Measured identical to its parent at every phase of the cost rig; kept as evidence, not proposed for landing.
158 lines
4.5 KiB
Rust
158 lines
4.5 KiB
Rust
use crate::prelude::*;
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pub struct Pad {
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pub padding: Padding,
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pub inner: StrongWidget,
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}
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impl Widget for Pad {
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fn draw(&mut self, painter: &mut Painter) -> Size {
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// The inner's own alignment, not the near edge. This reports the
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// inner's size plus the padding, so where the box is that answer the
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// inset box is exactly the inner and alignment has no room to move
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// it; where the box is bigger -- a share of a row, a rule over this
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// widget -- the slack is the inner's to sit in, and forcing the near
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// edge pinned it to a corner it had not asked for.
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//
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// Padding is an inset of both: it comes off the frame, so `rel(1)`
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// under it fills this widget rather than overflowing it by the
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// padding, and it comes off the box, so what is drawn sits inside.
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// The two stay distinct -- the box can be narrower still, where a row
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// asked this widget in the room left, and a text wraps at that.
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let inset = |lead: Px, trail: Px| {
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Place::Within(Part::Inset {
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lead: Len::from_parts(Rel::ZERO, lead),
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trail: Len::from_parts(Rel::ZERO, trail),
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})
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};
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let place = [
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inset(self.padding.left, self.padding.right),
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inset(self.padding.top, self.padding.bottom),
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];
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// Read from this widget's own frame rather than written as a
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// fraction of it: a frame is a length of the window like everything
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// else here, and taking the padding off is the whole of what this
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// widget does to it.
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let narrow = [
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(Axis::X, self.padding.left + self.padding.right),
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(Axis::Y, self.padding.top + self.padding.bottom),
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]
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.map(|(axis, pixels)| Some(painter.frame_len(axis) - Len::from_parts(Rel::ZERO, pixels)));
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let inner = painter.widget_at(&self.inner, narrow, place).size();
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Size {
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x: LayoutLen {
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px: inner.x.px + self.padding.left + self.padding.right,
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..inner.x
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},
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y: LayoutLen {
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px: inner.y.px + self.padding.top + self.padding.bottom,
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..inner.y
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},
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}
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}
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}
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pub struct Padding {
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pub left: Px,
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pub right: Px,
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pub top: Px,
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pub bottom: Px,
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}
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impl Padding {
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pub const ZERO: Self = Self {
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left: Px::ZERO,
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right: Px::ZERO,
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top: Px::ZERO,
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bottom: Px::ZERO,
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};
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pub fn uniform(amt: impl UiNum) -> Self {
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let amt = Px::from_num(amt);
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Self {
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left: amt,
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right: amt,
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top: amt,
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bottom: amt,
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}
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}
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/// `region` less this padding on each side.
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pub fn region_of(&self, mut region: UiRegion) -> UiRegion {
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region.x.start.px += self.left;
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region.y.start.px += self.top;
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region.x.end.px -= self.right;
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region.y.end.px -= self.bottom;
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region
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}
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pub fn region(&self) -> UiRegion {
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self.region_of(UiRegion::FULL)
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}
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pub fn x(amt: impl UiNum) -> Self {
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let amt = Px::from_num(amt);
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Self {
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left: amt,
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right: amt,
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..Self::ZERO
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}
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}
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pub fn y(amt: impl UiNum) -> Self {
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let amt = Px::from_num(amt);
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Self {
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top: amt,
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bottom: amt,
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..Self::ZERO
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}
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}
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pub fn top(amt: impl UiNum) -> Self {
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let mut s = Self::ZERO;
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s.top = Px::from_num(amt);
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s
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}
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pub fn bottom(amt: impl UiNum) -> Self {
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let mut s = Self::ZERO;
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s.bottom = Px::from_num(amt);
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s
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}
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pub fn left(amt: impl UiNum) -> Self {
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let mut s = Self::ZERO;
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s.left = Px::from_num(amt);
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s
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}
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pub fn right(amt: impl UiNum) -> Self {
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let mut s = Self::ZERO;
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s.right = Px::from_num(amt);
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s
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}
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pub fn with_top(mut self, amt: impl UiNum) -> Self {
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self.top = Px::from_num(amt);
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self
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}
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pub fn with_bottom(mut self, amt: impl UiNum) -> Self {
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self.bottom = Px::from_num(amt);
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self
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}
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pub fn with_left(mut self, amt: impl UiNum) -> Self {
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self.left = Px::from_num(amt);
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self
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}
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pub fn with_right(mut self, amt: impl UiNum) -> Self {
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self.right = Px::from_num(amt);
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self
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}
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}
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impl<T: UiNum> From<T> for Padding {
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fn from(amt: T) -> Self {
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Self::uniform(amt)
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}
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}
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