Files
iris/src/testing/mod.rs
T
2025-08-15 22:59:58 -04:00

161 lines
4.8 KiB
Rust

use std::sync::Arc;
use app::App;
use gui::*;
use render::Renderer;
use winit::{event::WindowEvent, event_loop::ActiveEventLoop, window::Window};
use crate::testing::input::Input;
mod app;
mod input;
mod render;
pub fn main() {
App::run();
}
pub struct Client {
renderer: Renderer,
input: Input,
ui: UiIds,
}
pub struct UiIds {
test: WidgetId<Span>,
}
impl Client {
pub fn create_ui() -> (Ui<Self>, UiIds) {
let mut ui = Ui::new();
let test = ui.id();
let rect = Rect {
color: UiColor::WHITE,
radius: 20.0,
thickness: 0.0,
inner_radius: 0.0,
};
let pad_test = ui.add(
(
rect.color(UiColor::BLUE),
(
rect.color(UiColor::RED).center((100.0, 100.0)),
(
rect.color(UiColor::ORANGE),
rect.color(UiColor::LIME).pad(10.0),
)
.span(Dir::RIGHT, [1, 1]),
rect.color(UiColor::YELLOW),
)
.span(Dir::RIGHT, [2, 2, 1])
.pad(10),
)
.span(Dir::RIGHT, [1, 3]),
);
let span_test = ui.add(
(
rect.color(UiColor::GREEN),
rect.color(UiColor::ORANGE),
rect.color(UiColor::CYAN),
rect.color(UiColor::BLUE),
rect.color(UiColor::MAGENTA),
rect.color(UiColor::RED),
)
.span(
Dir::LEFT,
[
fixed(100),
ratio(1),
ratio(1),
rel(0.5),
fixed(100),
fixed(100),
],
),
);
let span_add_test = ui.add(Span::empty(Dir::RIGHT).id(&test));
let main: WidgetId<Regioned> = ui.id();
fn switch_button<To>(
color: UiColor,
main: &WidgetId<Regioned>,
to: &WidgetId<To>,
) -> impl WidgetLike<Client, IdTag> {
let main = main.clone();
let to = to.clone().erase_type();
Rect::new(color)
.sense(Sense::Press, move |ui, _| {
ui[&main].inner = to.clone();
})
.sense_and_edit(Sense::Hover, move |r, _| {
r.color = color.add_rgb(0.1);
})
.sense_and_edit(Sense::NoHover, move |r, _| {
r.color = color;
})
.sense_and_edit(Sense::Held, move |r, _| {
r.color = color.add_rgb(-0.1);
})
}
let buttons = ui.add(
(
switch_button(UiColor::RED, &main, &pad_test),
switch_button(UiColor::GREEN, &main, &span_test),
switch_button(UiColor::BLUE, &main, &span_add_test),
)
.span(Dir::RIGHT, [1, 1, 1]),
);
ui.set_base(
(
buttons,
(
pad_test.pad(10).id(&main),
Rect::new(Color::PURPLE).radius(30).region(
UiRegion::bottom_right()
.size((150, 150))
.shifted((-75, -75)),
),
)
.stack(),
)
.span(Dir::DOWN, [fixed(40), ratio(1)]),
);
(ui, UiIds { test })
}
pub fn new(window: Arc<Window>, ui: UiIds) -> Self {
let renderer = Renderer::new(window);
Self {
renderer,
ui,
input: Input::default(),
}
}
pub fn event(&mut self, event: WindowEvent, event_loop: &ActiveEventLoop, ui: &mut Ui<Self>) {
self.input.event(&event);
ui.run_sensors(self);
match event {
WindowEvent::CloseRequested => event_loop.exit(),
WindowEvent::RedrawRequested => {
let primitives = ui.update(self);
self.renderer.update(primitives);
self.renderer.draw()
}
WindowEvent::Resized(size) => self.renderer.resize(&size),
WindowEvent::KeyboardInput { event, .. } => {
if event.state.is_pressed() {
let child = ui.add(Rect::new(Color::YELLOW)).erase_type();
ui[&self.ui.test].children.push((child, fixed(20.0)));
self.renderer.window().request_redraw();
}
}
_ => (),
}
if ui.needs_redraw() {
self.renderer.window().request_redraw();
}
}
}