Files
iris/src/default/mod.rs
T

259 lines
7.7 KiB
Rust

use crate::prelude::*;
use arboard::Clipboard;
use std::{
marker::{PhantomData, Sized},
sync::Arc,
time::Instant,
};
use winit::{
event::{Ime, WindowEvent},
event_loop::{ActiveEventLoop, EventLoopProxy},
window::{Window, WindowAttributes},
};
mod app;
mod attr;
mod event;
mod input;
mod render;
mod sense;
mod task;
pub use app::*;
pub use attr::*;
pub use event::*;
pub use input::*;
pub use render::*;
pub use sense::*;
pub use task::*;
pub type Proxy<Event> = EventLoopProxy<Event>;
pub struct DefaultUiState {
pub renderer: UiRenderer,
pub input: Input,
pub focus: Option<WidgetRef<TextEdit>>,
pub clipboard: Clipboard,
pub window: Arc<Window>,
pub ime: usize,
pub last_click: Instant,
}
impl DefaultUiState {
pub fn new(window: impl Into<Arc<Window>>) -> Self {
let window = window.into();
Self {
renderer: UiRenderer::new(window.clone()),
window,
input: Input::default(),
clipboard: Clipboard::new().unwrap(),
ime: 0,
last_click: Instant::now(),
focus: None,
}
}
}
pub trait HasAppEvent {
type Event: 'static;
}
impl<T> HasAppEvent for T {
type Event = ();
}
pub trait HasDefaultUiState: Sized + 'static + HasAppEvent {
fn default_state(&self) -> &DefaultUiState;
fn default_state_mut(&mut self) -> &mut DefaultUiState;
}
pub trait DefaultAppState: HasDefaultUiState {
fn new(ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, proxy: Proxy<Self::Event>)
-> Self;
#[allow(unused_variables)]
fn event(&mut self, event: Self::Event, rsc: &mut DefaultRsc<Self>) {}
#[allow(unused_variables)]
fn exit(&mut self, rsc: &mut DefaultRsc<Self>) {}
#[allow(unused_variables)]
fn window_event(&mut self, event: WindowEvent, rsc: &mut DefaultRsc<Self>) {}
fn window_attributes() -> WindowAttributes {
Default::default()
}
}
pub struct DefaultRsc<State: 'static> {
pub ui: Ui,
pub events: EventManager<Self>,
pub tasks: Tasks<Self>,
_state: PhantomData<State>,
}
impl<State> DefaultRsc<State> {
fn init(window: Arc<Window>) -> (Self, TaskMsgReceiver<Self>) {
let (tasks, recv) = Tasks::init(window);
(
Self {
ui: Default::default(),
events: Default::default(),
tasks,
_state: Default::default(),
},
recv,
)
}
}
impl<State> HasUi for DefaultRsc<State> {
fn ui(&self) -> &Ui {
&self.ui
}
fn ui_mut(&mut self) -> &mut Ui {
&mut self.ui
}
}
impl<State: 'static> HasState for DefaultRsc<State> {
type State = State;
}
impl<State: 'static> HasEvents for DefaultRsc<State> {
fn events(&self) -> &EventManager<Self> {
&self.events
}
fn events_mut(&mut self) -> &mut EventManager<Self> {
&mut self.events
}
}
impl<State: 'static> HasTasks for DefaultRsc<State> {
fn tasks_mut(&mut self) -> &mut Tasks<Self> {
&mut self.tasks
}
}
pub struct DefaultApp<State: DefaultAppState> {
rsc: DefaultRsc<State>,
state: State,
task_recv: TaskMsgReceiver<DefaultRsc<State>>,
}
impl<State: DefaultAppState> AppState for DefaultApp<State> {
type Event = State::Event;
fn new(event_loop: &ActiveEventLoop, proxy: EventLoopProxy<Self::Event>) -> Self {
let window = event_loop
.create_window(State::window_attributes())
.unwrap();
let default_state = DefaultUiState::new(window);
let (mut rsc, task_recv) = DefaultRsc::init(default_state.window.clone());
let state = State::new(default_state, &mut rsc, proxy);
Self {
rsc,
state,
task_recv,
}
}
fn event(&mut self, event: Self::Event, _: &ActiveEventLoop) {
self.state.event(event, &mut self.rsc);
}
fn window_event(&mut self, event: WindowEvent, event_loop: &ActiveEventLoop) {
for update in self.task_recv.try_iter() {
update(&mut self.state, &mut self.rsc);
}
let ui_state = self.state.default_state_mut();
let input_changed = ui_state.input.event(&event);
let cursor_state = ui_state.cursor_state().clone();
let old = ui_state.focus;
if cursor_state.buttons.left.is_start() {
ui_state.focus = None;
}
if input_changed {
let window_size = ui_state.window_size();
self.rsc
.run_sensors(&mut self.state, cursor_state, window_size);
}
let ui = &mut self.rsc.ui;
let ui_state = self.state.default_state_mut();
if old != ui_state.focus
&& let Some(old) = old
{
old.edit(ui).deselect();
}
match &event {
WindowEvent::CloseRequested => event_loop.exit(),
WindowEvent::RedrawRequested => {
ui.update(&mut self.rsc.events);
ui_state.renderer.update(ui);
ui_state.renderer.draw();
}
WindowEvent::Resized(size) => {
ui.resize((size.width, size.height));
ui_state.renderer.resize(size)
}
WindowEvent::KeyboardInput { event, .. } => {
if let Some(sel) = ui_state.focus
&& event.state.is_pressed()
{
let mut text = sel.edit(ui);
match text.apply_event(event, &ui_state.input.modifiers) {
TextInputResult::Unfocus => {
ui_state.focus = None;
ui_state.window.set_ime_allowed(false);
}
TextInputResult::Submit => {
self.rsc.run_event::<Submit>(sel, (), &mut self.state);
}
TextInputResult::Paste => {
if let Ok(t) = ui_state.clipboard.get_text() {
text.insert(&t);
}
self.rsc.run_event::<Edited>(sel, (), &mut self.state);
}
TextInputResult::Copy(text) => {
if let Err(err) = ui_state.clipboard.set_text(text) {
eprintln!("failed to copy text to clipboard: {err}")
}
}
TextInputResult::Used => {
self.rsc.run_event::<Edited>(sel, (), &mut self.state);
}
TextInputResult::Unused => {}
}
}
}
WindowEvent::Ime(ime) => {
if let Some(sel) = ui_state.focus {
let mut text = sel.edit(ui);
match ime {
Ime::Enabled | Ime::Disabled => (),
Ime::Preedit(content, _pos) => {
// TODO: highlight once that's real
text.replace(ui_state.ime, content);
ui_state.ime = content.chars().count();
}
Ime::Commit(content) => {
text.insert(content);
}
}
}
}
_ => (),
}
self.state.window_event(event, &mut self.rsc);
let ui_state = self.state.default_state_mut();
if self.rsc.ui.needs_redraw() {
ui_state.renderer.window().request_redraw();
}
ui_state.input.end_frame();
}
fn exit(&mut self) {
self.state.exit(&mut self.rsc);
}
}