Compare commits
2
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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db65a413c7 | ||
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0a5eb2d984 |
No files matched your search
@@ -135,11 +135,6 @@ impl<Rsc: HasEvents + 'static, E: Event> TypeEventManager<Rsc, E> {
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));
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));
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}
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}
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/// What this widget registered, without running any of it.
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pub fn registered(&self, id: WidgetId) -> impl Iterator<Item = &E> {
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self.map.get(&id).into_iter().flatten().map(|(e, _)| e)
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}
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pub fn run_fn<'a>(
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pub fn run_fn<'a>(
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&mut self,
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&mut self,
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id: impl IdLike,
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id: impl IdLike,
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+5
-1
@@ -1,6 +1,10 @@
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use crate::prelude::*;
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use crate::prelude::*;
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use arboard::Clipboard;
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use arboard::Clipboard;
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use std::{marker::PhantomData, sync::Arc, time::Instant};
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use std::{
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marker::{PhantomData, Sized},
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sync::Arc,
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time::Instant,
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};
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use winit::{
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use winit::{
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event::{Ime, WindowEvent},
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event::{Ime, WindowEvent},
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event_loop::{ActiveEventLoop, EventLoopProxy},
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event_loop::{ActiveEventLoop, EventLoopProxy},
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+7
-45
@@ -4,14 +4,14 @@ use std::{
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rc::Rc,
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rc::Rc,
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};
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};
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#[derive(Debug, Clone, Copy, PartialEq)]
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#[derive(Clone, Copy, PartialEq)]
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pub enum CursorButton {
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pub enum CursorButton {
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Left,
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Left,
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Right,
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Right,
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Middle,
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Middle,
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}
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}
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#[derive(Debug, Clone, Copy, PartialEq)]
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#[derive(Clone, Copy, PartialEq)]
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pub enum CursorSense {
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pub enum CursorSense {
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PressStart(CursorButton),
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PressStart(CursorButton),
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Pressing(CursorButton),
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Pressing(CursorButton),
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@@ -39,19 +39,6 @@ impl Event for CursorSenses {
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}
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}
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}
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}
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impl CursorSenses {
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/// Whether a widget with these senses stops the input reaching the layer
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/// below it. Where the cursor rests stops at the top layer that is under
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/// it; something happening to the cursor stops only at a widget that
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/// answers to that, so a click-only child does not swallow a scroll.
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fn consumes(&self, cursor: &CursorState, hover: ActivationState, momentary: bool) -> bool {
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if !momentary {
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return true;
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}
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should_run(self, cursor, hover).is_some_and(|sense| sense.is_momentary())
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}
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}
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impl CursorSense {
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impl CursorSense {
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pub fn click() -> Self {
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pub fn click() -> Self {
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Self::PressStart(CursorButton::Left)
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Self::PressStart(CursorButton::Left)
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@@ -65,12 +52,6 @@ impl CursorSense {
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pub fn is_dragging(&self) -> bool {
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pub fn is_dragging(&self) -> bool {
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matches!(self, CursorSense::Pressing(CursorButton::Left))
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matches!(self, CursorSense::Pressing(CursorButton::Left))
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}
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}
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/// Whether this sense is about something happening to the cursor, rather
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/// than about where it rests.
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fn is_momentary(&self) -> bool {
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!matches!(self, Self::HoverStart | Self::Hovering | Self::HoverEnd)
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}
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}
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}
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#[derive(Default, Clone)]
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#[derive(Default, Clone)]
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@@ -115,11 +96,6 @@ impl CursorButtons {
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}
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}
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impl CursorState {
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impl CursorState {
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/// Whether anything is happening to the cursor beyond where it rests.
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pub fn has_momentary_input(&self) -> bool {
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self.scroll_delta != Vec2::ZERO || self.buttons.iter().any(|(_, state)| !state.is_off())
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}
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pub fn end_frame(&mut self) {
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pub fn end_frame(&mut self) {
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self.buttons.end_frame();
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self.buttons.end_frame();
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self.scroll_delta = Vec2::ZERO;
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self.scroll_delta = Vec2::ZERO;
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@@ -188,9 +164,8 @@ impl SensorUi for UiRenderState {
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// state like thing, but local to render state, and is passed to UiRsc events so you can
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// state like thing, but local to render state, and is passed to UiRsc events so you can
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// update it there?
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// update it there?
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let mut active = std::mem::take(&mut rsc.events_mut().get_type::<CursorSense>().active);
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let mut active = std::mem::take(&mut rsc.events_mut().get_type::<CursorSense>().active);
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let momentary = cursor.has_momentary_input();
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for layer in self.layers.indices().rev() {
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for layer in self.layers.indices().rev() {
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let mut consumed = false;
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let mut sensed = false;
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for (id, sensor) in active.get_mut(&layer).into_flat_iter() {
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for (id, sensor) in active.get_mut(&layer).into_flat_iter() {
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let shape = self.active.get(id).unwrap().region;
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let shape = self.active.get(id).unwrap().region;
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let region = shape.to_px(window_size);
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let region = shape.to_px(window_size);
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@@ -199,22 +174,9 @@ impl SensorUi for UiRenderState {
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if sensor.hover == ActivationState::Off {
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if sensor.hover == ActivationState::Off {
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continue;
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continue;
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}
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}
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// A widget the cursor has left still hears its hover ending,
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sensed = true;
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// but a press or a scroll landing elsewhere is not its input.
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let cursor = match in_shape {
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let cursor = cursor.clone();
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true => cursor.clone(),
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false => CursorState {
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pos: cursor.pos,
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exists: cursor.exists,
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..Default::default()
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},
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};
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consumed = consumed
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|| rsc
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.events_mut()
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.get_type::<CursorSense>()
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.registered(*id)
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.any(|senses| senses.consumes(&cursor, sensor.hover, momentary));
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let data = CursorData {
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let data = CursorData {
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pos: cursor.pos - region.top_left,
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pos: cursor.pos - region.top_left,
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@@ -229,7 +191,7 @@ impl SensorUi for UiRenderState {
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};
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};
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rsc.run_event::<CursorSense>(*id, data, state);
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rsc.run_event::<CursorSense>(*id, data, state);
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}
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}
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if consumed {
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if sensed {
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break;
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break;
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}
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}
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}
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}
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@@ -4,7 +4,7 @@ mod max_size;
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mod offset;
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mod offset;
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mod pad;
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mod pad;
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mod scroll;
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mod scroll;
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mod set_size;
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mod sized;
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mod span;
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mod span;
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mod stack;
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mod stack;
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@@ -14,6 +14,6 @@ pub use max_size::*;
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pub use offset::*;
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pub use offset::*;
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pub use pad::*;
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pub use pad::*;
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pub use scroll::*;
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pub use scroll::*;
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pub use set_size::*;
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pub use sized::*;
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pub use span::*;
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pub use span::*;
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pub use stack::*;
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pub use stack::*;
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@@ -1,12 +1,12 @@
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use crate::prelude::*;
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use crate::prelude::*;
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pub struct SetSize {
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pub struct Sized {
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pub inner: StrongWidget,
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pub inner: StrongWidget,
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pub x: Option<Len>,
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pub x: Option<Len>,
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pub y: Option<Len>,
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pub y: Option<Len>,
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}
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}
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impl SetSize {
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impl Sized {
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fn apply_to_outer(&self, ctx: &mut SizeCtx) {
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fn apply_to_outer(&self, ctx: &mut SizeCtx) {
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if let Some(x) = self.x {
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if let Some(x) = self.x {
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ctx.outer.x.select_len(x.apply_rest());
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ctx.outer.x.select_len(x.apply_rest());
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@@ -17,7 +17,7 @@ impl SetSize {
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}
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}
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}
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}
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impl Widget for SetSize {
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impl Widget for Sized {
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fn draw(&mut self, painter: &mut Painter) {
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fn draw(&mut self, painter: &mut Painter) {
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painter.widget(&self.inner);
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painter.widget(&self.inner);
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}
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}
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+1
-1
@@ -1,5 +1,5 @@
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use crate::prelude::*;
|
use crate::prelude::*;
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use std::marker::Unsize;
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use std::marker::{Sized, Unsize};
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pub struct WidgetPtr {
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pub struct WidgetPtr {
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pub inner: Option<StrongWidget>,
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pub inner: Option<StrongWidget>,
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@@ -1,5 +1,5 @@
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use crate::prelude::*;
|
use crate::prelude::*;
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use std::marker::PhantomData;
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use std::marker::{PhantomData, Sized};
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|
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pub struct TextBuilder<State, O = TextOutput, H: WidgetOption<State> = ()> {
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pub struct TextBuilder<State, O = TextOutput, H: WidgetOption<State> = ()> {
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pub content: String,
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pub content: String,
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@@ -31,9 +31,9 @@ widget_trait! {
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}
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}
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}
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}
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fn sized(self, size: impl Into<Size>) -> impl WidgetFn<Rsc, SetSize> {
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fn sized(self, size: impl Into<Size>) -> impl WidgetFn<Rsc, Sized> {
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let size = size.into();
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let size = size.into();
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move |state| SetSize {
|
move |state| Sized {
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inner: self.add_strong(state),
|
inner: self.add_strong(state),
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x: Some(size.x),
|
x: Some(size.x),
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y: Some(size.y),
|
y: Some(size.y),
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@@ -58,18 +58,18 @@ widget_trait! {
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}
|
}
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}
|
}
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fn width(self, len: impl Into<Len>) -> impl WidgetFn<Rsc, SetSize> {
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fn width(self, len: impl Into<Len>) -> impl WidgetFn<Rsc, Sized> {
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let len = len.into();
|
let len = len.into();
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move |state| SetSize {
|
move |state| Sized {
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inner: self.add_strong(state),
|
inner: self.add_strong(state),
|
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x: Some(len),
|
x: Some(len),
|
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y: None,
|
y: None,
|
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}
|
}
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}
|
}
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|
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fn height(self, len: impl Into<Len>) -> impl WidgetFn<Rsc, SetSize> {
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fn height(self, len: impl Into<Len>) -> impl WidgetFn<Rsc, Sized> {
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let len = len.into();
|
let len = len.into();
|
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move |state| SetSize {
|
move |state| Sized {
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inner: self.add_strong(state),
|
inner: self.add_strong(state),
|
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x: None,
|
x: None,
|
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y: Some(len),
|
y: Some(len),
|
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|
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@@ -1,234 +0,0 @@
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//! Input across layers: what stops at a layer, what passes through it, and
|
|
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//! where hovering stops. These drive `run_sensors` directly, which needs no
|
|
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//! GPU and no window.
|
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|
|
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use iris::prelude::*;
|
|
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use std::{cell::RefCell, rc::Rc};
|
|
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|
|
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struct SenseRsc {
|
|
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ui: UiData,
|
|
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events: EventManager<SenseRsc>,
|
|
||||||
}
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|
||||||
|
|
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impl UiRsc for SenseRsc {
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|
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fn ui(&self) -> &UiData {
|
|
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&self.ui
|
|
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}
|
|
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fn ui_mut(&mut self) -> &mut UiData {
|
|
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&mut self.ui
|
|
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}
|
|
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fn on_draw(&mut self, active: &ActiveData) {
|
|
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self.events.draw(active);
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|
||||||
}
|
|
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fn on_undraw(&mut self, active: &ActiveData) {
|
|
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self.events.undraw(active);
|
|
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}
|
|
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fn on_remove(&mut self, id: WidgetId) {
|
|
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self.events.remove(id);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
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impl HasState for SenseRsc {
|
|
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type State = ();
|
|
||||||
}
|
|
||||||
|
|
||||||
impl HasEvents for SenseRsc {
|
|
||||||
fn events(&self) -> &EventManager<Self> {
|
|
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&self.events
|
|
||||||
}
|
|
||||||
fn events_mut(&mut self) -> &mut EventManager<Self> {
|
|
||||||
&mut self.events
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
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const WINDOW: f32 = 100.0;
|
|
||||||
|
|
||||||
/// Every sense that has fired on one widget since it was last read.
|
|
||||||
#[derive(Default, Clone)]
|
|
||||||
struct Fired(Rc<RefCell<Vec<CursorSense>>>);
|
|
||||||
|
|
||||||
impl Fired {
|
|
||||||
fn take(&self) -> Vec<CursorSense> {
|
|
||||||
std::mem::take(&mut self.0.borrow_mut())
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
struct Ui {
|
|
||||||
rsc: SenseRsc,
|
|
||||||
render: UiRenderState,
|
|
||||||
state: (),
|
|
||||||
}
|
|
||||||
|
|
||||||
impl Ui {
|
|
||||||
fn new() -> Self {
|
|
||||||
Self {
|
|
||||||
rsc: SenseRsc {
|
|
||||||
ui: UiData::default(),
|
|
||||||
events: EventManager::default(),
|
|
||||||
},
|
|
||||||
render: UiRenderState::new(),
|
|
||||||
state: (),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fn listen<W: Widget + ?core::marker::Sized + 'static>(
|
|
||||||
&mut self,
|
|
||||||
widget: &StrongWidget<W>,
|
|
||||||
senses: impl Into<CursorSenses>,
|
|
||||||
) -> Fired {
|
|
||||||
let fired = Fired::default();
|
|
||||||
let sink = fired.clone();
|
|
||||||
self.rsc
|
|
||||||
.register_event(widget.weak(), senses.into(), move |ctx, _rsc| {
|
|
||||||
sink.0.borrow_mut().push(ctx.data.sense)
|
|
||||||
});
|
|
||||||
fired
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Stacks the widgets bottom first, each on its own layer, and lays them
|
|
||||||
/// out in a square window.
|
|
||||||
fn stack(&mut self, children: Vec<StrongWidget>) {
|
|
||||||
let root = self
|
|
||||||
.rsc
|
|
||||||
.ui
|
|
||||||
.widgets
|
|
||||||
.add_strong(Stack {
|
|
||||||
children,
|
|
||||||
size: StackSize::default(),
|
|
||||||
})
|
|
||||||
.any();
|
|
||||||
self.render.resize((WINDOW, WINDOW));
|
|
||||||
self.render.update(&root, &mut self.rsc);
|
|
||||||
}
|
|
||||||
|
|
||||||
fn cursor(&mut self, at: (f32, f32)) -> CursorState {
|
|
||||||
CursorState {
|
|
||||||
pos: at.into(),
|
|
||||||
exists: true,
|
|
||||||
buttons: Default::default(),
|
|
||||||
scroll_delta: Vec2::ZERO,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fn run(&mut self, cursor: CursorState) {
|
|
||||||
self.render.run_sensors(
|
|
||||||
&mut self.rsc,
|
|
||||||
&mut self.state,
|
|
||||||
cursor,
|
|
||||||
(WINDOW, WINDOW).into(),
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fn full(ui: &mut Ui) -> StrongWidget<Rect> {
|
|
||||||
rect(UiColor::WHITE).add_strong(&mut ui.rsc)
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn hover_stops_at_the_topmost_widget() {
|
|
||||||
let mut ui = Ui::new();
|
|
||||||
let (bottom, middle, top) = (full(&mut ui), full(&mut ui), full(&mut ui));
|
|
||||||
let bottom_hover = ui.listen(&bottom, CursorSense::HoverStart);
|
|
||||||
let middle_hover = ui.listen(&middle, CursorSense::HoverStart);
|
|
||||||
let top_hover = ui.listen(&top, CursorSense::HoverStart);
|
|
||||||
ui.stack(vec![bottom.any(), middle.any(), top.any()]);
|
|
||||||
|
|
||||||
let cursor = ui.cursor((50.0, 50.0));
|
|
||||||
ui.run(cursor);
|
|
||||||
|
|
||||||
assert_eq!(top_hover.take(), [CursorSense::HoverStart]);
|
|
||||||
assert_eq!(
|
|
||||||
middle_hover.take(),
|
|
||||||
[],
|
|
||||||
"hover is not shared with a layer below"
|
|
||||||
);
|
|
||||||
assert_eq!(bottom_hover.take(), []);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn a_scroll_passes_through_every_widget_that_does_not_want_it() {
|
|
||||||
let mut ui = Ui::new();
|
|
||||||
let (list, button, overlay) = (full(&mut ui), full(&mut ui), full(&mut ui));
|
|
||||||
let scrolled = ui.listen(&list, CursorSense::Scroll);
|
|
||||||
let clicked = ui.listen(&button, CursorSense::click());
|
|
||||||
let overlay_clicked = ui.listen(&overlay, CursorSense::click());
|
|
||||||
ui.stack(vec![list.any(), button.any(), overlay.any()]);
|
|
||||||
|
|
||||||
let mut cursor = ui.cursor((50.0, 50.0));
|
|
||||||
cursor.scroll_delta = (0.0, 10.0).into();
|
|
||||||
ui.run(cursor);
|
|
||||||
|
|
||||||
assert_eq!(
|
|
||||||
scrolled.take(),
|
|
||||||
[CursorSense::Scroll],
|
|
||||||
"two layers of click-only widgets do not stop a scroll"
|
|
||||||
);
|
|
||||||
assert_eq!(clicked.take(), []);
|
|
||||||
assert_eq!(overlay_clicked.take(), []);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn only_the_topmost_listener_takes_a_press() {
|
|
||||||
let mut ui = Ui::new();
|
|
||||||
let (below, above) = (full(&mut ui), full(&mut ui));
|
|
||||||
let below_clicked = ui.listen(&below, CursorSense::click());
|
|
||||||
let above_clicked = ui.listen(&above, CursorSense::click());
|
|
||||||
ui.stack(vec![below.any(), above.any()]);
|
|
||||||
|
|
||||||
let mut cursor = ui.cursor((50.0, 50.0));
|
|
||||||
cursor.buttons.left = ActivationState::Start;
|
|
||||||
ui.run(cursor);
|
|
||||||
|
|
||||||
assert_eq!(above_clicked.take(), [CursorSense::click()]);
|
|
||||||
assert_eq!(below_clicked.take(), [], "one press goes to one widget");
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn a_press_beside_the_button_reaches_the_layer_below() {
|
|
||||||
let mut ui = Ui::new();
|
|
||||||
let list = full(&mut ui);
|
|
||||||
// The row above the list covers it, but only its left half is the button.
|
|
||||||
let button = full(&mut ui);
|
|
||||||
let gap = full(&mut ui);
|
|
||||||
let list_clicked = ui.listen(&list, CursorSense::click());
|
|
||||||
let button_clicked = ui.listen(&button, CursorSense::click());
|
|
||||||
let row = ui.rsc.ui.widgets.add_strong(Span {
|
|
||||||
children: vec![button.any(), gap.any()],
|
|
||||||
dir: Dir::RIGHT,
|
|
||||||
gap: 0.0,
|
|
||||||
});
|
|
||||||
ui.stack(vec![list.any(), row.any()]);
|
|
||||||
|
|
||||||
let mut on_button = ui.cursor((20.0, 50.0));
|
|
||||||
on_button.buttons.left = ActivationState::Start;
|
|
||||||
ui.run(on_button);
|
|
||||||
assert_eq!(button_clicked.take(), [CursorSense::click()]);
|
|
||||||
assert_eq!(list_clicked.take(), []);
|
|
||||||
|
|
||||||
let mut beside_it = ui.cursor((80.0, 50.0));
|
|
||||||
beside_it.buttons.left = ActivationState::Start;
|
|
||||||
ui.run(beside_it);
|
|
||||||
assert_eq!(button_clicked.take(), [], "the cursor is not on the button");
|
|
||||||
assert_eq!(
|
|
||||||
list_clicked.take(),
|
|
||||||
[CursorSense::click()],
|
|
||||||
"a press beside the button belongs to what is under it"
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
|
||||||
fn leaving_a_widget_still_ends_its_hover() {
|
|
||||||
let mut ui = Ui::new();
|
|
||||||
let widget = full(&mut ui);
|
|
||||||
let hover = ui.listen(&widget, CursorSense::HoverStart | CursorSense::HoverEnd);
|
|
||||||
ui.stack(vec![widget.any()]);
|
|
||||||
|
|
||||||
let cursor = ui.cursor((50.0, 50.0));
|
|
||||||
ui.run(cursor);
|
|
||||||
assert_eq!(hover.take(), [CursorSense::HoverStart]);
|
|
||||||
|
|
||||||
let mut gone = ui.cursor((50.0, 50.0));
|
|
||||||
gone.exists = false;
|
|
||||||
ui.run(gone);
|
|
||||||
assert_eq!(hover.take(), [CursorSense::HoverEnd]);
|
|
||||||
}
|
|
||||||
Reference in new issue
Block a user