Files
iris/src/widget/position/stack.rs
T
iris-ai 5fcace1bfa WIP: a widget's region stays put and its placement moves in it
The protocol split: `region` is the box a parent gives a widget -- what a
fraction it declares or reports is a fraction of, and the coordinates
every region it writes composes within -- and it is the same box on the
ask that measures and the ask that places. `placement` is what of that
region the drawing takes, chosen by the parent per axis or by the
widget's own answer and alignment.

That is what stops a fraction being resolved twice: the placing ask no
longer hands the widget its own answer as its box, so nothing under it
re-resolves against a box that came from its own report. `reports_of`
and `decided` are gone, folded into the two regions; `box_of` is gone;
`declared_box` becomes `ask_box`, which gives a rule the region's length
and takes the position from the placement.

84 of 92 suite tests pass. Five text and region-node cases still diverge
warm against cold, and three count a second widget draw where a span's
measuring ask and its placing ask give different placements.
2026-09-17 13:53:14 -04:00

95 lines
2.8 KiB
Rust

use std::marker::PhantomData;
use crate::prelude::*;
pub struct Stack {
pub children: Vec<StrongWidget>,
pub size: StackSize,
}
impl Widget for Stack {
fn draw(&mut self, painter: &mut Painter) -> Size {
let sizing = match self.size {
StackSize::Default => None,
StackSize::Child(i) => Some(i),
};
// This stack's own box, which is `FULL` until its answer is known.
let placement = painter.placement();
// Whichever child sizes the stack keeps the stack's whole region as
// its own -- the stack is the length that child asked for, so taking
// the fraction of the stack's box again would take it twice -- and is
// put where the stack itself is put.
let size = match sizing.and_then(|i| self.children.get(i).map(|c| (i, c))) {
// On the layer that child ends up on, so the ask below is a reuse
// rather than a second drawing of it somewhere else: a retained
// drawing belongs to the layer it was made on.
Some((i, child)) => {
painter.child_layer_at(i);
painter
.widget_at(
child,
UiRegion::FULL,
[Some(placement.x), Some(placement.y)],
)
.size()
}
None => Size::LEFTOVER,
};
for (i, child) in self.children.iter().enumerate() {
if sizing == Some(i) {
continue;
}
painter.child_layer_at(i);
// Every other child has the stack's own box for its region, since
// the stack is what contains it, and where it sits in one bigger
// than itself is its own business.
painter.widget_within(child, placement);
}
size
}
}
#[derive(Default, Debug)]
pub enum StackSize {
#[default]
Default,
Child(usize),
}
pub struct StackBuilder<State, const LEN: usize, Wa: WidgetArrLike<State, LEN, Tag>, Tag> {
pub children: Wa,
pub size: StackSize,
_pd: PhantomData<(State, Tag)>,
}
impl<Rsc, const LEN: usize, Wa: WidgetArrLike<Rsc, LEN, Tag>, Tag> WidgetFnTrait<Rsc>
for StackBuilder<Rsc, LEN, Wa, Tag>
{
type Widget = Stack;
#[track_caller]
fn run(self, rsc: &mut Rsc) -> Self::Widget {
Stack {
children: self.children.add(rsc).arr.into_iter().collect(),
size: self.size,
}
}
}
impl<State, const LEN: usize, Wa: WidgetArrLike<State, LEN, Tag>, Tag>
StackBuilder<State, LEN, Wa, Tag>
{
pub fn new(children: Wa) -> Self {
Self {
children,
size: StackSize::default(),
_pd: PhantomData,
}
}
pub fn size(mut self, size: StackSize) -> Self {
self.size = size;
self
}
}