use crate::{Axis, AxisT, Len, Painter, SizeCtx}; use std::any::Any; mod data; mod handle; mod like; mod tag; mod view; mod widgets; pub use data::*; pub use handle::*; pub use like::*; pub use tag::*; pub use view::*; pub use widgets::*; pub trait Widget: Any { fn draw(&mut self, painter: &mut Painter); fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len; fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len; } pub trait WidgetAxisFns { fn desired_len(&mut self, ctx: &mut SizeCtx) -> Len; } impl WidgetAxisFns for W { fn desired_len(&mut self, ctx: &mut SizeCtx) -> Len { match A::get() { Axis::X => self.desired_width(ctx), Axis::Y => self.desired_height(ctx), } } } impl Widget for () { fn draw(&mut self, _: &mut Painter) {} fn desired_width(&mut self, _: &mut SizeCtx) -> Len { Len::ZERO } fn desired_height(&mut self, _: &mut SizeCtx) -> Len { Len::ZERO } } impl dyn Widget { pub fn as_any(&self) -> &dyn Any { self } pub fn as_any_mut(&mut self) -> &mut dyn Any { self } } /// A function that returns a widget given a UI. /// Useful for defining trait functions on widgets that create a parent widget so that the children /// don't need to be IDs yet pub trait WidgetFn: FnOnce(&mut State) -> W {} impl W> WidgetFn for F {} pub struct WidgetArr { pub arr: [StrongWidget; LEN], } impl WidgetArr { pub fn new(arr: [StrongWidget; LEN]) -> Self { Self { arr } } } pub trait WidgetOption { fn get(self, state: &mut State) -> Option; } impl WidgetOption for () { fn get(self, _: &mut State) -> Option { None } } impl Option> WidgetOption for F { fn get(self, state: &mut State) -> Option { self(state) } }