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Author SHA1 Message Date
irisandClaude Opus 5 db65a413c7 Take the machine out of the comments
The draw-cost notes described the machine they were measured on, which is not
something this repository can check or keep true. What is left is what the
file measures and how to read it; the rest lives with the machine.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-13 19:04:42 -04:00
irisandClaude Opus 5 0a5eb2d984 Build on wgpu 30
Two majors, and the renderer is under everything else that is left to
extract, so it goes before the slices that would otherwise be written twice.
`image` 0.25.6 -> 0.25.10 rides along; `winit` stays on 0.30.12, since 0.31
is only a prerelease.

What the API asked for:

- An instance now takes the display it will present on, and GLES on Wayland
  needs it -- so the window the surface is made from is handed over with it.
- `get_current_texture` returns a `CurrentSurfaceTexture` rather than a
  `Result`, which replaces an `unwrap` that would have panicked on a resize
  or an occluded window: reconfigure when the surface is outdated, lost or
  suboptimal, and skip the frame when there is nothing to draw into.
- Presenting moved to the queue, after `pre_present_notify` as before.
- Bind group layouts and vertex buffer layouts are sparse now, so a pipeline
  states `Some(layout)` per slot.

Verified with the three render checks and `tests/draw_cost.rs`: identical
pictures, and 33.6/167/587/2855 us per frame at 8/64/256/1024 layers against
33.3/161/588/2903 on wgpu 28.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-13 18:57:52 -04:00
46 changed files with 690 additions and 1392 deletions

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+1 -6
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@@ -79,7 +79,6 @@ type EventData<Rsc, E> = (E, Rc<dyn for<'a> EventFn<Rsc, <E as Event>::Data<'a>>
pub struct TypeEventManager<Rsc: HasEvents, E: Event> { pub struct TypeEventManager<Rsc: HasEvents, E: Event> {
// TODO: reduce visiblity!! // TODO: reduce visiblity!!
pub active: HashMap<LayerId, HashMap<WidgetId, E::State>>, pub active: HashMap<LayerId, HashMap<WidgetId, E::State>>,
pub global: E::Global,
map: HashMap<WidgetId, Vec<EventData<Rsc, E>>>, map: HashMap<WidgetId, Vec<EventData<Rsc, E>>>,
} }
@@ -108,7 +107,6 @@ impl<Rsc: HasEvents, E: Event> Default for TypeEventManager<Rsc, E> {
fn default() -> Self { fn default() -> Self {
Self { Self {
active: Default::default(), active: Default::default(),
global: Default::default(),
map: Default::default(), map: Default::default(),
} }
} }
@@ -140,13 +138,11 @@ impl<Rsc: HasEvents + 'static, E: Event> TypeEventManager<Rsc, E> {
pub fn run_fn<'a>( pub fn run_fn<'a>(
&mut self, &mut self,
id: impl IdLike, id: impl IdLike,
) -> impl for<'b> FnOnce(EventCtx<'_, Rsc, E::Data<'b>>, &mut Rsc) -> bool + 'a { ) -> impl for<'b> FnOnce(EventCtx<'_, Rsc, E::Data<'b>>, &mut Rsc) + 'a {
let fs = self.map.get(&id.id()).cloned().unwrap_or_default(); let fs = self.map.get(&id.id()).cloned().unwrap_or_default();
move |ctx, rsc| { move |ctx, rsc| {
let mut consumed = false;
for (e, f) in fs { for (e, f) in fs {
if let Some(data) = e.should_run(&ctx.data) { if let Some(data) = e.should_run(&ctx.data) {
consumed |= e.consumes(&data);
f( f(
EventCtx { EventCtx {
state: ctx.state, state: ctx.state,
@@ -156,7 +152,6 @@ impl<Rsc: HasEvents + 'static, E: Event> TypeEventManager<Rsc, E> {
) )
} }
} }
consumed
} }
} }
} }
-9
View File
@@ -9,19 +9,10 @@ pub use rsc::*;
pub trait Event: Sized + 'static + Clone { pub trait Event: Sized + 'static + Clone {
type Data<'a>: Clone = (); type Data<'a>: Clone = ();
type State: Default = (); type State: Default = ();
/// State the whole event type keeps, rather than one copy per widget.
type Global: Default = ();
#[allow(unused_variables)] #[allow(unused_variables)]
fn should_run<'a>(&self, data: &Self::Data<'a>) -> Option<Self::Data<'a>> { fn should_run<'a>(&self, data: &Self::Data<'a>) -> Option<Self::Data<'a>> {
Some(data.clone()) Some(data.clone())
} }
/// Whether having run on this data uses up whatever triggered it, so
/// nothing further should see it.
#[allow(unused_variables)]
fn consumes(&self, data: &Self::Data<'_>) -> bool {
false
}
} }
pub trait EventLike { pub trait EventLike {
+1 -2
View File
@@ -21,13 +21,12 @@ pub trait HasEvents: Sized + UiRsc + HasState {
} }
pub trait RunEvents: HasEvents { pub trait RunEvents: HasEvents {
/// Whether anything that ran used up what triggered it.
fn run_event<E: EventLike>( fn run_event<E: EventLike>(
&mut self, &mut self,
id: impl IdLike, id: impl IdLike,
data: <E::Event as Event>::Data<'_>, data: <E::Event as Event>::Data<'_>,
state: &mut Self::State, state: &mut Self::State,
) -> bool { ) {
let f = self.events_mut().get_type::<E>().run_fn(id); let f = self.events_mut().get_type::<E>().run_fn(id);
f(EventCtx { state, data }, self) f(EventCtx { state, data }, self)
} }
+1 -1
View File
@@ -421,7 +421,7 @@ impl Display for UiRegion {
} }
} }
#[derive(Debug, Clone, Copy, PartialEq)] #[derive(Debug)]
pub struct PixelRegion { pub struct PixelRegion {
pub top_left: Vec2, pub top_left: Vec2,
pub bot_right: Vec2, pub bot_right: Vec2,
+1 -5
View File
@@ -1,18 +1,14 @@
use crate::{LayerId, MaskIdx, PrimitiveHandle, Size, TextureHandle, UiRegion, WidgetId}; use crate::{LayerId, MaskIdx, PrimitiveHandle, TextureHandle, UiRegion, WidgetId};
/// important non rendering data for retained drawing /// important non rendering data for retained drawing
#[derive(Debug)] #[derive(Debug)]
pub struct ActiveData { pub struct ActiveData {
pub id: WidgetId, pub id: WidgetId,
pub region: UiRegion, pub region: UiRegion,
/// What the widget said it used of `region`, the last time it drew.
pub size: Size,
pub parent: Option<WidgetId>, pub parent: Option<WidgetId>,
pub textures: Vec<TextureHandle>, pub textures: Vec<TextureHandle>,
pub primitives: Vec<PrimitiveHandle>, pub primitives: Vec<PrimitiveHandle>,
pub children: Vec<WidgetId>, pub children: Vec<WidgetId>,
/// The children whose size this widget read while drawing.
pub size_deps: Vec<WidgetId>,
pub mask: MaskIdx, pub mask: MaskIdx,
pub layer: LayerId, pub layer: LayerId,
} }
+18
View File
@@ -0,0 +1,18 @@
use crate::{BothAxis, Len, UiVec2, WidgetId, util::HashMap};
#[derive(Default)]
pub struct Cache {
pub size: BothAxis<HashMap<WidgetId, (UiVec2, Len)>>,
}
impl Cache {
pub fn remove(&mut self, id: WidgetId) {
self.size.x.remove(&id);
self.size.y.remove(&id);
}
pub fn clear(&mut self) {
self.size.x.clear();
self.size.y.clear();
}
}
+3
View File
@@ -3,12 +3,15 @@ use crate::{
}; };
mod active; mod active;
mod cache;
mod painter; mod painter;
mod render_state; mod render_state;
mod size;
pub use active::*; pub use active::*;
pub use painter::{Painter, PrimitiveLike}; pub use painter::{Painter, PrimitiveLike};
pub use render_state::*; pub use render_state::*;
pub use size::*;
#[derive(Default)] #[derive(Default)]
pub struct UiData { pub struct UiData {
+21 -87
View File
@@ -1,6 +1,6 @@
use crate::{ use crate::{
Axis, Len, RenderedText, Size, StrongWidget, TextAttrs, TextBuffer, TextData, TextureHandle, Axis, Len, RenderedText, Size, SizeCtx, StrongWidget, TextAttrs, TextBuffer, TextData,
UiRegion, UiRenderState, UiRsc, UiScalar, UiVec2, WidgetId, TextureHandle, UiRegion, UiRenderState, UiRsc, UiScalar, UiVec2, Widget, WidgetId,
render::{ render::{
GlyphPrimitive, Mask, MaskIdx, Primitive, PrimitiveHandle, PrimitiveInst, PrimitiveKind, GlyphPrimitive, Mask, MaskIdx, Primitive, PrimitiveHandle, PrimitiveInst, PrimitiveKind,
TexturePrimitive, TexturePrimitive,
@@ -18,9 +18,6 @@ pub struct Painter<'a> {
pub(super) textures: Vec<TextureHandle>, pub(super) textures: Vec<TextureHandle>,
pub(super) primitives: Vec<PrimitiveHandle>, pub(super) primitives: Vec<PrimitiveHandle>,
pub(super) children: Vec<WidgetId>, pub(super) children: Vec<WidgetId>,
/// The children whose size this widget read while drawing.
pub(super) size_deps: Vec<WidgetId>,
pub(super) size: Option<Size>,
pub layer: usize, pub layer: usize,
pub(super) id: WidgetId, pub(super) id: WidgetId,
} }
@@ -70,40 +67,20 @@ impl<'a> Painter<'a> {
self.mask = self.rsc.ui_mut().masks.push(Mask { region }); self.mask = self.rsc.ui_mut().masks.push(Mask { region });
} }
/// States what this widget uses of the box it was handed, once per draw.
/// This is the size a parent reads.
pub fn set_size(&mut self, size: impl Into<Size>) {
debug_assert!(
self.size.is_none(),
"{} set its size twice in one draw",
self.label(),
);
self.size = Some(size.into());
}
/// Draws a widget within this widget's region. /// Draws a widget within this widget's region.
pub fn widget<W: ?Sized>(&mut self, id: &StrongWidget<W>) -> DrawResult<'_, 'a> { pub fn widget<W: ?Sized>(&mut self, id: &StrongWidget<W>) {
self.widget_at(id, self.region) self.widget_at(id, self.region);
} }
/// Draws a widget somewhere within this one. /// Draws a widget somewhere within this one.
/// Useful for drawing child widgets in select areas. /// Useful for drawing child widgets in select areas.
pub fn widget_within<W: ?Sized>( pub fn widget_within<W: ?Sized>(&mut self, id: &StrongWidget<W>, region: UiRegion) {
&mut self, self.widget_at(id, region.within(&self.region));
id: &StrongWidget<W>,
region: UiRegion,
) -> DrawResult<'_, 'a> {
let region = region.within(&self.region);
self.widget_at(id, region)
} }
fn widget_at<W: ?Sized>( fn widget_at<W: ?Sized>(&mut self, id: &StrongWidget<W>, region: UiRegion) {
&mut self,
id: &StrongWidget<W>,
region: UiRegion,
) -> DrawResult<'_, 'a> {
self.children.push(id.id()); self.children.push(id.id());
let size = self.state.draw_inner( self.state.draw_inner(
self.layer, self.layer,
id.id(), id.id(),
region, region,
@@ -112,44 +89,6 @@ impl<'a> Painter<'a> {
None, None,
self.rsc, self.rsc,
); );
DrawResult {
child: id.id(),
painter: self,
size,
}
}
/// What a child says its length is without being drawn, if it can say.
pub fn size_hint<W: ?Sized>(&self, id: &StrongWidget<W>, axis: Axis) -> Option<Len> {
self.rsc.widgets().get_dyn(id.id())?.size_hint(axis)
}
/// Gives a child its final box once this widget knows what that is,
/// keeping the drawing it already has where it can.
pub fn place<W: ?Sized>(&mut self, id: &StrongWidget<W>, region: UiRegion) -> Size {
let region = region.within(&self.region);
let id = id.id();
// Choosing a child's box depends on its size, from a draw or a hint.
// Claiming it is separate: one left out of `children` is removed.
if !self.size_deps.contains(&id) {
self.size_deps.push(id);
}
if !self.children.contains(&id) {
self.children.push(id);
}
if self.state.active.contains_key(&id) {
return self.state.place(id, region, self.rsc);
}
// Not drawn yet: its length came from a hint, so this is its one draw.
self.state.draw_inner(
self.layer,
id,
region,
Some(self.id),
self.mask,
None,
self.rsc,
)
} }
pub fn render_text( pub fn render_text(
@@ -190,6 +129,17 @@ impl<'a> Painter<'a> {
self.region self.region
} }
pub fn size<W: ?Sized + Widget>(&mut self, id: &StrongWidget<W>) -> Size {
self.size_ctx().size(id)
}
pub fn len_axis<W: ?Sized + Widget>(&mut self, id: &StrongWidget<W>, axis: Axis) -> Len {
match axis {
Axis::X => self.size_ctx().width(id),
Axis::Y => self.size_ctx().height(id),
}
}
pub fn output_size(&self) -> Vec2 { pub fn output_size(&self) -> Vec2 {
self.state.output_size self.state.output_size
} }
@@ -217,25 +167,9 @@ impl<'a> Painter<'a> {
pub fn id(&self) -> &WidgetId { pub fn id(&self) -> &WidgetId {
&self.id &self.id
} }
}
/// A child that has just been drawn. Reading its size records that this pub fn size_ctx(&mut self) -> SizeCtx<'_> {
/// widget's own size depends on it; dropping it without reading draws the self.state.size_ctx(self.id, self.region.size(), self.rsc)
/// child and leaves the parent independent of what it came to.
pub struct DrawResult<'p, 'a> {
painter: &'p mut Painter<'a>,
child: WidgetId,
size: Size,
}
impl DrawResult<'_, '_> {
pub fn size(self) -> Size {
self.painter.size_deps.push(self.child);
self.size
}
pub fn len(self, axis: Axis) -> Len {
self.size().axis(axis)
} }
} }
+47 -128
View File
@@ -1,6 +1,7 @@
use crate::{ use crate::{
ActiveData, Axis, DrawLayers, IdLike, MaskIdx, Painter, PixelRegion, Size, SizeDependence, ActiveData, Axis, DrawLayers, IdLike, MaskIdx, Painter, PixelRegion, SizeCtx, StrongWidget,
StrongWidget, UiRegion, UiRsc, WidgetId, Widgets, UiRegion, UiRsc, UiVec2, WidgetId, Widgets,
ui::cache::Cache,
util::{HashMap, HashSet, Vec2, forget_ref}, util::{HashMap, HashSet, Vec2, forget_ref},
}; };
@@ -8,6 +9,7 @@ pub struct UiRenderState {
pub active: HashMap<WidgetId, ActiveData>, pub active: HashMap<WidgetId, ActiveData>,
pub layers: DrawLayers, pub layers: DrawLayers,
pub(super) output_size: Vec2, pub(super) output_size: Vec2,
pub cache: Cache,
old_root: Option<WidgetId>, old_root: Option<WidgetId>,
resized: bool, resized: bool,
@@ -19,6 +21,7 @@ impl UiRenderState {
Self { Self {
active: Default::default(), active: Default::default(),
layers: Default::default(), layers: Default::default(),
cache: Default::default(),
output_size: Vec2::ZERO, output_size: Vec2::ZERO,
old_root: None, old_root: None,
resized: false, resized: false,
@@ -31,10 +34,6 @@ impl UiRenderState {
self.resized = true; self.resized = true;
} }
pub fn output_size(&self) -> Vec2 {
self.output_size
}
pub fn update<'a>(&mut self, root: impl Into<Option<&'a StrongWidget>>, rsc: &mut dyn UiRsc) { pub fn update<'a>(&mut self, root: impl Into<Option<&'a StrongWidget>>, rsc: &mut dyn UiRsc) {
// safety mechanism for memory leaks; might wanna return a result instead so user can // safety mechanism for memory leaks; might wanna return a result instead so user can
// decide whether to panic or not // decide whether to panic or not
@@ -81,11 +80,19 @@ impl UiRenderState {
mask: MaskIdx, mask: MaskIdx,
old_children: Option<Vec<WidgetId>>, old_children: Option<Vec<WidgetId>>,
rsc: &mut dyn UiRsc, rsc: &mut dyn UiRsc,
) -> Size { ) {
let mut old_children = old_children.unwrap_or_default(); let mut old_children = old_children.unwrap_or_default();
if self.active.contains_key(&id) { if let Some(active) = self.active.get_mut(&id)
if let Some(size) = self.try_reuse(id, region, rsc) { && !rsc.widgets().needs_redraw.contains(&id)
return size; {
// check to see if we can skip drawing first
if active.region == region {
return;
} else if active.region.size() == region.size() {
// TODO: epsilon?
let from = active.region;
self.mov(id, from, region);
return;
} }
// if not, then maintain resize and track old children to remove unneeded // if not, then maintain resize and track old children to remove unneeded
let active = self.remove(id, false, rsc).unwrap(); let active = self.remove(id, false, rsc).unwrap();
@@ -104,8 +111,6 @@ impl UiRenderState {
textures: Vec::new(), textures: Vec::new(),
primitives: Vec::new(), primitives: Vec::new(),
children: Vec::new(), children: Vec::new(),
size_deps: Vec::new(),
size: None,
rsc, rsc,
}; };
@@ -121,34 +126,18 @@ impl UiRenderState {
textures, textures,
primitives, primitives,
children, children,
size_deps,
size,
layer, layer,
id, id,
} = painter; } = painter;
let size = size.unwrap_or_else(|| {
panic!(
"'{}' ({id:?}) drew without a size; every widget calls Painter::set_size",
rsc.widgets().label(id)
)
});
debug_assert!(
Self::hints_agree(id, size, rsc),
"'{}' ({id:?}) drew a size its size_hint disagrees with",
rsc.widgets().label(id)
);
// add to active // add to active
let active = ActiveData { let active = ActiveData {
id, id,
region, region,
size,
parent, parent,
textures, textures,
primitives, primitives,
children, children,
size_deps,
mask, mask,
layer, layer,
}; };
@@ -162,86 +151,6 @@ impl UiRenderState {
rsc.on_draw(&active); rsc.on_draw(&active);
self.active.insert(id, active); self.active.insert(id, active);
size
}
/// Gives an already drawn widget a new box, keeping its drawing if it can
/// and drawing it again if it cannot.
pub(super) fn place(&mut self, id: WidgetId, region: UiRegion, rsc: &mut dyn UiRsc) -> Size {
if let Some(size) = self.try_reuse(id, region, rsc) {
return size;
}
let Some(active) = self.remove(id, false, rsc) else {
return Size::ZERO;
};
self.draw_inner(
active.layer,
id,
region,
active.parent,
active.mask,
Some(active.children),
rsc,
)
}
/// The drawing a widget already has, kept for a new box if the box has not
/// changed in a way it depends on.
fn try_reuse(&mut self, id: WidgetId, region: UiRegion, rsc: &dyn UiRsc) -> Option<Size> {
if rsc.widgets().needs_redraw.contains(&id) {
return None;
}
let active = self.active.get(&id)?;
let (size, was) = (active.size, active.region);
if was == region {
return Some(size);
}
// TODO: epsilon?
if was.size() == region.size() {
self.mov(id, was, region);
return Some(size);
}
if self.reusable(id, region, rsc) {
// Its drawing stands; the box is written into the primitives.
self.mov(id, was, region);
return Some(size);
}
None
}
/// Whether the widget can keep the drawing it has and be given `region`
/// instead, asked one axis at a time: a change on an axis it does not
/// depend on costs nothing, whatever it depends on elsewhere.
fn reusable(&self, id: WidgetId, mut region: UiRegion, rsc: &dyn UiRsc) -> bool {
let Some(active) = self.active.get(&id) else {
return false;
};
let Some(widget) = rsc.widgets().get_dyn(id) else {
return false;
};
let mut was = active.region;
[Axis::X, Axis::Y].into_iter().all(|axis| {
let offered = region.axis_mut(axis).len();
let had = was.axis_mut(axis).len();
match widget.size_dependence(axis) {
SizeDependence::None => true,
// `Internal` could also keep its drawing when only the room
// around it changed, but that is a translation rather than a
// remap, so it waits for the move chain.
SizeDependence::Internal | SizeDependence::External => offered == had,
}
})
}
fn hints_agree(id: WidgetId, size: Size, rsc: &dyn UiRsc) -> bool {
let Some(widget) = rsc.widgets().get_dyn(id) else {
return true;
};
[Axis::X, Axis::Y].into_iter().all(|axis| {
widget
.size_hint(axis)
.is_none_or(|hint| hint == size.axis(axis))
})
} }
fn mov(&mut self, id: WidgetId, from: UiRegion, to: UiRegion) { fn mov(&mut self, id: WidgetId, from: UiRegion, to: UiRegion) {
@@ -278,6 +187,7 @@ impl UiRenderState {
} }
fn remove_rec(&mut self, id: WidgetId, rsc: &mut dyn UiRsc) -> Option<ActiveData> { fn remove_rec(&mut self, id: WidgetId, rsc: &mut dyn UiRsc) -> Option<ActiveData> {
self.cache.remove(id);
let inst = self.remove(id, true, rsc); let inst = self.remove(id, true, rsc);
if let Some(inst) = &inst { if let Some(inst) = &inst {
for c in &inst.children { for c in &inst.children {
@@ -291,6 +201,7 @@ impl UiRenderState {
for (_, active) in self.active.drain() { for (_, active) in self.active.drain() {
rsc.on_undraw(&active); rsc.on_undraw(&active);
} }
self.cache.clear();
self.layers.clear(); self.layers.clear();
rsc.widgets_mut().needs_redraw.clear(); rsc.widgets_mut().needs_redraw.clear();
rsc.free(); rsc.free();
@@ -352,11 +263,19 @@ impl UiRenderState {
pub fn redraw(&mut self, id: WidgetId, rsc: &mut dyn UiRsc) { pub fn redraw(&mut self, id: WidgetId, rsc: &mut dyn UiRsc) {
rsc.widgets_mut().needs_redraw.remove(&id); rsc.widgets_mut().needs_redraw.remove(&id);
self.draw_started.remove(&id); self.draw_started.remove(&id);
// Whoever read this widget's size may be a different size now, so the // check if parent depends on the desired size of this, if so then redraw it first
// highest reader is what draws; it reaches this one on the way down. for axis in [Axis::X, Axis::Y] {
if let Some(top) = self.highest_reader(id) { if let Some(&(outer, old)) = self.cache.size.axis_dyn(axis).get(&id)
self.redraw(top, rsc); && let Some(current) = self.active.get(&id)
return; && let Some(pid) = current.parent
{
self.cache.size.axis_dyn(axis).remove(&id);
let new = self.size_ctx(id, outer, rsc).len_axis(id, axis);
self.cache.size.axis_dyn(axis).insert(id, (outer, new));
if new != old {
self.redraw(pid, rsc);
}
}
} }
if self.draw_started.contains(&id) { if self.draw_started.contains(&id) {
@@ -378,22 +297,22 @@ impl UiRenderState {
); );
} }
/// The furthest ancestor that read this widget's size, directly or through pub(super) fn size_ctx<'b>(
/// widgets that did the same. &'b mut self,
fn highest_reader(&self, id: WidgetId) -> Option<WidgetId> { source: WidgetId,
let mut top = None; outer: UiVec2,
let mut at = id; rsc: &'b mut dyn UiRsc,
while let Some(active) = self.active.get(&at) ) -> SizeCtx<'b> {
&& let Some(parent) = active.parent let ui = rsc.ui_mut();
&& self SizeCtx {
.active source,
.get(&parent) cache: &mut self.cache,
.is_some_and(|p| p.size_deps.contains(&at)) text: &mut ui.text,
{ widgets: &ui.widgets,
top = Some(parent); outer,
at = parent; output_size: self.output_size,
id: source,
} }
top
} }
} }
+89
View File
@@ -0,0 +1,89 @@
use crate::{
Axis, AxisT, IdLike, Len, RenderedText, Size, TextAttrs, TextBuffer, TextData, UiVec2,
WidgetAxisFns, WidgetId, Widgets, XAxis, YAxis, ui::cache::Cache, util::Vec2,
};
pub struct SizeCtx<'a> {
pub text: &'a mut TextData,
pub(super) source: WidgetId,
pub(super) widgets: &'a Widgets,
pub(super) cache: &'a mut Cache,
/// TODO: should this be pub? rn used for sized
pub outer: UiVec2,
pub(super) output_size: Vec2,
pub(super) id: WidgetId,
}
impl SizeCtx<'_> {
pub fn id(&self) -> &WidgetId {
&self.id
}
pub fn source(&self) -> &WidgetId {
&self.source
}
pub(super) fn len_inner<A: const AxisT>(&mut self, id: WidgetId) -> Len {
if let Some((_, len)) = self.cache.size.axis::<A>().get(&id) {
return *len;
}
let len = self
.widgets
.get_dyn_dynamic(id)
.desired_len::<A>(&mut SizeCtx {
text: self.text,
source: self.source,
widgets: self.widgets,
cache: self.cache,
outer: self.outer,
output_size: self.output_size,
id,
});
self.cache.size.axis::<A>().insert(id, (self.outer, len));
len
}
pub fn width(&mut self, id: impl IdLike) -> Len {
self.len_inner::<XAxis>(id.id())
}
pub fn height(&mut self, id: impl IdLike) -> Len {
self.len_inner::<YAxis>(id.id())
}
pub fn len_axis(&mut self, id: impl IdLike, axis: Axis) -> Len {
match axis {
Axis::X => self.width(id),
Axis::Y => self.height(id),
}
}
pub fn size(&mut self, id: impl IdLike) -> Size {
let id = id.id();
Size {
x: self.width(id),
y: self.height(id),
}
}
pub fn px_size(&mut self) -> Vec2 {
self.outer.to_abs(self.output_size)
}
pub fn output_size(&mut self) -> Vec2 {
self.output_size
}
pub fn draw_text(
&mut self,
buffer: &mut TextBuffer,
attrs: &TextAttrs,
width: Option<f32>,
) -> RenderedText {
self.text.render(buffer, attrs, width)
}
pub fn label(&self, id: WidgetId) -> &String {
self.widgets.label(id)
}
}
+19 -36
View File
@@ -1,4 +1,4 @@
use crate::{Axis, Len, Painter, Size}; use crate::{Axis, AxisT, Len, Painter, SizeCtx};
use std::any::Any; use std::any::Any;
mod data; mod data;
@@ -15,49 +15,32 @@ pub use tag::*;
pub use view::*; pub use view::*;
pub use widgets::*; pub use widgets::*;
/// How much of the box a widget was handed its drawing depends on, and so pub trait Widget: Any {
/// what has to change before it must be drawn again. Asked per axis, because fn draw(&mut self, painter: &mut Painter);
/// wrapped text depends on the width it is offered and not on the height. fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len;
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)] fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len;
pub enum SizeDependence {
/// None of it: the box only says where the primitives go, so a new one is
/// written into them instead of drawn.
None,
/// Its own extent, whatever box that sits in. Reusable in any box that
/// leaves that extent unchanged, including a larger one it does not fill.
#[default]
Internal,
/// The extent of the box itself, used or not.
External,
} }
pub trait Widget: Any { pub trait WidgetAxisFns {
/// Draws the widget, and states what it used with `Painter::set_size`. fn desired_len<A: AxisT>(&mut self, ctx: &mut SizeCtx) -> Len;
fn draw(&mut self, painter: &mut Painter); }
/// An exact length the widget can give without a painter or its children. impl<W: Widget + ?Sized> WidgetAxisFns for W {
/// Optional, and saves a draw rather than changing one: a hint that fn desired_len<A: AxisT>(&mut self, ctx: &mut SizeCtx) -> Len {
/// disagrees with the eventual draw fails a debug assertion. match A::get() {
fn size_hint(&self, _axis: Axis) -> Option<Len> { Axis::X => self.desired_width(ctx),
None Axis::Y => self.desired_height(ctx),
} }
fn size_dependence(&self, _axis: Axis) -> SizeDependence {
SizeDependence::Internal
} }
} }
impl Widget for () { impl Widget for () {
fn draw(&mut self, painter: &mut Painter) { fn draw(&mut self, _: &mut Painter) {}
painter.set_size(Size::ZERO); fn desired_width(&mut self, _: &mut SizeCtx) -> Len {
Len::ZERO
} }
fn desired_height(&mut self, _: &mut SizeCtx) -> Len {
fn size_hint(&self, _axis: Axis) -> Option<Len> { Len::ZERO
Some(Len::ZERO)
}
fn size_dependence(&self, _axis: Axis) -> SizeDependence {
SizeDependence::None
} }
} }
+5 -1
View File
@@ -10,7 +10,11 @@ struct State {
} }
impl DefaultAppState for State { impl DefaultAppState for State {
fn new(mut ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, _: Proxy<Self>) -> Self { fn new(
mut ui_state: DefaultUiState,
rsc: &mut DefaultRsc<Self>,
_: Proxy<Self::Event>,
) -> Self {
rect(Color::RED).set_root(rsc, &mut ui_state); rect(Color::RED).set_root(rsc, &mut ui_state);
Self { ui_state } Self { ui_state }
} }
+5 -1
View File
@@ -15,7 +15,11 @@ pub struct Client {
} }
impl DefaultAppState for Client { impl DefaultAppState for Client {
fn new(mut ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, _: Proxy<Self>) -> Self { fn new(
mut ui_state: DefaultUiState,
rsc: &mut DefaultRsc<Self>,
_: Proxy<Self::Event>,
) -> Self {
let rrect = rect(Color::WHITE).radius(20); let rrect = rect(Color::WHITE).radius(20);
let pad_test = ( let pad_test = (
rrect.color(Color::BLUE), rrect.color(Color::BLUE),
+5 -1
View File
@@ -11,7 +11,11 @@ struct State {
} }
impl DefaultAppState for State { impl DefaultAppState for State {
fn new(mut ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, _: Proxy<Self>) -> Self { fn new(
mut ui_state: DefaultUiState,
rsc: &mut DefaultRsc<Self>,
_: Proxy<Self::Event>,
) -> Self {
let rect = rect(Color::RED).add(rsc); let rect = rect(Color::RED).add(rsc);
rect.task_on(CursorSense::click(), async move |mut ctx| { rect.task_on(CursorSense::click(), async move |mut ctx| {
tokio::time::sleep(Duration::from_secs(1)).await; tokio::time::sleep(Duration::from_secs(1)).await;
-63
View File
@@ -1,63 +0,0 @@
//! Text sizing: wrapped text reads the width it is offered, fixed text does
//! not, and both report a height their container lays out around.
use iris::prelude::*;
fn main() {
DefaultApp::<State>::run();
}
#[derive(DefaultUiState)]
struct State {
ui_state: DefaultUiState,
}
const SAMPLE: &str = "Wrapping shapes one source into as many lines as its container \
leaves room for, so the height of a paragraph is an answer rather than a setting, and \
the same words in a narrower box come back taller. Resize the window and watch the \
text below reflow into a different number of lines while nothing about it changes.";
impl DefaultAppState for State {
fn new(mut ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, _: Proxy<Self>) -> Self {
let panel = || rect(Color::WHITE.darker(0.85));
let wrapped = wtext(SAMPLE)
.size(28)
.wrap(true)
.text_align(Align::LEFT)
.pad(16)
.background(panel());
let aligned = (
wtext("left").size(24).text_align(Align::LEFT),
wtext("centred").size(24).text_align(Align::CENTER),
wtext("right").size(24).text_align(Align::RIGHT),
)
.span(Dir::DOWN)
.gap(8)
.pad(16)
.background(panel());
// The same words in half the width, which is a different number of
// lines and so a different height. A declared width only holds along
// a span's own axis, hence the row.
let narrow = (
wtext(SAMPLE)
.size(20)
.wrap(true)
.pad(16)
.background(panel())
.align(Align::TOP)
.width(rel(0.5)),
rect(Color::WHITE.darker(0.95)),
)
.span(Dir::RIGHT);
(wrapped, aligned, narrow)
.span(Dir::DOWN)
.gap(12)
.pad(12)
.set_root(rsc, &mut ui_state);
Self { ui_state }
}
}
+5 -1
View File
@@ -36,7 +36,11 @@ impl Test {
} }
impl DefaultAppState for State { impl DefaultAppState for State {
fn new(mut ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, _: Proxy<Self>) -> Self { fn new(
mut ui_state: DefaultUiState,
rsc: &mut DefaultRsc<Self>,
_: Proxy<Self::Event>,
) -> Self {
let test = Test::new(rsc); let test = Test::new(rsc);
test.on(CursorSense::click(), move |_, rsc| { test.on(CursorSense::click(), move |_, rsc| {
+49 -62
View File
@@ -1,6 +1,10 @@
use crate::prelude::*; use crate::prelude::*;
use arboard::Clipboard; use arboard::Clipboard;
use std::{marker::PhantomData, sync::Arc, time::Instant}; use std::{
marker::{PhantomData, Sized},
sync::Arc,
time::Instant,
};
use winit::{ use winit::{
event::{Ime, WindowEvent}, event::{Ime, WindowEvent},
event_loop::{ActiveEventLoop, EventLoopProxy}, event_loop::{ActiveEventLoop, EventLoopProxy},
@@ -25,35 +29,7 @@ pub use sense::*;
pub use state::*; pub use state::*;
pub use task::*; pub use task::*;
/// Sends an application's own events to its event loop. It wraps the proxy pub type Proxy<Event> = EventLoopProxy<Event>;
/// rather than being one because task updates travel the same way: what an
/// application sends is its `Event`, not the loop's whole message type.
pub struct Proxy<State: DefaultAppState>(EventLoopProxy<DefaultEvent<State>>);
impl<State: DefaultAppState> Clone for Proxy<State> {
fn clone(&self) -> Self {
Self(self.0.clone())
}
}
impl<State: DefaultAppState> Proxy<State> {
pub fn send_event(&self, event: State::Event) {
let _ = self.0.send_event(DefaultEvent::User(event));
}
}
/// What the event loop carries: the application's own events, and the
/// updates tasks send back to the ui thread.
pub enum DefaultEvent<State: DefaultAppState> {
User(State::Event),
Update(Box<dyn TaskUpdate<DefaultRsc<State>>>),
}
impl<State: DefaultAppState> TaskQueue<DefaultRsc<State>> for Proxy<State> {
fn send(&self, update: Box<dyn TaskUpdate<DefaultRsc<State>>>) {
let _ = self.0.send_event(DefaultEvent::Update(update));
}
}
pub struct DefaultUiState { pub struct DefaultUiState {
pub root: Option<StrongWidget>, pub root: Option<StrongWidget>,
@@ -94,8 +70,9 @@ pub trait HasDefaultUiState: Sized + 'static {
} }
pub trait DefaultAppState: HasDefaultUiState { pub trait DefaultAppState: HasDefaultUiState {
type Event: Send = (); type Event = ();
fn new(ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, proxy: Proxy<Self>) -> Self; fn new(ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, proxy: Proxy<Self::Event>)
-> Self;
#[allow(unused_variables)] #[allow(unused_variables)]
fn event( fn event(
&mut self, &mut self,
@@ -128,14 +105,18 @@ pub struct DefaultRsc<State: 'static> {
} }
impl<State> DefaultRsc<State> { impl<State> DefaultRsc<State> {
pub fn init(queue: Arc<dyn TaskQueue<Self>>) -> Self { fn init(window: Arc<Window>) -> (Self, TaskMsgReceiver<Self>) {
Self { let (tasks, recv) = Tasks::init(window);
ui: Default::default(), (
events: Default::default(), Self {
tasks: Tasks::init(queue), ui: Default::default(),
state: Default::default(), events: Default::default(),
_state: Default::default(), tasks,
} state: Default::default(),
_state: Default::default(),
},
recv,
)
} }
pub fn create_state<T: 'static>(&mut self, id: impl IdLike, data: T) -> WeakState<T> { pub fn create_state<T: 'static>(&mut self, id: impl IdLike, data: T) -> WeakState<T> {
@@ -200,32 +181,43 @@ pub struct DefaultApp<State: DefaultAppState> {
rsc: DefaultRsc<State>, rsc: DefaultRsc<State>,
render: UiRenderState, render: UiRenderState,
state: State, state: State,
task_recv: TaskMsgReceiver<DefaultRsc<State>>,
} }
impl<State: DefaultAppState> AppState for DefaultApp<State> { impl<State: DefaultAppState> AppState for DefaultApp<State> {
type Event = DefaultEvent<State>; type Event = State::Event;
fn new(event_loop: &ActiveEventLoop, proxy: EventLoopProxy<Self::Event>) -> Self { fn new(event_loop: &ActiveEventLoop, proxy: EventLoopProxy<Self::Event>) -> Self {
let window = event_loop let window = event_loop
.create_window(State::window_attributes()) .create_window(State::window_attributes())
.unwrap(); .unwrap();
let default_state = DefaultUiState::new(window); let default_state = DefaultUiState::new(window);
let mut rsc = DefaultRsc::init(Arc::new(Proxy(proxy.clone()))); let (mut rsc, task_recv) = DefaultRsc::init(default_state.window.clone());
let state = State::new(default_state, &mut rsc, Proxy(proxy)); let state = State::new(default_state, &mut rsc, proxy);
let render = UiRenderState::new(); let render = UiRenderState::new();
Self { rsc, state, render } Self {
rsc,
state,
render,
task_recv,
}
} }
fn event(&mut self, event: Self::Event, _: &ActiveEventLoop) { fn event(&mut self, event: Self::Event, _: &ActiveEventLoop) {
match event { self.state.event(event, &mut self.rsc, &mut self.render);
DefaultEvent::User(event) => self.state.event(event, &mut self.rsc, &mut self.render),
DefaultEvent::Update(update) => update(&mut self.state, &mut self.rsc),
}
self.request_redraw_if_needed();
} }
fn window_event(&mut self, event: WindowEvent, event_loop: &ActiveEventLoop) { fn window_event(&mut self, event: WindowEvent, event_loop: &ActiveEventLoop) {
let Self { rsc, render, state } = self; let Self {
rsc,
render,
state,
task_recv,
} = self;
for update in task_recv.try_iter() {
update(state, rsc);
}
let ui_state = state.default_state_mut(); let ui_state = state.default_state_mut();
let input_changed = ui_state.input.event(&event); let input_changed = ui_state.input.event(&event);
@@ -235,7 +227,8 @@ impl<State: DefaultAppState> AppState for DefaultApp<State> {
ui_state.focus = None; ui_state.focus = None;
} }
if input_changed { if input_changed {
render.run_sensors(rsc, state, cursor_state); let window_size = ui_state.window_size();
render.run_sensors(rsc, state, cursor_state, window_size);
} }
let ui_state = state.default_state_mut(); let ui_state = state.default_state_mut();
if old != ui_state.focus if old != ui_state.focus
@@ -304,8 +297,11 @@ impl<State: DefaultAppState> AppState for DefaultApp<State> {
_ => (), _ => (),
} }
state.window_event(event, rsc, render); state.window_event(event, rsc, render);
self.request_redraw_if_needed(); let ui_state = self.state.default_state_mut();
self.state.default_state_mut().input.end_frame(); if render.needs_redraw(&ui_state.root, rsc.widgets()) {
ui_state.renderer.window().request_redraw();
}
ui_state.input.end_frame();
} }
fn exit(&mut self) { fn exit(&mut self) {
@@ -313,15 +309,6 @@ impl<State: DefaultAppState> AppState for DefaultApp<State> {
} }
} }
impl<State: DefaultAppState> DefaultApp<State> {
fn request_redraw_if_needed(&mut self) {
let ui_state = self.state.default_state_mut();
if self.render.needs_redraw(&ui_state.root, self.rsc.widgets()) {
ui_state.renderer.window().request_redraw();
}
}
}
pub trait RscIdx<Rsc> { pub trait RscIdx<Rsc> {
type Output; type Output;
fn get(self, rsc: &Rsc) -> &Self::Output; fn get(self, rsc: &Rsc) -> &Self::Output;
+35 -103
View File
@@ -4,14 +4,14 @@ use std::{
rc::Rc, rc::Rc,
}; };
#[derive(Debug, Clone, Copy, PartialEq)] #[derive(Clone, Copy, PartialEq)]
pub enum CursorButton { pub enum CursorButton {
Left, Left,
Right, Right,
Middle, Middle,
} }
#[derive(Debug, Clone, Copy, PartialEq)] #[derive(Clone, Copy, PartialEq)]
pub enum CursorSense { pub enum CursorSense {
PressStart(CursorButton), PressStart(CursorButton),
Pressing(CursorButton), Pressing(CursorButton),
@@ -27,7 +27,7 @@ pub struct CursorSenses(Vec<CursorSense>);
impl Event for CursorSenses { impl Event for CursorSenses {
type Data<'a> = CursorData<'a>; type Data<'a> = CursorData<'a>;
type Global = Hovered; type State = SensorState;
fn should_run<'a>(&self, data: &Self::Data<'a>) -> Option<Self::Data<'a>> { fn should_run<'a>(&self, data: &Self::Data<'a>) -> Option<Self::Data<'a>> {
if let Some(sense) = should_run(self, &data.cursor, data.hover) { if let Some(sense) = should_run(self, &data.cursor, data.hover) {
let mut data = data.clone(); let mut data = data.clone();
@@ -37,24 +37,6 @@ impl Event for CursorSenses {
None None
} }
} }
/// A press or a scroll is used up by whatever answered it, so it stops
/// there. Hovering is not: a cursor resting somewhere goes on resting.
fn consumes(&self, data: &Self::Data<'_>) -> bool {
!data.sense.position_only()
}
}
/// Who the cursor was inside, before and after an input. The difference is
/// whose hover has ended -- including a widget a higher layer has covered,
/// which the walk stops before reaching.
///
/// Two buffers that swap rather than one rebuilt, so an input allocates
/// nothing once they have grown.
#[derive(Default)]
pub struct Hovered {
was: Vec<WidgetId>,
now: Vec<WidgetId>,
} }
impl CursorSense { impl CursorSense {
@@ -70,12 +52,6 @@ impl CursorSense {
pub fn is_dragging(&self) -> bool { pub fn is_dragging(&self) -> bool {
matches!(self, CursorSense::Pressing(CursorButton::Left)) matches!(self, CursorSense::Pressing(CursorButton::Left))
} }
/// False if the sense is a button or a scroll, true if it is only about
/// where the cursor is.
fn position_only(&self) -> bool {
matches!(self, Self::HoverStart | Self::Hovering | Self::HoverEnd)
}
} }
#[derive(Default, Clone)] #[derive(Default, Clone)]
@@ -120,12 +96,6 @@ impl CursorButtons {
} }
impl CursorState { impl CursorState {
/// True if the cursor is only reporting where it is: no button and no
/// scroll this frame.
pub fn position_only(&self) -> bool {
self.scroll_delta == Vec2::ZERO && self.buttons.iter().all(|(_, state)| state.is_off())
}
pub fn end_frame(&mut self) { pub fn end_frame(&mut self) {
self.buttons.end_frame(); self.buttons.end_frame();
self.scroll_delta = Vec2::ZERO; self.scroll_delta = Vec2::ZERO;
@@ -153,6 +123,11 @@ pub struct Sensor<Ctx: HasEvents, Data> {
pub type SenseShape = UiRegion; pub type SenseShape = UiRegion;
#[derive(Default, Debug)]
pub struct SensorState {
pub hover: ActivationState,
}
#[derive(Clone)] #[derive(Clone)]
pub struct CursorData<'a> { pub struct CursorData<'a> {
/// where this widget was hit /// where this widget was hit
@@ -172,6 +147,7 @@ pub trait SensorUi {
rsc: &mut Rsc, rsc: &mut Rsc,
state: &mut Rsc::State, state: &mut Rsc::State,
cursor: CursorState, cursor: CursorState,
window_size: Vec2,
); );
} }
@@ -181,98 +157,54 @@ impl SensorUi for UiRenderState {
rsc: &mut Rsc, rsc: &mut Rsc,
state: &mut Rsc::State, state: &mut Rsc::State,
cursor: CursorState, cursor: CursorState,
window_size: Vec2,
) { ) {
// in order to remove this take, need to store active list in UiRenderState somehow // in order to remove this take, need to store active list in UiRenderState somehow
// this would probably be done through a generic parameter that adds yet another rsc / // this would probably be done through a generic parameter that adds yet another rsc /
// state like thing, but local to render state, and is passed to UiRsc events so you can // state like thing, but local to render state, and is passed to UiRsc events so you can
// update it there? // update it there?
let active = std::mem::take(&mut rsc.events_mut().get_type::<CursorSense>().active); let mut active = std::mem::take(&mut rsc.events_mut().get_type::<CursorSense>().active);
let mut hovered = std::mem::take(&mut rsc.events_mut().get_type::<CursorSense>().global);
hovered.now.clear();
let position_only = cursor.position_only();
let region_of = |id| self.window_region(&id);
for layer in self.layers.indices().rev() { for layer in self.layers.indices().rev() {
let mut consumed = false; let mut sensed = false;
for id in active.get(&layer).into_flat_iter().map(|(id, _)| *id) { for (id, sensor) in active.get_mut(&layer).into_flat_iter() {
let Some(region) = region_of(id) else { let shape = self.active.get(id).unwrap().region;
continue; let region = shape.to_px(window_size);
}; let in_shape = cursor.exists && region.contains(cursor.pos);
if !cursor.exists || !region.contains(cursor.pos) { sensor.hover.update(in_shape);
if sensor.hover == ActivationState::Off {
continue; continue;
} }
hovered.now.push(id); sensed = true;
let hover = match hovered.was.contains(&id) {
true => ActivationState::On, let cursor = cursor.clone();
false => ActivationState::Start,
let data = CursorData {
pos: cursor.pos - region.top_left,
size: region.bot_right - region.top_left,
scroll_delta: cursor.scroll_delta,
hover: sensor.hover,
cursor,
// this does not have any meaning;
// might wanna set up Event to have a prepare stage
sense: CursorSense::Hovering,
render: self,
}; };
// A press or a scroll stops where something answered it, so a rsc.run_event::<CursorSense>(*id, data, state);
// button over a list does not swallow the list's scrolling.
consumed |= deliver(self, rsc, state, id, hover, &cursor, region);
// A cursor doing neither stops at whatever it is over, so
// hovering does not reach through.
consumed |= position_only;
} }
// Applied after the layer, never during it: senses on one layer do if sensed {
// not block each other.
if consumed {
break; break;
} }
} }
rsc.events_mut().get_type::<CursorSense>().active = active;
// Whatever the cursor was inside and is not now, whether it left or a
// layer above took the input before the walk reached it. A widget that
// stopped being drawn has no region to report and is simply dropped.
for &id in &hovered.was {
if !hovered.now.contains(&id)
&& let Some(region) = region_of(id)
{
deliver(self, rsc, state, id, ActivationState::End, &cursor, region);
}
}
std::mem::swap(&mut hovered.was, &mut hovered.now);
let senses = rsc.events_mut().get_type::<CursorSense>();
senses.active = active;
senses.global = hovered;
} }
} }
/// Runs one widget's cursor senses, and says whether they used up the input.
fn deliver<Rsc: HasEvents>(
render: &UiRenderState,
rsc: &mut Rsc,
state: &mut Rsc::State,
id: WidgetId,
hover: ActivationState,
cursor: &CursorState,
region: PixelRegion,
) -> bool {
let data = CursorData {
pos: cursor.pos - region.top_left,
size: region.bot_right - region.top_left,
scroll_delta: cursor.scroll_delta,
hover,
cursor: cursor.clone(),
// this does not have any meaning;
// might wanna set up Event to have a prepare stage
sense: CursorSense::Hovering,
render,
};
rsc.run_event::<CursorSense>(id, data, state)
}
pub fn should_run( pub fn should_run(
senses: &CursorSenses, senses: &CursorSenses,
cursor: &CursorState, cursor: &CursorState,
hover: ActivationState, hover: ActivationState,
) -> Option<CursorSense> { ) -> Option<CursorSense> {
for sense in senses.iter() { for sense in senses.iter() {
// A widget the cursor is no longer inside senses only its position:
// the press that ended its hover landed on something else.
if !hover.is_on() && !sense.position_only() {
continue;
}
if match sense { if match sense {
CursorSense::PressStart(button) => cursor.buttons.select(button).is_start(), CursorSense::PressStart(button) => cursor.buttons.select(button).is_start(),
CursorSense::Pressing(button) => cursor.buttons.select(button).is_on(), CursorSense::Pressing(button) => cursor.buttons.select(button).is_on(),
+34 -16
View File
@@ -1,5 +1,11 @@
use iris_core::HasState; use iris_core::HasState;
use std::{pin::Pin, sync::Arc}; use std::{
pin::Pin,
sync::{
Arc,
mpsc::{Receiver as SyncReceiver, Sender as SyncSender, channel as sync_channel},
},
};
use tokio::{ use tokio::{
runtime::Runtime, runtime::Runtime,
sync::mpsc::{ sync::mpsc::{
@@ -7,52 +13,64 @@ use tokio::{
unbounded_channel as async_channel, unbounded_channel as async_channel,
}, },
}; };
use winit::window::Window;
pub type TaskMsgSender<Rsc> = SyncSender<Box<dyn TaskUpdate<Rsc>>>;
pub type TaskMsgReceiver<Rsc> = SyncReceiver<Box<dyn TaskUpdate<Rsc>>>;
pub trait TaskUpdate<Rsc: HasState>: FnOnce(&mut Rsc::State, &mut Rsc) + Send {} pub trait TaskUpdate<Rsc: HasState>: FnOnce(&mut Rsc::State, &mut Rsc) + Send {}
impl<F: FnOnce(&mut Rsc::State, &mut Rsc) + Send, Rsc: HasState> TaskUpdate<Rsc> for F {} impl<F: FnOnce(&mut Rsc::State, &mut Rsc) + Send, Rsc: HasState> TaskUpdate<Rsc> for F {}
/// Hands an update from a task to the thread that owns the ui. Delivery and
/// waking are one act: a host posts the update as a message its loop already
/// carries, so nothing has to wake the loop separately, or claim a redraw to
/// be looked at.
pub trait TaskQueue<Rsc: HasState>: Send + Sync + 'static {
fn send(&self, update: Box<dyn TaskUpdate<Rsc>>);
}
pub struct Tasks<Rsc: HasState> { pub struct Tasks<Rsc: HasState> {
start: AsyncSender<BoxTask>, start: AsyncSender<BoxTask>,
queue: Arc<dyn TaskQueue<Rsc>>, window: Arc<Window>,
msg_send: SyncSender<Box<dyn TaskUpdate<Rsc>>>,
} }
pub struct TaskCtx<Rsc: HasState> { pub struct TaskCtx<Rsc: HasState> {
queue: Arc<dyn TaskQueue<Rsc>>, send: TaskMsgSender<Rsc>,
} }
impl<Rsc: HasState> TaskCtx<Rsc> { impl<Rsc: HasState> TaskCtx<Rsc> {
pub fn update(&mut self, f: impl TaskUpdate<Rsc> + 'static) { pub fn update(&mut self, f: impl TaskUpdate<Rsc> + 'static) {
self.queue.send(Box::new(f)); let _ = self.send.send(Box::new(f));
}
}
impl<Rsc: HasState + 'static> TaskCtx<Rsc> {
fn new(send: TaskMsgSender<Rsc>) -> Self {
Self { send }
} }
} }
type BoxTask = Pin<Box<dyn Future<Output = ()> + Send>>; type BoxTask = Pin<Box<dyn Future<Output = ()> + Send>>;
impl<Rsc: HasState> Tasks<Rsc> { impl<Rsc: HasState> Tasks<Rsc> {
pub fn init(queue: Arc<dyn TaskQueue<Rsc>>) -> Self { pub fn init(window: Arc<Window>) -> (Self, TaskMsgReceiver<Rsc>) {
let (start, start_recv) = async_channel(); let (start, start_recv) = async_channel();
let (msgs, msgs_recv) = sync_channel();
std::thread::spawn(|| { std::thread::spawn(|| {
let rt = Runtime::new().unwrap(); let rt = Runtime::new().unwrap();
rt.block_on(listen(start_recv)) rt.block_on(listen(start_recv))
}); });
Self { start, queue } (
Self {
start,
msg_send: msgs,
window,
},
msgs_recv,
)
} }
pub fn spawn<F: AsyncFnOnce(TaskCtx<Rsc>) + 'static + std::marker::Send>(&mut self, task: F) pub fn spawn<F: AsyncFnOnce(TaskCtx<Rsc>) + 'static + std::marker::Send>(&mut self, task: F)
where where
F::CallOnceFuture: Send, F::CallOnceFuture: Send,
{ {
let queue = self.queue.clone(); let send = self.msg_send.clone();
let window = self.window.clone();
let _ = self.start.send(Box::pin(async move { let _ = self.start.send(Box::pin(async move {
task(TaskCtx { queue }).await; task(TaskCtx::new(send)).await;
window.request_redraw();
})); }));
} }
} }
-180
View File
@@ -1,180 +0,0 @@
//! A ui with no window: build a tree, run frames, move a pointer, and read
//! back where widgets landed.
//!
//! It does not draw. A claim about pixels still needs a real surface.
use crate::prelude::*;
use std::{
sync::{
Arc,
mpsc::{Receiver, SyncSender, sync_channel},
},
time::Duration,
};
/// There is no loop here to post to, so updates queue until the test asks
/// for them.
struct Queue(SyncSender<Box<dyn TaskUpdate<DefaultRsc<HarnessState>>>>);
impl TaskQueue<DefaultRsc<HarnessState>> for Queue {
fn send(&self, update: Box<dyn TaskUpdate<DefaultRsc<HarnessState>>>) {
let _ = self.0.send(update);
}
}
/// `assert_eq!` for where a frame put a widget, written as its two corners.
#[macro_export]
macro_rules! assert_corners {
($harness:expr, $id:expr, ($x0:expr, $y0:expr), ($x1:expr, $y1:expr)) => {
assert_eq!(
$harness.region(&$id).expect("widget drew nothing"),
$crate::core::PixelRegion {
top_left: $crate::core::util::Vec2::new($x0 as f32, $y0 as f32),
bot_right: $crate::core::util::Vec2::new($x1 as f32, $y1 as f32),
}
);
};
}
pub use crate::assert_corners;
#[derive(Default)]
pub struct HarnessState {
pub root: Option<StrongWidget>,
}
impl HasRoot for HarnessState {
fn set_root(&mut self, root: StrongWidget) {
self.root = Some(root);
}
}
pub struct Harness {
pub rsc: DefaultRsc<HarnessState>,
pub render: UiRenderState,
pub state: HarnessState,
updates: Receiver<Box<dyn TaskUpdate<DefaultRsc<HarnessState>>>>,
cursor: CursorState,
}
impl Harness {
/// `size` is the output in physical pixels.
pub fn new(size: impl Into<Vec2>) -> Self {
// A `TaskQueue` must be `Sync`, which `mpsc::Sender` is not; the
// bound that comes with `SyncSender` is far past anything a test
// leaves unread.
let (send, updates) = sync_channel(1024);
let rsc = DefaultRsc::init(Arc::new(Queue(send)));
let mut render = UiRenderState::new();
render.resize(size);
Self {
rsc,
render,
state: HarnessState::default(),
updates,
cursor: CursorState::default(),
}
}
pub fn size(&self) -> Vec2 {
self.render.output_size()
}
pub fn resize(&mut self, size: impl Into<Vec2>) {
self.render.resize(size);
}
/// Sets the root and lays it out, so a pointer event has something to hit.
pub fn set_root<T>(&mut self, widget: impl WidgetLike<DefaultRsc<HarnessState>, T>) {
widget.set_root(&mut self.rsc, &mut self.state);
self.frame();
}
pub fn needs_redraw(&self) -> bool {
self.render
.needs_redraw(&self.state.root, self.rsc.widgets())
}
pub fn apply_updates(&mut self) -> usize {
let mut applied = 0;
while let Ok(update) = self.updates.try_recv() {
update(&mut self.state, &mut self.rsc);
applied += 1;
}
applied
}
/// Waits for a task's first update, then applies everything waiting.
/// False if none arrived in time.
#[must_use]
pub fn await_update(&mut self, timeout: Duration) -> bool {
let Ok(update) = self.updates.recv_timeout(timeout) else {
return false;
};
update(&mut self.state, &mut self.rsc);
self.apply_updates();
true
}
/// Lays the tree out and builds its primitives.
pub fn frame(&mut self) {
self.apply_updates();
self.render.update(&self.state.root, &mut self.rsc);
}
/// Where the last frame put a widget, or `None` if it drew nothing.
pub fn region(&self, id: &impl IdLike) -> Option<PixelRegion> {
self.render.window_region(id)
}
pub fn move_to(&mut self, pos: impl Into<Vec2>) {
self.cursor.pos = pos.into();
self.cursor.exists = true;
self.sense();
}
pub fn leave(&mut self) {
self.cursor.exists = false;
self.sense();
}
pub fn press(&mut self, button: CursorButton) {
self.button(button).update(true);
self.sense();
}
pub fn release(&mut self, button: CursorButton) {
self.button(button).update(false);
self.sense();
}
/// A wheel carries no position, so this goes wherever the cursor was last
/// moved to -- nowhere, until it has been moved.
pub fn scroll(&mut self, delta: impl Into<Vec2>) {
self.cursor.scroll_delta = delta.into();
self.sense();
}
pub fn click(&mut self, pos: impl Into<Vec2>) {
self.move_to(pos);
self.press(CursorButton::Left);
self.release(CursorButton::Left);
}
fn button(&mut self, button: CursorButton) -> &mut ActivationState {
let buttons = &mut self.cursor.buttons;
match button {
CursorButton::Left => &mut buttons.left,
CursorButton::Middle => &mut buttons.middle,
CursorButton::Right => &mut buttons.right,
}
}
/// Dispatches against the layout of the last frame, which is what a
/// window delivers input against too.
fn sense(&mut self) {
let cursor = self.cursor.clone();
self.render
.run_sensors(&mut self.rsc, &mut self.state, cursor);
self.cursor.end_frame();
}
}
-1
View File
@@ -7,7 +7,6 @@
pub mod default; pub mod default;
pub mod event; pub mod event;
pub mod harness;
pub mod widget; pub mod widget;
pub use iris_core as core; pub use iris_core as core;
+4 -5
View File
@@ -8,15 +8,14 @@ pub struct Image {
impl Widget for Image { impl Widget for Image {
fn draw(&mut self, painter: &mut Painter) { fn draw(&mut self, painter: &mut Painter) {
painter.primitive(&self.handle); painter.primitive(&self.handle);
painter.set_size(Size::abs(self.handle.size()));
} }
fn size_hint(&self, axis: Axis) -> Option<Len> { fn desired_width(&mut self, _: &mut SizeCtx) -> Len {
Some(Len::abs(self.handle.size().axis(axis))) Len::abs(self.handle.size().x)
} }
fn size_dependence(&self, _: Axis) -> SizeDependence { fn desired_height(&mut self, _: &mut SizeCtx) -> Len {
SizeDependence::None Len::abs(self.handle.size().y)
} }
} }
+7 -5
View File
@@ -7,12 +7,14 @@ pub struct Masked {
impl Widget for Masked { impl Widget for Masked {
fn draw(&mut self, painter: &mut Painter) { fn draw(&mut self, painter: &mut Painter) {
painter.set_mask(painter.region()); painter.set_mask(painter.region());
let size = painter.widget(&self.inner).size(); painter.widget(&self.inner);
painter.set_size(size);
} }
/// It clips to the box it was given, not to the part its child used. fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
fn size_dependence(&self, _: Axis) -> SizeDependence { ctx.width(&self.inner)
SizeDependence::External }
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
ctx.height(&self.inner)
} }
} }
+21 -8
View File
@@ -7,16 +7,29 @@ pub struct Aligned {
impl Widget for Aligned { impl Widget for Aligned {
fn draw(&mut self, painter: &mut Painter) { fn draw(&mut self, painter: &mut Painter) {
// Drawn where it may be too big, then given its aligned box once its
// size is known.
let size = painter.widget(&self.inner).size();
let region = match self.align.tuple() { let region = match self.align.tuple() {
(Some(x), Some(y)) => size.to_uivec2().align(RegionAlign { x, y }), (Some(x), Some(y)) => painter
(Some(x), None) => UiRegion::new(size.x.apply_rest().align(x), UiSpan::FULL), .size(&self.inner)
(None, Some(y)) => UiRegion::new(UiSpan::FULL, size.y.apply_rest().align(y)), .to_uivec2()
.align(RegionAlign { x, y }),
(Some(x), None) => {
let x = painter.size_ctx().width(&self.inner).apply_rest().align(x);
UiRegion::new(x, UiSpan::FULL)
}
(None, Some(y)) => {
let y = painter.size_ctx().height(&self.inner).apply_rest().align(y);
UiRegion::new(UiSpan::FULL, y)
}
(None, None) => UiRegion::FULL, (None, None) => UiRegion::FULL,
}; };
painter.place(&self.inner, region); painter.widget_within(&self.inner, region);
painter.set_size(size); }
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
ctx.width(&self.inner)
}
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
ctx.height(&self.inner)
} }
} }
+9 -2
View File
@@ -10,7 +10,14 @@ impl Widget for LayerOffset {
for _ in 0..self.offset { for _ in 0..self.offset {
painter.next_layer(); painter.next_layer();
} }
let size = painter.widget(&self.inner).size(); painter.widget(&self.inner);
painter.set_size(size); }
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
ctx.width(&self.inner)
}
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
ctx.height(&self.inner)
} }
} }
+33 -12
View File
@@ -6,22 +6,43 @@ pub struct MaxSize {
pub y: Option<Len>, pub y: Option<Len>,
} }
impl MaxSize {} impl MaxSize {
fn apply_to_outer(&self, ctx: &mut SizeCtx) {
if let Some(x) = self.x {
ctx.outer.x.select_len(x.apply_rest());
}
if let Some(y) = self.y {
ctx.outer.y.select_len(y.apply_rest());
}
}
}
impl Widget for MaxSize { impl Widget for MaxSize {
fn draw(&mut self, painter: &mut Painter) { fn draw(&mut self, painter: &mut Painter) {
let child = painter.widget(&self.inner).size(); painter.widget(&self.inner);
let output = painter.output_size();
painter.set_size(Size {
x: capped(child.x, self.x, output.x),
y: capped(child.y, self.y, output.y),
});
} }
}
fn capped(len: Len, max: Option<Len>, output: f32) -> Len { fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
match max { self.apply_to_outer(ctx);
Some(max) if len.apply_rest().to_abs(output) > max.apply_rest().to_abs(output) => max, let width = ctx.width(&self.inner);
_ => len, if let Some(x) = self.x {
let width_px = width.apply_rest().to_abs(ctx.output_size().x);
let x_px = x.apply_rest().to_abs(ctx.output_size().x);
if width_px > x_px { x } else { width }
} else {
width
}
}
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
self.apply_to_outer(ctx);
let height = ctx.height(&self.inner);
if let Some(y) = self.y {
let height_px = height.apply_rest().to_abs(ctx.output_size().y);
let y_px = y.apply_rest().to_abs(ctx.output_size().y);
if height_px > y_px { y } else { height }
} else {
height
}
} }
} }
+2 -2
View File
@@ -4,7 +4,7 @@ mod max_size;
mod offset; mod offset;
mod pad; mod pad;
mod scroll; mod scroll;
mod set_size; mod sized;
mod span; mod span;
mod stack; mod stack;
@@ -14,6 +14,6 @@ pub use max_size::*;
pub use offset::*; pub use offset::*;
pub use pad::*; pub use pad::*;
pub use scroll::*; pub use scroll::*;
pub use set_size::*; pub use sized::*;
pub use span::*; pub use span::*;
pub use stack::*; pub use stack::*;
+9 -2
View File
@@ -8,7 +8,14 @@ pub struct Offset {
impl Widget for Offset { impl Widget for Offset {
fn draw(&mut self, painter: &mut Painter) { fn draw(&mut self, painter: &mut Painter) {
let region = UiRegion::FULL.offset(self.amt); let region = UiRegion::FULL.offset(self.amt);
let size = painter.widget_within(&self.inner, region).size(); painter.widget_within(&self.inner, region);
painter.set_size(size); }
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
ctx.width(&self.inner)
}
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
ctx.height(&self.inner)
} }
} }
+21 -13
View File
@@ -7,19 +7,27 @@ pub struct Pad {
impl Widget for Pad { impl Widget for Pad {
fn draw(&mut self, painter: &mut Painter) { fn draw(&mut self, painter: &mut Painter) {
let inner = painter painter.widget_within(&self.inner, self.padding.region());
.widget_within(&self.inner, self.padding.region()) }
.size();
painter.set_size(Size { fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
x: Len { let width = self.padding.left + self.padding.right;
abs: inner.x.abs + self.padding.left + self.padding.right, let height = self.padding.top + self.padding.bottom;
..inner.x ctx.outer.x.abs -= width;
}, ctx.outer.y.abs -= height;
y: Len { let mut size = ctx.width(&self.inner);
abs: inner.y.abs + self.padding.top + self.padding.bottom, size.abs += width;
..inner.y size
}, }
});
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
let width = self.padding.left + self.padding.right;
let height = self.padding.top + self.padding.bottom;
ctx.outer.x.abs -= width;
ctx.outer.y.abs -= height;
let mut size = ctx.height(&self.inner);
size.abs += height;
size
} }
} }
+11 -7
View File
@@ -13,11 +13,8 @@ impl Widget for Scroll {
fn draw(&mut self, painter: &mut Painter) { fn draw(&mut self, painter: &mut Painter) {
let output_len = painter.output_size().axis(self.axis); let output_len = painter.output_size().axis(self.axis);
let container_len = painter.region().axis(self.axis).len(); let container_len = painter.region().axis(self.axis).len();
// Drawn in the whole container to learn its length, then placed at let content_len = painter
// the scrolled offset. .len_axis(&self.inner, self.axis)
let child = painter.widget(&self.inner).size();
let content_len = child
.axis(self.axis)
.apply_rest() .apply_rest()
.within_len(container_len) .within_len(container_len)
.to_abs(output_len); .to_abs(output_len);
@@ -31,8 +28,15 @@ impl Widget for Scroll {
let mut region = UiRegion::FULL.offset(Vec2::from_axis(self.axis, -self.amt, 0.0)); let mut region = UiRegion::FULL.offset(Vec2::from_axis(self.axis, -self.amt, 0.0));
region.axis_mut(self.axis).end = region.axis(self.axis).start.offset(self.content_len); region.axis_mut(self.axis).end = region.axis(self.axis).start.offset(self.content_len);
painter.place(&self.inner, region); painter.widget_within(&self.inner, region);
painter.set_size(child); }
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
ctx.width(&self.inner)
}
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
ctx.height(&self.inner)
} }
} }
-28
View File
@@ -1,28 +0,0 @@
use crate::prelude::*;
pub struct SetSize {
pub inner: StrongWidget,
pub x: Option<Len>,
pub y: Option<Len>,
}
impl SetSize {}
impl Widget for SetSize {
fn draw(&mut self, painter: &mut Painter) {
let child = painter.widget(&self.inner).size();
painter.set_size(Size {
x: self.x.unwrap_or(child.x),
y: self.y.unwrap_or(child.y),
});
}
/// A declared axis is known without looking at the child, which is what
/// lets a span lay out around `.height(rest(1))` without drawing it.
fn size_hint(&self, axis: Axis) -> Option<Len> {
match axis {
Axis::X => self.x,
Axis::Y => self.y,
}
}
}
+34
View File
@@ -0,0 +1,34 @@
use crate::prelude::*;
pub struct Sized {
pub inner: StrongWidget,
pub x: Option<Len>,
pub y: Option<Len>,
}
impl Sized {
fn apply_to_outer(&self, ctx: &mut SizeCtx) {
if let Some(x) = self.x {
ctx.outer.x.select_len(x.apply_rest());
}
if let Some(y) = self.y {
ctx.outer.y.select_len(y.apply_rest());
}
}
}
impl Widget for Sized {
fn draw(&mut self, painter: &mut Painter) {
painter.widget(&self.inner);
}
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
self.apply_to_outer(ctx);
self.x.unwrap_or_else(|| ctx.width(&self.inner))
}
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
self.apply_to_outer(ctx);
self.y.unwrap_or_else(|| ctx.height(&self.inner))
}
}
+100 -31
View File
@@ -9,26 +9,12 @@ pub struct Span {
impl Widget for Span { impl Widget for Span {
fn draw(&mut self, painter: &mut Painter) { fn draw(&mut self, painter: &mut Painter) {
let axis = self.dir.axis; let total = self.len_sum(&mut painter.size_ctx());
// A length for every child before any is placed: from its own hint
// where it has one, and from drawing it where it does not.
let lens: Vec<Len> = self
.children
.iter()
.map(|child| match painter.size_hint(child, axis) {
Some(len) => len,
None => painter.widget(child).len(axis),
})
.collect();
let gap = self.gap * self.children.len().saturating_sub(1) as f32;
let total = lens.iter().fold(Len::abs(gap), |sum, len| sum + *len);
let mut start = UiScalar::rel_min(); let mut start = UiScalar::rel_min();
let mut ortho = Len::ZERO; for child in &self.children {
for (child, len) in self.children.iter().zip(&lens) {
let mut span = UiSpan::FULL; let mut span = UiSpan::FULL;
span.start = start; span.start = start;
let len = painter.len_axis(child, self.dir.axis);
if len.rest > 0.0 { if len.rest > 0.0 {
let offset = UiScalar::new(total.rel, total.abs); let offset = UiScalar::new(total.rel, total.abs);
let rel_end = UiScalar::rel(len.rest / total.rest); let rel_end = UiScalar::rel(len.rest / total.rest);
@@ -38,25 +24,27 @@ impl Widget for Span {
start.abs += len.abs; start.abs += len.abs;
start.rel += len.rel; start.rel += len.rel;
span.end = start; span.end = start;
let mut region = UiRegion::from_axis(axis, span, UiSpan::FULL); let mut child_region = UiRegion::from_axis(self.dir.axis, span, UiSpan::FULL);
if self.dir.sign == Sign::Neg { if self.dir.sign == Sign::Neg {
region.flip(axis); child_region.flip(self.dir.axis);
}
let used = painter.place(child, region).axis(!axis);
// TODO: rel shouldn't do this, but no easy way before actually calculating pixels
if used.rel > 0.0 || used.rest > 0.0 {
ortho = Len::REST;
} else if ortho.rest == 0.0 {
ortho.abs = ortho.abs.max(used.abs);
} }
painter.widget_within(child, child_region);
start.abs += self.gap; start.abs += self.gap;
} }
}
let along = match total.rest == 0.0 && total.rel == 0.0 { fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
true => total, match self.dir.axis {
false => Len::default(), Axis::X => self.desired_len(ctx),
}; Axis::Y => self.desired_ortho(ctx),
painter.set_size(Size::from_axis(axis, along, ortho)); }
}
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
match self.dir.axis {
Axis::X => self.desired_ortho(ctx),
Axis::Y => self.desired_len(ctx),
}
} }
} }
@@ -81,6 +69,87 @@ impl Span {
pub fn pop(&mut self) -> Option<StrongWidget> { pub fn pop(&mut self) -> Option<StrongWidget> {
self.children.pop() self.children.pop()
} }
fn len_sum(&mut self, ctx: &mut SizeCtx) -> Len {
let gap = self.gap * self.children.len().saturating_sub(1) as f32;
self.children.iter().fold(Len::abs(gap), |mut s, id| {
// it's tempting to subtract the abs & rel from the ctx outer,
// but that would create inconsistent sizing if you put
// a rest first vs last & only speed up in one direction.
// I think this is only solvable by restricting how you can
// compute size, bc currently you need child to define parent's
// sectioning and you need parent's sectioning to define child.
// Fortunately, that doesn't matter in most cases
let len = ctx.len_axis(id, self.dir.axis);
s += len;
s
})
}
fn desired_len(&mut self, ctx: &mut SizeCtx) -> Len {
let len = self.len_sum(ctx);
if len.rest == 0.0 && len.rel == 0.0 {
len
} else {
Len::default()
}
}
fn desired_ortho(&mut self, ctx: &mut SizeCtx) -> Len {
// this is a weird hack to get text wrapping to work properly when in a downward span
// the correct solution here is to add a function to widget that lets them
// request that ctx.outer has an axis "resolved" before checking the other,
// and panicking or warning if two request opposite axis (unsolvable in that case)
let outer = ctx.outer.axis(self.dir.axis);
if self.dir.axis == Axis::X {
// so....... this literally copies draw so that the lengths are correctly set in the
// context, which makes this slow and not cool
let total = self.len_sum(ctx);
let mut start = UiScalar::rel_min();
let mut ortho_len = Len::ZERO;
for child in &self.children {
let mut span = UiSpan::FULL;
span.start = start;
let len = ctx.len_axis(child, self.dir.axis);
if len.rest > 0.0 {
let offset = UiScalar::new(total.rel, total.abs);
let rel_end = UiScalar::rel(len.rest / total.rest);
let end = (UiScalar::rel_max() + start) - offset;
start = rel_end.within(&start.to(end));
}
start.abs += len.abs;
start.rel += len.rel;
span.end = start;
let scalar = span.len();
*ctx.outer.axis_mut(self.dir.axis) = outer.select_len(scalar);
let ortho = ctx.len_axis(child, !self.dir.axis);
// TODO: rel shouldn't do this, but no easy way before actually calculating pixels
if ortho.rel > 0.0 || ortho.rest > 0.0 {
ortho_len.rest = 1.0;
ortho_len.abs = 0.0;
break;
}
ortho_len.abs = ortho_len.abs.max(ortho.abs);
start.abs += self.gap;
}
ortho_len
} else {
let mut ortho_len = Len::ZERO;
let ortho = !self.dir.axis;
for child in &self.children {
let len = ctx.len_axis(child, ortho);
// TODO: rel shouldn't do this, but no easy way before actually calculating pixels
if len.rel > 0.0 || len.rest > 0.0 {
ortho_len.rest = 1.0;
ortho_len.abs = 0.0;
break;
}
ortho_len.abs = ortho_len.abs.max(len.abs);
}
ortho_len
}
}
} }
pub struct SpanBuilder<State, const LEN: usize, Wa: WidgetArrLike<State, LEN, Tag>, Tag> { pub struct SpanBuilder<State, const LEN: usize, Wa: WidgetArrLike<State, LEN, Tag>, Tag> {
+22 -17
View File
@@ -9,24 +9,29 @@ pub struct Stack {
impl Widget for Stack { impl Widget for Stack {
fn draw(&mut self, painter: &mut Painter) { fn draw(&mut self, painter: &mut Painter) {
let sizing = match self.size { let mut iter = self.children.iter();
StackSize::Default => None, if let Some(child) = iter.next() {
StackSize::Child(i) => Some(i), painter.child_layer();
}; painter.widget(child);
let mut size = Size::default(); }
for (i, child) in self.children.iter().enumerate() { for child in iter {
match i { painter.next_layer();
0 => painter.child_layer(), painter.widget(child);
_ => painter.next_layer(), }
} }
let drawn = painter.widget(child);
// Only the child that sizes the stack is read, so the others fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
// changing size does not redraw it. match self.size {
if sizing == Some(i) { StackSize::Default => Len::default(),
size = drawn.size(); StackSize::Child(i) => ctx.width(&self.children[i]),
} }
}
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
match self.size {
StackSize::Default => Len::default(),
StackSize::Child(i) => ctx.height(&self.children[i]),
} }
painter.set_size(size);
} }
} }
+20 -6
View File
@@ -1,5 +1,5 @@
use crate::prelude::*; use crate::prelude::*;
use std::marker::Unsize; use std::marker::{Sized, Unsize};
pub struct WidgetPtr { pub struct WidgetPtr {
pub inner: Option<StrongWidget>, pub inner: Option<StrongWidget>,
@@ -7,11 +7,25 @@ pub struct WidgetPtr {
impl Widget for WidgetPtr { impl Widget for WidgetPtr {
fn draw(&mut self, painter: &mut Painter) { fn draw(&mut self, painter: &mut Painter) {
let size = match &self.inner { if let Some(id) = &self.inner {
Some(id) => painter.widget(id).size(), painter.widget(id);
None => Size::ZERO, }
}; }
painter.set_size(size);
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
if let Some(id) = &self.inner {
ctx.width(id)
} else {
Len::ZERO
}
}
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
if let Some(id) = &self.inner {
ctx.height(id)
} else {
Len::ZERO
}
} }
} }
+4 -6
View File
@@ -35,16 +35,14 @@ impl Widget for Rect {
thickness: self.thickness, thickness: self.thickness,
inner_radius: self.inner_radius, inner_radius: self.inner_radius,
}); });
painter.set_size(Size::REST);
} }
fn size_hint(&self, _: Axis) -> Option<Len> { fn desired_width(&mut self, _: &mut SizeCtx) -> Len {
Some(Len::REST) Len::rest(1)
} }
/// Its box is its primitive's own region, so a new one is written there. fn desired_height(&mut self, _: &mut SizeCtx) -> Len {
fn size_dependence(&self, _: Axis) -> SizeDependence { Len::rest(1)
SizeDependence::None
} }
} }
+1 -1
View File
@@ -1,5 +1,5 @@
use crate::prelude::*; use crate::prelude::*;
use std::marker::PhantomData; use std::marker::{PhantomData, Sized};
pub struct TextBuilder<State, O = TextOutput, H: WidgetOption<State> = ()> { pub struct TextBuilder<State, O = TextOutput, H: WidgetOption<State> = ()> {
pub content: String, pub content: String,
+7 -4
View File
@@ -58,8 +58,7 @@ impl Widget for TextEdit {
fn draw(&mut self, painter: &mut Painter) { fn draw(&mut self, painter: &mut Painter) {
let base = painter.layer; let base = painter.layer;
painter.child_layer(); painter.child_layer();
let (_, size) = self.view.draw(painter); self.view.draw(painter);
painter.set_size(size);
painter.layer = base; painter.layer = base;
let region = self.region(); let region = self.region();
@@ -88,8 +87,12 @@ impl Widget for TextEdit {
); );
} }
fn size_dependence(&self, axis: Axis) -> SizeDependence { fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
self.view.size_dependence(axis) self.view.desired_width(ctx)
}
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
self.view.desired_height(ctx)
} }
} }
+40 -29
View File
@@ -52,15 +52,15 @@ impl TextView {
.align(self.align) .align(self.align)
} }
fn render(&mut self, painter: &mut Painter) -> &RenderedText { fn render(&mut self, ctx: &mut SizeCtx) -> &RenderedText {
let width = if self.attrs.wrap { let width = if self.attrs.wrap {
Some(painter.px_size().x) Some(ctx.px_size().x)
} else { } else {
None None
}; };
if width != self.width || self.tex.is_none() || self.attrs.changed || self.buf.changed { if width != self.width || self.tex.is_none() || self.attrs.changed || self.buf.changed {
self.width = width; self.width = width;
self.tex = Some(painter.render_text(&mut self.buf, &self.attrs, width)); self.tex = Some(ctx.draw_text(&mut self.buf, &self.attrs, width));
self.attrs.changed = false; self.attrs.changed = false;
self.buf.changed = false; self.buf.changed = false;
} }
@@ -69,33 +69,39 @@ impl TextView {
pub fn tex(&self) -> Option<&RenderedText> { pub fn tex(&self) -> Option<&RenderedText> {
self.tex.as_ref() self.tex.as_ref()
} }
/// Draws the text, and says where the glyphs went and what they use. pub fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
pub fn draw(&mut self, painter: &mut Painter) -> (UiRegion, Size) { if self.is_empty()
&& let Some(hint) = &self.hint
{
ctx.width(hint)
} else {
Len::abs(self.render(ctx).size.x)
}
}
pub fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
if self.is_empty()
&& let Some(hint) = &self.hint
{
ctx.height(hint)
} else {
Len::abs(self.render(ctx).size.y)
}
}
pub fn draw(&mut self, painter: &mut Painter) -> UiRegion {
let align = self.align; let align = self.align;
if self.is_empty() && self.hint.is_some() { if self.is_empty() && self.hint.is_some() {
let region = self.render(painter).size.align(align); let region = self.render(&mut painter.size_ctx()).size.align(align);
let size = match &self.hint { if let Some(hint) = &self.hint {
Some(hint) => painter.widget(hint).size(), painter.widget(hint);
None => Size::ZERO, }
}; return region;
return (region, size);
} }
let tex = self.render(painter); let tex = self.render(&mut painter.size_ctx());
let region = tex.size.align(align); let region = tex.size.align(align);
let size = Size::abs(tex.size);
let within = region.within(&painter.region()); let within = region.within(&painter.region());
painter.glyphs(tex, within); painter.glyphs(tex, within);
(region, size) region
}
/// Wrapping reads the width it is offered, so a wider box reshapes it; a
/// taller one never does.
pub fn size_dependence(&self, axis: Axis) -> SizeDependence {
match axis == Axis::X && self.attrs.wrap {
true => SizeDependence::External,
false => SizeDependence::Internal,
}
} }
pub fn content(&self) -> String { pub fn content(&self) -> String {
@@ -111,7 +117,7 @@ impl Text {
content: content.into(), content: content.into(),
} }
} }
fn update_buf(&mut self) { fn update_buf(&mut self, _ctx: &mut SizeCtx) {
if self.content.changed { if self.content.changed {
self.content.changed = false; self.content.changed = false;
self.view.buf.set_text(self.content.as_str()); self.view.buf.set_text(self.content.as_str());
@@ -121,13 +127,18 @@ impl Text {
impl Widget for Text { impl Widget for Text {
fn draw(&mut self, painter: &mut Painter) { fn draw(&mut self, painter: &mut Painter) {
self.update_buf(); self.update_buf(&mut painter.size_ctx());
let (_, size) = self.view.draw(painter); self.view.draw(painter);
painter.set_size(size);
} }
fn size_dependence(&self, axis: Axis) -> SizeDependence { fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
self.view.size_dependence(axis) self.update_buf(ctx);
self.view.desired_width(ctx)
}
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
self.update_buf(ctx);
self.view.desired_height(ctx)
} }
} }
+6 -6
View File
@@ -31,9 +31,9 @@ widget_trait! {
} }
} }
fn sized(self, size: impl Into<Size>) -> impl WidgetFn<Rsc, SetSize> { fn sized(self, size: impl Into<Size>) -> impl WidgetFn<Rsc, Sized> {
let size = size.into(); let size = size.into();
move |state| SetSize { move |state| Sized {
inner: self.add_strong(state), inner: self.add_strong(state),
x: Some(size.x), x: Some(size.x),
y: Some(size.y), y: Some(size.y),
@@ -58,18 +58,18 @@ widget_trait! {
} }
} }
fn width(self, len: impl Into<Len>) -> impl WidgetFn<Rsc, SetSize> { fn width(self, len: impl Into<Len>) -> impl WidgetFn<Rsc, Sized> {
let len = len.into(); let len = len.into();
move |state| SetSize { move |state| Sized {
inner: self.add_strong(state), inner: self.add_strong(state),
x: Some(len), x: Some(len),
y: None, y: None,
} }
} }
fn height(self, len: impl Into<Len>) -> impl WidgetFn<Rsc, SetSize> { fn height(self, len: impl Into<Len>) -> impl WidgetFn<Rsc, Sized> {
let len = len.into(); let len = len.into();
move |state| SetSize { move |state| Sized {
inner: self.add_strong(state), inner: self.add_strong(state),
x: None, x: None,
y: Some(len), y: Some(len),
-34
View File
@@ -1,34 +0,0 @@
//! Where a frame puts things, with no window to put them in.
use iris::harness::{Harness, assert_corners};
use iris::prelude::*;
/// A fixed 100 wide, and the rest of the 400 to its neighbour.
fn two_rects(h: &mut Harness) -> (WidgetId, WidgetId) {
let left = rect(Color::RED).width(100).add(&mut h.rsc);
let right = rect(Color::BLUE).add(&mut h.rsc);
h.set_root((left, right).span(Dir::RIGHT));
(left.id(), right.id())
}
#[test]
fn a_span_gives_each_child_the_width_it_asked_for() {
let mut h = Harness::new((400, 200));
let (left, right) = two_rects(&mut h);
assert_corners!(h, left, (0, 0), (100, 200));
assert_corners!(h, right, (100, 0), (400, 200));
}
#[test]
fn resizing_relays_out_against_the_new_output() {
let mut h = Harness::new((400, 200));
let (left, right) = two_rects(&mut h);
h.resize((800, 100));
assert!(h.needs_redraw());
h.frame();
assert_corners!(h, left, (0, 0), (100, 100));
assert_corners!(h, right, (100, 0), (800, 100));
}
-60
View File
@@ -1,60 +0,0 @@
//! Which widget an input reaches.
use std::{cell::RefCell, rc::Rc};
use iris::harness::Harness;
use iris::prelude::*;
#[test]
fn a_press_reaches_only_the_widget_under_the_cursor() {
let mut h = Harness::new((400, 200));
let clicks = Rc::new(RefCell::new(Vec::new()));
let (on_left, on_right) = (clicks.clone(), clicks.clone());
let left = rect(Color::RED)
.width(100)
.on(CursorSense::click(), move |_, _| {
on_left.borrow_mut().push("left")
})
.add(&mut h.rsc);
let right = rect(Color::BLUE)
.on(CursorSense::click(), move |_, _| {
on_right.borrow_mut().push("right")
})
.add(&mut h.rsc);
h.set_root((left, right).span(Dir::RIGHT));
h.click((50, 100));
assert_eq!(*clicks.borrow(), ["left"]);
h.click((300, 100));
assert_eq!(*clicks.borrow(), ["left", "right"]);
}
#[test]
fn hover_ends_when_the_cursor_leaves_the_window() {
let mut h = Harness::new((400, 200));
let hovered = Rc::new(RefCell::new(0));
let ended = Rc::new(RefCell::new(0));
let (h_count, e_count) = (hovered.clone(), ended.clone());
let widget = rect(Color::RED)
.on(CursorSense::HoverStart, move |_, _| {
*h_count.borrow_mut() += 1
})
.on(CursorSense::HoverEnd, move |_, _| {
*e_count.borrow_mut() += 1
})
.add(&mut h.rsc);
h.set_root(widget);
h.move_to((200, 100));
assert_eq!((*hovered.borrow(), *ended.borrow()), (1, 0));
// A second sample inside the same widget is not a second hover.
h.move_to((210, 100));
assert_eq!((*hovered.borrow(), *ended.borrow()), (1, 0));
h.leave();
assert_eq!((*hovered.borrow(), *ended.borrow()), (1, 1));
}
-225
View File
@@ -1,225 +0,0 @@
//! Input across layers: what stops at a layer, what passes through it, and
//! where hovering stops.
use std::{cell::RefCell, rc::Rc};
use iris::harness::Harness;
use iris::prelude::*;
const WINDOW: f32 = 100.0;
/// Every sense that has fired on one widget since it was last read.
#[derive(Default, Clone)]
struct Fired(Rc<RefCell<Vec<CursorSense>>>);
impl Fired {
fn take(&self) -> Vec<CursorSense> {
std::mem::take(&mut self.0.borrow_mut())
}
}
/// A widget filling whatever it is given, recording the senses it is sent.
fn listener(h: &mut Harness, senses: impl Into<CursorSenses>) -> (WeakWidget<Rect>, Fired) {
let fired = Fired::default();
let record = fired.clone();
let id = rect(Color::WHITE)
.on(senses.into(), move |ctx, _| {
record.0.borrow_mut().push(ctx.data.sense)
})
.add(&mut h.rsc);
(id, fired)
}
/// A widget with no senses of its own, to leave a gap beside one that has.
fn blank(h: &mut Harness) -> WeakWidget<Rect> {
rect(Color::WHITE).add(&mut h.rsc)
}
fn harness() -> Harness {
Harness::new((WINDOW, WINDOW))
}
#[test]
fn hover_stops_at_the_topmost_widget() {
let mut h = harness();
let (bottom, bottom_hover) = listener(&mut h, CursorSense::HoverStart);
let (middle, middle_hover) = listener(&mut h, CursorSense::HoverStart);
let (top, top_hover) = listener(&mut h, CursorSense::HoverStart);
h.set_root((bottom, middle, top).stack());
h.move_to((50, 50));
assert_eq!(top_hover.take(), [CursorSense::HoverStart]);
assert_eq!(
middle_hover.take(),
[],
"hover is not shared with a layer below"
);
assert_eq!(bottom_hover.take(), []);
}
#[test]
fn a_scroll_passes_through_every_widget_that_does_not_want_it() {
let mut h = harness();
let (list, scrolled) = listener(&mut h, CursorSense::Scroll);
let (button, clicked) = listener(&mut h, CursorSense::click());
let (overlay, overlay_clicked) = listener(&mut h, CursorSense::click());
h.set_root((list, button, overlay).stack());
h.move_to((50, 50));
h.scroll((0, 10));
assert_eq!(
scrolled.take(),
[CursorSense::Scroll],
"two layers of click-only widgets do not stop a scroll"
);
assert_eq!(clicked.take(), []);
assert_eq!(overlay_clicked.take(), []);
}
#[test]
fn hovering_a_button_above_does_not_stop_a_later_scroll() {
let mut h = harness();
let (list, scrolled) = listener(&mut h, CursorSense::Scroll);
let (button, _clicked) = listener(&mut h, CursorSense::click());
h.set_root((list, button).stack());
// The hover arrives in its own frame, as a window delivers it.
h.move_to((50, 50));
assert_eq!(scrolled.take(), []);
h.scroll((0, 10));
assert_eq!(
scrolled.take(),
[CursorSense::Scroll],
"a hover already resting on the button must not consume the wheel"
);
}
#[test]
fn only_the_topmost_listener_takes_a_press() {
let mut h = harness();
let (below, below_clicked) = listener(&mut h, CursorSense::click());
let (above, above_clicked) = listener(&mut h, CursorSense::click());
h.set_root((below, above).stack());
h.click((50, 50));
assert_eq!(above_clicked.take(), [CursorSense::click()]);
assert_eq!(below_clicked.take(), [], "one press goes to one widget");
}
#[test]
fn a_press_beside_the_button_reaches_the_layer_below() {
let mut h = harness();
let (list, list_clicked) = listener(&mut h, CursorSense::click());
// The row above the list covers it, but only its left half is the button.
let (button, button_clicked) = listener(&mut h, CursorSense::click());
let row = (button, blank(&mut h)).span(Dir::RIGHT).add(&mut h.rsc);
h.set_root((list, row).stack());
h.click((20, 50));
assert_eq!(button_clicked.take(), [CursorSense::click()]);
assert_eq!(list_clicked.take(), []);
h.click((80, 50));
assert_eq!(button_clicked.take(), [], "the cursor is not on the button");
assert_eq!(
list_clicked.take(),
[CursorSense::click()],
"a press beside the button belongs to what is under it"
);
}
#[test]
fn leaving_a_widget_still_ends_its_hover() {
let mut h = harness();
let (widget, hover) = listener(&mut h, CursorSense::HoverStart | CursorSense::HoverEnd);
h.set_root(widget);
h.move_to((50, 50));
assert_eq!(hover.take(), [CursorSense::HoverStart]);
h.leave();
assert_eq!(hover.take(), [CursorSense::HoverEnd]);
}
#[test]
fn leaving_a_widget_does_not_block_the_layer_below() {
let mut h = harness();
let (below, below_hover) = listener(&mut h, CursorSense::HoverStart);
// Only the left half of the layer above is a widget, so the cursor can
// leave it without leaving the one underneath.
let (above, above_hover) = listener(&mut h, CursorSense::HoverStart | CursorSense::HoverEnd);
let row = (above, blank(&mut h)).span(Dir::RIGHT).add(&mut h.rsc);
h.set_root((below, row).stack());
h.move_to((20, 50));
assert_eq!(above_hover.take(), [CursorSense::HoverStart]);
assert_eq!(below_hover.take(), [], "the layer above is over it");
h.move_to((80, 50));
assert_eq!(above_hover.take(), [CursorSense::HoverEnd]);
assert_eq!(
below_hover.take(),
[CursorSense::HoverStart],
"ending a hover above must not stop the hover below"
);
}
#[test]
fn covering_a_widget_ends_its_hover() {
let mut h = harness();
let (below, below_hover) = listener(&mut h, CursorSense::HoverStart | CursorSense::HoverEnd);
let (above, above_hover) = listener(&mut h, CursorSense::HoverStart);
let row = (above, blank(&mut h)).span(Dir::RIGHT).add(&mut h.rsc);
h.set_root((below, row).stack());
h.move_to((80, 50));
assert_eq!(below_hover.take(), [CursorSense::HoverStart]);
h.move_to((20, 50));
assert_eq!(above_hover.take(), [CursorSense::HoverStart]);
assert_eq!(
below_hover.take(),
[CursorSense::HoverEnd],
"a widget covered by one that took the input is no longer hovered"
);
h.move_to((80, 50));
assert_eq!(
below_hover.take(),
[CursorSense::HoverStart],
"uncovering it hovers it again"
);
}
#[test]
fn hover_starts_and_ends_once_each() {
let mut h = harness();
// Only the left half is the widget, so the cursor can leave it without
// leaving the window.
let (widget, hover) = listener(&mut h, CursorSense::HoverStart | CursorSense::HoverEnd);
let row = (widget, blank(&mut h)).span(Dir::RIGHT).add(&mut h.rsc);
h.set_root(row);
h.move_to((20, 50));
assert_eq!(hover.take(), [CursorSense::HoverStart]);
h.move_to((30, 50));
assert_eq!(hover.take(), [], "staying inside is not a second start");
h.move_to((80, 50));
assert_eq!(hover.take(), [CursorSense::HoverEnd]);
h.move_to((90, 50));
assert_eq!(hover.take(), [], "an ended hover does not end again");
h.move_to((20, 50));
assert_eq!(
hover.take(),
[CursorSense::HoverStart],
"re-entering starts it"
);
}
-137
View File
@@ -1,137 +0,0 @@
//! What a second frame draws again, and what it keeps.
use std::{cell::Cell, rc::Rc};
use iris::harness::{Harness, assert_corners};
use iris::prelude::*;
/// A leaf that counts its draws and reports whatever size it is given, so a
/// test can see what the retained path skipped.
struct Counted {
draws: Rc<Cell<usize>>,
size: Size,
dependence: SizeDependence,
}
impl Widget for Counted {
fn draw(&mut self, painter: &mut Painter) {
self.draws.set(self.draws.get() + 1);
painter.set_size(self.size);
}
fn size_dependence(&self, _: Axis) -> SizeDependence {
self.dependence
}
}
struct Counts(Rc<Cell<usize>>);
impl Counts {
fn get(&self) -> usize {
self.0.get()
}
}
fn counted(
h: &mut Harness,
size: Size,
dependence: SizeDependence,
) -> (WeakWidget<Counted>, Counts) {
let draws = Rc::new(Cell::new(0));
let id = Counted {
draws: draws.clone(),
size,
dependence,
}
.add(&mut h.rsc);
(id, Counts(draws))
}
/// A fixed-width leaf beside one that takes the rest, so changing the first
/// hands the second a different box without the output changing.
fn pair(h: &mut Harness, rest: SizeDependence) -> (WeakWidget<Counted>, Counts, WidgetId) {
let (first, _) = counted(h, Size::from((100, 200)), SizeDependence::Internal);
let (second, draws) = counted(h, Size::REST, rest);
h.set_root((first, second).span(Dir::RIGHT));
(first, draws, second.id())
}
#[test]
fn a_leaf_that_ignores_its_box_is_not_drawn_again_when_the_box_changes() {
let mut h = Harness::new((400, 200));
let (first, draws, second) = pair(&mut h, SizeDependence::None);
let settled = draws.get();
assert_corners!(h, second, (100, 0), (400, 200));
h.rsc[first].size = Size::from((150, 200));
h.frame();
assert_eq!(
draws.get(),
settled,
"its box is a field to write, not a reason to draw"
);
assert_corners!(h, second, (150, 0), (400, 200));
}
#[test]
fn a_leaf_that_depends_on_its_box_is_drawn_again_when_the_box_changes() {
let mut h = Harness::new((400, 200));
let (first, draws, second) = pair(&mut h, SizeDependence::External);
let settled = draws.get();
h.rsc[first].size = Size::from((150, 200));
h.frame();
// Twice: once for the span to measure it, once for its real box. A child
// that can hint its length is spared the first, and a smaller number here
// means someone has made that cheaper rather than broken it.
assert_eq!(draws.get(), settled + 2);
assert_corners!(h, second, (150, 0), (400, 200));
}
#[test]
fn a_span_child_that_declares_its_length_is_drawn_once() {
let mut h = Harness::new((400, 200));
let (told, told_draws) = counted(&mut h, Size::from((100, 200)), SizeDependence::Internal);
let (asked, asked_draws) = counted(&mut h, Size::from((100, 200)), SizeDependence::Internal);
// The span takes one child's length from its hint and has to draw the
// other to find out, so only the second is drawn before it is placed.
let hinted = told.width(100).add(&mut h.rsc);
h.set_root((hinted, asked).span(Dir::RIGHT));
assert_eq!(told_draws.get(), 1);
assert_eq!(
asked_draws.get(),
2,
"drawn to be measured, then again to be placed"
);
}
#[test]
fn a_span_relays_out_when_a_child_it_measured_changes() {
let mut h = Harness::new((400, 200));
let (first, _, second) = pair(&mut h, SizeDependence::Internal);
h.rsc[first].size = Size::from((250, 200));
h.frame();
assert_corners!(h, first, (0, 0), (250, 200));
assert_corners!(h, second, (250, 0), (400, 200));
}
#[test]
fn a_placed_child_survives_the_next_frame() {
let mut h = Harness::new((400, 200));
// Both children declare a length, so the span places them from their hints
// rather than drawing them to find out.
let top = rect(Color::RED).height(80).add(&mut h.rsc);
let bottom = rect(Color::BLUE).height(120).add(&mut h.rsc);
h.set_root((top, bottom).span(Dir::DOWN));
h.rsc.widgets_mut().get_dyn_mut(top.id());
h.frame();
assert_corners!(h, top, (0, 0), (400, 80));
assert_corners!(h, bottom, (0, 80), (400, 200));
}
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@@ -1,26 +0,0 @@
//! Scrolling moves content and stops at its ends.
use iris::harness::{Harness, assert_corners};
use iris::prelude::*;
#[test]
fn a_wheel_scrolls_the_content_and_stops_at_its_end() {
let mut h = Harness::new((400, 200));
// Twice the window's height, so there is 200 to scroll.
let top = rect(Color::RED).height(200).add(&mut h.rsc);
let bottom = rect(Color::BLUE).height(200).add(&mut h.rsc);
h.set_root((top, bottom).span(Dir::DOWN).scrollable());
h.move_to((200, 100));
// `Scroll` starts snapped to the end.
assert_corners!(h, top, (0, -200), (400, 0));
// The handler scales a wheel line by 50.
h.scroll((0, 1));
h.frame();
assert_corners!(h, top, (0, -150), (400, 50));
h.scroll((0, 10));
h.frame();
assert_corners!(h, top, (0, 0), (400, 200));
}
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@@ -1,23 +0,0 @@
//! What a background task can change, and how it gets back to the ui.
use std::time::Duration;
use iris::harness::Harness;
use iris::prelude::*;
#[test]
fn a_task_update_reaches_the_tree() {
let mut h = Harness::new((400, 200));
let widget = rect(Color::RED).add(&mut h.rsc);
h.set_root(widget.task_on(CursorSense::click(), async move |mut ctx| {
ctx.update(move |_, rsc| widget(rsc).color = Color::BLUE);
}));
h.click((200, 100));
assert!(
h.await_update(Duration::from_secs(5)),
"the task sent no update"
);
assert_eq!(h.rsc[widget].color, Color::BLUE);
}