Files
iris/core/src/ui/painter.rs
T
iris-ai 1096c3167a Drop the last thing nothing reads
`Painter::text_data` had no caller. It was left in the previous round because
it is the only way a widget inside `draw` can reach `TextData`, and the app's
pending integration might have wanted it; nothing in iris is kept for the
app's sake, since the app is to be largely rewritten against this API rather
than ported call by call (Bryan, 2026-09-20).
2026-09-20 01:30:35 -04:00

747 lines
30 KiB
Rust

#[cfg(feature = "layout-diagnostics")]
use crate::layout_diagnostics::{self as diag, Counter};
use crate::{
Axis, Declared, Holds, LayoutHolds, LayoutLen, Len, PlaceDesc, Px, PxVec2, RegionAlign, Rel,
RenderedText, RetainedPrimitive, Size, StrongWidget, TextAttrs, TextBuffer, TextureHandle,
UiRegion, UiRenderState, UiRsc, UiVec2, Weight, WidgetId, Widgets,
render::{
GlyphPrimitive, Mask, MaskIdx, MoveIdx, Primitive, PrimitiveInst, PrimitiveKind,
TexturePrimitive,
},
ui::{
place::{PlaceSpan, RelBase},
render_state::{DrawInfo, Placing},
},
};
/// makes your surfaces look pretty
pub struct Painter<'a> {
pub(super) state: &'a mut UiRenderState,
pub(super) rsc: &'a mut dyn UiRsc,
/// This widget's rel base, per axis: a length of the window, and what a
/// fraction it or anything under it declares or reports is a fraction
/// of. A length rather than a box, so padding can take from both the
/// rel base and the box without either becoming the other.
pub(super) rel_base: UiVec2,
/// The box this widget was asked in, in its region node's coordinates:
/// what it draws in, and what its children's places are parts of.
pub(super) region: UiRegion,
/// The window in pixels. Frames and boxes become pixels against this one
/// unit, regardless of region-node boundaries.
pub(super) window: PxVec2,
pub(super) mask: MaskIdx,
pub(super) textures: Vec<TextureHandle>,
pub(super) primitives: Vec<RetainedPrimitive>,
pub(super) mask_region: Option<UiRegion>,
/// The previous drawing's owned mask, available for this draw to reclaim.
pub(super) mask_slot: Option<MaskIdx>,
/// Only children whose answers were read constrain this widget's answer.
pub(super) answer_under: LayoutHolds,
pub(super) children: Vec<WidgetId>,
/// The children whose size this widget read while drawing.
pub(super) size_deps: Vec<WidgetId>,
/// What this draw itself reads, as against what its children's drawings
/// hold for: every window and every length of its own region until it
/// reads one, then that one unless it says otherwise, and the rel base or
/// region length it read symbolically, each of which makes the drawing
/// hold for that length alone.
pub(super) own: LayoutHolds,
/// What each child's drawing depends on. Asking a child again replaces
/// its drawing, so it replaces this too rather than narrowing it.
pub(super) under: Vec<(WidgetId, LayoutHolds)>,
/// The movable region this widget's primitives are positioned through:
/// its own when opted in, otherwise the nearest ancestor's.
pub(super) move_idx: MoveIdx,
pub layer: usize,
/// The layer this widget was entered on, which its children's layers are
/// counted from however far `layer` has walked.
pub(super) own_layer: usize,
pub(super) depth: usize,
pub(super) id: WidgetId,
}
impl<'a> Painter<'a> {
fn primitive_at<P: Primitive>(&mut self, primitive: P, region: UiRegion) {
let kind = self.rsc.ui_mut().primitives.kind::<P>();
self.write(kind, primitive, region);
}
/// Takes the kind, for a caller writing many of one primitive.
fn write<P: Primitive>(&mut self, kind: PrimitiveKind<P>, primitive: P, region: UiRegion) {
self.write_resolved(kind, primitive, region, self.resolve(region));
}
/// A box in this widget's region, composed into its region node's
/// coordinates.
fn resolve(&self, region: UiRegion) -> UiRegion {
region.within(&self.region)
}
fn write_resolved<P: Primitive>(
&mut self,
kind: PrimitiveKind<P>,
primitive: P,
region: UiRegion,
resolved: UiRegion,
) {
#[cfg(feature = "layout-diagnostics")]
diag::bump(Counter::PrimitiveWrites);
let h = self.state.layers.write(
self.layer,
PrimitiveInst {
kind,
id: self.id,
primitive,
region: resolved,
mask_idx: self.mask,
move_idx: self.move_idx,
},
);
self.push_primitive(RetainedPrimitive { handle: h, region });
}
fn push_primitive(&mut self, h: RetainedPrimitive) {
if self.mask != MaskIdx::NONE {
self.rsc.ui_mut().masks.push_ref(self.mask);
}
self.primitives.push(h);
}
/// Writes a primitive over the whole of this widget's own box.
pub fn primitive(&mut self, primitive: impl PrimitiveLike) {
let primitive = primitive.into_primitive(self);
self.primitive_at(primitive, UiRegion::FULL)
}
/// Writes a primitive in a part of this widget's own box, in that box's
/// coordinates.
pub fn primitive_within(&mut self, primitive: impl PrimitiveLike, region: UiRegion) {
let primitive = primitive.into_primitive(self);
self.primitive_at(primitive, region);
}
/// Sets a mask, in this widget's own box's coordinates.
pub fn set_mask(&mut self, region: UiRegion) {
self.mask_region = Some(region);
assert!(self.mask == MaskIdx::NONE);
let resolved = self.resolve(region);
let move_idx = self.move_idx;
let mask = Mask {
region: resolved,
move_idx,
};
let masks = &mut self.rsc.ui_mut().masks;
self.mask = match self.mask_slot.take() {
Some(idx) => {
*masks.get_mut(idx) = mask;
idx
}
None => {
let idx = masks.push(mask);
// The owner keeps the slot alive even with no primitives.
masks.push_ref(idx);
idx
}
};
}
/// Draws a widget in the whole of this widget's own box, with the rel
/// base forwarded unchanged: what a container that is only a wrapper
/// around one child wants.
pub fn widget<'s, W: ?Sized>(&'s mut self, id: &'s StrongWidget<W>) -> DrawResult<'s, 'a, W> {
self.widget_at(id, UiRegion::FULL)
}
/// Resolves what the place says about the child's rel base into a length,
/// where that is this widget's own narrowed the way the region is. An
/// axis the region leaves whole is not read at all, so a wrapper that
/// only moves its child does not pin its drawing to a rel base.
fn resolve_rel_base(&mut self, mut place: PlaceDesc) -> PlaceDesc {
for axis in Axis::BOTH {
let at = &mut place[axis];
let (RelBase::WithRegion, PlaceSpan::Within(span)) = (at.rel_base, at.span) else {
continue;
};
let len = span.len();
at.rel_base = match len == Len::FULL {
true => RelBase::Inherit,
false => RelBase::Len(len.within_len(self.rel_base(axis))),
};
}
place
}
/// Asks a child, saying what its fractions are of and where it is asked.
///
/// `place` says where the child goes and what its fractions are of:
/// see [`PlaceDesc`]. A `UiRegion` converts into the common case, which
/// is a box of this widget's own with the answer placed inside it.
///
/// The child draws once, in the region that comes of it, and its answer
/// is placed inside that region by re-expressing the drawing. Nothing is
/// drawn again in a box an answer chose; a container that puts the
/// answer somewhere else says so with [`Self::place_at`].
pub fn widget_at<'s, W: ?Sized>(
&'s mut self,
id: &'s StrongWidget<W>,
place: impl Into<PlaceDesc>,
) -> DrawResult<'s, 'a, W> {
let place = self.resolve_rel_base(place.into());
let region_node = self.rsc.widgets().is_region_node(id.id());
let declared = self.declared_lens(id);
let align = self.rsc.widgets().alignment(id.id());
let (rel_base, region) =
place.rel_base_and_region(self.region, self.rel_base, declared, align);
#[cfg(feature = "layout-diagnostics")]
if region_node {
diag::bump(Counter::RegionNodeDraws);
diag::region_node(id.id(), self.id, region);
}
// A child listed twice would be moved twice.
let re_asked = self.children.contains(&id.id());
if !re_asked {
self.children.push(id.id());
}
let drawn = self.state.draw_inner(
id.id(),
DrawInfo {
layer: self.layer,
parent: Some(self.id),
depth: self.depth + 1,
parent_move: self.move_idx,
region_node,
mask: self.mask,
rel_base,
region,
placed: place,
asked: place,
re_asked,
},
None,
self.rsc,
);
let holds = self.in_parent(drawn.drawing_holds, region, place, declared);
let answer_holds = self.in_parent(drawn.answer.holds, region, place, declared);
match self.under.iter_mut().find(|(child, _)| *child == id.id()) {
Some((_, kept)) => *kept = holds,
None => self.under.push((id.id(), holds)),
}
DrawResult {
child: id,
painter: self,
size: drawn.answer.size,
answer_holds,
}
}
/// Takes back a child that was drawn only to find out how long it is.
/// Its drawing is dropped and it is not one of this widget's children
/// this frame; what it answered is still something this widget asked.
pub fn undraw<W: ?Sized>(&mut self, id: &StrongWidget<W>) {
self.children.retain(|child| *child != id.id());
self.under.retain(|(child, _)| *child != id.id());
self.state.undraw_rec(id.id(), self.rsc);
}
/// Puts a child in `place` of this widget's box, where that box is the
/// answer the child already gave: the drawing is re-expressed there
/// rather than made again -- what a row does once it knows every slot,
/// having measured each child from its cursor.
///
/// A child this draw has not asked about, and one whose rel base this
/// narrows, is asked here instead: there is no answer to re-express, or
/// the question has changed. So a container that places every child the
/// same way says it once, and which of the two happens is this widget's
/// business rather than the caller's.
pub fn place_at<'s, W: ?Sized>(
&'s mut self,
id: &'s StrongWidget<W>,
place: impl Into<PlaceDesc>,
) -> DrawResult<'s, 'a, W> {
let place = self.resolve_rel_base(place.into());
let states_rel_base = Axis::BOTH
.iter()
.any(|&axis| matches!(place[axis].rel_base, RelBase::Len(_)));
if states_rel_base || !self.children.contains(&id.id()) {
return self.widget_at(id, place);
}
let at = self.placing();
self.state.place_in(id.id(), &at, place, self.rsc);
let active = &self.state.active[&id.id()];
let size = active.measured().unwrap_or(active.size);
DrawResult {
child: id,
painter: self,
size,
// Read where it was asked; moving it is not a second answer.
answer_holds: LayoutHolds::ANY,
}
}
/// This widget as the thing its children are placed within.
fn placing(&self) -> Placing {
Placing {
id: self.id,
region: self.region,
rel_base: self.rel_base,
depth: self.depth,
move_idx: self.move_idx,
mask: self.mask,
}
}
/// What a widget's rules declare its lengths to be, which whoever draws
/// it resolves into its rel base. Reading them depends on nothing -- the box
/// that comes of them is kept on the child, and `redraw` compares it
/// there.
fn declared_lens<W: ?Sized>(&self, id: &StrongWidget<W>) -> Declared {
self.rsc.widgets().declared_lens(id.id())
}
/// What a child says its length is without being drawn, if it can say,
/// as the length its draw would report: a fraction in it is resolved
/// against this widget's rel base, which is the rel base a child asked with
/// nothing narrowed gets. Asking counts as reading its size.
pub fn size_hint<W: ?Sized>(&mut self, id: &StrongWidget<W>, axis: Axis) -> Option<LayoutLen> {
let widgets = self.rsc.widgets();
// A rule is the answer where there is one: it wins over whatever the
// widget would draw, so it has to win over what the widget says too.
let hint = widgets.size_rules(id.id())[axis].exact().or_else(|| {
widgets
.get_dyn(id.id())
.and_then(|widget| widget.size_hint(axis))
});
let rel_base = self.rel_base[axis];
let resolved = hint.map(|hint| hint.within_len(rel_base));
#[cfg(feature = "layout-diagnostics")]
{
diag::hint_read(id.id(), self.id, axis, resolved);
diag::bump(match resolved {
Some(_) => Counter::HintHits,
None => Counter::HintMisses,
});
}
if let Some(hint) = hint {
self.depend_on(id);
// Resolving a fraction against this rel base makes this draw a
// function of the rel base's length. The fraction to ask about is
// the child's own: resolved against a rel base of pixels, none is
// left to see it by.
if hint.rel != Rel::ZERO {
self.own[axis].rel_base = Some(rel_base);
}
}
resolved
}
fn depend_on<W: ?Sized>(&mut self, child: &StrongWidget<W>) {
if !self.size_deps.contains(&child.id()) {
self.size_deps.push(child.id());
}
}
pub fn render_text<'b>(
&mut self,
buffer: &'b mut TextBuffer,
attrs: &TextAttrs,
width: Option<f32>,
) -> &'b RenderedText {
#[cfg(feature = "layout-diagnostics")]
diag::render_text(self.id, self.rsc.widgets().label(self.id), width);
let ui = self.rsc.ui_mut();
ui.text.render(buffer, attrs, width)
}
/// Writes glyphs in the selected rel base or region coordinates.
// TODO: merge the text methods into the primitive ones.
pub fn glyphs(&mut self, text: &RenderedText, origin: UiRegion) {
// Glyph offsets and sizes are pixels, which compose additively.
// Only the shared origin needs composing through the region.
let resolved = self.resolve(origin);
let kind = self.rsc.ui_mut().primitives.kind::<GlyphPrimitive>();
for glyph in text.glyphs.iter() {
let place = |mut region: UiRegion| {
region.x.end = region.x.start;
region.y.end = region.y.start;
let mut region = region.offset(UiVec2::from_px(glyph.offset));
let size = PxVec2::new(
Px::from_int(glyph.entry.width as i32),
Px::from_int(glyph.entry.height as i32),
);
region.x.end = region.x.start.offset(size.x);
region.y.end = region.y.start.offset(size.y);
region
};
self.write_resolved(
kind,
GlyphPrimitive {
uv_min: glyph.entry.uv_min,
uv_max: glyph.entry.uv_max,
layer: glyph.entry.layer,
color: text.color,
flags: glyph.entry.flags(),
},
place(origin),
place(resolved),
);
}
}
/// The symbolic length of this widget's own box along one axis, in the
/// lengths of its rel base that it places its children in. Reading it pins
/// the drawing to that length -- and to nothing about where the box
/// starts, which is what lets a container move without being drawn
/// again. One axis at a time, because a container that divides one axis
/// holds for any length of the other.
pub fn region_len(&mut self, axis: Axis) -> Len {
let len = self.region[axis].len();
self.own[axis].region_len = Some(len);
len
}
/// This widget's rel base along one axis: what a fraction it or anything
/// under it declares or reports is a fraction of. A container reads it
/// to hand a length of it down -- padding, which takes its pixels off.
/// Reading it pins the drawing to that rel base, the way
/// [`Self::region_len`] pins it to the box.
pub fn rel_base(&mut self, axis: Axis) -> Len {
let len = self.rel_base[axis];
self.own[axis].rel_base = Some(len);
len
}
/// Where this widget sits in a box longer than the length it takes. A
/// widget that positions its own content reads it to place that content
/// the way the box around it would have placed the widget.
pub fn alignment(&self) -> RegionAlign {
self.rsc.widgets().alignment(self.id)
}
/// Whether a rule beside this widget gives its length on `axis` outright,
/// which makes whatever it reports for that axis moot. A rule that only
/// bounds the length is not one of these: the answer is still the
/// widget's to give, and something still has to work it out.
///
/// The widget under a rule does not otherwise learn of it -- this is for
/// a container deciding whether reading its children across an axis is
/// worth anything, since reading one is also what makes its own size
/// depend on it.
pub fn has_exact_size(&self, axis: Axis) -> bool {
self.rsc.widgets().size_rules(self.id)[axis]
.exact()
.is_some()
}
/// This widget's own box in pixels. Reading it makes the drawing one
/// that holds for this box only, until `holds` says how far it goes.
pub fn px_size(&mut self) -> PxVec2 {
PxVec2::new(self.px_len(Axis::X), self.px_len(Axis::Y))
}
/// One axis of this widget's own box in pixels. Prefer this to
/// [`Self::px_size`] when the other axis cannot affect the drawing.
pub fn px_len(&mut self, axis: Axis) -> Px {
let len = self.region[axis].len();
let px = len.to_px(self.window[axis]);
let own = &mut self.own[axis].region;
if *own == Holds::ANY {
*own = Holds::at(px);
}
px
}
/// The lengths of this widget's own box on `axis` that what it is drawing
/// holds for -- the same primitives, in the same fractions and offsets
/// of the box, and the same reported size. A widget that read its length
/// in pixels holds for that one alone until it says otherwise.
pub fn holds(&mut self, axis: Axis, holds: impl Into<Holds>) {
let len = self.region[axis].len();
let holds = holds.into();
debug_assert!(
holds.contains(len.to_px(self.window[axis])),
"'{}' ({:?}) says its drawing holds for lengths that leave out its own box",
self.label(),
self.id
);
self.own[axis].region = holds;
}
/// A window length in pixels, which is what every length in layout is
/// measured in. Reading one pins the drawing to this window wherever the
/// length is a fraction of it; one that is only pixels is that many
/// pixels in any window and pins nothing.
pub fn to_px(&mut self, len: Len, axis: Axis) -> Px {
let window = self.window[axis];
if len.rel != Rel::ZERO {
let own = &mut self.own[axis].window;
if *own == Holds::ANY {
*own = Holds::at(window);
}
}
len.to_px(window)
}
/// The windows this drawing holds for, stated rather than taken: a
/// container that branched on a length in pixels says which side of the
/// boundary it was on, which is wider than the one window reading that
/// length pins, and replaces it.
pub fn window_holds(&mut self, axis: Axis, holds: impl Into<Holds>) {
let holds = holds.into();
debug_assert!(
holds.contains(self.window[axis]),
"'{}' ({:?}) says its drawing holds for windows that leave out this one",
self.label(),
self.id
);
self.own[axis].window = holds;
}
pub fn child_layer(&mut self) {
self.layer = self.state.layers.child(self.layer);
}
/// The layer this widget's `n`th child draws on, addressed rather than
/// walked to. A container that measures one child by drawing it can ask
/// on the layer that child will end up on, and then the second ask is a
/// reuse rather than a second drawing on another layer.
pub fn child_layer_at(&mut self, n: usize) {
let mut at = self.state.layers.child(self.own_layer);
for _ in 0..n {
at = self.state.layers.next(at);
}
self.layer = at;
}
pub fn next_layer(&mut self) {
self.layer = self.state.layers.next(self.layer);
}
pub fn label(&self) -> &str {
&self.rsc.widgets().data(self.id).unwrap().label
}
pub fn id(&self) -> &WidgetId {
&self.id
}
}
/// A child that has just been drawn. Reading its size records that this
/// widget's own size depends on it; dropping it without reading draws the
/// child and leaves the parent independent of what it came to.
pub struct DrawResult<'p, 'a, W: ?Sized> {
painter: &'p mut Painter<'a>,
child: &'p StrongWidget<W>,
size: Size,
answer_holds: LayoutHolds,
}
impl<W: ?Sized> DrawResult<'_, '_, W> {
pub fn size(self) -> Size {
#[cfg(feature = "layout-diagnostics")]
{
diag::bump(Counter::SizeReads);
diag::size_read(self.child.id(), self.painter.id, self.size);
}
self.painter.depend_on(self.child);
self.painter.answer_under = self.painter.answer_under.and(self.answer_holds);
self.size
}
pub fn len(self, axis: Axis) -> LayoutLen {
self.size()[axis]
}
}
/// What `Painter::primitive` takes: a primitive, or something that yields one
/// and does whatever else drawing it needs.
pub trait PrimitiveLike {
type Primitive: Primitive;
fn into_primitive(self, painter: &mut Painter) -> Self::Primitive;
}
impl<P: Primitive> PrimitiveLike for P {
type Primitive = P;
fn into_primitive(self, _: &mut Painter) -> P {
self
}
}
impl PrimitiveLike for &TextureHandle {
type Primitive = TexturePrimitive;
/// Retains a share of the handle, so the slot the primitive names cannot
/// be freed and reused while it is still drawn.
fn into_primitive(self, painter: &mut Painter) -> TexturePrimitive {
painter.textures.push(self.clone());
self.into()
}
}
impl Painter<'_> {
/// Moves what a child depends on into this widget's own terms, taking
/// only what the child was asked with.
///
/// Window ranges are already about the one unit and combine directly.
/// A rel base pin becomes this widget's own rel base wherever a length of it
/// is what reached the child; where only pixels did, no length of this
/// rel base can change the child's and the pin stops here.
///
/// A child's validity maps back through the part of this widget's box,
/// where the box the child was asked in is that part; a declared length
/// places the box inside the part instead, and then only that length
/// reaches the child. A narrowed rel base is not one of these: it decides
/// what fractions under the child mean and leaves the box the part it
/// was given.
fn in_parent(
&self,
holds: LayoutHolds,
region: UiRegion,
place: PlaceDesc,
declared: Declared,
) -> LayoutHolds {
let mut result = LayoutHolds::ANY;
for axis in Axis::BOTH {
let declared = declared[axis];
let holds = holds[axis];
let at = place[axis];
let result = &mut result[axis];
// Every read became pixels against the window, so a range on
// it is already in this widget's terms.
result.window = holds.window;
// A length this widget named -- a resolved share, a box a sibling
// decided, a box it sized outright, which is its own base -- is
// not a length of this widget's rel base, so a pin on it stops
// here. So does a declaration in pixels: no length of either base
// is in it to see.
let reaches = !matches!(at.rel_base, RelBase::Len(_))
&& declared.is_none_or(|len| len.rel != Rel::ZERO);
result.rel_base = holds.rel_base.and(reaches.then(|| self.rel_base[axis]));
match (at.span, declared) {
// Its box is a part of this widget's own box, in that box's
// own lengths, so what it holds for maps back through that
// part into a range on this widget's box. A length it pinned
// is this widget's length less the part's pixels where the
// part is the whole of the box less pixels, which is the one
// shape that inverts exactly; any other part pins this
// widget's own length.
(PlaceSpan::Within(span), None) => {
let part_len = span.len();
result.region = holds.region.through(part_len);
result.region_len = holds.region_len.map(|pinned| match part_len.rel {
Rel::ONE => pinned - Len::from_parts(Rel::ZERO, part_len.px),
_ => self.region[axis].len(),
});
}
// Its box is a length this widget decided, from its own
// rel base or from a sibling's answer: no length of this
// widget's box reaches it, so what it holds for is a range
// on the window and none of it on that box.
_ => {
result.window = result.window.and(holds.region.through(region[axis].len()));
}
}
}
result
}
}
impl Widgets {
/// What a widget's box is where a rule or its own hint says so outright.
pub(super) fn declared_lens(&self, id: WidgetId) -> Declared {
let rules = self.size_rules(id);
let widget = self.get_dyn(id);
Declared::from_axes(|axis| {
rules[axis].declared().or_else(|| {
// A hint still narrows the box where no rule does, which is
// how a widget with a natural pixel size -- an image, a gap
// -- gets that size rather than the whole offer. That is the
// offer's business rather than a declaration's, and this
// falls away once a widget occupies its reported size inside
// the box it was offered.
widget
.and_then(|widget| widget.size_hint(axis))
.and_then(|len| len.declared())
})
})
}
}
impl LayoutLen {
/// Whether what a widget reported along an axis is the whole of the box
/// it is in rather than a part to be placed inside it. A share fills,
/// because a share is a length only to whoever divides one, and whoever
/// did is the one that handed down this box. A declared axis does too:
/// the rule already gave the region its length, and the rule's length is
/// what the widget reports there. And an axis the parent decided from
/// the answer is the answer already.
pub(super) fn fills(&self, declared: Option<Len>, decided: bool) -> bool {
self.leftover != Weight::ZERO || declared.is_some() || decided
}
}
impl PlaceDesc {
/// Where a widget's drawing goes inside the part its parent gave it: what
/// it reported, on the side of the part its alignment says, and the whole
/// part wherever the answer fills it.
///
/// The length it reported is a length of its rel base, and the part is one
/// too, so this takes one from the other rather than composing it into the
/// part. That is what makes a fraction the same fraction wherever the part
/// it is placed in sits and however long it is -- the fraction is resolved
/// once, here, against the rel base it was reported of.
pub(super) fn placement(
self,
region: UiRegion,
size: Size,
declared: Declared,
align: RegionAlign,
) -> UiRegion {
let mut placed = region;
for axis in Axis::BOTH {
let reported = size[axis];
if reported.fills(declared[axis], self[axis].fills) {
continue;
}
placed[axis] = placed[axis].place(reported.without_leftover(), align[axis]);
}
placed
}
/// The rel base length and the box a child is asked in, in the coordinates the
/// widget asking draws in.
///
/// `own` is that widget's own box, and `place` what of it the child is
/// given, including any rel base it states -- a row's slot, or padding's rel
/// base less its pixels. That is a window length, like every other length
/// here, since a slot of a row is not a fraction of anything the row can
/// name. The child's declaration is a fraction of whichever reached it, and
/// is the only one that also places the box: a box the caller decided is
/// what `place` names.
pub(super) fn rel_base_and_region(
self,
own: UiRegion,
parent_rel_base: UiVec2,
declared: Declared,
align: RegionAlign,
) -> (UiVec2, UiRegion) {
let given = self.of(own, align);
let mut rel_base = parent_rel_base;
let mut region = given;
for axis in Axis::BOTH {
let base = match self[axis].rel_base {
RelBase::Len(len) => len,
RelBase::Inherit | RelBase::WithRegion => parent_rel_base[axis],
};
let len = declared[axis]
.map(|len| len.within_len(base))
.unwrap_or(base);
rel_base[axis] = len;
if declared[axis].is_some() {
region[axis] = given[axis].place(len, align[axis]);
}
}
(rel_base, region)
}
}