iris: a measurement is a mode on the painter, not a discarded draw
Painter::draw_twice(child, first, |used| second) becomes Painter::measure plus an ordinary draw. Iris's objection was the shape it forced on the caller rather than the two draws themselves: the arithmetic that picks the real region had to happen inside a closure, and anything it wanted to keep came back out through a captured &mut. LazySpan::place was the only caller, and it now reads as the three statements it is. DrawMode::Measure is that draw with everything it writes switched off -- no arena slot, no mask, no move slot, nothing left in `active`, nothing marked dirty. Only the returned Size survives, and the widget is left exactly as it was, so the real draw that follows is an ordinary first draw or redraw. That last part is load-bearing: a measurement that left an ActiveData behind would let the following draw hit draw_inner's "already at this region" fast path and return having drawn nothing. A measurement also does not consume a redraw mark, since it is not the redraw the mark asked for, and it takes none of the fast paths, since "already drawn here" cannot report a size. Every Painter method that writes now returns early on the mode -- a widget's own draw never checks, which is the point. A debug_assert at the end of draw_inner catches one that forgot, because the failure otherwise is a single leaked primitive per measured widget per frame, which a screen redrawn every frame turns into an arena that grows without bound. What this is worth, and what it is not. The amplification it applies to, measured on a streamed frame: 1,083 Widget::draw calls over 113 distinct widgets, with the worst drawn 11 times at nesting depth 7-8 -- it is not two draws but two to the power of how many measuring ancestors a widget has. Only the writes go away; the walk and the region arithmetic still happen 11 times, and removing those needs a size answerable without a draw, which LAYOUT.md section 5 rules out. Streamed frame p50 1.39ms -> 1.22ms, p99 4.75ms -> 3.58ms. The upload numbers do not move, because slot recycling had already made the discarded writes free in arena terms. Also extracts move_slot_for from draw_inner, since measuring must not allocate one and the reuse-in-place rule wanted saying once. Verified: run-tests.sh, iris's suite, clippy and rustfmt clean, and the headless phone render is byte-identical to the previous commit's on the real GPU (Venus, RX 7900 XT -- checked, not llvmpipe).
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@@ -674,6 +674,34 @@ changed. `PrimitiveVec::set` and `Primitives::set_instance` compare before
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marking, and `arena_churn` prints both numbers so the gap cannot reopen
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unnoticed.
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**A measurement is a mode, not a discarded draw (added later the same
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day).** `Painter::draw_twice(child, first, |used| second)` became
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`Painter::measure` + an ordinary draw, at Iris's request: her objection
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was the shape it forced on the caller, since the arithmetic that picks
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the real region had to happen inside a closure and anything it wanted to
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keep came back out through a captured `&mut`. Two statements now say it
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in the order it happens.
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`DrawMode::Measure` is that draw with everything it *writes* switched
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off -- no arena slot, no mask, no move slot, nothing left in `active`,
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nothing marked dirty -- so the real draw that follows is an ordinary one
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and cannot be short-circuited by the measurement having "already drawn"
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the widget at that region. A `debug_assert` at the end of `draw_inner`
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catches a `Painter` method that forgets to check the mode, because the
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failure would otherwise be one leaked primitive per measured widget per
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frame.
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The amplification this removes, measured: a streamed frame makes **1,083
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`Widget::draw` calls over 113 distinct widgets**, and the worst widgets
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are drawn **11 times** at nesting depth 7-8. It is not two draws, it is
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two to the power of how many measuring ancestors a widget has. Only the
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*writes* go away, not the traversals -- the walk and the region
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arithmetic still happen 11 times, and removing those needs a size that
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can be answered without drawing, which is what LAYOUT.md section 5 rules
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out. Worth what it cost: the streamed frame went p50 1.39ms -> 1.22ms
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and p99 4.75ms -> 3.58ms, and the upload numbers did not move, because
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recycling had already made the discarded writes free in arena terms.
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**What is left, and it is a layout question rather than an upload one.**
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Stream instances upload 72.7%, which *is* the floor: the list is pinned to
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the newest end, so a growing reply moves every row, and a row's instances
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@@ -271,8 +271,9 @@ impl Primitives {
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/// **Why a redraw must be able to do this.** Freed slots do not
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/// become reusable until the end of the frame (`freed`), so a widget
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/// that frees its primitives and immediately draws again takes fresh
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/// slots every time. Since `Painter::draw_twice` is how a container
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/// learns a child's size, and containers nest, that made the arena's
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/// slots every time. Since a container learns a child's size by
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/// drawing it (`Painter::measure`, and the real draw that follows)
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/// and containers nest, that made the arena's
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/// high-water the *transient* push count rather than the live one:
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/// measured over the bench fixture's 401 streamed deltas
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/// (`scripts/rigs/ui-profile`'s `arena_churn`) at 17 million pushes
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+81
-26
@@ -1,10 +1,11 @@
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use crate::{
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Color, RenderedText, Size, StrongWidget, TextAttrs, TextBuffer, TextData, TextureHandle,
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UiRegion, UiRenderState, UiRsc, UiScalar, UiVec2, WidgetId,
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Color, DrawMode, RenderedText, Size, StrongWidget, TextAttrs, TextBuffer, TextData,
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TextureHandle, UiRegion, UiRenderState, UiRsc, UiScalar, UiVec2, WidgetId,
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render::{
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Drawn, GlyphPrimitive, IMAGE_BINDING, Mask, MaskIdx, MoveIdx, NOT_DRAWN, Primitive,
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PrimitiveHandle, PrimitiveInst, RectPrimitive,
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},
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ui::render_state::Retained,
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util::Vec2,
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};
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@@ -36,9 +37,23 @@ pub struct Painter<'a> {
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pub(super) children: Vec<WidgetId>,
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pub layer: usize,
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pub(super) id: WidgetId,
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/// Whether this draw produces what goes on screen or only a size --
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/// see [`crate::DrawMode`]. Inherited by every child this widget
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/// draws, so one `measure` at the top makes the whole subtree
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/// write-free.
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pub(super) mode: DrawMode,
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}
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impl<'a> Painter<'a> {
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/// True while this draw is only being asked how big the widget would
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/// be. **Every method here that writes anything must return early on
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/// it** -- a widget's own `draw` never has to check, which is the
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/// point: measuring is a property of the painter, not something each
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/// widget re-implements.
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pub fn measuring(&self) -> bool {
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self.mode == DrawMode::Measure
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}
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fn primitive_at<P: Primitive>(&mut self, primitive: P, region: UiRegion) {
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self.write_primitive(primitive, region, Drawn::Yes);
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}
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@@ -74,6 +89,9 @@ impl<'a> Painter<'a> {
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region: UiRegion,
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drawn: Drawn,
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) -> u32 {
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if self.measuring() {
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return u32::MAX;
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}
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let inst = PrimitiveInst {
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id: self.id,
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primitive,
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@@ -139,6 +157,13 @@ impl<'a> Painter<'a> {
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/// so keeps pointing at whichever slot it was drawn under. See
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/// `ActiveData::own_mask` for what pushing a fresh one cost.
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pub fn set_mask(&mut self, region: UiRegion) {
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// Clipping changes no widget's reported size, so a measurement
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// skips it whole -- not just the shape primitive, but the mask
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// slot and its refs, which would otherwise be a leaked slot per
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// masked widget per measured frame.
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if self.measuring() {
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return;
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}
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let shape = self.write_primitive(RectPrimitive::color(Color::NONE), region, Drawn::No);
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self.set_mask_to(shape);
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}
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@@ -151,6 +176,12 @@ impl<'a> Painter<'a> {
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/// with no radius argument anywhere that could fall out of step with
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/// the one being drawn.
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pub fn set_mask_to_widget<W: ?Sized>(&mut self, shape: &StrongWidget<W>) {
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// Same as `set_mask`, and doubly so: a measurement leaves nothing
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// in `active`, so the shape widget has drawn no primitive to
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// point at and this would panic on its own message.
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if self.measuring() {
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return;
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}
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let slot = self.state.first_primitive(shape.id()).unwrap_or_else(|| {
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panic!(
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"'{}' was given as a mask's shape but drew no primitive, so there is nothing to \
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@@ -246,14 +277,47 @@ impl<'a> Painter<'a> {
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Some(self.id),
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self.move_slot.idx() as u32,
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self.mask,
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Default::default(),
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self.mode,
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Retained::default(),
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self.rsc,
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);
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self.state
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.active
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.get(&id.id())
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.map(|a| a.size)
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.unwrap_or_default()
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)
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}
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/// Ask `widget` how big it would be in `region`, **writing nothing**
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/// -- see [`DrawMode::Measure`]. For the container that cannot choose
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/// what to offer a child without already knowing the child's size:
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/// measure, work out the real region, then draw it for real.
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///
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/// ```ignore
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/// let used = painter.measure(&child, generous);
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/// painter.widget_within(&child, self.box_for(used));
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/// ```
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///
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/// This replaced a `draw_twice(child, first, |used| second)`, which
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/// made the same two draws but had the caller express the second
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/// region as a closure returning it -- so the interesting arithmetic
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/// happened inside a callback and anything it wanted to keep had to
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/// be written out through a captured `&mut`. Two statements say the
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/// same thing in the order it happens (CODE_RULES' "compose
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/// linearly"), and the measurement costs no arena slot now rather
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/// than allocating one and freeing it.
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///
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/// The measured widget is left exactly as it was -- not in `active`
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/// if it was not there before, and untouched if it was -- so the draw
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/// that follows is an ordinary one and cannot be short-circuited by
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/// the measurement having "already drawn" it at that region.
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pub fn measure<W: ?Sized>(&mut self, id: &StrongWidget<W>, region: UiRegion) -> Size {
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self.state.draw_inner(
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self.layer,
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id.id(),
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region.within(&self.region),
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Some(self.id),
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self.move_slot.idx() as u32,
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self.mask,
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DrawMode::Measure,
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Retained::default(),
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self.rsc,
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)
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}
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/// Move an already-drawn child from wherever it currently sits to
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@@ -266,27 +330,15 @@ impl<'a> Painter<'a> {
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/// (which detects that from the stored region) does the right thing
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/// instead.
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pub fn reposition<W: ?Sized>(&mut self, id: &StrongWidget<W>, region: UiRegion) {
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// Moves an *already-drawn* child, of which a measurement has
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// none.
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if self.measuring() {
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return;
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}
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let region = region.within(&self.region);
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self.state.reposition(id.id(), region, self.rsc);
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}
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/// Draw `child` at a provisional region to learn its size under one
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/// axis's worth of assumption, discard everything it wrote, then draw
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/// it again at the region that assumption produced. For the rare
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/// parent that cannot pick an offered size without already knowing the
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/// answer. Twice the cost of one `draw`; every other case in this file
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/// avoids it.
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pub fn draw_twice<W: ?Sized>(
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&mut self,
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id: &StrongWidget<W>,
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first: UiRegion,
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second: impl FnOnce(Size) -> UiRegion,
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) -> Size {
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let used = self.widget_within(id, first);
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let region = second(used);
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self.widget_within(id, region)
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}
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pub fn texture_within(&mut self, handle: &TextureHandle, region: UiRegion) {
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self.textures.push(handle.clone());
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self.write_image(handle.image_index(), region.within(&self.region));
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@@ -306,6 +358,9 @@ impl<'a> Painter<'a> {
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/// the layer's one instanced draw, so it goes through
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/// `Primitives::write_image` instead of `primitive_at`/`Primitive::vec`.
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fn write_image(&mut self, texture_idx: u32, region: UiRegion) {
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if self.measuring() {
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return;
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}
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let h = match self.take_recycled(IMAGE_BINDING, Drawn::Yes) {
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Some(h) => {
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self.state.primitives.recycle_image(
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@@ -2,7 +2,7 @@ use std::sync::Mutex;
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use std::time::{Duration, Instant};
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use crate::{
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ActiveData, IdLike, MaskIdx, MoveIdx, Painter, PixelRegion, PrimitiveLayers, RegionAlign,
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ActiveData, IdLike, MaskIdx, MoveIdx, Painter, PixelRegion, PrimitiveLayers, RegionAlign, Size,
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StrongWidget, UiRegion, UiRsc, UiVec2, WidgetId, Widgets,
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render::{
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Drawn, MoveOffset, NOT_DRAWN, Primitive, PrimitiveHandle, PrimitiveInst, Primitives,
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@@ -94,6 +94,37 @@ pub struct UiRenderState {
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last_input_at: Mutex<Option<Instant>>,
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}
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/// Whether a draw is producing what goes on screen, or only asking a
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/// widget how big it would be.
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///
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/// **There is no size query without a draw** (LAYOUT.md section 5):
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/// `Widget::draw` reports the size it used, and nothing else can answer
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/// it. A container that cannot choose what to offer a child without
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/// already knowing the child's size therefore has to draw it -- so
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/// [`Self::Measure`] is that draw with everything it *writes* switched
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/// off. It allocates no arena slot, no mask, no move slot, leaves nothing
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/// in `active` and marks nothing dirty; the widget is walked and its text
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/// is shaped (which is memoized, and is the expensive half anyway), and
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/// only the returned `Size` survives.
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///
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/// Because it leaves no trace, the real draw that follows is an ordinary
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/// first draw or redraw and cannot be short-circuited by the measurement
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/// having "already drawn" the widget at that region -- which is the trap
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/// the discarded-draw approach it replaced had to work around.
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#[derive(Clone, Copy, PartialEq, Eq, Debug)]
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pub enum DrawMode {
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/// Write primitives, keep the result in `active`.
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Draw,
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/// Report a size and write nothing.
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Measure,
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}
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impl DrawMode {
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fn measuring(self) -> bool {
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self == Self::Measure
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}
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}
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/// What a widget being redrawn keeps from the draw it is replacing.
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///
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/// These four always travel together -- they are read off one
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@@ -102,7 +133,7 @@ pub struct UiRenderState {
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/// parameters of [`UiRenderState::draw_inner`] until 2026-09-09, next to
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/// six others. [`Default`] is the "nothing to keep" case: a widget drawn
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/// for the first time, and the root of a full relayout.
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pub(super) struct Retained {
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pub(crate) struct Retained {
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/// So children this draw does not draw again can be retired.
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pub children: Vec<WidgetId>,
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/// Reused in place with its delta reset, never reallocated: a
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@@ -422,6 +453,7 @@ impl UiRenderState {
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None,
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MoveOffset::NONE_PARENT,
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MaskIdx::NONE,
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DrawMode::Draw,
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Retained::default(),
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rsc,
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);
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@@ -455,9 +487,10 @@ impl UiRenderState {
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parent: Option<WidgetId>,
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parent_move_slot: u32,
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mask: MaskIdx,
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mode: DrawMode,
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retained: Retained,
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rsc: &mut dyn UiRsc,
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) {
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) -> Size {
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let Retained {
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children: mut old_children,
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move_slot: mut old_move_slot,
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@@ -466,7 +499,7 @@ impl UiRenderState {
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} = retained;
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// Consumed here, not merely read: this call *is* the redraw the mark
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// asked for, and leaving the mark set is what stranded a widget's
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// primitives. `Painter::draw_twice` calls this twice for the same id
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// primitives. A measure-then-draw reaches this twice for the same id
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// in one frame (`LazySpan::place`'s measurement pass), and on the second
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// call the still-set mark took the whole `if let` below -- including
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// the `remove` that frees the first draw's primitives -- out of play,
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@@ -476,18 +509,24 @@ impl UiRenderState {
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// and, with `LazySpan` setting no mask, outside the list's own bounds:
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// the doubled `Compacted:` row in docs/bench/iris-phone-v2-2026-09-06.md.
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// The same shape reaches any dirty widget an ancestor redraws first.
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let dirty = rsc.widgets_mut().needs_redraw.remove(&id);
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// A measurement consumes no redraw mark and takes none of the
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// fast paths: it is not the redraw the mark asked for, and
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// "already drawn at this region" would make it return without
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// reporting a size at all.
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let dirty = !mode.measuring() && rsc.widgets_mut().needs_redraw.remove(&id);
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if let Some(active) = self.active.get_mut(&id)
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&& !dirty
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&& !mode.measuring()
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{
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// check to see if we can skip drawing first
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if active.region == region {
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return;
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return active.size;
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} else if active.region.size() == region.size() {
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// TODO: epsilon?
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let from = active.region;
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let size = active.size;
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self.mov(id, from, region, rsc);
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return;
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return size;
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} else if rsc
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.widgets()
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.get_dyn(id)
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@@ -515,7 +554,7 @@ impl UiRenderState {
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// exactly this step. See `ActiveData::move_applied`, and
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// `a_size_independent_widget_moved_by_its_parent_has_the_hit_box_it_is_drawn_at`.
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active.region = region;
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return;
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return active.size;
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}
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// if not, then maintain resize and track old children to remove unneeded
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let active = self.remove(id, false, true, rsc).unwrap();
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@@ -524,6 +563,7 @@ impl UiRenderState {
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own_mask = active.own_mask;
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recycle = active.primitives;
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} else if dirty && self.active.contains_key(&id) {
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debug_assert!(!mode.measuring());
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// Dirty and already drawn: none of the fast paths above may be
|
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// taken (the widget's own content changed, so its old primitives
|
||||
// say nothing about its new ones), but they are also the only
|
||||
@@ -543,31 +583,12 @@ impl UiRenderState {
|
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the second draw's primitives would orphan the first's"
|
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);
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||||
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||||
let move_slot = match old_move_slot {
|
||||
// Reused across a real redraw of the same id: the fresh
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||||
// geometry this draw is about to write is placed at its
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||||
// correct absolute position by `region` itself, so any delta
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||||
// accumulated before this redraw is now stale and would
|
||||
// double-offset it if left in place. The chain link (`parent`)
|
||||
// is untouched -- the logical parent has not changed.
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||||
Some(slot) => {
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||||
let entry = rsc.ui_mut().move_offsets.get_mut(slot);
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entry.delta = [0.0, 0.0];
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slot
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||||
}
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None => {
|
||||
let slot = rsc
|
||||
.ui_mut()
|
||||
.move_offsets
|
||||
.push(MoveOffset::new([0.0, 0.0], parent_move_slot));
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rsc.ui_mut().move_offsets.push_ref(slot);
|
||||
if parent_move_slot != MoveOffset::NONE_PARENT {
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rsc.ui_mut()
|
||||
.move_offsets
|
||||
.push_ref(Id::preset(parent_move_slot));
|
||||
}
|
||||
slot
|
||||
}
|
||||
// A measurement writes no primitive, so nothing ever reads this
|
||||
// -- and allocating one would leak a slot per measured widget per
|
||||
// frame, since `move_offsets` only frees on a widget's removal.
|
||||
let move_slot = match mode {
|
||||
DrawMode::Measure => Id::preset(MoveOffset::NONE_PARENT),
|
||||
DrawMode::Draw => Self::move_slot_for(old_move_slot, parent_move_slot, rsc),
|
||||
};
|
||||
|
||||
// The mask this widget was drawn *under*, kept aside because
|
||||
@@ -591,6 +612,7 @@ impl UiRenderState {
|
||||
primitives: Vec::new(),
|
||||
recycle: recycle.into_iter().peekable(),
|
||||
children: Vec::new(),
|
||||
mode,
|
||||
rsc,
|
||||
};
|
||||
|
||||
@@ -623,8 +645,27 @@ impl UiRenderState {
|
||||
children,
|
||||
layer,
|
||||
id,
|
||||
mode: _,
|
||||
} = painter;
|
||||
|
||||
if mode.measuring() {
|
||||
// Nothing to unwind: a measurement allocates no slot, no
|
||||
// mask, no move offset and no `ActiveData`, so the size is
|
||||
// the whole of what it produced. Asserted rather than
|
||||
// assumed, because a `Painter` method that forgot to check
|
||||
// the mode would otherwise leak silently -- one primitive per
|
||||
// measured widget per frame, which a screen redrawn every
|
||||
// frame turns into an arena that grows without bound.
|
||||
debug_assert!(
|
||||
primitives.is_empty() && textures.is_empty(),
|
||||
"measuring {id:?} wrote {} primitive(s) and {} texture(s); \
|
||||
every `Painter` write must check `Painter::measuring`",
|
||||
primitives.len(),
|
||||
textures.len(),
|
||||
);
|
||||
return size;
|
||||
}
|
||||
|
||||
// Whatever the draw did not claim is genuinely gone: this draw
|
||||
// wrote fewer primitives than the last one, or stopped matching
|
||||
// part way. Freeing it here rather than in `remove` is what lets
|
||||
@@ -660,6 +701,39 @@ impl UiRenderState {
|
||||
|
||||
rsc.on_draw(&active);
|
||||
self.active.insert(id, active);
|
||||
size
|
||||
}
|
||||
|
||||
/// This widget's slot in `move_offsets`: the one it already had if it
|
||||
/// is being redrawn, or a fresh one linked to its parent's.
|
||||
///
|
||||
/// A redraw **reuses the slot in place with its delta reset**, never
|
||||
/// reallocates: the geometry this draw is about to write is already
|
||||
/// at its correct absolute position, so a delta accumulated before it
|
||||
/// would double-offset it -- while the chain link (`parent`) is left
|
||||
/// alone, because the logical parent has not changed and a descendant
|
||||
/// that is not itself redrawn still points here. See LAYOUT.md
|
||||
/// section 2.
|
||||
fn move_slot_for(old: Option<MoveIdx>, parent_move_slot: u32, rsc: &mut dyn UiRsc) -> MoveIdx {
|
||||
match old {
|
||||
Some(slot) => {
|
||||
rsc.ui_mut().move_offsets.get_mut(slot).delta = [0.0, 0.0];
|
||||
slot
|
||||
}
|
||||
None => {
|
||||
let slot = rsc
|
||||
.ui_mut()
|
||||
.move_offsets
|
||||
.push(MoveOffset::new([0.0, 0.0], parent_move_slot));
|
||||
rsc.ui_mut().move_offsets.push_ref(slot);
|
||||
if parent_move_slot != MoveOffset::NONE_PARENT {
|
||||
rsc.ui_mut()
|
||||
.move_offsets
|
||||
.push_ref(Id::preset(parent_move_slot));
|
||||
}
|
||||
slot
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// O(1): write the delta for this widget's own slot in
|
||||
@@ -1217,6 +1291,7 @@ impl UiRenderState {
|
||||
parent,
|
||||
parent_move_slot,
|
||||
active.mask,
|
||||
DrawMode::Draw,
|
||||
Retained {
|
||||
children: active.children,
|
||||
move_slot: Some(active.move_slot),
|
||||
|
||||
@@ -119,7 +119,7 @@
|
||||
//! placement of that row -- not merely an optimisation: see `place`'s doc
|
||||
//! for why a row that fills whatever it is offered (a `.background(rect
|
||||
//! (...))`) needs this to ever be placed at the right size at all, and why
|
||||
//! reusing `draw_twice` every frame instead would defeat `draw_inner`'s own
|
||||
//! re-measuring every frame instead would defeat `draw_inner`'s own
|
||||
//! skip-or-move caching. Only a row's first-ever appearance pays the
|
||||
//! two-draw measurement; nothing here estimates a height for an off-screen
|
||||
//! row that has never been measured, so this stays independent of how many
|
||||
@@ -1014,7 +1014,7 @@ impl LazySpan {
|
||||
/// region. A row seen for the first time has no cached height to place
|
||||
/// it *at*, so it is measured first (an oversized, fixed-size region)
|
||||
/// and then drawn a *second* time at the tight box that measurement
|
||||
/// implies, via `Painter::draw_twice` -- not `reposition` (a pure
|
||||
/// implies, via `Painter::measure` -- not `reposition` (a pure
|
||||
/// translation, no resize). This distinction is required, not just an
|
||||
/// optimisation: a row is not always plain wrapped text --
|
||||
/// `.background(rect(tint))` is an ordinary way to style one, and
|
||||
@@ -1023,7 +1023,7 @@ impl LazySpan {
|
||||
/// Measuring such a row at the oversized box has it paint an oversized
|
||||
/// rect there; `reposition` only ever writes an offset, never a size,
|
||||
/// so an every-frame reposition-only scheme would leave that primitive
|
||||
/// oversized forever. Using `draw_twice` for *every* frame would fix
|
||||
/// oversized forever. Measuring on *every* frame would fix
|
||||
/// that but break the opposite property: its two calls use two
|
||||
/// different regions, so whichever one `ActiveData.region` ends up
|
||||
/// holding always disagrees with the *next* frame's first call,
|
||||
@@ -1116,8 +1116,9 @@ impl LazySpan {
|
||||
}
|
||||
// Never measured, so there is no height to place it at: it is
|
||||
// measured at an oversized region first and drawn again at the
|
||||
// box that measurement implies (`draw_twice`, not
|
||||
// `reposition`, which writes an offset and never a size).
|
||||
// box that measurement implies (`Painter::measure` then a
|
||||
// real draw, not `reposition`, which writes an offset and
|
||||
// never a size).
|
||||
//
|
||||
// A bottom-known row measures at a *zero-anchored* region
|
||||
// rather than at its own box: using the real box would make
|
||||
@@ -1132,12 +1133,9 @@ impl LazySpan {
|
||||
Placement::Trailing(_) => 0.0,
|
||||
};
|
||||
let first = Self::abs_region(dir, measure_from, measure_from + GENEROUS_PADDING);
|
||||
let mut height = 0.0;
|
||||
painter.draw_twice(widget, first, |used| {
|
||||
height = resolve(used);
|
||||
let height = resolve(painter.measure(widget, first));
|
||||
let (lead, trail) = placement.edges(height);
|
||||
Self::abs_region(dir, lead, trail)
|
||||
});
|
||||
painter.widget_within(widget, Self::abs_region(dir, lead, trail));
|
||||
height
|
||||
}
|
||||
};
|
||||
@@ -2102,7 +2100,7 @@ mod tests {
|
||||
/// `ReplaceLast` case drives up to 400 times during a streamed reply
|
||||
/// (`bench_client.rs`'s stream phase): the last slot's widget is
|
||||
/// swapped for a brand-new one, same key, and (since a fresh widget
|
||||
/// has no cached height) placed via `place`'s `draw_twice` path every
|
||||
/// has no cached height) placed via `place`'s measure-then-draw path every
|
||||
/// time -- the provisional-then-real two-draw sequence LAYOUT.md
|
||||
/// documents as the one place in this crate that deliberately draws a
|
||||
/// widget twice. If `draw_inner`'s old-children diffing or
|
||||
@@ -2131,7 +2129,7 @@ mod tests {
|
||||
|
||||
let before = render.active_widgets();
|
||||
for i in 0..400u32 {
|
||||
// A varying height keeps every replace on the `draw_twice`
|
||||
// A varying height keeps every replace on the measure-then-draw
|
||||
// (cache-miss) path rather than settling into the O(1)
|
||||
// same-size `mov` fast path once the height happens to repeat.
|
||||
let (_bg_id, new_row) = background_styled_row(&mut rsc, 20.0 + (i % 3) as f32);
|
||||
@@ -2171,7 +2169,7 @@ mod tests {
|
||||
///
|
||||
/// Two rows, two shapes of the same fault: row 2 has a cached height
|
||||
/// (one `widget_within`), row 4 is replaced so it has none (`place`'s
|
||||
/// `draw_twice`, which reaches `draw_inner` twice for one id in one
|
||||
/// measure-then-draw, which reaches `draw_inner` twice for one id in one
|
||||
/// frame and so orphans a copy even with no ancestor involved).
|
||||
#[test]
|
||||
fn an_ancestor_redrawing_a_dirty_row_leaves_no_stale_copy() {
|
||||
|
||||
Reference in new issue
Block a user