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8223a55cfb
| Author | SHA1 | Date | |
|---|---|---|---|
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8223a55cfb | ||
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f9ef7514e7 | ||
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ca2b4b2173 |
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Generated
+25
-16
@@ -567,9 +567,9 @@ dependencies = [
|
|||||||
|
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||||||
[[package]]
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[[package]]
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||||||
name = "dlib"
|
name = "dlib"
|
||||||
version = "0.5.2"
|
version = "0.5.3"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "330c60081dcc4c72131f8eb70510f1ac07223e5d4163db481a04a0befcffa412"
|
checksum = "ab8ecd87370524b461f8557c119c405552c396ed91fc0a8eec68679eab26f94a"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"libloading",
|
"libloading",
|
||||||
]
|
]
|
||||||
@@ -2158,9 +2158,9 @@ checksum = "a993555f31e5a609f617c12db6250dedcac1b0a85076912c436e6fc9b2c8e6a3"
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|||||||
|
|
||||||
[[package]]
|
[[package]]
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||||||
name = "quick-xml"
|
name = "quick-xml"
|
||||||
version = "0.38.4"
|
version = "0.41.0"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "b66c2058c55a409d601666cffe35f04333cf1013010882cec174a7467cd4e21c"
|
checksum = "e660451e55124f798a69a5af3f49ccfbefbd41910eefd25caf2393e1f3473ec1"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"memchr",
|
"memchr",
|
||||||
]
|
]
|
||||||
@@ -2353,6 +2353,15 @@ version = "0.8.52"
|
|||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "0c6a884d2998352bb4daf0183589aec883f16a6da1f4dde84d8e2e9a5409a1ce"
|
checksum = "0c6a884d2998352bb4daf0183589aec883f16a6da1f4dde84d8e2e9a5409a1ce"
|
||||||
|
|
||||||
|
[[package]]
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||||||
|
name = "rig-input"
|
||||||
|
version = "0.1.0"
|
||||||
|
dependencies = [
|
||||||
|
"iris",
|
||||||
|
"wayland-client",
|
||||||
|
"wayland-protocols-wlr",
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||||||
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "roxmltree"
|
name = "roxmltree"
|
||||||
version = "0.21.1"
|
version = "0.21.1"
|
||||||
@@ -2909,9 +2918,9 @@ dependencies = [
|
|||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "wayland-backend"
|
name = "wayland-backend"
|
||||||
version = "0.3.12"
|
version = "0.3.17"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "fee64194ccd96bf648f42a65a7e589547096dfa702f7cadef84347b66ad164f9"
|
checksum = "38a91b4eaddff87b1cd1074985e3713da4af2c49742d1b356b2c01670a67a078"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"cc",
|
"cc",
|
||||||
"downcast-rs",
|
"downcast-rs",
|
||||||
@@ -2923,9 +2932,9 @@ dependencies = [
|
|||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "wayland-client"
|
name = "wayland-client"
|
||||||
version = "0.31.12"
|
version = "0.31.15"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "b8e6faa537fbb6c186cb9f1d41f2f811a4120d1b57ec61f50da451a0c5122bec"
|
checksum = "e3c36a0f861ad76d0901f2800b46321410d9f73f2ea88aac0650d86c32688073"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"bitflags 2.10.0",
|
"bitflags 2.10.0",
|
||||||
"rustix 1.1.3",
|
"rustix 1.1.3",
|
||||||
@@ -2957,9 +2966,9 @@ dependencies = [
|
|||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "wayland-protocols"
|
name = "wayland-protocols"
|
||||||
version = "0.32.10"
|
version = "0.32.13"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "baeda9ffbcfc8cd6ddaade385eaf2393bd2115a69523c735f12242353c3df4f3"
|
checksum = "23d0c813de3daa2ed6520af85a3bd49b0e722a3078506899aa9686fea58dc4b6"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"bitflags 2.10.0",
|
"bitflags 2.10.0",
|
||||||
"wayland-backend",
|
"wayland-backend",
|
||||||
@@ -2982,9 +2991,9 @@ dependencies = [
|
|||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "wayland-protocols-wlr"
|
name = "wayland-protocols-wlr"
|
||||||
version = "0.3.10"
|
version = "0.3.12"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "e9597cdf02cf0c34cd5823786dce6b5ae8598f05c2daf5621b6e178d4f7345f3"
|
checksum = "eb04e52f7836d7c7976c78ca0250d61e33873c34156a2a1fc9474828ec268234"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"bitflags 2.10.0",
|
"bitflags 2.10.0",
|
||||||
"wayland-backend",
|
"wayland-backend",
|
||||||
@@ -2995,9 +3004,9 @@ dependencies = [
|
|||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "wayland-scanner"
|
name = "wayland-scanner"
|
||||||
version = "0.31.8"
|
version = "0.31.11"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "5423e94b6a63e68e439803a3e153a9252d5ead12fd853334e2ad33997e3889e3"
|
checksum = "338e30461b3a2b67d70eb30a6d89f8e0c93a833e07d2ae89085cd070c4a00ac0"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"proc-macro2",
|
"proc-macro2",
|
||||||
"quick-xml",
|
"quick-xml",
|
||||||
@@ -3006,9 +3015,9 @@ dependencies = [
|
|||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "wayland-sys"
|
name = "wayland-sys"
|
||||||
version = "0.31.8"
|
version = "0.31.11"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "1e6dbfc3ac5ef974c92a2235805cc0114033018ae1290a72e474aa8b28cbbdfd"
|
checksum = "d8eab23fefc9e41f8e841df4a9c707e8a8c4ed26e944ef69297184de2785e3be"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"dlib",
|
"dlib",
|
||||||
"log",
|
"log",
|
||||||
|
|||||||
+3
-1
@@ -20,7 +20,7 @@ tokio = { workspace = true, features = ["sync", "rt", "rt-multi-thread"] }
|
|||||||
tokio = { workspace = true, features = ["sync", "rt", "rt-multi-thread", "time"] }
|
tokio = { workspace = true, features = ["sync", "rt", "rt-multi-thread", "time"] }
|
||||||
|
|
||||||
[workspace]
|
[workspace]
|
||||||
members = ["core", "macro"]
|
members = ["core", "macro", "rig-input"]
|
||||||
|
|
||||||
[workspace.package]
|
[workspace.package]
|
||||||
version = "0.1.0"
|
version = "0.1.0"
|
||||||
@@ -40,3 +40,5 @@ arboard = "3.6.1"
|
|||||||
iris-core = { path = "core" }
|
iris-core = { path = "core" }
|
||||||
iris-macro = { path = "macro" }
|
iris-macro = { path = "macro" }
|
||||||
tokio = "1.49.0"
|
tokio = "1.49.0"
|
||||||
|
wayland-client = "0.31.15"
|
||||||
|
wayland-protocols-wlr = { version = "0.3.12", features = ["client"] }
|
||||||
+46
-4
@@ -1,11 +1,10 @@
|
|||||||
use crate::{UiRegion, util::Id};
|
use crate::{UiRegion, util::Id, util::Vec2};
|
||||||
use wgpu::*;
|
use wgpu::*;
|
||||||
|
|
||||||
#[repr(C)]
|
#[repr(C)]
|
||||||
#[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable, Default)]
|
#[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable, Default)]
|
||||||
pub struct WindowUniform {
|
pub struct WindowUniform {
|
||||||
pub width: f32,
|
pub dim: Vec2,
|
||||||
pub height: f32,
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#[repr(C)]
|
#[repr(C)]
|
||||||
@@ -13,15 +12,17 @@ pub struct WindowUniform {
|
|||||||
pub struct PrimitiveInstance {
|
pub struct PrimitiveInstance {
|
||||||
pub region: UiRegion,
|
pub region: UiRegion,
|
||||||
pub mask_idx: MaskIdx,
|
pub mask_idx: MaskIdx,
|
||||||
|
pub move_idx: MoveIdx,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl PrimitiveInstance {
|
impl PrimitiveInstance {
|
||||||
const ATTRIBS: [VertexAttribute; 5] = vertex_attr_array![
|
const ATTRIBS: [VertexAttribute; 6] = vertex_attr_array![
|
||||||
0 => Float32x2,
|
0 => Float32x2,
|
||||||
1 => Float32x2,
|
1 => Float32x2,
|
||||||
2 => Float32x2,
|
2 => Float32x2,
|
||||||
3 => Float32x2,
|
3 => Float32x2,
|
||||||
4 => Uint32,
|
4 => Uint32,
|
||||||
|
5 => Uint32,
|
||||||
];
|
];
|
||||||
|
|
||||||
pub fn desc() -> VertexBufferLayout<'static> {
|
pub fn desc() -> VertexBufferLayout<'static> {
|
||||||
@@ -43,4 +44,45 @@ impl MaskIdx {
|
|||||||
#[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
|
#[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
|
||||||
pub struct Mask {
|
pub struct Mask {
|
||||||
pub region: UiRegion,
|
pub region: UiRegion,
|
||||||
|
pub move_idx: MoveIdx,
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Its own type rather than another `Id<u32>`, because it sits beside
|
||||||
|
/// `MaskIdx` in an instance and the two must not be swappable.
|
||||||
|
#[repr(transparent)]
|
||||||
|
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash, bytemuck::Pod, bytemuck::Zeroable)]
|
||||||
|
pub struct MoveIdx(u32);
|
||||||
|
|
||||||
|
impl MoveIdx {
|
||||||
|
pub const NONE: Self = Self(u32::MAX);
|
||||||
|
|
||||||
|
pub(crate) fn slot(idx: usize) -> Self {
|
||||||
|
Self(idx as u32)
|
||||||
|
}
|
||||||
|
|
||||||
|
pub(crate) fn idx(self) -> usize {
|
||||||
|
self.0 as usize
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// One link of the chain a primitive's position is resolved through: a
|
||||||
|
/// translation in physical pixels, and the slot it is relative to. Moving a
|
||||||
|
/// subtree writes its own slot and nothing else.
|
||||||
|
#[repr(C)]
|
||||||
|
#[derive(Debug, Copy, Clone)]
|
||||||
|
pub struct MoveOffset {
|
||||||
|
pub delta: Vec2,
|
||||||
|
pub parent: MoveIdx,
|
||||||
|
}
|
||||||
|
|
||||||
|
unsafe impl bytemuck::Pod for MoveOffset {}
|
||||||
|
unsafe impl bytemuck::Zeroable for MoveOffset {}
|
||||||
|
|
||||||
|
impl MoveOffset {
|
||||||
|
pub fn root(parent: MoveIdx) -> Self {
|
||||||
|
Self {
|
||||||
|
delta: Vec2::ZERO,
|
||||||
|
parent,
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
+38
-11
@@ -17,7 +17,7 @@ mod texture;
|
|||||||
mod util;
|
mod util;
|
||||||
|
|
||||||
pub use atlas::*;
|
pub use atlas::*;
|
||||||
pub use data::{Mask, MaskIdx};
|
pub use data::{Mask, MaskIdx, MoveIdx, MoveOffset};
|
||||||
pub use primitive::*;
|
pub use primitive::*;
|
||||||
|
|
||||||
const PRELUDE: &str = include_str!("./shader/prelude.wgsl");
|
const PRELUDE: &str = include_str!("./shader/prelude.wgsl");
|
||||||
@@ -34,6 +34,7 @@ pub struct UiRenderNode {
|
|||||||
active: Vec<usize>,
|
active: Vec<usize>,
|
||||||
window_buffer: Buffer,
|
window_buffer: Buffer,
|
||||||
masks: ArrBuf<Mask>,
|
masks: ArrBuf<Mask>,
|
||||||
|
moves: ArrBuf<MoveOffset>,
|
||||||
}
|
}
|
||||||
|
|
||||||
struct RenderLayer {
|
struct RenderLayer {
|
||||||
@@ -127,32 +128,35 @@ impl UiRenderNode {
|
|||||||
for primitive in &mut self.primitives {
|
for primitive in &mut self.primitives {
|
||||||
primitive.render.update(ui);
|
primitive.render.update(ui);
|
||||||
}
|
}
|
||||||
|
let mut regroup = false;
|
||||||
if ui.masks.changed {
|
if ui.masks.changed {
|
||||||
ui.masks.changed = false;
|
ui.masks.changed = false;
|
||||||
if self.masks.update(device, queue, &ui.masks[..]) {
|
regroup |= self.masks.update(device, queue, &ui.masks[..]);
|
||||||
|
}
|
||||||
|
if ui_render.moves.changed {
|
||||||
|
ui_render.moves.changed = false;
|
||||||
|
regroup |= self.moves.update(device, queue, ui_render.moves.entries());
|
||||||
|
}
|
||||||
|
if regroup {
|
||||||
self.shared_group = Self::shared_group(
|
self.shared_group = Self::shared_group(
|
||||||
device,
|
device,
|
||||||
&self.shared_layout,
|
&self.shared_layout,
|
||||||
&self.window_buffer,
|
&self.window_buffer,
|
||||||
&self.masks,
|
&self.masks,
|
||||||
|
&self.moves,
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
pub fn resize(&mut self, size: impl Into<Vec2>, queue: &Queue) {
|
pub fn resize(&mut self, size: impl Into<Vec2>, queue: &Queue) {
|
||||||
let size = size.into();
|
let size = size.into();
|
||||||
let slice = &[WindowUniform {
|
let slice = &[WindowUniform { dim: size }];
|
||||||
width: size.x,
|
|
||||||
height: size.y,
|
|
||||||
}];
|
|
||||||
queue.write_buffer(&self.window_buffer, 0, bytemuck::cast_slice(slice));
|
queue.write_buffer(&self.window_buffer, 0, bytemuck::cast_slice(slice));
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn new(device: &Device, config: &SurfaceConfiguration) -> Self {
|
pub fn new(device: &Device, config: &SurfaceConfiguration) -> Self {
|
||||||
let window_uniform = WindowUniform {
|
let window_uniform = WindowUniform {
|
||||||
width: config.width as f32,
|
dim: Vec2::new(config.width as f32, config.height as f32),
|
||||||
height: config.height as f32,
|
|
||||||
};
|
};
|
||||||
let window_buffer = device.create_buffer_init(&BufferInitDescriptor {
|
let window_buffer = device.create_buffer_init(&BufferInitDescriptor {
|
||||||
label: Some("window"),
|
label: Some("window"),
|
||||||
@@ -166,7 +170,13 @@ impl UiRenderNode {
|
|||||||
BufferUsages::STORAGE | BufferUsages::COPY_DST,
|
BufferUsages::STORAGE | BufferUsages::COPY_DST,
|
||||||
"ui masks",
|
"ui masks",
|
||||||
);
|
);
|
||||||
let shared_group = Self::shared_group(device, &shared_layout, &window_buffer, &masks);
|
let moves = ArrBuf::new(
|
||||||
|
device,
|
||||||
|
BufferUsages::STORAGE | BufferUsages::COPY_DST,
|
||||||
|
"ui move offsets",
|
||||||
|
);
|
||||||
|
let shared_group =
|
||||||
|
Self::shared_group(device, &shared_layout, &window_buffer, &masks, &moves);
|
||||||
|
|
||||||
Self {
|
Self {
|
||||||
shared_layout,
|
shared_layout,
|
||||||
@@ -177,6 +187,7 @@ impl UiRenderNode {
|
|||||||
layers: HashMap::default(),
|
layers: HashMap::default(),
|
||||||
active: Vec::new(),
|
active: Vec::new(),
|
||||||
masks,
|
masks,
|
||||||
|
moves,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -252,7 +263,8 @@ impl UiRenderNode {
|
|||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
/// What every draw in the ui is given: the window and the masks.
|
/// What every draw in the ui is given: the window, the masks and the
|
||||||
|
/// move chain every position is resolved through.
|
||||||
fn shared_layout(device: &Device) -> BindGroupLayout {
|
fn shared_layout(device: &Device) -> BindGroupLayout {
|
||||||
device.create_bind_group_layout(&BindGroupLayoutDescriptor {
|
device.create_bind_group_layout(&BindGroupLayoutDescriptor {
|
||||||
entries: &[
|
entries: &[
|
||||||
@@ -276,6 +288,16 @@ impl UiRenderNode {
|
|||||||
},
|
},
|
||||||
count: None,
|
count: None,
|
||||||
},
|
},
|
||||||
|
BindGroupLayoutEntry {
|
||||||
|
binding: 2,
|
||||||
|
visibility: ShaderStages::VERTEX | ShaderStages::FRAGMENT,
|
||||||
|
ty: BindingType::Buffer {
|
||||||
|
ty: BufferBindingType::Storage { read_only: true },
|
||||||
|
has_dynamic_offset: false,
|
||||||
|
min_binding_size: BufferSize::new(size_of::<MoveOffset>() as u64),
|
||||||
|
},
|
||||||
|
count: None,
|
||||||
|
},
|
||||||
],
|
],
|
||||||
label: Some("ui shared"),
|
label: Some("ui shared"),
|
||||||
})
|
})
|
||||||
@@ -286,6 +308,7 @@ impl UiRenderNode {
|
|||||||
layout: &BindGroupLayout,
|
layout: &BindGroupLayout,
|
||||||
window: &Buffer,
|
window: &Buffer,
|
||||||
masks: &ArrBuf<Mask>,
|
masks: &ArrBuf<Mask>,
|
||||||
|
moves: &ArrBuf<MoveOffset>,
|
||||||
) -> BindGroup {
|
) -> BindGroup {
|
||||||
device.create_bind_group(&BindGroupDescriptor {
|
device.create_bind_group(&BindGroupDescriptor {
|
||||||
layout,
|
layout,
|
||||||
@@ -298,6 +321,10 @@ impl UiRenderNode {
|
|||||||
binding: 1,
|
binding: 1,
|
||||||
resource: masks.buffer.as_entire_binding(),
|
resource: masks.buffer.as_entire_binding(),
|
||||||
},
|
},
|
||||||
|
BindGroupEntry {
|
||||||
|
binding: 2,
|
||||||
|
resource: moves.buffer.as_entire_binding(),
|
||||||
|
},
|
||||||
],
|
],
|
||||||
label: Some("ui shared"),
|
label: Some("ui shared"),
|
||||||
})
|
})
|
||||||
|
|||||||
@@ -3,7 +3,7 @@ use std::{any::TypeId, marker::PhantomData};
|
|||||||
use crate::{
|
use crate::{
|
||||||
Color, TextureHandle, UiData, UiRegion, WidgetId,
|
Color, TextureHandle, UiData, UiRegion, WidgetId,
|
||||||
render::{
|
render::{
|
||||||
data::{MaskIdx, PrimitiveInstance},
|
data::{MaskIdx, MoveIdx, PrimitiveInstance},
|
||||||
page::GlyphRender,
|
page::GlyphRender,
|
||||||
texture::ImageRender,
|
texture::ImageRender,
|
||||||
},
|
},
|
||||||
@@ -246,6 +246,7 @@ impl LayerDraws {
|
|||||||
primitive,
|
primitive,
|
||||||
region,
|
region,
|
||||||
mask_idx,
|
mask_idx,
|
||||||
|
move_idx,
|
||||||
}: PrimitiveInst<P>,
|
}: PrimitiveInst<P>,
|
||||||
) -> PrimitiveHandle {
|
) -> PrimitiveHandle {
|
||||||
self.updated = true;
|
self.updated = true;
|
||||||
@@ -258,7 +259,11 @@ impl LayerDraws {
|
|||||||
.get_or_insert_with(InstanceList::new::<P>)
|
.get_or_insert_with(InstanceList::new::<P>)
|
||||||
.push(
|
.push(
|
||||||
id,
|
id,
|
||||||
PrimitiveInstance { region, mask_idx },
|
PrimitiveInstance {
|
||||||
|
region,
|
||||||
|
mask_idx,
|
||||||
|
move_idx,
|
||||||
|
},
|
||||||
bytemuck::bytes_of(&primitive),
|
bytemuck::bytes_of(&primitive),
|
||||||
);
|
);
|
||||||
PrimitiveHandle {
|
PrimitiveHandle {
|
||||||
@@ -304,6 +309,7 @@ pub struct PrimitiveInst<P> {
|
|||||||
pub primitive: P,
|
pub primitive: P,
|
||||||
pub region: UiRegion,
|
pub region: UiRegion,
|
||||||
pub mask_idx: MaskIdx,
|
pub mask_idx: MaskIdx,
|
||||||
|
pub move_idx: MoveIdx,
|
||||||
}
|
}
|
||||||
|
|
||||||
pub struct PrimitiveChange {
|
pub struct PrimitiveChange {
|
||||||
@@ -347,7 +353,7 @@ impl RectPrimitive {
|
|||||||
|
|
||||||
/// `color` is multiplied by the atlas alpha for a mask glyph; a colour glyph
|
/// `color` is multiplied by the atlas alpha for a mask glyph; a colour glyph
|
||||||
/// takes the texel unchanged, which `GlyphEntry::IS_COLORED` selects.
|
/// takes the texel unchanged, which `GlyphEntry::IS_COLORED` selects.
|
||||||
#[repr(C, align(8))]
|
#[repr(C)]
|
||||||
#[derive(Debug, Copy, Clone)]
|
#[derive(Debug, Copy, Clone)]
|
||||||
pub struct GlyphPrimitive {
|
pub struct GlyphPrimitive {
|
||||||
pub uv_min: Vec2,
|
pub uv_min: Vec2,
|
||||||
@@ -358,8 +364,8 @@ pub struct GlyphPrimitive {
|
|||||||
pub flags: u32,
|
pub flags: u32,
|
||||||
}
|
}
|
||||||
|
|
||||||
// Manual rather than derived: the align(8) leaves four bytes of padding, which
|
// Manual rather than derived: `Vec2`'s alignment leaves four bytes of padding
|
||||||
// is how WGSL lays the struct out.
|
// here, which is how WGSL lays the struct out.
|
||||||
unsafe impl bytemuck::Pod for GlyphPrimitive {}
|
unsafe impl bytemuck::Pod for GlyphPrimitive {}
|
||||||
unsafe impl bytemuck::Zeroable for GlyphPrimitive {}
|
unsafe impl bytemuck::Zeroable for GlyphPrimitive {}
|
||||||
impl Primitive for GlyphPrimitive {
|
impl Primitive for GlyphPrimitive {
|
||||||
|
|||||||
@@ -7,6 +7,8 @@
|
|||||||
var<uniform> window: WindowUniform;
|
var<uniform> window: WindowUniform;
|
||||||
@group(0) @binding(1)
|
@group(0) @binding(1)
|
||||||
var<storage> masks: array<Mask>;
|
var<storage> masks: array<Mask>;
|
||||||
|
@group(0) @binding(2)
|
||||||
|
var<storage> move_offsets: array<MoveOffset>;
|
||||||
|
|
||||||
struct WindowUniform {
|
struct WindowUniform {
|
||||||
dim: vec2<f32>,
|
dim: vec2<f32>,
|
||||||
@@ -15,6 +17,32 @@ struct WindowUniform {
|
|||||||
struct Mask {
|
struct Mask {
|
||||||
x: UiSpan,
|
x: UiSpan,
|
||||||
y: UiSpan,
|
y: UiSpan,
|
||||||
|
move_idx: u32,
|
||||||
|
}
|
||||||
|
|
||||||
|
struct MoveOffset {
|
||||||
|
delta: vec2<f32>,
|
||||||
|
parent: u32,
|
||||||
|
}
|
||||||
|
|
||||||
|
const MOVE_NONE: u32 = 4294967295u;
|
||||||
|
// Keep in step with `iris_core::CHAIN_LIMIT`. It bounds a malformed cycle
|
||||||
|
// rather than any real tree, and the CPU walk uses the same number so both
|
||||||
|
// resolve a deep one the same way.
|
||||||
|
const CHAIN_LIMIT: u32 = 64u;
|
||||||
|
|
||||||
|
fn resolve_move(idx: u32) -> vec2<f32> {
|
||||||
|
var total = vec2<f32>(0.0, 0.0);
|
||||||
|
var at = idx;
|
||||||
|
for (var step = 0u; step < CHAIN_LIMIT; step++) {
|
||||||
|
if at == MOVE_NONE {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
let entry = move_offsets[at];
|
||||||
|
total += entry.delta;
|
||||||
|
at = entry.parent;
|
||||||
|
}
|
||||||
|
return total;
|
||||||
}
|
}
|
||||||
|
|
||||||
struct UiSpan {
|
struct UiSpan {
|
||||||
@@ -33,6 +61,7 @@ struct InstanceInput {
|
|||||||
@location(2) y_start: vec2<f32>,
|
@location(2) y_start: vec2<f32>,
|
||||||
@location(3) y_end: vec2<f32>,
|
@location(3) y_end: vec2<f32>,
|
||||||
@location(4) mask_idx: u32,
|
@location(4) mask_idx: u32,
|
||||||
|
@location(5) move_idx: u32,
|
||||||
}
|
}
|
||||||
|
|
||||||
struct VertexOutput {
|
struct VertexOutput {
|
||||||
@@ -57,8 +86,9 @@ fn vs_main(
|
|||||||
let bot_right_rel = vec2(in.x_end.x, in.y_end.x);
|
let bot_right_rel = vec2(in.x_end.x, in.y_end.x);
|
||||||
let bot_right_abs = vec2(in.x_end.y, in.y_end.y);
|
let bot_right_abs = vec2(in.x_end.y, in.y_end.y);
|
||||||
|
|
||||||
let top_left = floor(top_left_rel * window.dim) + floor(top_left_abs);
|
let moved = resolve_move(in.move_idx);
|
||||||
let bot_right = floor(bot_right_rel * window.dim) + floor(bot_right_abs);
|
let top_left = floor(top_left_rel * window.dim) + floor(top_left_abs + moved);
|
||||||
|
let bot_right = floor(bot_right_rel * window.dim) + floor(bot_right_abs + moved);
|
||||||
let size = bot_right - top_left;
|
let size = bot_right - top_left;
|
||||||
|
|
||||||
let uv = vec2<f32>(
|
let uv = vec2<f32>(
|
||||||
@@ -86,8 +116,11 @@ fn masked(in: VertexOutput, color: vec4<f32>) -> vec4<f32> {
|
|||||||
let br = vec2(mask.x.end.rel, mask.y.end.rel);
|
let br = vec2(mask.x.end.rel, mask.y.end.rel);
|
||||||
let br_abs = vec2(mask.x.end.abs, mask.y.end.abs);
|
let br_abs = vec2(mask.x.end.abs, mask.y.end.abs);
|
||||||
|
|
||||||
let top_left = floor(tl * window.dim) + floor(tl_abs);
|
// Its own chain, not the drawn primitive's, so a stationary viewport
|
||||||
let bot_right = floor(br * window.dim) + floor(br_abs);
|
// clips content that moves inside it.
|
||||||
|
let moved = resolve_move(mask.move_idx);
|
||||||
|
let top_left = floor(tl * window.dim) + floor(tl_abs + moved);
|
||||||
|
let bot_right = floor(br * window.dim) + floor(br_abs + moved);
|
||||||
let pos = in.clip_position.xy;
|
let pos = in.clip_position.xy;
|
||||||
if pos.x < top_left.x || pos.x > bot_right.x || pos.y < top_left.y || pos.y > bot_right.y {
|
if pos.x < top_left.x || pos.x > bot_right.x || pos.y < top_left.y || pos.y > bot_right.y {
|
||||||
return color * 0.0;
|
return color * 0.0;
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
use crate::{LayerId, MaskIdx, PrimitiveHandle, Size, TextureHandle, UiRegion, WidgetId};
|
use crate::{LayerId, MaskIdx, MoveIdx, PrimitiveHandle, Size, TextureHandle, UiRegion, WidgetId};
|
||||||
|
|
||||||
/// important non rendering data for retained drawing
|
/// important non rendering data for retained drawing
|
||||||
#[derive(Debug)]
|
#[derive(Debug)]
|
||||||
@@ -15,6 +15,8 @@ pub struct ActiveData {
|
|||||||
pub size_deps: Vec<WidgetId>,
|
pub size_deps: Vec<WidgetId>,
|
||||||
/// Whether it read the output's size, and so is wrong when that changes.
|
/// Whether it read the output's size, and so is wrong when that changes.
|
||||||
pub reads_output: bool,
|
pub reads_output: bool,
|
||||||
|
/// The move slot its primitives are positioned through.
|
||||||
|
pub move_idx: MoveIdx,
|
||||||
pub mask: MaskIdx,
|
pub mask: MaskIdx,
|
||||||
pub layer: LayerId,
|
pub layer: LayerId,
|
||||||
}
|
}
|
||||||
+67
-1
@@ -1,7 +1,14 @@
|
|||||||
use crate::{
|
use crate::{
|
||||||
Mask, PrimitiveRegistry, TextData, Textures, WeakWidget, WidgetId, Widgets, util::TrackedArena,
|
Mask, MoveIdx, MoveOffset, PrimitiveRegistry, TextData, Textures, WeakWidget, WidgetId,
|
||||||
|
Widgets,
|
||||||
|
util::{Arena, Id, TrackedArena, Vec2},
|
||||||
};
|
};
|
||||||
|
|
||||||
|
/// How far the shader will walk a move chain. It bounds a malformed cycle
|
||||||
|
/// rather than any real tree; `Moves::resolve` uses the same number so the
|
||||||
|
/// two agree on what a deep tree resolves to.
|
||||||
|
pub const CHAIN_LIMIT: u32 = 64;
|
||||||
|
|
||||||
mod active;
|
mod active;
|
||||||
mod painter;
|
mod painter;
|
||||||
mod render_state;
|
mod render_state;
|
||||||
@@ -20,6 +27,65 @@ pub struct UiData {
|
|||||||
pub masks: TrackedArena<Mask, u32>,
|
pub masks: TrackedArena<Mask, u32>,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Where each widget's drawing sits relative to its parent's slot, so moving
|
||||||
|
/// a subtree writes one entry rather than every descendant's primitives.
|
||||||
|
#[derive(Default)]
|
||||||
|
pub struct Moves {
|
||||||
|
arena: Arena<MoveOffset, u32>,
|
||||||
|
pub changed: bool,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Moves {
|
||||||
|
pub fn push(&mut self, parent: MoveIdx) -> MoveIdx {
|
||||||
|
self.changed = true;
|
||||||
|
MoveIdx::slot(self.arena.push(MoveOffset::root(parent)).idx())
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn remove(&mut self, idx: MoveIdx) {
|
||||||
|
self.changed = true;
|
||||||
|
self.arena.remove(Id::preset(idx.idx() as u32));
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Sets a slot's translation, in physical pixels, relative to its parent.
|
||||||
|
pub fn set(&mut self, idx: MoveIdx, delta: Vec2) {
|
||||||
|
let entry = self.arena.get_mut(Id::preset(idx.idx() as u32));
|
||||||
|
if entry.delta != delta {
|
||||||
|
entry.delta = delta;
|
||||||
|
self.changed = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// The translation a primitive in `idx` has accumulated, which is the
|
||||||
|
/// same walk the vertex shader does.
|
||||||
|
pub fn resolve(&self, idx: MoveIdx) -> Vec2 {
|
||||||
|
let mut total = Vec2::ZERO;
|
||||||
|
let mut at = idx;
|
||||||
|
for _ in 0..CHAIN_LIMIT {
|
||||||
|
if at == MoveIdx::NONE {
|
||||||
|
return total;
|
||||||
|
}
|
||||||
|
let entry = self.arena[at.idx()];
|
||||||
|
total += entry.delta;
|
||||||
|
at = entry.parent;
|
||||||
|
}
|
||||||
|
debug_assert!(
|
||||||
|
at == MoveIdx::NONE,
|
||||||
|
"a move chain longer than {CHAIN_LIMIT} resolves to the wrong place, \
|
||||||
|
and the shader stops at the same depth"
|
||||||
|
);
|
||||||
|
total
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn entries(&self) -> &[MoveOffset] {
|
||||||
|
&self.arena
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn clear(&mut self) {
|
||||||
|
self.changed = true;
|
||||||
|
self.arena = Arena::default();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
pub trait UiRsc {
|
pub trait UiRsc {
|
||||||
fn ui(&self) -> &UiData;
|
fn ui(&self) -> &UiData;
|
||||||
fn ui_mut(&mut self) -> &mut UiData;
|
fn ui_mut(&mut self) -> &mut UiData;
|
||||||
|
|||||||
@@ -2,8 +2,8 @@ use crate::{
|
|||||||
Axis, Len, RenderedText, Size, StrongWidget, TextAttrs, TextBuffer, TextData, TextureHandle,
|
Axis, Len, RenderedText, Size, StrongWidget, TextAttrs, TextBuffer, TextData, TextureHandle,
|
||||||
UiRegion, UiRenderState, UiRsc, UiScalar, UiVec2, WidgetId,
|
UiRegion, UiRenderState, UiRsc, UiScalar, UiVec2, WidgetId,
|
||||||
render::{
|
render::{
|
||||||
GlyphPrimitive, Mask, MaskIdx, Primitive, PrimitiveHandle, PrimitiveInst, PrimitiveKind,
|
GlyphPrimitive, Mask, MaskIdx, MoveIdx, Primitive, PrimitiveHandle, PrimitiveInst,
|
||||||
TexturePrimitive,
|
PrimitiveKind, TexturePrimitive,
|
||||||
},
|
},
|
||||||
util::Vec2,
|
util::Vec2,
|
||||||
};
|
};
|
||||||
@@ -21,6 +21,8 @@ pub struct Painter<'a> {
|
|||||||
/// The children whose size this widget read while drawing.
|
/// The children whose size this widget read while drawing.
|
||||||
pub(super) size_deps: Vec<WidgetId>,
|
pub(super) size_deps: Vec<WidgetId>,
|
||||||
pub(super) reads_output: bool,
|
pub(super) reads_output: bool,
|
||||||
|
/// The move slot this widget's primitives are positioned through.
|
||||||
|
pub(super) move_idx: MoveIdx,
|
||||||
pub layer: usize,
|
pub layer: usize,
|
||||||
pub(super) id: WidgetId,
|
pub(super) id: WidgetId,
|
||||||
}
|
}
|
||||||
@@ -41,6 +43,7 @@ impl<'a> Painter<'a> {
|
|||||||
primitive,
|
primitive,
|
||||||
region,
|
region,
|
||||||
mask_idx: self.mask,
|
mask_idx: self.mask,
|
||||||
|
move_idx: self.move_idx,
|
||||||
},
|
},
|
||||||
);
|
);
|
||||||
self.push_primitive(h);
|
self.push_primitive(h);
|
||||||
@@ -67,7 +70,10 @@ impl<'a> Painter<'a> {
|
|||||||
|
|
||||||
pub fn set_mask(&mut self, region: UiRegion) {
|
pub fn set_mask(&mut self, region: UiRegion) {
|
||||||
assert!(self.mask == MaskIdx::NONE);
|
assert!(self.mask == MaskIdx::NONE);
|
||||||
self.mask = self.rsc.ui_mut().masks.push(Mask { region });
|
self.mask = self.rsc.ui_mut().masks.push(Mask {
|
||||||
|
region,
|
||||||
|
move_idx: self.move_idx,
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Draws a widget within this widget's region.
|
/// Draws a widget within this widget's region.
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
use crate::{
|
use crate::{
|
||||||
ActiveData, Axis, DrawLayers, IdLike, MaskIdx, OnResize, Painter, PixelRegion, Remap, Size,
|
ActiveData, Axis, DrawLayers, IdLike, MaskIdx, MoveIdx, Moves, OnResize, Painter, PixelRegion,
|
||||||
StrongWidget, UiRegion, UiRsc, WidgetId, Widgets,
|
Remap, Size, StrongWidget, UiRegion, UiRsc, WidgetId, Widgets,
|
||||||
util::{HashMap, HashSet, Vec2, forget_ref},
|
util::{HashMap, HashSet, Vec2, forget_ref},
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -12,6 +12,10 @@ pub struct UiRenderState {
|
|||||||
old_root: Option<WidgetId>,
|
old_root: Option<WidgetId>,
|
||||||
resized: bool,
|
resized: bool,
|
||||||
draw_started: HashSet<WidgetId>,
|
draw_started: HashSet<WidgetId>,
|
||||||
|
/// A widget's move slot, which outlives any one `ActiveData`: a redraw
|
||||||
|
/// replaces that while its children go on pointing at the slot.
|
||||||
|
slots: HashMap<WidgetId, MoveIdx>,
|
||||||
|
pub moves: Moves,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl UiRenderState {
|
impl UiRenderState {
|
||||||
@@ -23,6 +27,8 @@ impl UiRenderState {
|
|||||||
old_root: None,
|
old_root: None,
|
||||||
resized: false,
|
resized: false,
|
||||||
draw_started: Default::default(),
|
draw_started: Default::default(),
|
||||||
|
slots: Default::default(),
|
||||||
|
moves: Default::default(),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -103,6 +109,8 @@ impl UiRenderState {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// draw widget
|
// draw widget
|
||||||
|
let move_idx = self.move_slot(id, parent);
|
||||||
|
self.moves.set(move_idx, Vec2::ZERO);
|
||||||
rsc.widgets_mut().needs_redraw.remove(&id);
|
rsc.widgets_mut().needs_redraw.remove(&id);
|
||||||
self.draw_started.insert(id);
|
self.draw_started.insert(id);
|
||||||
|
|
||||||
@@ -117,6 +125,7 @@ impl UiRenderState {
|
|||||||
children: Vec::new(),
|
children: Vec::new(),
|
||||||
size_deps: Vec::new(),
|
size_deps: Vec::new(),
|
||||||
reads_output: false,
|
reads_output: false,
|
||||||
|
move_idx,
|
||||||
rsc,
|
rsc,
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -134,6 +143,7 @@ impl UiRenderState {
|
|||||||
children,
|
children,
|
||||||
size_deps,
|
size_deps,
|
||||||
reads_output,
|
reads_output,
|
||||||
|
move_idx,
|
||||||
layer,
|
layer,
|
||||||
id,
|
id,
|
||||||
} = painter;
|
} = painter;
|
||||||
@@ -155,6 +165,7 @@ impl UiRenderState {
|
|||||||
children,
|
children,
|
||||||
size_deps,
|
size_deps,
|
||||||
reads_output,
|
reads_output,
|
||||||
|
move_idx,
|
||||||
mask,
|
mask,
|
||||||
layer,
|
layer,
|
||||||
};
|
};
|
||||||
@@ -171,6 +182,20 @@ impl UiRenderState {
|
|||||||
size
|
size
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// The slot a widget's drawing is positioned through, made on its first
|
||||||
|
/// draw and kept until it stops being drawn.
|
||||||
|
fn move_slot(&mut self, id: WidgetId, parent: Option<WidgetId>) -> MoveIdx {
|
||||||
|
if let Some(&idx) = self.slots.get(&id) {
|
||||||
|
return idx;
|
||||||
|
}
|
||||||
|
let parent = parent
|
||||||
|
.and_then(|p| self.slots.get(&p).copied())
|
||||||
|
.unwrap_or(MoveIdx::NONE);
|
||||||
|
let idx = self.moves.push(parent);
|
||||||
|
self.slots.insert(id, idx);
|
||||||
|
idx
|
||||||
|
}
|
||||||
|
|
||||||
/// The drawing a widget already has, kept for a new box if the box has not
|
/// The drawing a widget already has, kept for a new box if the box has not
|
||||||
/// changed in a way it depends on.
|
/// changed in a way it depends on.
|
||||||
fn try_reuse(&mut self, id: WidgetId, region: UiRegion, rsc: &dyn UiRsc) -> Option<Size> {
|
fn try_reuse(&mut self, id: WidgetId, region: UiRegion, rsc: &dyn UiRsc) -> Option<Size> {
|
||||||
@@ -178,12 +203,18 @@ impl UiRenderState {
|
|||||||
return None;
|
return None;
|
||||||
}
|
}
|
||||||
let active = self.active.get(&id)?;
|
let active = self.active.get(&id)?;
|
||||||
let (size, old) = (active.size, active.region);
|
let (size, old, slot) = (active.size, active.region, active.move_idx);
|
||||||
if old == region {
|
// TODO: epsilon?
|
||||||
|
if old.size() == region.size() {
|
||||||
|
// The right shape and only somewhere else, which is one slot to
|
||||||
|
// write however much is under it. Both boxes are in the
|
||||||
|
// coordinates its parent drew, so the chain above applies alike.
|
||||||
|
let moved =
|
||||||
|
region.to_px(self.output_size).top_left - old.to_px(self.output_size).top_left;
|
||||||
|
self.moves.set(slot, moved);
|
||||||
return Some(size);
|
return Some(size);
|
||||||
}
|
}
|
||||||
// TODO: epsilon?
|
if !self.reusable(id, region, rsc) {
|
||||||
if old.size() != region.size() && !self.reusable(id, region, rsc) {
|
|
||||||
return None;
|
return None;
|
||||||
}
|
}
|
||||||
// Its drawing stands, if the new box can be reached from the old one.
|
// Its drawing stands, if the new box can be reached from the old one.
|
||||||
@@ -228,6 +259,9 @@ impl UiRenderState {
|
|||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Rewrites a subtree's regions into a new box, for a change a slot
|
||||||
|
/// cannot express. Every region it rewrites is a region some slot was a
|
||||||
|
/// delta from, so those go back to zero.
|
||||||
fn mov(&mut self, id: WidgetId, remap: &Remap) {
|
fn mov(&mut self, id: WidgetId, remap: &Remap) {
|
||||||
let active = self.active.get_mut(&id).unwrap();
|
let active = self.active.get_mut(&id).unwrap();
|
||||||
for h in &active.primitives {
|
for h in &active.primitives {
|
||||||
@@ -235,6 +269,7 @@ impl UiRenderState {
|
|||||||
*region = remap.apply(*region);
|
*region = remap.apply(*region);
|
||||||
}
|
}
|
||||||
active.region = remap.apply(active.region);
|
active.region = remap.apply(active.region);
|
||||||
|
self.moves.set(active.move_idx, Vec2::ZERO);
|
||||||
// SAFETY: children cannot be recursive
|
// SAFETY: children cannot be recursive
|
||||||
let children = unsafe { forget_ref(&active.children) };
|
let children = unsafe { forget_ref(&active.children) };
|
||||||
for child in children {
|
for child in children {
|
||||||
@@ -268,6 +303,10 @@ impl UiRenderState {
|
|||||||
self.remove_rec(*c, rsc);
|
self.remove_rec(*c, rsc);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
// After the descendants, whose slots name this one as their parent.
|
||||||
|
if let Some(idx) = self.slots.remove(&id) {
|
||||||
|
self.moves.remove(idx);
|
||||||
|
}
|
||||||
inst
|
inst
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -275,6 +314,8 @@ impl UiRenderState {
|
|||||||
for (_, active) in self.active.drain() {
|
for (_, active) in self.active.drain() {
|
||||||
rsc.on_undraw(&active);
|
rsc.on_undraw(&active);
|
||||||
}
|
}
|
||||||
|
self.slots.clear();
|
||||||
|
self.moves.clear();
|
||||||
self.layers.clear();
|
self.layers.clear();
|
||||||
rsc.widgets_mut().needs_redraw.clear();
|
rsc.widgets_mut().needs_redraw.clear();
|
||||||
rsc.free();
|
rsc.free();
|
||||||
@@ -322,9 +363,16 @@ impl UiRenderState {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Where a widget is on screen: the box it drew against plus whatever the
|
||||||
|
/// chain above has moved since, which is the walk the vertex shader does.
|
||||||
pub fn window_region(&self, id: &impl IdLike) -> Option<PixelRegion> {
|
pub fn window_region(&self, id: &impl IdLike) -> Option<PixelRegion> {
|
||||||
let region = self.active.get(&id.id())?.region;
|
let active = self.active.get(&id.id())?;
|
||||||
Some(region.to_px(self.output_size))
|
let moved = self.moves.resolve(active.move_idx);
|
||||||
|
let region = active.region.to_px(self.output_size);
|
||||||
|
Some(PixelRegion {
|
||||||
|
top_left: region.top_left + moved,
|
||||||
|
bot_right: region.bot_right + moved,
|
||||||
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
/// redraws a widget that's currently active (drawn)
|
/// redraws a widget that's currently active (drawn)
|
||||||
|
|||||||
@@ -34,6 +34,10 @@ impl<T, I: IdNum> Arena<T, I> {
|
|||||||
self.tracker.free(id);
|
self.tracker.free(id);
|
||||||
self.data[i]
|
self.data[i]
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub fn get_mut(&mut self, id: Id<I>) -> &mut T {
|
||||||
|
&mut self.data[id.idx()]
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<T, I: IdNum> Default for Arena<T, I> {
|
impl<T, I: IdNum> Default for Arena<T, I> {
|
||||||
|
|||||||
@@ -1,7 +1,11 @@
|
|||||||
use crate::util::impl_op;
|
use crate::util::impl_op;
|
||||||
use std::{hash::Hash, ops::*};
|
use std::{hash::Hash, ops::*};
|
||||||
|
|
||||||
#[repr(C)]
|
/// `align(8)` because that is WGSL's alignment for a `vec2<f32>`, so any GPU
|
||||||
|
/// struct holding one is laid out the way its shader reads it without having
|
||||||
|
/// to say so itself. Those structs still need a manual `unsafe impl Pod`,
|
||||||
|
/// since the trailing padding this introduces is what `derive(Pod)` refuses.
|
||||||
|
#[repr(C, align(8))]
|
||||||
#[derive(Clone, Copy, PartialEq, Default, bytemuck::Pod, bytemuck::Zeroable)]
|
#[derive(Clone, Copy, PartialEq, Default, bytemuck::Pod, bytemuck::Zeroable)]
|
||||||
pub struct Vec2 {
|
pub struct Vec2 {
|
||||||
pub x: f32,
|
pub x: f32,
|
||||||
|
|||||||
@@ -0,0 +1,16 @@
|
|||||||
|
[package]
|
||||||
|
name = "rig-input"
|
||||||
|
version.workspace = true
|
||||||
|
edition.workspace = true
|
||||||
|
|
||||||
|
# Replays `.touch` recordings through Wayland's virtual-pointer protocol;
|
||||||
|
# headless sway has no input devices for coordinate-driving tools to move.
|
||||||
|
[[bin]]
|
||||||
|
name = "replay-touch"
|
||||||
|
path = "src/main.rs"
|
||||||
|
|
||||||
|
[dependencies]
|
||||||
|
# Share the harness parser so both ways of replaying read a file the same.
|
||||||
|
iris = { path = ".." }
|
||||||
|
wayland-client = { workspace = true }
|
||||||
|
wayland-protocols-wlr = { workspace = true }
|
||||||
@@ -0,0 +1,141 @@
|
|||||||
|
use iris::harness::{TouchAction, TouchScript};
|
||||||
|
use std::time::Duration;
|
||||||
|
use wayland_client::protocol::wl_pointer::ButtonState;
|
||||||
|
use wayland_client::protocol::{wl_registry, wl_seat};
|
||||||
|
use wayland_client::{Connection, Dispatch, QueueHandle, delegate_noop};
|
||||||
|
use wayland_protocols_wlr::virtual_pointer::v1::client::{
|
||||||
|
zwlr_virtual_pointer_manager_v1::ZwlrVirtualPointerManagerV1,
|
||||||
|
zwlr_virtual_pointer_v1::ZwlrVirtualPointerV1,
|
||||||
|
};
|
||||||
|
|
||||||
|
const BTN_LEFT: u32 = 0x110;
|
||||||
|
|
||||||
|
const SETTLE: Duration = Duration::from_millis(200);
|
||||||
|
|
||||||
|
#[derive(Default)]
|
||||||
|
struct Globals {
|
||||||
|
seat: Option<wl_seat::WlSeat>,
|
||||||
|
manager: Option<ZwlrVirtualPointerManagerV1>,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Dispatch<wl_registry::WlRegistry, ()> for Globals {
|
||||||
|
fn event(
|
||||||
|
state: &mut Self,
|
||||||
|
registry: &wl_registry::WlRegistry,
|
||||||
|
event: wl_registry::Event,
|
||||||
|
_: &(),
|
||||||
|
_: &Connection,
|
||||||
|
qh: &QueueHandle<Self>,
|
||||||
|
) {
|
||||||
|
let wl_registry::Event::Global {
|
||||||
|
name,
|
||||||
|
interface,
|
||||||
|
version,
|
||||||
|
} = event
|
||||||
|
else {
|
||||||
|
return;
|
||||||
|
};
|
||||||
|
match interface.as_str() {
|
||||||
|
"wl_seat" => {
|
||||||
|
state.seat = Some(registry.bind(name, version.min(7), qh, ()));
|
||||||
|
}
|
||||||
|
"zwlr_virtual_pointer_manager_v1" => {
|
||||||
|
state.manager = Some(registry.bind(name, version.min(2), qh, ()));
|
||||||
|
}
|
||||||
|
_ => {}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
delegate_noop!(Globals: ignore wl_seat::WlSeat);
|
||||||
|
delegate_noop!(Globals: ZwlrVirtualPointerManagerV1);
|
||||||
|
delegate_noop!(Globals: ZwlrVirtualPointerV1);
|
||||||
|
|
||||||
|
fn main() {
|
||||||
|
let args: Vec<String> = std::env::args().skip(1).collect();
|
||||||
|
let [width, height, path] = args.as_slice() else {
|
||||||
|
eprintln!("usage: replay-touch WIDTH HEIGHT FILE");
|
||||||
|
std::process::exit(2);
|
||||||
|
};
|
||||||
|
let (width, height) = (parse(width, "WIDTH"), parse(height, "HEIGHT"));
|
||||||
|
let text = std::fs::read_to_string(path)
|
||||||
|
.unwrap_or_else(|e| fail(&format!("could not read {path}: {e}")));
|
||||||
|
let script = TouchScript::parse(&text).unwrap_or_else(|e| fail(&e));
|
||||||
|
|
||||||
|
let conn = Connection::connect_to_env().unwrap_or_else(|e| {
|
||||||
|
fail(&format!(
|
||||||
|
"no wayland display ({e}); is WAYLAND_DISPLAY set?"
|
||||||
|
))
|
||||||
|
});
|
||||||
|
let mut queue = conn.new_event_queue();
|
||||||
|
let qh = queue.handle();
|
||||||
|
let display = conn.display();
|
||||||
|
display.get_registry(&qh, ());
|
||||||
|
let mut globals = Globals::default();
|
||||||
|
queue
|
||||||
|
.roundtrip(&mut globals)
|
||||||
|
.unwrap_or_else(|e| fail(&format!("wayland roundtrip failed: {e}")));
|
||||||
|
|
||||||
|
let manager = globals.manager.as_ref().unwrap_or_else(|| {
|
||||||
|
fail(
|
||||||
|
"this compositor does not offer zwlr_virtual_pointer_manager_v1, so a pointer cannot \
|
||||||
|
be synthesised; sway and every wlroots compositor do",
|
||||||
|
)
|
||||||
|
});
|
||||||
|
let pointer = manager.create_virtual_pointer(globals.seat.as_ref(), &qh, ());
|
||||||
|
|
||||||
|
// Put the pointer where the gesture starts and let the compositor
|
||||||
|
// settle before anything is pressed. Without this the press is
|
||||||
|
// dropped: sway has just learned about this pointer, and a button
|
||||||
|
// sent in the same breath as the motion that first puts it over a
|
||||||
|
// window arrives before there is a focused surface to send it to --
|
||||||
|
// winit sees `CursorEntered`, the moves and the *release*, never the
|
||||||
|
// press, so the gesture reads as a hover and nothing scrolls. Found
|
||||||
|
// by printing winit's own events; the settle is what fixed it.
|
||||||
|
if let Some(first) = script.samples.first() {
|
||||||
|
pointer.motion_absolute(0, first.pos.x as u32, first.pos.y as u32, width, height);
|
||||||
|
pointer.frame();
|
||||||
|
conn.flush()
|
||||||
|
.unwrap_or_else(|e| fail(&format!("flush: {e}")));
|
||||||
|
std::thread::sleep(SETTLE);
|
||||||
|
}
|
||||||
|
|
||||||
|
let mut previous = 0;
|
||||||
|
for sample in &script.samples {
|
||||||
|
std::thread::sleep(Duration::from_millis(sample.t_ms - previous));
|
||||||
|
previous = sample.t_ms;
|
||||||
|
let t = sample.t_ms as u32;
|
||||||
|
pointer.motion_absolute(t, sample.pos.x as u32, sample.pos.y as u32, width, height);
|
||||||
|
pointer.frame();
|
||||||
|
// The button goes in a frame of its own, *after* the motion has
|
||||||
|
// been committed. Sent in the same frame as the motion that
|
||||||
|
// first puts the pointer over the window, sway drops it: the
|
||||||
|
// client sees `CursorEntered` and the moves but never a
|
||||||
|
// `MouseInput { state: Pressed }`, so the whole gesture reads as
|
||||||
|
// a hover and nothing scrolls. Found exactly that way, by
|
||||||
|
// printing winit's events.
|
||||||
|
let state = match sample.action {
|
||||||
|
TouchAction::Down => Some(ButtonState::Pressed),
|
||||||
|
TouchAction::Up => Some(ButtonState::Released),
|
||||||
|
TouchAction::Move => None,
|
||||||
|
};
|
||||||
|
if let Some(state) = state {
|
||||||
|
pointer.button(t, BTN_LEFT, state);
|
||||||
|
pointer.frame();
|
||||||
|
}
|
||||||
|
conn.flush()
|
||||||
|
.unwrap_or_else(|e| fail(&format!("flush: {e}")));
|
||||||
|
}
|
||||||
|
pointer.destroy();
|
||||||
|
conn.flush().ok();
|
||||||
|
}
|
||||||
|
|
||||||
|
fn parse(text: &str, what: &str) -> u32 {
|
||||||
|
text.parse()
|
||||||
|
.unwrap_or_else(|_| fail(&format!("{what} is not a whole number: {text:?}")))
|
||||||
|
}
|
||||||
|
|
||||||
|
fn fail(message: &str) -> ! {
|
||||||
|
eprintln!("replay-touch: {message}");
|
||||||
|
std::process::exit(1);
|
||||||
|
}
|
||||||
@@ -0,0 +1,14 @@
|
|||||||
|
# The compositor `scripts/run-headless.sh` starts, so that an example has a
|
||||||
|
# surface where there is no display. Nothing here is meant to be looked at
|
||||||
|
# directly; `grim` is.
|
||||||
|
#
|
||||||
|
# No Xwayland: winit talks Wayland natively, so an X server is a second thing
|
||||||
|
# to go wrong for no gain.
|
||||||
|
xwayland disable
|
||||||
|
|
||||||
|
# The default output, overridden per run by `--mode`. Larger than the window
|
||||||
|
# an example opens, so nothing is scaled or clipped.
|
||||||
|
output HEADLESS-1 mode 1920x1200@60Hz
|
||||||
|
|
||||||
|
default_border none
|
||||||
|
focus_follows_mouse no
|
||||||
Executable
+170
@@ -0,0 +1,170 @@
|
|||||||
|
#!/bin/sh
|
||||||
|
# Run an iris example on a machine with no display.
|
||||||
|
#
|
||||||
|
# ./scripts/run-headless.sh tabs
|
||||||
|
# ./scripts/run-headless.sh tabs --shot /tmp/tabs.png --seconds 4
|
||||||
|
# ./scripts/run-headless.sh tabs --replay taps.touch --shot /tmp/tabs.png
|
||||||
|
# ./scripts/run-headless.sh app --dir ../elsewhere --mode 1080x2424@120Hz
|
||||||
|
#
|
||||||
|
# `--dir DIR` names the workspace to build in, defaulting to this one, so a
|
||||||
|
# project that depends on iris can be run through the same rig. `--bin` runs a
|
||||||
|
# crate binary rather than an example, and takes its own argv from
|
||||||
|
# `$RUN_HEADLESS_ARGS`, word-split on purpose.
|
||||||
|
#
|
||||||
|
# `--mode` sets the output, for running something at a size other than a
|
||||||
|
# desktop's -- a phone's, say. Set every run rather than only when it changes:
|
||||||
|
# the compositor is reused between runs, so a default-shaped run after a
|
||||||
|
# custom one would otherwise inherit the other's output and quietly screenshot
|
||||||
|
# the wrong size.
|
||||||
|
#
|
||||||
|
# `--replay FILE` drives a `.touch` recording into the window through
|
||||||
|
# `replay-touch`, which reads it with the same parser `iris::harness` uses. A
|
||||||
|
# recording is `<ms> down|move|up <x> <y>` in the output's own pixels. With
|
||||||
|
# `--shot` it also writes `<shot>-before.png` from just before the gesture,
|
||||||
|
# since "it moved" is a claim about two pictures.
|
||||||
|
#
|
||||||
|
# What it supplies is a compositor for winit to open a surface on: a headless
|
||||||
|
# sway, and `grim` to screenshot it. Sway gets its own socket and runtime
|
||||||
|
# directory rather than joining whatever else is running, because it tiles --
|
||||||
|
# adding a window to someone else's compositor resizes theirs.
|
||||||
|
set -eu
|
||||||
|
|
||||||
|
need() {
|
||||||
|
command -v "$1" >/dev/null 2>&1 || {
|
||||||
|
echo "run-headless: $1 is not installed ($2)" >&2
|
||||||
|
exit 127
|
||||||
|
}
|
||||||
|
}
|
||||||
|
need sway "the compositor an example opens its window on"
|
||||||
|
need swaymsg "sway's control socket"
|
||||||
|
|
||||||
|
scripts=$(cd "$(dirname "$0")" && pwd)
|
||||||
|
root=$(cd "$scripts/.." && pwd)
|
||||||
|
workdir="$root"
|
||||||
|
cd "$root"
|
||||||
|
run="${XDG_RUNTIME_DIR:-/tmp}/iris-headless"
|
||||||
|
seconds=3
|
||||||
|
shot=""
|
||||||
|
replay=""
|
||||||
|
example=""
|
||||||
|
kind=example
|
||||||
|
mode=1920x1200@60Hz
|
||||||
|
|
||||||
|
|
||||||
|
while [ $# -gt 0 ]; do
|
||||||
|
case "$1" in
|
||||||
|
--shot) shot=$2; shift 2 ;;
|
||||||
|
--seconds) seconds=$2; shift 2 ;;
|
||||||
|
--bin) kind=bin; shift ;;
|
||||||
|
--mode) mode=$2; shift 2 ;;
|
||||||
|
--replay) replay=$2; shift 2 ;;
|
||||||
|
--dir) workdir=$(cd "$2" && pwd); shift 2 ;;
|
||||||
|
--) shift; break ;;
|
||||||
|
*) example=$1; shift ;;
|
||||||
|
esac
|
||||||
|
done
|
||||||
|
[ -n "$example" ] || { echo "usage: $0 NAME [--bin] [--dir DIR] [--mode WxH@Hz] [--replay TOUCH] [--shot PNG] [--seconds N] [-- cargo args]" >&2; exit 2; }
|
||||||
|
[ -z "$replay" ] || [ -f "$replay" ] || { echo "run-headless: no touch script at $replay" >&2; exit 2; }
|
||||||
|
[ -z "$shot" ] || need grim "the screenshot --shot writes"
|
||||||
|
|
||||||
|
mkdir -p "$run"
|
||||||
|
export SWAYSOCK="$run/sway.sock"
|
||||||
|
|
||||||
|
# Named rather than left to sway's pid-based default, so a second run reuses
|
||||||
|
# this compositor instead of starting another beside it.
|
||||||
|
if ! swaymsg -t get_version >/dev/null 2>&1; then
|
||||||
|
rm -f "$SWAYSOCK"
|
||||||
|
WLR_BACKENDS=headless WLR_LIBINPUT_NO_DEVICES=1 LIBSEAT_BACKEND=noop \
|
||||||
|
setsid sway -c "$scripts/headless.conf" >"$run/sway.log" 2>&1 &
|
||||||
|
i=0
|
||||||
|
while [ $i -lt 20 ]; do
|
||||||
|
swaymsg -t get_version >/dev/null 2>&1 && break
|
||||||
|
i=$((i + 1)); sleep 0.5
|
||||||
|
done
|
||||||
|
swaymsg -t get_version >/dev/null 2>&1 || {
|
||||||
|
echo "run-headless: compositor did not start; see $run/sway.log" >&2
|
||||||
|
exit 1
|
||||||
|
}
|
||||||
|
fi
|
||||||
|
|
||||||
|
rm -f "$run/display"
|
||||||
|
swaymsg exec -- "sh -c 'printf %s \"\$WAYLAND_DISPLAY\" > $run/display'" >/dev/null
|
||||||
|
i=0
|
||||||
|
while [ $i -lt 20 ]; do
|
||||||
|
[ -s "$run/display" ] && break
|
||||||
|
i=$((i + 1)); sleep 0.5
|
||||||
|
done
|
||||||
|
[ -s "$run/display" ] || { echo "run-headless: could not read WAYLAND_DISPLAY" >&2; exit 1; }
|
||||||
|
WAYLAND_DISPLAY=$(cat "$run/display")
|
||||||
|
export WAYLAND_DISPLAY
|
||||||
|
|
||||||
|
echo "run-headless: $WAYLAND_DISPLAY (sway $(swaymsg -t get_version --raw | sed -n 's/.*"human_readable":"\([^"]*\)".*/\1/p'))" >&2
|
||||||
|
|
||||||
|
swaymsg output HEADLESS-1 mode "$mode" >/dev/null
|
||||||
|
# The extent `replay-touch` positions against, so a script's coordinates
|
||||||
|
# are the output's own pixels.
|
||||||
|
out_w=${mode%x*}
|
||||||
|
out_h=${mode#*x}; out_h=${out_h%@*}
|
||||||
|
|
||||||
|
# Built before the app starts, so a compile error is not reported as a
|
||||||
|
# window that failed to move.
|
||||||
|
[ -z "$replay" ] || (cd "$root" && cargo build --bin replay-touch -p rig-input) >&2
|
||||||
|
|
||||||
|
cd "$workdir"
|
||||||
|
if [ "$kind" = bin ]; then
|
||||||
|
cargo build --bin "$example" "$@" >&2
|
||||||
|
bin="$workdir/target/debug/$example"
|
||||||
|
else
|
||||||
|
cargo build --example "$example" "$@" >&2
|
||||||
|
bin="$workdir/target/debug/examples/$example"
|
||||||
|
fi
|
||||||
|
|
||||||
|
# Deliberately word-split: this is the binary's own argv, not a single path.
|
||||||
|
# shellcheck disable=SC2086
|
||||||
|
"$bin" ${RUN_HEADLESS_ARGS:-} >"$run/$example.log" 2>&1 &
|
||||||
|
pid=$!
|
||||||
|
trap 'kill "$pid" 2>/dev/null || true' EXIT INT TERM
|
||||||
|
|
||||||
|
# Wait for the window to be mapped rather than for a number of seconds. A
|
||||||
|
# fixed sleep took an all-black screenshot the first time this ran, when sway
|
||||||
|
# had started in the same invocation and had not composited its output yet --
|
||||||
|
# which is indistinguishable from an app that draws nothing.
|
||||||
|
i=0
|
||||||
|
while [ $i -lt 40 ]; do
|
||||||
|
kill -0 "$pid" 2>/dev/null || break
|
||||||
|
swaymsg -t get_tree --raw 2>/dev/null | grep -q "\"pid\":$pid," && break
|
||||||
|
i=$((i + 1)); sleep 0.25
|
||||||
|
done
|
||||||
|
|
||||||
|
i=0
|
||||||
|
while [ $i -lt "$((seconds * 2))" ]; do
|
||||||
|
kill -0 "$pid" 2>/dev/null || break
|
||||||
|
i=$((i + 1)); sleep 0.5
|
||||||
|
done
|
||||||
|
|
||||||
|
if [ -n "$replay" ] && kill -0 "$pid" 2>/dev/null; then
|
||||||
|
if [ -n "$shot" ]; then
|
||||||
|
grim "${shot%.png}-before.png"
|
||||||
|
echo "run-headless: wrote ${shot%.png}-before.png (before the gesture)" >&2
|
||||||
|
fi
|
||||||
|
"$root/target/debug/replay-touch" "$out_w" "$out_h" "$replay"
|
||||||
|
# A fling outlives the finger: the gesture's own last sample is not
|
||||||
|
# when the list stops. Long enough for Android's spline to settle
|
||||||
|
# (`FlingCalculator::duration` tops out around a second and a half).
|
||||||
|
sleep 2
|
||||||
|
fi
|
||||||
|
|
||||||
|
if kill -0 "$pid" 2>/dev/null; then
|
||||||
|
[ -n "$shot" ] && grim "$shot" && echo "run-headless: wrote $shot" >&2
|
||||||
|
kill "$pid" 2>/dev/null || true
|
||||||
|
wait "$pid" 2>/dev/null || true
|
||||||
|
status=0
|
||||||
|
else
|
||||||
|
wait "$pid" 2>/dev/null || status=$?
|
||||||
|
echo "run-headless: $example exited early (status ${status:-0})" >&2
|
||||||
|
status=${status:-1}
|
||||||
|
fi
|
||||||
|
|
||||||
|
echo "--- $example output ---" >&2
|
||||||
|
cat "$run/$example.log" >&2
|
||||||
|
exit "$status"
|
||||||
+140
@@ -37,6 +37,81 @@ macro_rules! assert_corners {
|
|||||||
}
|
}
|
||||||
pub use crate::assert_corners;
|
pub use crate::assert_corners;
|
||||||
|
|
||||||
|
/// One replayed pointer sample, cut down to what a window delivers: where the
|
||||||
|
/// pointer is, and whether the button changed.
|
||||||
|
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||||
|
pub enum TouchAction {
|
||||||
|
Down,
|
||||||
|
Move,
|
||||||
|
Up,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl TouchAction {
|
||||||
|
fn parse(word: &str) -> Option<Self> {
|
||||||
|
match word {
|
||||||
|
"down" => Some(Self::Down),
|
||||||
|
"move" => Some(Self::Move),
|
||||||
|
"up" => Some(Self::Up),
|
||||||
|
_ => None,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Clone, Copy, Debug)]
|
||||||
|
pub struct TouchSample {
|
||||||
|
pub t_ms: u64,
|
||||||
|
pub action: TouchAction,
|
||||||
|
pub pos: Vec2,
|
||||||
|
}
|
||||||
|
|
||||||
|
/// A recorded gesture, in the output's own pixels: `<ms> down|move|up <x> <y>`
|
||||||
|
/// a line, `#` to end of line ignored.
|
||||||
|
///
|
||||||
|
/// One parser for both ways of replaying a recording -- into a harness, and
|
||||||
|
/// into a real window -- so the two cannot read the same file differently.
|
||||||
|
pub struct TouchScript {
|
||||||
|
pub samples: Vec<TouchSample>,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl TouchScript {
|
||||||
|
pub fn parse(text: &str) -> Result<Self, String> {
|
||||||
|
let mut samples: Vec<TouchSample> = Vec::new();
|
||||||
|
for (i, line) in text.lines().enumerate() {
|
||||||
|
let line = line.split('#').next().unwrap_or("").trim();
|
||||||
|
if line.is_empty() {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
let at = |what: &str| format!("touch script line {}: {what}: {line:?}", i + 1);
|
||||||
|
let mut words = line.split_whitespace();
|
||||||
|
let (Some(t), Some(action), Some(x), Some(y), None) = (
|
||||||
|
words.next(),
|
||||||
|
words.next(),
|
||||||
|
words.next(),
|
||||||
|
words.next(),
|
||||||
|
words.next(),
|
||||||
|
) else {
|
||||||
|
return Err(at("expected `t_ms action x y`"));
|
||||||
|
};
|
||||||
|
let t_ms: u64 = t.parse().map_err(|_| at("t_ms is not a whole number"))?;
|
||||||
|
let action =
|
||||||
|
TouchAction::parse(action).ok_or_else(|| at("action is not down/move/up"))?;
|
||||||
|
let x: f32 = x.parse().map_err(|_| at("x is not a number"))?;
|
||||||
|
let y: f32 = y.parse().map_err(|_| at("y is not a number"))?;
|
||||||
|
if let Some(last) = samples.last()
|
||||||
|
&& t_ms < last.t_ms
|
||||||
|
{
|
||||||
|
return Err(at("samples must be in time order"));
|
||||||
|
}
|
||||||
|
samples.push(TouchSample {
|
||||||
|
t_ms,
|
||||||
|
action,
|
||||||
|
pos: Vec2::new(x, y),
|
||||||
|
});
|
||||||
|
}
|
||||||
|
Ok(Self { samples })
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
#[derive(Default)]
|
#[derive(Default)]
|
||||||
pub struct HarnessState {
|
pub struct HarnessState {
|
||||||
pub root: Option<StrongWidget>,
|
pub root: Option<StrongWidget>,
|
||||||
@@ -160,6 +235,23 @@ impl Harness {
|
|||||||
self.release(CursorButton::Left);
|
self.release(CursorButton::Left);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Drives a recorded gesture through the harness.
|
||||||
|
pub fn replay(&mut self, script: &TouchScript) {
|
||||||
|
for sample in &script.samples {
|
||||||
|
match sample.action {
|
||||||
|
TouchAction::Down => {
|
||||||
|
self.move_to(sample.pos);
|
||||||
|
self.press(CursorButton::Left);
|
||||||
|
}
|
||||||
|
TouchAction::Move => self.move_to(sample.pos),
|
||||||
|
TouchAction::Up => {
|
||||||
|
self.move_to(sample.pos);
|
||||||
|
self.release(CursorButton::Left);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
fn button(&mut self, button: CursorButton) -> &mut ActivationState {
|
fn button(&mut self, button: CursorButton) -> &mut ActivationState {
|
||||||
let buttons = &mut self.cursor.buttons;
|
let buttons = &mut self.cursor.buttons;
|
||||||
match button {
|
match button {
|
||||||
@@ -178,3 +270,51 @@ impl Harness {
|
|||||||
self.cursor.end_frame();
|
self.cursor.end_frame();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#[cfg(test)]
|
||||||
|
mod tests {
|
||||||
|
use super::*;
|
||||||
|
|
||||||
|
fn parse(text: &str) -> Result<Vec<(u64, TouchAction, f32, f32)>, String> {
|
||||||
|
Ok(TouchScript::parse(text)?
|
||||||
|
.samples
|
||||||
|
.iter()
|
||||||
|
.map(|s| (s.t_ms, s.action, s.pos.x, s.pos.y))
|
||||||
|
.collect())
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn a_recording_is_time_action_and_a_point() {
|
||||||
|
assert_eq!(
|
||||||
|
parse("0 down 10 20\n16 move 10.5 24\n32 up 10.5 24").unwrap(),
|
||||||
|
[
|
||||||
|
(0, TouchAction::Down, 10.0, 20.0),
|
||||||
|
(16, TouchAction::Move, 10.5, 24.0),
|
||||||
|
(32, TouchAction::Up, 10.5, 24.0),
|
||||||
|
]
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn blank_lines_and_comments_are_not_samples() {
|
||||||
|
assert_eq!(
|
||||||
|
parse("# a flick\n\n 0 down 1 2 # the finger lands\n\n").unwrap(),
|
||||||
|
[(0, TouchAction::Down, 1.0, 2.0)]
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn a_recording_that_goes_backwards_is_rejected() {
|
||||||
|
// Replay waits out the gap between samples, so time running backwards
|
||||||
|
// would silently become no wait at all.
|
||||||
|
let err = parse("16 down 1 2\n0 up 1 2").unwrap_err();
|
||||||
|
assert!(err.contains("time order"), "{err}");
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn a_line_that_is_not_a_sample_says_which_line() {
|
||||||
|
let err = parse("0 down 1 2\n16 wiggle 1 2").unwrap_err();
|
||||||
|
assert!(err.contains("line 2"), "{err}");
|
||||||
|
assert!(err.contains("down/move/up"), "{err}");
|
||||||
|
}
|
||||||
|
}
|
||||||
+5
-2
@@ -22,8 +22,8 @@ use std::time::Instant;
|
|||||||
|
|
||||||
use iris::prelude::*;
|
use iris::prelude::*;
|
||||||
use iris_core::{
|
use iris_core::{
|
||||||
GlyphPrimitive, MaskIdx, PrimitiveInst, RectPrimitive, TextureHandle, TexturePrimitive, UiData,
|
GlyphPrimitive, MaskIdx, MoveIdx, PrimitiveInst, RectPrimitive, TextureHandle,
|
||||||
UiRegion, UiRenderNode, UiRenderState,
|
TexturePrimitive, UiData, UiRegion, UiRenderNode, UiRenderState,
|
||||||
};
|
};
|
||||||
use wgpu::{Color as GpuColor, *};
|
use wgpu::{Color as GpuColor, *};
|
||||||
|
|
||||||
@@ -95,6 +95,7 @@ fn fill(
|
|||||||
primitive: RectPrimitive::color(UiColor::WHITE),
|
primitive: RectPrimitive::color(UiColor::WHITE),
|
||||||
region: UiRegion::FULL,
|
region: UiRegion::FULL,
|
||||||
mask_idx: MaskIdx::NONE,
|
mask_idx: MaskIdx::NONE,
|
||||||
|
move_idx: MoveIdx::NONE,
|
||||||
},
|
},
|
||||||
);
|
);
|
||||||
render.layers.write(
|
render.layers.write(
|
||||||
@@ -111,6 +112,7 @@ fn fill(
|
|||||||
},
|
},
|
||||||
region: UiRegion::FULL,
|
region: UiRegion::FULL,
|
||||||
mask_idx: MaskIdx::NONE,
|
mask_idx: MaskIdx::NONE,
|
||||||
|
move_idx: MoveIdx::NONE,
|
||||||
},
|
},
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
@@ -123,6 +125,7 @@ fn fill(
|
|||||||
primitive: TexturePrimitive::from(h),
|
primitive: TexturePrimitive::from(h),
|
||||||
region: UiRegion::FULL,
|
region: UiRegion::FULL,
|
||||||
mask_idx: MaskIdx::NONE,
|
mask_idx: MaskIdx::NONE,
|
||||||
|
move_idx: MoveIdx::NONE,
|
||||||
},
|
},
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -109,3 +109,20 @@ fn a_fixed_box_is_drawn_again_rather_than_stretched() {
|
|||||||
|
|
||||||
assert_corners!(h, panel, (0, 0), (400, 250));
|
assert_corners!(h, panel, (0, 0), (400, 250));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn a_moved_subtree_takes_its_children_with_it() {
|
||||||
|
let mut h = Harness::new((400, 400));
|
||||||
|
let first = rect(Color::RED).height(40).add(&mut h.rsc);
|
||||||
|
let inner = rect(Color::BLUE).add(&mut h.rsc);
|
||||||
|
let row = inner.pad(10).height(40).add(&mut h.rsc);
|
||||||
|
h.set_root((first, row).span(Dir::DOWN));
|
||||||
|
assert_corners!(h, inner, (10, 50), (390, 70));
|
||||||
|
|
||||||
|
h.rsc[first].y = Some(Len::abs(80));
|
||||||
|
h.frame();
|
||||||
|
|
||||||
|
// The row is the same shape somewhere else, so one slot moved it and
|
||||||
|
// `inner`'s own region was never rewritten.
|
||||||
|
assert_corners!(h, inner, (10, 90), (390, 110));
|
||||||
|
}
|
||||||
+26
-1
@@ -2,7 +2,7 @@
|
|||||||
|
|
||||||
use std::{cell::RefCell, rc::Rc};
|
use std::{cell::RefCell, rc::Rc};
|
||||||
|
|
||||||
use iris::harness::Harness;
|
use iris::harness::{Harness, TouchScript};
|
||||||
use iris::prelude::*;
|
use iris::prelude::*;
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
@@ -58,3 +58,28 @@ fn hover_ends_when_the_cursor_leaves_the_window() {
|
|||||||
h.leave();
|
h.leave();
|
||||||
assert_eq!((*hovered.borrow(), *ended.borrow()), (1, 1));
|
assert_eq!((*hovered.borrow(), *ended.borrow()), (1, 1));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn a_recorded_gesture_presses_where_it_says() {
|
||||||
|
let mut h = Harness::new((400, 200));
|
||||||
|
let clicks = Rc::new(RefCell::new(Vec::new()));
|
||||||
|
|
||||||
|
let (on_left, on_right) = (clicks.clone(), clicks.clone());
|
||||||
|
let left = rect(Color::RED)
|
||||||
|
.width(100)
|
||||||
|
.on(CursorSense::click(), move |_, _| {
|
||||||
|
on_left.borrow_mut().push("left")
|
||||||
|
})
|
||||||
|
.add(&mut h.rsc);
|
||||||
|
let right = rect(Color::BLUE)
|
||||||
|
.on(CursorSense::click(), move |_, _| {
|
||||||
|
on_right.borrow_mut().push("right")
|
||||||
|
})
|
||||||
|
.add(&mut h.rsc);
|
||||||
|
h.set_root((left, right).span(Dir::RIGHT));
|
||||||
|
|
||||||
|
let script = TouchScript::parse("0 down 300 100\n80 up 300 100").unwrap();
|
||||||
|
h.replay(&script);
|
||||||
|
|
||||||
|
assert_eq!(*clicks.borrow(), ["right"]);
|
||||||
|
}
|
||||||
Reference in new issue
Block a user