A slot now holds the box its contents are placed within, in the coordinates
of the slot it names, and `prelude.wgsl` composes the chain with `within`
instead of adding a delta. A translation is the special case where the box
has its parent's relative extent, so every caller passes
`UiRegion::FULL.offset(delta)` and nothing changes on screen yet: 42 tests
pass and `tabs` at 1920x1200 is byte-identical.
`Moves::resolve` takes the region to compose rather than returning a sum, so
the CPU walk is the same operation the shader performs.
Measured against the translate slot on the same binary with
`tests/chain_cost.rs`, 200k instances: +0.6% at depth 1, +0.5% at 2, +0.8% at
4, then +9.6% at 8 and +32.2% at 64. Free at the depth opt-in slots produce,
which is the next commit; the per-level cost was always the dependent load
rather than the arithmetic.
The identity is `UiRegion::FULL` rather than zero, which `MoveOffset`'s
comment says beside the `Zeroable` that `Pod` requires: a zeroed entry is a
box of no extent and collapses its subtree to a point.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>