FocusHost::is_focused (both platform impls) and TextEdit::press_origin
back this. Verified on the emulator: dumpsys input_method's mInputShown
stays false after a swipe over the composer, true after a tap.
- iris_core: GlyphAtlas::clear()/Textures::reset(), called together from
android/view.rs's surface_changed exactly when a genuinely new renderer is
built (app-switch, not the keyboard-resize path that already reuses the
renderer) -- both CPU-side caches otherwise kept pointing at the old,
destroyed device's textures. Verified on the emulator: home, reopen, every
glyph still on screen.
- transcript-ui/composer.rs: rebuilt as one widget (unchanged Stack{rect,
span} idiom, capped at ~6 lines via MaxSize + .scrollable(), wrapped in one
Pad whose bottom Composer::set_bottom_inset rewrites in place so the bar
sits on the IME or nav-bar inset with no rebuild -- rebuilding would drop
focus/selection/in-progress text). Wired from bench_client.rs's existing
on_insets_changed.
A second, deeper bug found while verifying the composing fix is NOT fixed
this pass: composed text never becomes visible at all. A new layout_tests.rs
test proves the widget tree's own region math is correct across a keyboard
resize, ruling that out; RUST.md's P0 box has the full writeup and what to
check next (UiRenderState::redraw's single-widget path, or something
force-gles-specific -- this AVD has no Vulkan adapter to rule that out with).
cargo fmt/clippy/test --workspace and cargo ndk clippy all clean.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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@@ -626,3 +626,32 @@ box has the full investigation and the phone verification still to do.
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built and checked on this checkout's emulator only. RUST.md's P0 box
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says what she should check for: crisp text at two densities, the
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keyboard no longer wiping, and the header's background.
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## 2026-09-06: composing text, focus-on-tap, and atlas invalidation on a new renderer
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Three small but public API changes, from the same phone-report pass as the
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entry above (RUST.md's P0 box has the full account, including a real bug
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still not root-caused).
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- **`FocusHost` gained `is_focused(&self, id) -> bool`** (both platform
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impls). `attr.rs`'s `Selector`/`Selectable` used to grant focus (and so
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request the IME) on the very first frame of *any* press, before it was
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known whether the gesture was a tap or a drag — a swipe over a text
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field wrongly summoned the keyboard. They now wait for a completed tap
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(press and release with no frame crossing `sense::DRAG_SLOP`) unless the
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field is already focused, in which case dragging inside it to select
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text is unchanged. `TextEdit` gained one new `pub(crate)` field
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(`press_origin`) to track this; no public surface change there.
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- **`android::ime`'s `InputConnection` now calls `InputMethodManager::
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updateSelection` after every edit** (`IrisViewPeer::update_ime_selection`,
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called from `after_input`). Gboard was holding keystrokes back because
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nothing ever told it where the app's own selection/composing region had
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moved to — this is what android-view's own demo does in its `render()`
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and this bridge never did.
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- **`GlyphAtlas::clear()` and `Textures::reset()`** (`iris_core`). Called
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together, once, from `android::view`'s `surface_changed` exactly when a
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*genuinely new* `AndroidRenderer` is built (backgrounding and returning,
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not a keyboard-triggered resize, which already reuses the renderer) —
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both CPU-side caches otherwise kept pointing at the old, now-destroyed
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device's textures, which is why text used to vanish again after leaving
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and returning to the app.
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