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2b6a6ab378
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42753141b7 | ||
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fae21a1991 |
No files matched your search
Generated
-1
@@ -1070,7 +1070,6 @@ dependencies = [
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"fxhash",
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"image",
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"wgpu",
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"winit",
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]
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[[package]]
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@@ -4,7 +4,6 @@ version.workspace = true
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edition.workspace = true
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[dependencies]
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winit = { workspace = true }
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wgpu = { workspace = true }
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bytemuck ={ workspace = true }
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image = { workspace = true }
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+1
-1
@@ -1,4 +1,4 @@
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use crate::{UiRsc, WidgetIdFn, WidgetLike, WeakWidget};
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use crate::{UiRsc, WeakWidget, WidgetIdFn, WidgetLike};
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pub trait WidgetAttr<Rsc, W: ?Sized> {
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type Input;
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@@ -2,10 +2,8 @@
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#![feature(const_ops)]
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#![feature(const_trait_impl)]
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#![feature(const_convert)]
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#![feature(map_try_insert)]
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#![feature(unboxed_closures)]
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#![feature(fn_traits)]
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#![feature(const_cmp)]
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#![feature(const_destruct)]
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#![feature(portable_simd)]
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#![feature(associated_type_defaults)]
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+5
-5
@@ -5,19 +5,19 @@ pub const trait UiNum {
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fn to_f32(self) -> f32;
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}
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impl const UiNum for f32 {
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const impl UiNum for f32 {
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fn to_f32(self) -> f32 {
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self
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}
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}
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impl const UiNum for u32 {
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const impl UiNum for u32 {
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fn to_f32(self) -> f32 {
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self as f32
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}
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}
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impl const UiNum for i32 {
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const impl UiNum for i32 {
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fn to_f32(self) -> f32 {
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self as f32
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}
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@@ -27,7 +27,7 @@ pub const fn vec2(x: impl const UiNum, y: impl const UiNum) -> Vec2 {
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Vec2::new(x.to_f32(), y.to_f32())
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}
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impl<T: const UiNum + Copy> const From<T> for Vec2 {
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const impl<T: const UiNum + Copy> From<T> for Vec2 {
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fn from(v: T) -> Self {
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Self {
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x: v.to_f32(),
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@@ -36,7 +36,7 @@ impl<T: const UiNum + Copy> const From<T> for Vec2 {
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}
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}
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impl<T: const UiNum, U: const UiNum> const From<(T, U)> for Vec2
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const impl<T: const UiNum, U: const UiNum> From<(T, U)> for Vec2
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where
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(T, U): const Destruct,
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{
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@@ -187,7 +187,7 @@ impl From<CardinalAlign> for Align {
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}
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}
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impl const From<RegionAlign> for UiVec2 {
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const impl From<RegionAlign> for UiVec2 {
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fn from(align: RegionAlign) -> Self {
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Self::rel(align.rel())
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}
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@@ -74,14 +74,14 @@ pub const trait AxisT {
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}
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pub struct XAxis;
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impl const AxisT for XAxis {
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const impl AxisT for XAxis {
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fn get() -> Axis {
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Axis::X
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}
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}
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pub struct YAxis;
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impl const AxisT for YAxis {
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const impl AxisT for YAxis {
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fn get() -> Axis {
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Axis::Y
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}
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@@ -124,13 +124,13 @@ impl Display for UiVec2 {
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impl_op!(UiVec2 Add add; x y);
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impl_op!(UiVec2 Sub sub; x y);
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impl const From<Vec2> for UiVec2 {
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const impl From<Vec2> for UiVec2 {
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fn from(abs: Vec2) -> Self {
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Self::abs(abs)
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}
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}
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impl<T: const UiNum, U: const UiNum> const From<(T, U)> for UiVec2
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const impl<T: const UiNum, U: const UiNum> From<(T, U)> for UiVec2
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where
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(T, U): const Destruct,
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{
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@@ -144,7 +144,7 @@ impl ColorNum for f32 {
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unsafe impl bytemuck::Pod for Color<u8> {}
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impl const F32Conversion for f32 {
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const impl F32Conversion for f32 {
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fn to(self) -> f32 {
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self
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}
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@@ -153,7 +153,7 @@ impl const F32Conversion for f32 {
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}
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}
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impl const F32Conversion for u8 {
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const impl F32Conversion for u8 {
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fn to(self) -> f32 {
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self as f32 / 255.0
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}
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@@ -3,14 +3,13 @@ use std::num::NonZero;
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use crate::{
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UiData, UiRenderState,
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render::{data::PrimitiveInstance, texture::GpuTextures, util::ArrBuf},
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util::HashMap,
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util::{HashMap, Vec2},
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};
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use data::WindowUniform;
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use wgpu::{
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util::{BufferInitDescriptor, DeviceExt},
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*,
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};
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use winit::dpi::PhysicalSize;
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mod data;
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mod primitive;
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@@ -118,10 +117,11 @@ impl UiRenderNode {
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}
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}
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pub fn resize(&mut self, size: &PhysicalSize<u32>, queue: &Queue) {
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pub fn resize(&mut self, size: impl Into<Vec2>, queue: &Queue) {
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let size = size.into();
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let slice = &[WindowUniform {
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width: size.width as f32,
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height: size.height as f32,
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width: size.x,
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height: size.y,
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}];
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queue.write_buffer(&self.window_buffer, 0, bytemuck::cast_slice(slice));
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}
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@@ -52,7 +52,7 @@ impl UiRenderState {
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);
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}
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let root = root.into();
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if self.root_changed(root) || self.resized {
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if self.needs_full_redraw(root) {
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self.redraw_all(root, rsc);
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self.old_root = root.map(|r| r.id());
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self.resized = false;
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@@ -218,12 +218,17 @@ impl UiRenderState {
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root.into().map(|r| r.id()) != self.old_root
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}
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// Scheduling and drawing must use the same full-redraw predicate.
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fn needs_full_redraw<'a>(&self, root: impl Into<Option<&'a StrongWidget>>) -> bool {
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self.root_changed(root) || self.resized
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}
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pub fn needs_redraw<'a>(
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&self,
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root: impl Into<Option<&'a StrongWidget>>,
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widgets: &Widgets,
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) -> bool {
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self.root_changed(root) || widgets.has_updates()
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self.needs_full_redraw(root) || widgets.has_updates()
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}
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pub fn active_widgets(&self) -> usize {
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@@ -9,15 +9,16 @@ pub const trait DivOr {
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fn div_or(self, rhs: Self, other: Self) -> Self;
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}
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impl const DivOr for f32 {
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const impl DivOr for f32 {
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fn div_or(self, rhs: Self, other: Self) -> Self {
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let res = self / rhs;
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if res.is_nan() { other } else { res }
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}
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}
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impl<T: const Add<Output = T> + const Sub<Output = T> + const Mul<Output = T> + const DivOr + Copy> const
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LerpUtil for T
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const impl<
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T: const Add<Output = T> + const Sub<Output = T> + const Mul<Output = T> + const DivOr + Copy,
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> LerpUtil for T
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{
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/// linear interpolation
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/// from * (1.0 - self) + to * self
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@@ -37,7 +38,7 @@ macro_rules! impl_op {
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use super::*;
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#[allow(unused_imports)]
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use std::ops::*;
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impl const $op for $T {
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const impl $op for $T {
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type Output = Self;
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fn $fn(self, rhs: Self) -> Self::Output {
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@@ -46,12 +47,12 @@ macro_rules! impl_op {
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}
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}
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}
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impl const $opa for $T {
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const impl $opa for $T {
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fn $fna(&mut self, rhs: Self) {
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*self = self.$fn(rhs);
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}
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}
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impl const $op<f32> for $T {
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const impl $op<f32> for $T {
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type Output = Self;
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fn $fn(self, rhs: f32) -> Self::Output {
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@@ -60,7 +61,7 @@ macro_rules! impl_op {
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}
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}
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}
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impl const $op<$T> for f32 {
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const impl $op<$T> for f32 {
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type Output = $T;
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fn $fn(self, rhs: $T) -> Self::Output {
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@@ -69,7 +70,7 @@ macro_rules! impl_op {
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}
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}
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}
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impl const $opa<f32> for $T {
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const impl $opa<f32> for $T {
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fn $fna(&mut self, rhs: f32) {
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*self = self.$fn(rhs);
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}
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@@ -67,7 +67,7 @@ impl_op!(Vec2 Sub sub; x y);
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impl_op!(Vec2 Mul mul; x y);
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impl_op!(Vec2 Div div; x y);
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impl const DivOr for Vec2 {
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const impl DivOr for Vec2 {
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fn div_or(self, rhs: Self, other: Self) -> Self {
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Self {
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x: self.x.div_or(rhs.x, other.x),
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@@ -0,0 +1,3 @@
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[toolchain]
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channel = "nightly"
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components = ["clippy", "rustfmt"]
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@@ -45,6 +45,7 @@ impl UiRenderer {
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}
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self.queue.submit(std::iter::once(encoder.finish()));
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self.window.pre_present_notify();
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output.present();
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}
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@@ -52,7 +53,7 @@ impl UiRenderer {
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self.config.width = size.width;
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self.config.height = size.height;
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self.surface.configure(&self.device, &self.config);
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self.ui.resize(size, &self.queue);
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self.ui.resize((size.width, size.height), &self.queue);
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}
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fn create_encoder(device: &Device) -> CommandEncoder {
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@@ -115,7 +116,7 @@ impl UiRenderer {
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format: surface_format,
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width: size.width,
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height: size.height,
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present_mode: PresentMode::AutoNoVsync,
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present_mode: PresentMode::AutoVsync,
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alpha_mode: surface_caps.alpha_modes[0],
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desired_maximum_frame_latency: 2,
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view_formats: vec![],
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Reference in new issue
Block a user