Files
iris/core
irisandClaude Opus 5 c0fcc0345c State every binding size, so nothing is left for wgpu to check per draw
The window uniform and the mask array were still `None`, which is what puts a
binding on wgpu-core's late-sized list: `check_late_buffer_bindings` runs from
`is_ready` on every draw and compares each such binding's bound size against
the naga-derived minimum for the shader global. Stating the size filters the
binding out of that list, and moves the same comparison to bind group and
pipeline creation.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-13 17:26:59 -04:00
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