Files
iris/core/src/ui/painter.rs
T
iris-ai a888717ee9 Say window where these comments still say frame
Lengths became lengths of the window when the frame did, and `Part::From`'s
own documentation still described its spans as frame lengths -- which is
what the scroll above read them as.
2026-09-19 01:23:34 -04:00

730 lines
30 KiB
Rust

#[cfg(feature = "layout-diagnostics")]
use crate::layout_diagnostics::{self as diag, Counter};
use crate::{
Axis, Holds, LayoutHolds, LayoutLen, Len, Part, Place, Px, PxVec2, RegionAlign, Rel,
RenderedText, RetainedPrimitive, Size, StrongWidget, TextAttrs, TextBuffer, TextData,
TextureHandle, UiRegion, UiRenderState, UiRsc, UiSpan, UiVec2, Weight, WidgetId, Widgets,
render::{
GlyphPrimitive, Mask, MaskIdx, MoveIdx, Primitive, PrimitiveInst, PrimitiveKind,
TexturePrimitive,
},
ui::render_state::{DrawInfo, Placing},
};
const AXES: [Axis; 2] = [Axis::X, Axis::Y];
/// makes your surfaces look pretty
pub struct Painter<'a> {
pub(super) state: &'a mut UiRenderState,
pub(super) rsc: &'a mut dyn UiRsc,
/// This widget's frame, per axis: a length of the window, and what a
/// fraction it or anything under it declares or reports is a fraction
/// of. A length rather than a box, so padding can take from both the
/// frame and the box without either becoming the other.
pub(super) frame: UiVec2,
/// Where this widget's drawing goes, in its region node's coordinates.
pub(super) extent: UiRegion,
/// The extent's symbolic length where this draw read it, which makes the
/// drawing one that holds for that length alone -- the way reading a
/// length in pixels makes it hold for that number of pixels.
pub(super) extent_len: [Option<Len>; 2],
/// The window in pixels. Frames and boxes become pixels against this one
/// unit, regardless of region-node boundaries.
pub(super) window: PxVec2,
pub(super) mask: MaskIdx,
pub(super) textures: Vec<TextureHandle>,
pub(super) primitives: Vec<RetainedPrimitive>,
pub(super) mask_region: Option<UiRegion>,
/// Only children whose answers were read constrain this widget's answer.
pub(super) answer_under: LayoutHolds,
pub(super) children: Vec<WidgetId>,
/// The children whose size this widget read while drawing.
pub(super) size_deps: Vec<WidgetId>,
/// What this draw itself read of the window in pixels, per axis: every
/// window until it reads one, then that one, unless it says otherwise.
pub(super) window_own: [Holds; 2],
/// Its frame's symbolic length where this draw read it, which makes the
/// drawing one that holds for that frame alone.
pub(super) frame_own_len: [Option<Len>; 2],
/// The window reads' equivalent for its own box.
pub(super) extent_own: [Holds; 2],
/// What each child's drawing depends on. Asking a child again replaces
/// its drawing, so it replaces this too rather than narrowing it.
pub(super) under: Vec<(WidgetId, LayoutHolds)>,
/// The movable region this widget's primitives are positioned through:
/// its own when opted in, otherwise the nearest ancestor's.
pub(super) move_idx: MoveIdx,
pub layer: usize,
/// The layer this widget was entered on, which its children's layers are
/// counted from however far `layer` has walked.
pub(super) own_layer: usize,
pub(super) depth: usize,
pub(super) id: WidgetId,
}
impl<'a> Painter<'a> {
fn primitive_at<P: Primitive>(&mut self, primitive: P, region: UiRegion) {
let kind = self.rsc.ui_mut().primitives.kind::<P>();
self.write(kind, primitive, region);
}
/// Takes the kind, for a caller writing many of one primitive.
fn write<P: Primitive>(&mut self, kind: PrimitiveKind<P>, primitive: P, region: UiRegion) {
self.write_resolved(kind, primitive, region, self.resolve(region));
}
/// A box in this widget's extent coordinates, composed into its region
/// node's coordinates.
fn resolve(&self, region: UiRegion) -> UiRegion {
region.within(&self.extent)
}
fn write_resolved<P: Primitive>(
&mut self,
kind: PrimitiveKind<P>,
primitive: P,
region: UiRegion,
resolved: UiRegion,
) {
#[cfg(feature = "layout-diagnostics")]
diag::bump(Counter::PrimitiveWrites);
let h = self.state.layers.write(
self.layer,
PrimitiveInst {
kind,
id: self.id,
primitive,
region: resolved,
mask_idx: self.mask,
move_idx: self.move_idx,
},
);
self.push_primitive(RetainedPrimitive { handle: h, region });
}
fn push_primitive(&mut self, h: RetainedPrimitive) {
if self.mask != MaskIdx::NONE {
// TODO: I have no clue if this works at all :joy:
self.rsc.ui_mut().masks.push_ref(self.mask);
}
self.primitives.push(h);
}
/// Writes a primitive over the whole of this widget's own box.
pub fn primitive(&mut self, primitive: impl PrimitiveLike) {
let primitive = primitive.into_primitive(self);
self.primitive_at(primitive, UiRegion::FULL)
}
/// Writes a primitive in a part of this widget's own box, in that box's
/// coordinates.
pub fn primitive_within(&mut self, primitive: impl PrimitiveLike, region: UiRegion) {
let primitive = primitive.into_primitive(self);
self.primitive_at(primitive, region);
}
/// Sets a mask, in this widget's own box's coordinates.
pub fn set_mask(&mut self, region: UiRegion) {
self.mask_region = Some(region);
assert!(self.mask == MaskIdx::NONE);
let resolved = self.resolve(region);
let move_idx = self.move_idx;
self.mask = self.rsc.ui_mut().masks.push(Mask {
region: resolved,
move_idx,
});
}
/// Draws a widget in the whole of this widget's own box, with the frame
/// forwarded unchanged: what a container that is only a wrapper around
/// one child wants, and what every transparent container passes for the
/// frame.
pub fn widget<'s, W: ?Sized>(&'s mut self, id: &'s StrongWidget<W>) -> DrawResult<'s, 'a, W> {
self.widget_at(id, [None; 2], [Place::Within(Part::All); 2])
}
/// Asks a child, saying what its fractions are of and where it is asked.
///
/// `narrow` is a length this widget decided for the child's frame, per
/// axis, as a length of this widget's own frame: a resolved share, or a
/// box a sibling's answer decided. `None` forwards this widget's frame,
/// which is what a container that only divides room passes, so a
/// fraction under it means the same wherever it sits and however deeply
/// it is nested. A declared length narrows the frame here whatever the
/// caller says. A narrowed frame is placed in the part by the child's
/// alignment and is the box the child is asked in.
///
/// `place` is where the child is asked, per axis, as a part of this
/// widget's box: see [`Place`]. The child draws once, in that box, and
/// its answer is placed inside it by re-expressing the drawing. Nothing
/// is drawn again in a box an answer chose; a container that puts the
/// answer somewhere else says so with [`Self::place_at`].
pub fn widget_at<'s, W: ?Sized>(
&'s mut self,
id: &'s StrongWidget<W>,
narrow: [Option<Len>; 2],
place: [Place; 2],
) -> DrawResult<'s, 'a, W> {
let region_node = self.rsc.widgets().is_region_node(id.id());
let declared = self.declared_lens(id);
let align = self.rsc.widgets().alignment(id.id());
let (frame, extent) =
frame_and_extent(self.extent, self.frame, place, narrow, declared, align);
#[cfg(feature = "layout-diagnostics")]
if region_node {
diag::bump(Counter::RegionNodeDraws);
diag::region_node(id.id(), self.id, extent);
}
// A child listed twice would be moved twice.
let re_asked = self.children.contains(&id.id());
if !re_asked {
self.children.push(id.id());
}
let px = frame.to_px(self.window);
let (size, answer_holds, holds) = self.state.draw_inner(
id.id(),
DrawInfo {
layer: self.layer,
parent: Some(self.id),
depth: self.depth + 1,
parent_move: self.move_idx,
region_node,
mask: self.mask,
frame,
part: extent,
placed: place,
asked: place,
narrow,
re_asked,
px,
},
None,
self.rsc,
);
let holds = self.in_parent(holds, extent, place, narrow, declared);
let answer_holds = self.in_parent(answer_holds, extent, place, narrow, declared);
match self.under.iter_mut().find(|(child, _)| *child == id.id()) {
Some((_, kept)) => *kept = holds,
None => self.under.push((id.id(), holds)),
}
DrawResult {
child: id,
painter: self,
size,
answer_holds,
}
}
/// Takes back a child that was drawn only to find out how long it is.
/// Its drawing is dropped and it is not one of this widget's children
/// this frame; what it answered is still something this widget asked.
pub fn undraw<W: ?Sized>(&mut self, id: &StrongWidget<W>) {
self.children.retain(|child| *child != id.id());
self.under.retain(|(child, _)| *child != id.id());
self.state.undraw_rec(id.id(), self.rsc);
}
/// Puts a child asked about in this draw somewhere else in this
/// widget's box: its answer, placed in this part instead. The drawing
/// is re-expressed there rather than made again -- what a row does once
/// it knows every slot, having measured each child from its cursor.
pub fn place_at<W: ?Sized>(&mut self, id: &StrongWidget<W>, place: [Place; 2]) {
debug_assert!(
self.children.contains(&id.id()),
"'{}' placed a child it did not ask about in this draw",
self.label()
);
let at = self.placing();
self.state.place_in(id.id(), &at, place, self.rsc);
}
/// This widget as the thing its children are placed within.
fn placing(&self) -> Placing {
Placing {
id: self.id,
extent: self.extent,
frame: self.frame,
window: self.window,
depth: self.depth,
move_idx: self.move_idx,
mask: self.mask,
}
}
/// What a widget's rules declare its lengths to be, which whoever draws
/// it resolves into its frame. Reading them depends on nothing -- the box
/// that comes of them is kept on the child, and `redraw` compares it
/// there.
fn declared_lens<W: ?Sized>(&self, id: &StrongWidget<W>) -> [Option<LayoutLen>; 2] {
declared_lens(self.rsc.widgets(), id.id())
}
/// What a child says its length is without being drawn, if it can say.
/// Asking counts as reading its size.
pub fn size_hint<W: ?Sized>(&mut self, id: &StrongWidget<W>, axis: Axis) -> Option<LayoutLen> {
let widgets = self.rsc.widgets();
// A rule is the answer where there is one: it wins over whatever the
// widget would draw, so it has to win over what the widget says too.
let hint = widgets.size_rules(id.id()).axis(axis).exact().or_else(|| {
widgets
.get_dyn(id.id())
.and_then(|widget| widget.size_hint(axis))
});
#[cfg(feature = "layout-diagnostics")]
diag::hint_read(id.id(), self.id, axis, hint);
match hint {
Some(hint) => {
#[cfg(feature = "layout-diagnostics")]
diag::bump(Counter::HintHits);
self.depend_on(id);
Some(hint)
}
None => {
#[cfg(feature = "layout-diagnostics")]
diag::bump(Counter::HintMisses);
None
}
}
}
fn depend_on<W: ?Sized>(&mut self, child: &StrongWidget<W>) {
if !self.size_deps.contains(&child.id()) {
self.size_deps.push(child.id());
}
}
pub fn render_text<'b>(
&mut self,
buffer: &'b mut TextBuffer,
attrs: &TextAttrs,
width: Option<f32>,
) -> &'b RenderedText {
#[cfg(feature = "layout-diagnostics")]
diag::render_text(self.id, self.rsc.widgets().label(self.id), width);
let ui = self.rsc.ui_mut();
ui.text.render(buffer, attrs, width)
}
/// Writes glyphs in the selected frame or extent coordinates.
// TODO: merge the text methods into the primitive ones.
pub fn glyphs(&mut self, text: &RenderedText, origin: UiRegion) {
// Glyph offsets and sizes are pixels, which compose additively.
// Only the shared origin needs composing through the extent.
let resolved = self.resolve(origin);
let kind = self.rsc.ui_mut().primitives.kind::<GlyphPrimitive>();
for glyph in text.glyphs.iter() {
let place = |mut region: UiRegion| {
region.x.end = region.x.start;
region.y.end = region.y.start;
let mut region = region.offset(UiVec2::from_px(glyph.offset));
let size = PxVec2::new(
Px::from_int(glyph.entry.width as i32),
Px::from_int(glyph.entry.height as i32),
);
region.x.end = region.x.start.offset(size.x);
region.y.end = region.y.start.offset(size.y);
region
};
self.write_resolved(
kind,
GlyphPrimitive {
uv_min: glyph.entry.uv_min,
uv_max: glyph.entry.uv_max,
layer: glyph.entry.layer,
color: text.color,
flags: glyph.entry.flags(),
},
place(origin),
place(resolved),
);
}
}
/// The symbolic length of this widget's own box along one axis, in the
/// lengths of its frame that it places its children in. Reading it pins
/// the drawing to that length -- and to nothing about where the box
/// starts, which is what lets a container move without being drawn
/// again. One axis at a time, because a container that divides one axis
/// holds for any length of the other.
pub fn extent_len(&mut self, axis: Axis) -> Len {
let len = self.extent.axis(axis).len();
self.extent_len[axis as usize] = Some(len);
len
}
/// The symbolic length of this widget's frame along one axis: what a
/// fraction it or anything under it declares is a fraction of. A
/// container reads it to hand a length of it down -- padding, which
/// takes its pixels off. Reading it pins the drawing to that frame, the
/// way [`Self::extent_len`] pins it to the box.
pub fn frame_len(&mut self, axis: Axis) -> Len {
let len = self.frame.axis(axis);
self.frame_own_len[axis as usize] = Some(len);
len
}
/// Where this widget sits in a box longer than the length it takes. A
/// widget that positions its own content reads it to place that content
/// the way the box around it would have placed the widget.
pub fn alignment(&self) -> RegionAlign {
self.rsc.widgets().alignment(self.id)
}
/// Whether a rule beside this widget gives its length on `axis` outright,
/// which makes whatever it reports for that axis moot. A rule that only
/// bounds the length is not one of these: the answer is still the
/// widget's to give, and something still has to work it out.
///
/// The widget under a rule does not otherwise learn of it -- this is for
/// a container deciding whether reading its children across an axis is
/// worth anything, since reading one is also what makes its own size
/// depend on it.
pub fn has_exact_size(&self, axis: Axis) -> bool {
self.rsc
.widgets()
.size_rules(self.id)
.axis(axis)
.exact()
.is_some()
}
/// This widget's own box in pixels. Reading it makes the drawing one
/// that holds for this box only, until `holds` says how far it goes.
pub fn px_size(&mut self) -> PxVec2 {
PxVec2::new(self.px_len(Axis::X), self.px_len(Axis::Y))
}
/// One axis of this widget's own box in pixels. Prefer this to
/// [`Self::px_size`] when the other axis cannot affect the drawing.
pub fn px_len(&mut self, axis: Axis) -> Px {
let part = self.extent.axis(axis).len();
let len = part.to_px(self.window.axis(axis));
let own = &mut self.extent_own[axis as usize];
if *own == Holds::ANY {
*own = Holds::at(len);
}
len
}
/// The lengths of this widget's own box on `axis` that what it is drawing
/// holds for -- the same primitives, in the same fractions and offsets
/// of the box, and the same reported size. A widget that read its length
/// in pixels holds for that one alone until it says otherwise.
pub fn holds(&mut self, axis: Axis, holds: impl Into<Holds>) {
let part = self.extent.axis(axis).len();
let holds = holds.into();
debug_assert!(
holds.contains(part.to_px(self.window.axis(axis))),
"'{}' ({:?}) says its drawing holds for lengths that leave out its own box",
self.label(),
self.id
);
self.extent_own[axis as usize] = holds;
}
/// A window length in pixels, which is what every length in layout is
/// measured in. Reading one pins the drawing to this window wherever the
/// length is a fraction of it; one that is only pixels is that many
/// pixels in any window and pins nothing.
pub fn to_px(&mut self, len: Len, axis: Axis) -> Px {
let window = self.window.axis(axis);
if len.rel != Rel::ZERO {
let own = &mut self.window_own[axis as usize];
if *own == Holds::ANY {
*own = Holds::at(window);
}
}
len.to_px(window)
}
/// The windows this drawing holds for, stated rather than taken: a
/// container that branched on a length in pixels says which side of the
/// boundary it was on, which is wider than the one window reading that
/// length pins, and replaces it.
pub fn window_holds(&mut self, axis: Axis, holds: impl Into<Holds>) {
let holds = holds.into();
debug_assert!(
holds.contains(self.window.axis(axis)),
"'{}' ({:?}) says its drawing holds for windows that leave out this one",
self.label(),
self.id
);
self.window_own[axis as usize] = holds;
}
pub fn text_data(&mut self) -> &mut TextData {
&mut self.rsc.ui_mut().text
}
pub fn child_layer(&mut self) {
self.layer = self.state.layers.child(self.layer);
}
/// The layer this widget's `n`th child draws on, addressed rather than
/// walked to. A container that measures one child by drawing it can ask
/// on the layer that child will end up on, and then the second ask is a
/// reuse rather than a second drawing on another layer.
pub fn child_layer_at(&mut self, n: usize) {
let mut at = self.state.layers.child(self.own_layer);
for _ in 0..n {
at = self.state.layers.next(at);
}
self.layer = at;
}
pub fn next_layer(&mut self) {
self.layer = self.state.layers.next(self.layer);
}
pub fn label(&self) -> &str {
&self.rsc.widgets().data(self.id).unwrap().label
}
pub fn id(&self) -> &WidgetId {
&self.id
}
}
/// A child that has just been drawn. Reading its size records that this
/// widget's own size depends on it; dropping it without reading draws the
/// child and leaves the parent independent of what it came to.
pub struct DrawResult<'p, 'a, W: ?Sized> {
painter: &'p mut Painter<'a>,
child: &'p StrongWidget<W>,
size: Size,
answer_holds: LayoutHolds,
}
impl<W: ?Sized> DrawResult<'_, '_, W> {
pub fn size(self) -> Size {
#[cfg(feature = "layout-diagnostics")]
{
diag::bump(Counter::SizeReads);
diag::size_read(self.child.id(), self.painter.id, self.size);
}
self.painter.depend_on(self.child);
self.painter.answer_under = self.painter.answer_under.and(self.answer_holds);
self.size
}
pub fn len(self, axis: Axis) -> LayoutLen {
self.size().axis(axis)
}
}
/// What `Painter::primitive` takes: a primitive, or something that yields one
/// and does whatever else drawing it needs.
pub trait PrimitiveLike {
type Primitive: Primitive;
fn into_primitive(self, painter: &mut Painter) -> Self::Primitive;
}
impl<P: Primitive> PrimitiveLike for P {
type Primitive = P;
fn into_primitive(self, _: &mut Painter) -> P {
self
}
}
impl PrimitiveLike for &TextureHandle {
type Primitive = TexturePrimitive;
/// Retains a share of the handle, so the slot the primitive names cannot
/// be freed and reused while it is still drawn.
fn into_primitive(self, painter: &mut Painter) -> TexturePrimitive {
painter.textures.push(self.clone());
self.into()
}
}
/// Moves what a child depends on into this widget's own terms: this
/// method's `impl` block is where a `Painter`'s own boxes are, so it takes
/// only what the child was asked with.
impl Painter<'_> {
/// Window ranges are already about the one unit and combine directly.
/// A frame pin becomes this widget's own frame wherever a length of it
/// is what reached the child; where only pixels did, no length of this
/// frame can change the child's and the pin stops here.
///
/// Extent validity maps back through the part of this widget's box,
/// where the box the child was asked in is that part; a declared length
/// places the box inside the part instead, and then only that length
/// reaches the child. A narrowed frame is not one of these: it decides
/// what fractions under the child mean and leaves the box the part it
/// was given.
fn in_parent(
&self,
holds: LayoutHolds,
extent: UiRegion,
place: [Place; 2],
narrow: [Option<Len>; 2],
declared: [Option<LayoutLen>; 2],
) -> LayoutHolds {
let mut result = LayoutHolds::ANY;
for axis in AXES {
let n = axis as usize;
// Every read became pixels against the window, so a range on
// it is already in this widget's terms.
result.window[n] = holds.window[n];
let reaches = narrow[n].is_none()
&& !matches!(place[n].part(), Part::Sized(_))
&& declared[n].is_none_or(|len| len.rel != Rel::ZERO);
result.frame_len[n] = holds.frame_len[n].and(reaches.then(|| self.frame.axis(axis)));
match (place[n].part(), declared[n].is_some()) {
// Its box is this widget's own, or a part of it in that
// box's own lengths: so what it holds for is a range on this
// widget's own box, which is what lets that box move without
// a redraw. A length it pinned is this widget's length
// wherever the part is the whole of it, and pins the same
// way.
(Part::All, false) => {
result.extent[n] = holds.extent[n];
result.extent_len[n] = holds.extent_len[n];
}
// Its box is a part of this widget's own box, in that box's
// own lengths, so what it holds for maps back through that
// part into a range on this widget's box. A length it pinned
// is this widget's length less the part's pixels where the
// part is the whole of the box less pixels, which is the one
// shape that inverts exactly; any other part pins this
// widget's own length.
(Part::Of(span), false) => {
let part_len = span.len();
result.extent[n] = holds.extent[n].through(part_len);
result.extent_len[n] = holds.extent_len[n].map(|pinned| match part_len.rel {
Rel::ONE => pinned - Len::from_parts(Rel::ZERO, part_len.px),
_ => self.extent.axis(axis).len(),
});
}
// Its box is a length this widget decided, from its own
// frame or from a sibling's answer: no length of this
// widget's box reaches it, so what it holds for is a range
// on the window and none of it on that box.
_ => {
result.window[n] =
result.window[n].and(holds.extent[n].through(extent.axis(axis).len()));
}
}
}
result
}
}
/// What a widget declares a length of its box to be. `leftover` is not one: a
/// share of what is left over is only a length to the widget dividing one,
/// so it passes up in the size instead.
pub(crate) fn declared_lens(widgets: &Widgets, id: WidgetId) -> [Option<LayoutLen>; 2] {
let rules = widgets.size_rules(id);
let widget = widgets.get_dyn(id);
AXES.map(|axis| {
rules.axis(axis).declared().or_else(|| {
// A hint still narrows the box where no rule does, which is how a
// widget with a natural pixel size -- an image, a gap -- gets that
// size rather than the whole offer. That is the offer's business
// rather than a declaration's, and this falls away once a widget
// occupies its reported size inside the box it was offered.
widget
.and_then(|widget| widget.size_hint(axis))
.filter(|len| len.leftover == Weight::ZERO)
})
})
}
/// Whether what a widget reported along an axis is the whole of the box it
/// is in rather than a part to be placed inside it. A share fills, because a
/// share is a length only to whoever divides one, and whoever did is the one
/// that handed down this box. A declared axis does too: the rule already gave
/// the region its length, and the rule's length is what the widget reports
/// there. And an axis the parent decided from the answer is
/// the answer already.
pub(crate) fn fills(reported: LayoutLen, declared: Option<LayoutLen>, decided: bool) -> bool {
reported.leftover != Weight::ZERO || declared.is_some() || decided
}
/// Where a widget's drawing goes inside the part its parent gave it: what
/// it reported, on the side of the part its alignment says, and the whole
/// part wherever the answer fills it.
///
/// The length it reported is a length of its frame, and the part is one too,
/// so this takes one from the other rather than composing it into the part.
/// That is what makes a fraction the same fraction wherever the part it is
/// placed in sits and however long it is -- the fraction is resolved once,
/// here, against the frame it was reported of.
pub(crate) fn placed_extent(
part: UiRegion,
size: Size,
declared: [Option<LayoutLen>; 2],
fill: [bool; 2],
align: RegionAlign,
) -> UiRegion {
let mut placed = part;
for axis in AXES {
let n = axis as usize;
let reported = size.axis(axis);
if fills(reported, declared[n], fill[n]) {
continue;
}
let len = Len::from_parts(reported.rel, reported.px);
let span = placed.axis_mut(axis);
span.start += (span.len() - len).scale(align.axis(axis).rel());
span.end = span.start + len;
}
placed
}
/// The frame length and the box a child is asked in, in the coordinates the
/// widget asking draws in.
///
/// `own` is that widget's own box, and `place` what of it the child is
/// given. `narrow` is a frame the container decided for the child -- a row's
/// slot, or padding's frame less its pixels -- and [`Part::Sized`] one a
/// sibling's answer decided; both are window lengths, like every other
/// length here, since a slot of a row is not a fraction of anything the row
/// can name. The child's declaration is a fraction of whichever reached it,
/// and is the only one of the three that also places the box: a box the
/// caller decided is what `place` names.
pub(crate) fn frame_and_extent(
own: UiRegion,
parent_frame: UiVec2,
place: [Place; 2],
narrow: [Option<Len>; 2],
declared: [Option<LayoutLen>; 2],
align: RegionAlign,
) -> (UiVec2, UiRegion) {
let part = part_of(own, place, align);
let mut frame = parent_frame;
let mut extent = part;
for axis in AXES {
let n = axis as usize;
let sized = match place[n].part() {
Part::Sized(len) => Some(len),
_ => None,
};
let base = sized
.or(narrow[n])
.unwrap_or_else(|| parent_frame.axis(axis));
let len = declared[n]
.map(|len| Len::from_parts(len.rel, len.px).within_len(base))
.unwrap_or(base);
*frame.axis_mut(axis) = len;
if declared[n].is_some() {
let slot = part.axis(axis);
let start = slot.start + (slot.len() - len).scale(align.axis(axis).rel());
*extent.axis_mut(axis) = UiSpan::new(start, start + len);
}
}
(frame, extent)
}
/// The part of a widget's own box a `place` names, in the coordinates that
/// box is in.
fn part_of(extent: UiRegion, place: [Place; 2], align: RegionAlign) -> UiRegion {
let mut part = extent;
for axis in AXES {
*part.axis_mut(axis) = place[axis as usize]
.part()
.of(*extent.axis(axis), align.axis(axis));
}
part
}