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Author SHA1 Message Date
iris-ai a123d13490 Merge remote-tracking branch 'upstream/main' into split/17-headless-rig 2026-09-14 02:48:37 -04:00
iris-ai deb9c1b6d7 Detect the rig's binaries, and take the machine out of its comments
The comments described the machine the rig was written on -- "this
machine has no display", "there is a real GPU here", an Android
emulator's GLX quirk -- which says nothing to anyone reading it from a
different checkout. What the reader needs is what the script supplies
and why, which is now all they get.

`sway`, `swaymsg` and, when `--shot` is passed, `grim` are checked up
front and named in the failure, rather than surfacing as a compositor
that would not start.

The `# shellcheck disable=SC2086 -- prose` directive did not parse, so
the suppression was not in effect; the prose moves to its own line.
Clean under shellcheck now.
2026-09-14 00:36:19 -04:00
iris 9d13f15bee Bring the headless rig into the repository
A rendering claim about iris was verified by hand from another checkout,
because the compositor script and the input replay lived in ai-app's
submodule and not here.

`scripts/run-headless.sh` starts a headless sway on its own socket, runs
an example against it and screenshots the result. `rig-input`'s
`replay-touch` drives a recorded gesture in through Wayland's virtual
pointer, since a headless compositor has no input device to move.

`iris::harness` gains the `.touch` parser, so a recording means the same
thing replayed into a harness as into a window rather than being read
twice by two parsers.

The ai-app copy's `--phone` became `--mode`, since which phone is not
iris's business; its `IRIS_SCALE` has nothing to hand a density to here,
so it waits for one.
2026-09-13 23:10:23 -04:00
85 changed files with 1405 additions and 10938 deletions

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-9
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@@ -3,9 +3,6 @@ name = "iris"
version.workspace = true version.workspace = true
edition.workspace = true edition.workspace = true
[features]
layout-diagnostics = ["iris-core/layout-diagnostics"]
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies] [dependencies]
@@ -25,12 +22,6 @@ tokio = { workspace = true, features = ["sync", "rt", "rt-multi-thread", "time"]
[workspace] [workspace]
members = ["core", "macro", "rig-input"] members = ["core", "macro", "rig-input"]
[profile.dev]
debug = 1
[profile.test]
debug = "line-tables-only"
[workspace.package] [workspace.package]
version = "0.1.0" version = "0.1.0"
edition = "2024" edition = "2024"
-3
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@@ -3,9 +3,6 @@ name = "iris-core"
version.workspace = true version.workspace = true
edition.workspace = true edition.workspace = true
[features]
layout-diagnostics = []
[dependencies] [dependencies]
wgpu = { workspace = true } wgpu = { workspace = true }
bytemuck ={ workspace = true } bytemuck ={ workspace = true }
-574
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@@ -1,574 +0,0 @@
use crate::{UiNum, util::Vec2};
use std::{
fmt::{Debug, Display, Formatter},
ops::{Add, AddAssign, Div, Mul, Neg, Sub, SubAssign},
};
/// A number held as a whole count of `1 / 2^SHIFT`.
///
/// Layout reaches one place by more than one route -- a box composed down the
/// chain, and the same box summed from what its children asked for -- and has
/// to decide whether the two are the same place. In floats they land a few
/// bits apart, which is a defect wherever the answer changes what is drawn
/// rather than where. Here adding and subtracting are exact, a multiply
/// drops to the step below, and a conversion between grids takes the nearest
/// one, so two routes to one place land on one number and everything
/// downstream compares for equality instead of for nearness.
///
/// `SHIFT` is the number of fractional bits, which is what makes the steps
/// divide a whole number: a power of two also converts to `f32` without
/// rounding while the value fits in its mantissa.
///
/// Arithmetic wraps at the ends of the range, the way the `i32` underneath
/// does. Saturating instead was measured at a twelfth of layout's
/// instructions -- five per add against one -- to keep the ordering of
/// coordinates two million pixels out, where nothing draws anyway. A value
/// off the end is a defect either way; wrapping makes it an obvious one.
/// Only [`Self::from_f32`] clamps, since a float has further to come from.
#[repr(transparent)]
#[derive(
Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Default, bytemuck::Pod, bytemuck::Zeroable,
)]
pub struct Fixed<const SHIFT: u32>(i32);
/// A length or a coordinate in pixels, in steps of `1/1024`. Finer than
/// anything a display can show, and exact in `f32` up to 16,384 px, which is
/// what lets the same number reach the GPU.
pub type Px = Fixed<PX_SHIFT>;
/// How many bits of a pixel a [`Px`] keeps. One place, because [`PxVec2`]
/// and the shader's own decoding are the same grid or nothing lines up.
pub const PX_SHIFT: u32 = 10;
/// A share of what a box has left over, which is a weight beside its
/// siblings rather than a fraction of anything: a list divides its room by
/// the total of these, so the range has to hold a whole list's worth and the
/// precision only has to tell two weights apart.
pub type Weight = Fixed<16>;
/// A fraction of a box. Twenty-four bits of it, which matches `f32` around a
/// half and beats it above one -- where anchors actually sit -- and leaves
/// +/-128 of range, enough to sum a hundred children each asking for a whole
/// box. A `leftover` weight is not one of these: it is a share of what is
/// left rather than a fraction of anything, and it sums over a whole list.
pub type Rel = Fixed<REL_SHIFT>;
/// How many bits of a box a [`Rel`] keeps, beside [`PX_SHIFT`] and for the
/// same reason.
pub const REL_SHIFT: u32 = 24;
impl<const SHIFT: u32> Fixed<SHIFT> {
pub const ZERO: Self = Self(0);
pub const ONE: Self = Self::one();
/// The gap between neighbouring values, which is also how far apart two
/// numbers can be and still mean the same place.
pub const STEP: Self = Self(1);
/// Also what stands in for an unbounded end: compared against, never
/// added to, since arithmetic wraps past it.
pub const MIN: Self = Self(i32::MIN);
pub const MAX: Self = Self(i32::MAX);
const fn one() -> Self {
assert!(SHIFT < 31, "a Fixed needs a bit for the whole part");
Self(1 << SHIFT)
}
pub const fn from_raw(raw: i32) -> Self {
Self(raw)
}
/// The count of steps, for a caller that needs the representation rather
/// than the number.
pub const fn raw(self) -> i32 {
self.0
}
pub const fn from_int(v: i32) -> Self {
Self(v.wrapping_mul(Self::one().0))
}
/// Rounds to the nearest step, and clamps to the ends of the grid rather
/// than wrapping: this is where a number from outside arrives, and a float
/// has the range to be anywhere. A NaN has no nearest step and becomes
/// zero, which is a caller's mistake rather than a value worth carrying.
///
/// Half-away is written out rather than called through `f32::round`,
/// which is not `const`: a layout constant has to stay a constant.
pub const fn from_f32(v: f32) -> Self {
debug_assert!(!v.is_nan(), "a NaN has no place on the grid");
let scaled = v * Self::one().0 as f32;
// Above 2^23 an `f32` has no fractional part left to round, and
// adding a half there rounds the number itself up instead. The cast
// saturates at both ends and sends NaN to zero, which is the
// behaviour wanted at both.
const WHOLE: f32 = (1 << 23) as f32;
Self(match (scaled >= WHOLE, scaled <= -WHOLE, scaled < 0.0) {
(true, _, _) | (_, true, _) => scaled as i32,
(_, _, true) => (scaled - 0.5) as i32,
_ => (scaled + 0.5) as i32,
})
}
/// The first step at or above `v`, where [`Self::from_f32`] takes the
/// nearest one and is below it half the time. For a bound that has to
/// admit the value it came from: a measurement rounded down is a bound
/// that leaves out the thing it was measured from.
pub const fn ceil_from_f32(v: f32) -> Self {
let nearest = Self::from_f32(v);
match nearest.to_f32() < v {
true => nearest.next_up(),
false => nearest,
}
}
/// From a number as it is written in source -- `16`, `1.5` -- which is
/// the other place a value enters the grid.
pub fn from_num(v: impl UiNum) -> Self {
Self::from_f32(v.to_f32())
}
pub const fn to_f32(self) -> f32 {
self.0 as f32 / Self::one().0 as f32
}
/// The same value on another grid, rounded where the new one is coarser.
pub const fn to_scale<const TO: u32>(self) -> Fixed<TO> {
Fixed(match TO >= SHIFT {
true => self.0 << (TO - SHIFT),
false => shift_round(self.0 as i64, SHIFT - TO) as i32,
})
}
pub const fn add(self, rhs: Self) -> Self {
Self(self.0.wrapping_add(rhs.0))
}
pub const fn sub(self, rhs: Self) -> Self {
Self(self.0.wrapping_sub(rhs.0))
}
pub const fn neg(self) -> Self {
Self(self.0.wrapping_neg())
}
/// Scaled by a number on any grid, which is how a length takes a fraction
/// of itself and keeps being a length: the product is measured in the
/// receiver's steps.
///
/// Dropped to the step below rather than taken to the nearest one
/// (Bryan, 2026-09-16), which costs a share a thousandth of a pixel of
/// its row -- less than an even number of pixels draws. Toward negative
/// infinity on both sides of zero, since that is a shift and nothing
/// else: a value and its negation therefore land different distances
/// from where they came, so a flipped span can sit a step from its
/// mirror image.
pub const fn mul<const BY: u32>(self, by: Fixed<BY>) -> Self {
Self(((self.0 as i64 * by.0 as i64) >> BY) as i32)
}
/// Repeated a whole number of times, which no grid rounds.
pub const fn mul_int(self, by: i32) -> Self {
Self(self.0.wrapping_mul(by))
}
/// Divided into a whole number of parts, rounded to the nearest step.
pub const fn div_int(self, by: i32) -> Self {
debug_assert!(by != 0, "no part of nothing");
if by == 0 {
return Self::ZERO;
}
Self(div_round(self.0 as i64, by as i64) as i32)
}
/// Divided by a number on any grid. A zero divisor is a caller bug -- a
/// box of no length has no fraction of itself -- and answers with the end
/// of the range so that a release build lays out something absurd rather
/// than dying.
pub const fn div<const BY: u32>(self, by: Fixed<BY>) -> Self {
debug_assert!(by.0 != 0, "dividing by a length of zero");
if by.0 == 0 {
return match self.0 < 0 {
true => Self::MIN,
false => Self::MAX,
};
}
Self(div_round((self.0 as i64) << BY, by.0 as i64) as i32)
}
/// `num / den` on *this* grid rather than on theirs, for weights coarser
/// than the share they divide.
pub const fn ratio<const OF: u32>(num: Fixed<OF>, den: Fixed<OF>) -> Self {
debug_assert!(den.0 != 0, "no part of a whole of nothing");
if den.0 == 0 {
return Self::ZERO;
}
Self(div_round((num.0 as i64) << SHIFT, den.0 as i64) as i32)
}
/// `from` and `to` a fraction of the way apart, the fraction being the
/// receiver -- the argument order [`crate::util::LerpUtil`] already uses.
pub const fn lerp<const OF: u32>(self, from: Fixed<OF>, to: Fixed<OF>) -> Fixed<OF> {
from.add(to.sub(from).mul(self))
}
pub const fn min(self, other: Self) -> Self {
match self.0 < other.0 {
true => self,
false => other,
}
}
pub const fn max(self, other: Self) -> Self {
match self.0 > other.0 {
true => self,
false => other,
}
}
pub const fn abs(self) -> Self {
Self(self.0.wrapping_abs())
}
pub const fn clamp(self, lo: Self, hi: Self) -> Self {
debug_assert!(lo.0 <= hi.0, "an empty clamp has no answer");
self.max(lo).min(hi)
}
/// The next value along, for an interval that must not admit its own
/// boundary. The step is the whole gap, so there is nothing to exclude
/// between this and the boundary itself.
pub const fn next_up(self) -> Self {
Self(self.0.wrapping_add(1))
}
pub const fn next_down(self) -> Self {
Self(self.0.wrapping_sub(1))
}
}
/// Back to a single step, rounding halves away from zero so that a value and
/// its negation round to the same distance.
const fn shift_round(v: i64, bits: u32) -> i64 {
let half = (1i64 << bits) >> 1;
match v < 0 {
true => -((-v + half) >> bits),
false => (v + half) >> bits,
}
}
const fn div_round(num: i64, den: i64) -> i64 {
let (q, rem) = (num / den, num % den);
match rem.unsigned_abs() * 2 >= den.unsigned_abs() {
true => match (num < 0) == (den < 0) {
true => q + 1,
false => q - 1,
},
false => q,
}
}
/// Toward positive infinity when `up`, toward negative infinity otherwise.
pub(crate) const fn div_toward(num: i64, den: i64, up: bool) -> i64 {
let (q, rem) = (num / den, num % den);
if rem == 0 {
return q;
}
match (rem < 0) == (den < 0) {
true => q + up as i64,
false => q - !up as i64,
}
}
/// Clamped to the ends, unlike a [`Fixed`]'s own arithmetic: a range of box
/// lengths that runs past `i32` really is unbounded.
pub(crate) const fn narrow(v: i64) -> i32 {
if v > i32::MAX as i64 {
return i32::MAX;
}
if v < i32::MIN as i64 {
return i32::MIN;
}
v as i32
}
const impl<const SHIFT: u32> Add for Fixed<SHIFT> {
type Output = Self;
fn add(self, rhs: Self) -> Self {
Fixed::add(self, rhs)
}
}
const impl<const SHIFT: u32> Sub for Fixed<SHIFT> {
type Output = Self;
fn sub(self, rhs: Self) -> Self {
Fixed::sub(self, rhs)
}
}
const impl<const SHIFT: u32> Neg for Fixed<SHIFT> {
type Output = Self;
fn neg(self) -> Self {
Fixed::neg(self)
}
}
const impl<const SHIFT: u32> AddAssign for Fixed<SHIFT> {
fn add_assign(&mut self, rhs: Self) {
*self = Fixed::add(*self, rhs);
}
}
const impl<const SHIFT: u32> SubAssign for Fixed<SHIFT> {
fn sub_assign(&mut self, rhs: Self) {
*self = Fixed::sub(*self, rhs);
}
}
const impl<const SHIFT: u32, const BY: u32> Mul<Fixed<BY>> for Fixed<SHIFT> {
type Output = Self;
fn mul(self, rhs: Fixed<BY>) -> Self {
Fixed::mul(self, rhs)
}
}
const impl<const SHIFT: u32, const BY: u32> Div<Fixed<BY>> for Fixed<SHIFT> {
type Output = Self;
fn div(self, rhs: Fixed<BY>) -> Self {
Fixed::div(self, rhs)
}
}
impl<const SHIFT: u32> Display for Fixed<SHIFT> {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
Display::fmt(&self.to_f32(), f)
}
}
/// Prints the number rather than the count of steps: a failing layout test
/// reports boxes, and `1126` is not a height anybody can read.
impl<const SHIFT: u32> Debug for Fixed<SHIFT> {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
Display::fmt(&self.to_f32(), f)
}
}
/// Two of them, for the places a size or a position needs both axes: a
/// window, a box in pixels, a pointer. Held apart from [`crate::util::Vec2`]
/// because that one is what the GPU and the platform speak.
#[repr(C)]
#[derive(Clone, Copy, PartialEq, Eq, Hash, Default)]
pub struct FixedVec2<const SHIFT: u32> {
pub x: Fixed<SHIFT>,
pub y: Fixed<SHIFT>,
}
pub type PxVec2 = FixedVec2<PX_SHIFT>;
impl<const SHIFT: u32> FixedVec2<SHIFT> {
pub const ZERO: Self = Self::splat(Fixed::ZERO);
pub const fn new(x: Fixed<SHIFT>, y: Fixed<SHIFT>) -> Self {
Self { x, y }
}
pub const fn splat(v: Fixed<SHIFT>) -> Self {
Self { x: v, y: v }
}
pub fn from_f32(v: Vec2) -> Self {
Self::new(Fixed::from_f32(v.x), Fixed::from_f32(v.y))
}
/// The first step at or above each part, for a measurement reported as a
/// box: what it occupies is not less than what was measured.
pub fn ceil_from_f32(v: Vec2) -> Self {
Self::new(Fixed::ceil_from_f32(v.x), Fixed::ceil_from_f32(v.y))
}
pub fn to_f32(self) -> Vec2 {
Vec2::new(self.x.to_f32(), self.y.to_f32())
}
pub const fn div_int(self, by: i32) -> Self {
Self::new(self.x.div_int(by), self.y.div_int(by))
}
pub const fn min(self, other: Self) -> Self {
Self::new(self.x.min(other.x), self.y.min(other.y))
}
pub const fn max(self, other: Self) -> Self {
Self::new(self.x.max(other.x), self.y.max(other.y))
}
}
// `impl_op!` names one concrete type, and this one is generic.
const impl<const SHIFT: u32> Add for FixedVec2<SHIFT> {
type Output = Self;
fn add(self, rhs: Self) -> Self {
Self::new(self.x.add(rhs.x), self.y.add(rhs.y))
}
}
const impl<const SHIFT: u32> Sub for FixedVec2<SHIFT> {
type Output = Self;
fn sub(self, rhs: Self) -> Self {
Self::new(self.x.sub(rhs.x), self.y.sub(rhs.y))
}
}
const impl<const SHIFT: u32> AddAssign for FixedVec2<SHIFT> {
fn add_assign(&mut self, rhs: Self) {
*self = Add::add(*self, rhs);
}
}
const impl<const SHIFT: u32> SubAssign for FixedVec2<SHIFT> {
fn sub_assign(&mut self, rhs: Self) {
*self = Sub::sub(*self, rhs);
}
}
impl<const SHIFT: u32> Debug for FixedVec2<SHIFT> {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
write!(f, "({}, {})", self.x, self.y)
}
}
impl<const SHIFT: u32> Display for FixedVec2<SHIFT> {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
write!(f, "({}, {})", self.x, self.y)
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn a_sum_of_steps_does_not_drift() {
let mut at = Px::ZERO;
for _ in 0..20_000 {
at += Px::from_raw(3);
}
assert_eq!(at, Px::from_raw(60_000));
for _ in 0..20_000 {
at -= Px::from_raw(3);
}
assert_eq!(at, Px::ZERO);
}
#[test]
fn a_pixel_survives_the_trip_through_f32() {
for raw in [0, 1, -1, 64, -1000, 16_777_215, -16_777_215] {
let px = Px::from_raw(raw);
assert_eq!(Px::from_f32(px.to_f32()), px);
}
}
#[test]
fn a_fraction_of_a_length_is_a_length() {
let half = Px::from_int(100) * Rel::from_f32(0.5);
assert_eq!(half, Px::from_int(50));
assert_eq!(Px::from_int(100) * Rel::ONE, Px::from_int(100));
assert_eq!(Px::from_int(100) * Rel::ZERO, Px::ZERO);
}
/// Toward negative infinity on both sides of zero, which is what makes
/// it a shift rather than a shift and a sign branch -- and what makes a
/// value and its negation land different distances from where they came,
/// so a flipped span can sit a step from its mirror image.
#[test]
fn a_multiply_drops_to_the_step_below_on_both_sides_of_zero() {
// A step and a half of one, which has no step of its own.
let step_and_a_half = Rel::from_f32(1.5).div_int(Px::ONE.raw());
assert_eq!(Px::ONE * step_and_a_half, Px::from_raw(1));
assert_eq!(Px::ONE.neg() * step_and_a_half, Px::from_raw(-2));
}
/// A division rounds to the nearest step, so it cannot put back the
/// steps a truncating multiply dropped: a round trip comes back short,
/// never long, and by the few steps the two operations gave up.
#[test]
fn dividing_by_a_fraction_cannot_undo_a_truncating_multiply() {
let third = Rel::ONE / Rel::from_int(3);
let len = Px::from_int(300);
let back = len * third / third;
assert!(back <= len, "{back:?} is longer than {len:?}");
assert!(len - back <= Px::from_raw(3), "{back:?} against {len:?}");
assert_eq!(Px::from_int(100) / Rel::from_f32(0.5), Px::from_int(200));
}
/// The bound a greedy line break needs: the width it was measured at is
/// not on the grid, and the narrowest box the break still holds for is
/// the step at or above it, never the one below.
#[test]
fn a_ceiling_never_lands_below_the_number_it_came_from() {
let step = 1.0 / (1 << PX_SHIFT) as f32;
for n in 0..64 {
let v = 189.0 + n as f32 * step / 3.0;
let up = Px::ceil_from_f32(v);
assert!(up.to_f32() >= v, "{up:?} is below {v}");
assert!(
up.to_f32() - v < step,
"{up:?} is more than a step above {v}"
);
}
// An exact step is its own ceiling.
assert_eq!(Px::ceil_from_f32(189.5), Px::from_f32(189.5));
}
#[test]
fn a_number_from_outside_is_clamped_to_the_grid() {
assert_eq!(Px::from_f32(1e12), Px::MAX);
assert_eq!(Px::from_f32(-1e12), Px::MIN);
}
#[test]
fn a_coarser_grid_rounds_and_a_finer_one_does_not() {
// A third, which neither grid holds exactly.
let third = Rel::ONE / Rel::from_int(3);
assert_eq!(third.to_scale::<6>(), Fixed::<6>::from_raw(21));
let coarse = Fixed::<6>::from_raw(21);
assert_eq!(coarse.to_scale::<24>().to_scale::<6>(), coarse);
}
#[test]
fn lerp_takes_the_fraction_as_the_receiver() {
let (from, to) = (Px::from_int(10), Px::from_int(20));
assert_eq!(Rel::ZERO.lerp(from, to), from);
assert_eq!(Rel::ONE.lerp(from, to), to);
assert_eq!(Rel::from_f32(0.5).lerp(from, to), Px::from_int(15));
assert_eq!(Rel::from_f32(0.5).lerp(to, from), Px::from_int(15));
}
#[test]
fn a_ratio_is_finer_than_the_weights_it_divides() {
let (one, three) = (Weight::ONE, Weight::from_int(3));
// A third, which the weights' own grid could only hold to 1/65536.
assert_eq!(Rel::ratio(one, three), Rel::from_raw(5592405));
assert_eq!(Rel::ratio(three, three), Rel::ONE);
assert_eq!(Rel::ratio(Weight::ZERO, three), Rel::ZERO);
}
#[test]
fn nothing_sits_between_a_value_and_the_next_one() {
let at = Px::from_int(3);
assert_eq!(at.next_up().next_down(), at);
assert_eq!(at.next_up().raw() - at.raw(), 1);
assert!(at.next_down() < at && at < at.next_up());
}
#[test]
fn it_prints_the_number_rather_than_the_steps() {
assert_eq!(format!("{:?}", Px::from_f32(17.59375)), "17.59375");
assert_eq!(format!("{}", Px::from_int(-2)), "-2");
}
}
-485
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@@ -1,485 +0,0 @@
//! Opt-in counters and coarse timers for explaining CPU layout cost.
//!
//! Enable the `layout-diagnostics` feature. With it disabled, none of the
//! instrumentation is compiled into Iris. The retained rig in
//! `tests/layout_diagnostics.rs` is the ordinary entry point.
//!
//! Timers are inclusive: `update total` contains `full layout` or
//! `incremental layout`, and `text render` contains shaping and glyph
//! placement. They locate cost within one instrumented run and must not be
//! added together. Use an uninstrumented build under `perf` for final CPU
//! totals; counting every primitive and distinct widget deliberately perturbs
//! the instrumented run.
//!
//! Call [`trace_widget`] before a frame to retain the ordered constraint,
//! reuse, size, placement, and text events for one suspicious widget. The
//! selection is a set and survives [`take`] until cleared.
use crate::{Axis, LayoutLen, PxVec2, Size, UiRegion, WidgetId};
use std::{
cell::RefCell,
collections::{HashMap, HashSet},
fmt::Write,
time::Instant,
};
#[derive(Clone, Copy)]
pub(crate) enum Counter {
Updates,
DrawRequests,
WidgetDraws,
RegionNodeDraws,
SizeReads,
HintHits,
HintMisses,
ReuseAttempts,
ReuseExact,
ReuseMoved,
ReuseDirty,
ReuseWrongParent,
ReuseRemapped,
ReuseOutside,
ReuseWrongLayer,
ReuseWrongNode,
QueuePops,
DepthReads,
LocalRedraws,
SizeChanges,
ReaderEdges,
PrimitiveWrites,
TextRenders,
TextShapeHits,
TextShapes,
TextBreaks,
GlyphPlacements,
OutsidePinnedLen,
OutsideFrame,
OutsideExtent,
}
impl Counter {
const COUNT: usize = Self::OutsideExtent as usize + 1;
const NAMES: [&'static str; Self::COUNT] = [
"updates",
"draw requests",
"widget draws",
"region-node draws",
"draw-result size reads",
"hint hits",
"hint misses",
"reuse attempts",
"reuse exact",
"reuse moved",
"reuse: dirty",
"reuse: wrong parent",
"reuse remapped",
"reuse: outside what it holds for",
"reuse: another layer",
"reuse: region-node choice changed",
"redraw queue pops",
"depth reads",
"local redraws",
"size changes",
"reader edges",
"primitive writes",
"text renders",
"text shape hits",
"text shapes",
"text line breaks",
"glyph placements",
"reuse outside: the length it was pinned to",
"reuse outside: a frame length",
"reuse outside: an extent length",
];
}
#[derive(Clone, Copy)]
pub(crate) enum TimerKind {
Update,
FullLayout,
IncrementalLayout,
TextRender,
TextShape,
TextBreak,
GlyphPlacement,
}
impl TimerKind {
const COUNT: usize = Self::GlyphPlacement as usize + 1;
const NAMES: [&'static str; Self::COUNT] = [
"update total",
"full layout",
"incremental layout",
"text render",
"text shape",
"text line break",
"glyph placement",
];
}
#[derive(Clone)]
pub struct Report {
counters: [u64; Counter::COUNT],
nanos: [u64; TimerKind::COUNT],
distinct_widgets: usize,
distinct_text_widgets: usize,
hot_widgets: Vec<Callsite>,
hot_text: Vec<Callsite>,
traces: Vec<TraceEvent>,
}
impl Default for Report {
fn default() -> Self {
Self {
counters: [0; Counter::COUNT],
nanos: [0; TimerKind::COUNT],
distinct_widgets: 0,
distinct_text_widgets: 0,
hot_widgets: Vec::new(),
hot_text: Vec::new(),
traces: Vec::new(),
}
}
}
impl Report {
pub fn counters(&self) -> impl Iterator<Item = (&'static str, u64)> + '_ {
Counter::NAMES.into_iter().zip(self.counters)
}
/// Inclusive elapsed time accumulated for each targeted operation.
pub fn timings_ns(&self) -> impl Iterator<Item = (&'static str, u64)> + '_ {
TimerKind::NAMES.into_iter().zip(self.nanos)
}
pub fn distinct_widgets(&self) -> usize {
self.distinct_widgets
}
pub fn distinct_text_widgets(&self) -> usize {
self.distinct_text_widgets
}
pub fn hot_widgets(&self) -> &[Callsite] {
&self.hot_widgets
}
pub fn hot_text(&self) -> &[Callsite] {
&self.hot_text
}
/// Ordered layout events for widgets selected with [`trace_widget`].
pub fn traces(&self) -> &[TraceEvent] {
&self.traces
}
/// Formats nonzero totals divided by `frames`.
pub fn per_frame(&self, frames: usize) -> String {
let divisor = frames.max(1) as f64;
let mut out = String::new();
for (name, value) in self.counters() {
if value != 0 {
let _ = writeln!(out, " {name:<27} {:>12.2}", value as f64 / divisor);
}
}
if self.distinct_widgets != 0 {
let _ = writeln!(
out,
" {:<27} {:>12}",
"distinct widgets", self.distinct_widgets
);
}
if self.distinct_text_widgets != 0 {
let _ = writeln!(
out,
" {:<27} {:>12}",
"distinct text widgets", self.distinct_text_widgets
);
}
for (name, nanos) in self.timings_ns() {
if nanos != 0 {
let ms = nanos as f64 / divisor / 1_000_000.0;
let _ = writeln!(out, " {name:<27} {ms:>12.3} ms");
}
}
if !self.hot_widgets.is_empty() {
let _ = writeln!(out, " hottest widget draws:");
for callsite in &self.hot_widgets {
let calls = callsite.calls as f64 / divisor;
let _ = writeln!(
out,
" {calls:>9.2} {:?} {}",
callsite.id, callsite.label
);
}
}
if !self.hot_text.is_empty() {
let _ = writeln!(out, " hottest text renders:");
for callsite in &self.hot_text {
let calls = callsite.calls as f64 / divisor;
let _ = writeln!(
out,
" {calls:>9.2} {:>3} widths {:?} {}",
callsite.distinct_widths, callsite.id, callsite.label
);
}
}
if !self.traces.is_empty() {
let _ = writeln!(out, " targeted layout trace:");
for event in &self.traces {
let _ = writeln!(out, " {event:?}");
}
}
out
}
}
#[derive(Clone)]
pub struct Callsite {
pub id: WidgetId,
pub label: String,
pub calls: u64,
pub distinct_widths: usize,
}
#[derive(Clone, Copy, Debug, PartialEq)]
pub enum ReuseOutcome {
Exact,
Moved,
Dirty,
WrongParent,
WrongLayer,
Remapped,
Outside,
Undrawn,
}
/// One targeted layout event. Events are retained in execution order, making
/// repeated constraint paths visible without logging every widget globally.
#[derive(Clone, Copy, Debug, PartialEq)]
pub enum TraceEvent {
DrawRequest {
id: WidgetId,
parent: Option<WidgetId>,
region: UiRegion,
pixel_size: PxVec2,
region_node: bool,
},
Reuse {
id: WidgetId,
outcome: ReuseOutcome,
},
SizeReported {
id: WidgetId,
size: Size,
},
RegionNode {
id: WidgetId,
parent: WidgetId,
region: UiRegion,
},
SizeRead {
id: WidgetId,
reader: WidgetId,
size: Size,
},
HintRead {
id: WidgetId,
reader: WidgetId,
axis: Axis,
hint: Option<LayoutLen>,
},
TextRendered {
id: WidgetId,
width: Option<f32>,
},
}
#[derive(Default)]
struct Calls {
label: String,
count: u64,
widths: HashSet<Option<u32>>,
}
#[derive(Default)]
struct Current {
report: Report,
widgets: HashMap<WidgetId, Calls>,
text_widgets: HashMap<WidgetId, Calls>,
traced: HashSet<WidgetId>,
}
thread_local! {
static CURRENT: RefCell<Current> = RefCell::new(Current::default());
}
pub(crate) fn bump(counter: Counter) {
CURRENT.with_borrow_mut(|current| current.report.counters[counter as usize] += 1);
}
pub(crate) fn draw_widget(id: WidgetId, label: &str) {
CURRENT.with_borrow_mut(|current| {
let calls = current.widgets.entry(id).or_default();
if calls.label.is_empty() {
calls.label = label.to_owned();
}
calls.count += 1;
});
}
/// Adds a widget to the targeted trace set. Selection survives [`take`]
/// until explicitly removed or cleared.
pub fn trace_widget(id: impl Into<WidgetId>) {
CURRENT.with_borrow_mut(|current| {
current.traced.insert(id.into());
});
}
pub fn untrace_widget(id: impl Into<WidgetId>) {
CURRENT.with_borrow_mut(|current| {
current.traced.remove(&id.into());
});
}
pub fn clear_traced_widgets() {
CURRENT.with_borrow_mut(|current| current.traced.clear());
}
fn trace(id: WidgetId, event: TraceEvent) {
CURRENT.with_borrow_mut(|current| {
if current.traced.contains(&id) {
current.report.traces.push(event);
}
});
}
pub(crate) fn draw_request(
id: WidgetId,
parent: Option<WidgetId>,
region: UiRegion,
pixel_size: PxVec2,
region_node: bool,
) {
trace(
id,
TraceEvent::DrawRequest {
id,
parent,
region,
pixel_size,
region_node,
},
);
}
pub(crate) fn reuse(id: WidgetId, outcome: ReuseOutcome) {
trace(id, TraceEvent::Reuse { id, outcome });
}
pub(crate) fn size_reported(id: WidgetId, size: Size) {
trace(id, TraceEvent::SizeReported { id, size });
}
pub(crate) fn region_node(id: WidgetId, parent: WidgetId, region: UiRegion) {
trace(id, TraceEvent::RegionNode { id, parent, region });
}
pub(crate) fn size_read(id: WidgetId, reader: WidgetId, size: Size) {
trace(id, TraceEvent::SizeRead { id, reader, size });
}
pub(crate) fn hint_read(id: WidgetId, reader: WidgetId, axis: Axis, hint: Option<LayoutLen>) {
trace(
id,
TraceEvent::HintRead {
id,
reader,
axis,
hint,
},
);
}
pub(crate) fn render_text(id: WidgetId, label: &str, width: Option<f32>) {
CURRENT.with_borrow_mut(|current| {
let calls = current.text_widgets.entry(id).or_default();
if calls.label.is_empty() {
calls.label = label.to_owned();
}
calls.count += 1;
calls.widths.insert(width.map(f32::to_bits));
if current.traced.contains(&id) {
current
.report
.traces
.push(TraceEvent::TextRendered { id, width });
}
});
}
pub(crate) struct Timer {
kind: TimerKind,
start: Instant,
}
pub(crate) fn timer(kind: TimerKind) -> Timer {
Timer {
kind,
start: Instant::now(),
}
}
impl Drop for Timer {
fn drop(&mut self) {
let nanos = self.start.elapsed().as_nanos().min(u64::MAX as u128) as u64;
CURRENT.with_borrow_mut(|current| current.report.nanos[self.kind as usize] += nanos);
}
}
/// Takes all diagnostics accumulated on this thread and resets them.
pub fn take() -> Report {
CURRENT.with_borrow_mut(|current| {
current.report.distinct_widgets = current.widgets.len();
current.report.distinct_text_widgets = current.text_widgets.len();
current.report.hot_widgets = hottest(&current.widgets);
current.report.hot_text = hottest(&current.text_widgets);
let report = std::mem::take(&mut current.report);
current.widgets.clear();
current.text_widgets.clear();
report
})
}
fn hottest(calls: &HashMap<WidgetId, Calls>) -> Vec<Callsite> {
let mut calls: Vec<_> = calls
.iter()
.map(|(&id, calls)| Callsite {
id,
label: calls.label.clone(),
calls: calls.count,
distinct_widths: calls.widths.len(),
})
.collect();
calls.sort_by(|a, b| b.calls.cmp(&a.calls).then_with(|| a.label.cmp(&b.label)));
calls.truncate(8);
calls
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn taking_a_report_resets_its_counters() {
let _ = take();
bump(Counter::Updates);
bump(Counter::Updates);
let report = take();
assert_eq!(report.counters().next(), Some(("updates", 2)));
assert!(take().counters().all(|(_, count)| count == 0));
}
}
-5
View File
@@ -10,12 +10,8 @@
#![feature(coerce_unsized)] #![feature(coerce_unsized)]
#![feature(option_into_flat_iter)] #![feature(option_into_flat_iter)]
#[cfg(feature = "layout-diagnostics")]
pub mod layout_diagnostics;
mod attr; mod attr;
mod event; mod event;
mod fixed;
mod num; mod num;
mod orientation; mod orientation;
mod primitive; mod primitive;
@@ -27,7 +23,6 @@ pub mod util;
pub use attr::*; pub use attr::*;
pub use event::*; pub use event::*;
pub use fixed::*;
pub use num::*; pub use num::*;
pub use orientation::*; pub use orientation::*;
pub use primitive::*; pub use primitive::*;
+43 -76
View File
@@ -1,8 +1,8 @@
use crate::{Px, Rel}; use crate::vec2;
use super::*; use super::*;
#[derive(Clone, Copy, PartialEq)] #[derive(Clone, Copy, PartialEq, Eq)]
pub struct Align { pub struct Align {
pub x: Option<AxisAlign>, pub x: Option<AxisAlign>,
pub y: Option<AxisAlign>, pub y: Option<AxisAlign>,
@@ -30,32 +30,20 @@ impl Align {
} }
} }
/// Where a widget sits in a box longer than it is. The default is the middle, #[derive(Clone, Copy, PartialEq, Eq)]
/// because the two edges are the ones that assume a direction: which of them pub enum AxisAlign {
/// is the near one depends on the writing system and on which way a container Neg,
/// runs, and the middle is the same either way. Center,
#[derive(Debug, Clone, Copy, PartialEq)] Pos,
pub struct AxisAlign(Rel); }
impl AxisAlign { impl AxisAlign {
pub const NEG: Self = Self::new(0.0); pub const fn rel(&self) -> f32 {
pub const CENTER: Self = Self::new(0.5); match self {
pub const POS: Self = Self::new(1.0); Self::Neg => 0.0,
Self::Center => 0.5,
pub const fn new(rel: f32) -> Self { Self::Pos => 1.0,
Self(Rel::from_f32(rel))
} }
/// A fraction of the room left over, which is what the layout reads: the
/// three constants are the familiar places along it, not the only ones.
pub const fn rel(&self) -> Rel {
self.0
}
}
impl Default for AxisAlign {
fn default() -> Self {
Self::CENTER
} }
} }
@@ -65,60 +53,41 @@ pub struct CardinalAlign {
} }
impl CardinalAlign { impl CardinalAlign {
pub const LEFT: Self = Self::new(Axis::X, AxisAlign::NEG); pub const LEFT: Self = Self::new(Axis::X, AxisAlign::Neg);
pub const H_CENTER: Self = Self::new(Axis::X, AxisAlign::CENTER); pub const H_CENTER: Self = Self::new(Axis::X, AxisAlign::Center);
pub const RIGHT: Self = Self::new(Axis::X, AxisAlign::POS); pub const RIGHT: Self = Self::new(Axis::X, AxisAlign::Pos);
pub const TOP: Self = Self::new(Axis::Y, AxisAlign::NEG); pub const TOP: Self = Self::new(Axis::Y, AxisAlign::Neg);
pub const V_CENTER: Self = Self::new(Axis::Y, AxisAlign::CENTER); pub const V_CENTER: Self = Self::new(Axis::Y, AxisAlign::Center);
pub const BOT: Self = Self::new(Axis::Y, AxisAlign::POS); pub const BOT: Self = Self::new(Axis::Y, AxisAlign::Pos);
pub const fn new(axis: Axis, align: AxisAlign) -> Self { pub const fn new(axis: Axis, align: AxisAlign) -> Self {
Self { axis, align } Self { axis, align }
} }
} }
#[derive(Debug, Clone, Copy, PartialEq, Default)] #[derive(Clone, Copy, PartialEq, Eq)]
pub struct RegionAlign { pub struct RegionAlign {
pub x: AxisAlign, pub x: AxisAlign,
pub y: AxisAlign, pub y: AxisAlign,
} }
impl RegionAlign { impl RegionAlign {
/// Both axes at the near edge: the start of a box in its own orientation. pub const TOP_LEFT: Self = Self::new(AxisAlign::Neg, AxisAlign::Neg);
pub const NEAR: Self = Self { pub const TOP_CENTER: Self = Self::new(AxisAlign::Center, AxisAlign::Neg);
x: AxisAlign::NEG, pub const TOP_RIGHT: Self = Self::new(AxisAlign::Pos, AxisAlign::Neg);
y: AxisAlign::NEG, pub const CENTER_LEFT: Self = Self::new(AxisAlign::Neg, AxisAlign::Center);
}; pub const CENTER: Self = Self::new(AxisAlign::Center, AxisAlign::Center);
pub const CENTER_RIGHT: Self = Self::new(AxisAlign::Pos, AxisAlign::Center);
pub fn axis(&self, axis: Axis) -> AxisAlign { pub const BOT_LEFT: Self = Self::new(AxisAlign::Neg, AxisAlign::Pos);
match axis { pub const BOT_CENTER: Self = Self::new(AxisAlign::Center, AxisAlign::Pos);
Axis::X => self.x, pub const BOT_RIGHT: Self = Self::new(AxisAlign::Pos, AxisAlign::Pos);
Axis::Y => self.y,
}
}
pub fn axis_mut(&mut self, axis: Axis) -> &mut AxisAlign {
match axis {
Axis::X => &mut self.x,
Axis::Y => &mut self.y,
}
}
}
impl RegionAlign {
pub const TOP_LEFT: Self = Self::new(AxisAlign::NEG, AxisAlign::NEG);
pub const TOP_CENTER: Self = Self::new(AxisAlign::CENTER, AxisAlign::NEG);
pub const TOP_RIGHT: Self = Self::new(AxisAlign::POS, AxisAlign::NEG);
pub const CENTER_LEFT: Self = Self::new(AxisAlign::NEG, AxisAlign::CENTER);
pub const CENTER: Self = Self::new(AxisAlign::CENTER, AxisAlign::CENTER);
pub const CENTER_RIGHT: Self = Self::new(AxisAlign::POS, AxisAlign::CENTER);
pub const BOT_LEFT: Self = Self::new(AxisAlign::NEG, AxisAlign::POS);
pub const BOT_CENTER: Self = Self::new(AxisAlign::CENTER, AxisAlign::POS);
pub const BOT_RIGHT: Self = Self::new(AxisAlign::POS, AxisAlign::POS);
pub const fn new(x: AxisAlign, y: AxisAlign) -> Self { pub const fn new(x: AxisAlign, y: AxisAlign) -> Self {
Self { x, y } Self { x, y }
} }
pub const fn rel(&self) -> Vec2 {
vec2(self.x.rel(), self.y.rel())
}
} }
impl UiVec2 { impl UiVec2 {
@@ -171,15 +140,16 @@ impl Vec2 {
} }
} }
impl Len { impl UiScalar {
pub const fn align(&self, align: AxisAlign) -> UiSpan { pub const fn align(&self, align: AxisAlign) -> UiSpan {
let rel = align.rel(); let rel = align.rel();
let rest = Rel::ONE.sub(rel); let mut start = UiScalar::rel(rel);
let at = Len::from_parts(rel, Px::ZERO); start.abs -= self.abs * rel;
UiSpan { start.rel -= self.rel * rel;
start: Len::from_parts(at.rel.sub(self.rel.mul(rel)), at.px.sub(self.px.mul(rel))), let mut end = UiScalar::rel(rel);
end: Len::from_parts(at.rel.add(self.rel.mul(rest)), at.px.add(self.px.mul(rest))), end.abs += self.abs * (1.0 - rel);
} end.rel += self.rel * (1.0 - rel);
UiSpan { start, end }
} }
} }
@@ -195,8 +165,8 @@ impl From<RegionAlign> for Align {
impl From<Align> for RegionAlign { impl From<Align> for RegionAlign {
fn from(align: Align) -> Self { fn from(align: Align) -> Self {
Self { Self {
x: align.x.unwrap_or(AxisAlign::CENTER), x: align.x.unwrap_or(AxisAlign::Center),
y: align.y.unwrap_or(AxisAlign::CENTER), y: align.y.unwrap_or(AxisAlign::Center),
} }
} }
} }
@@ -219,10 +189,7 @@ impl From<CardinalAlign> for Align {
const impl From<RegionAlign> for UiVec2 { const impl From<RegionAlign> for UiVec2 {
fn from(align: RegionAlign) -> Self { fn from(align: RegionAlign) -> Self {
Self::new( Self::rel(align.rel())
Len::from_parts(align.x.rel(), Px::ZERO),
Len::from_parts(align.y.rel(), Px::ZERO),
)
} }
} }
+1 -36
View File
@@ -1,23 +1,11 @@
use super::*; use super::*;
use crate::{Fixed, FixedVec2};
#[derive(Copy, Clone, Debug, Eq, PartialEq)] #[derive(Copy, Clone, Eq, PartialEq)]
pub enum Axis { pub enum Axis {
X, X,
Y, Y,
} }
impl Axis {
/// A per-axis pair with `aligned` on this axis and `ortho` on the other,
/// which is what `from_axis` does for a vector.
pub fn pair<T>(self, aligned: T, ortho: T) -> [T; 2] {
match self {
Self::X => [aligned, ortho],
Self::Y => [ortho, aligned],
}
}
}
impl std::ops::Not for Axis { impl std::ops::Not for Axis {
type Output = Self; type Output = Self;
@@ -52,29 +40,6 @@ pub enum Sign {
Pos, Pos,
} }
impl<const SHIFT: u32> FixedVec2<SHIFT> {
pub const fn axis(&self, axis: Axis) -> Fixed<SHIFT> {
match axis {
Axis::X => self.x,
Axis::Y => self.y,
}
}
pub const fn axis_mut(&mut self, axis: Axis) -> &mut Fixed<SHIFT> {
match axis {
Axis::X => &mut self.x,
Axis::Y => &mut self.y,
}
}
pub const fn from_axis(axis: Axis, aligned: Fixed<SHIFT>, ortho: Fixed<SHIFT>) -> Self {
match axis {
Axis::X => Self::new(aligned, ortho),
Axis::Y => Self::new(ortho, aligned),
}
}
}
impl Vec2 { impl Vec2 {
pub fn axis(&self, axis: Axis) -> f32 { pub fn axis(&self, axis: Axis) -> f32 {
match axis { match axis {
+83 -123
View File
@@ -1,30 +1,22 @@
use super::*; use super::*;
use crate::{Px, PxVec2, Rel, UiNum, Weight, util::impl_op}; use crate::{UiNum, util::impl_op};
#[derive(Debug, Default, Clone, Copy, PartialEq)] #[derive(Debug, Default, Clone, Copy, PartialEq)]
pub struct Size { pub struct Size {
pub x: LayoutLen, pub x: Len,
pub y: LayoutLen, pub y: Len,
} }
/// What a widget asks for along one axis: a [`Len`] -- pixels and a fraction #[derive(Debug, Clone, Copy, PartialEq)]
/// of the box it is given -- plus a share of whatever is left over once pub struct Len {
/// everything fixed has been taken. The parts add up rather than choosing pub abs: f32,
/// between one another. pub rel: f32,
/// pub rest: f32,
/// Only a container dividing its room can answer a share, so a length nobody
/// divides is a `Len`: a position, a padding, a cap, anything already
/// resolved.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct LayoutLen {
pub px: Px,
pub rel: Rel,
pub leftover: Weight,
} }
impl<N: UiNum> From<N> for LayoutLen { impl<N: UiNum> From<N> for Len {
fn from(value: N) -> Self { fn from(value: N) -> Self {
LayoutLen::px(value.to_f32()) Len::abs(value.to_f32())
} }
} }
@@ -37,76 +29,52 @@ impl<Nx: UiNum, Ny: UiNum> From<(Nx, Ny)> for Size {
} }
} }
/// A length with no share in it is a length a container does not have to impl From<Len> for Size {
/// divide, which is one it can always give. fn from(value: Len) -> Self {
impl From<Len> for LayoutLen {
fn from(len: Len) -> Self {
Self {
px: len.px,
rel: len.rel,
leftover: Weight::ZERO,
}
}
}
impl From<LayoutLen> for Size {
fn from(value: LayoutLen) -> Self {
Self { x: value, y: value } Self { x: value, y: value }
} }
} }
impl Size { impl Size {
pub const ZERO: Self = Self { pub const ZERO: Self = Self {
x: LayoutLen::ZERO, x: Len::ZERO,
y: LayoutLen::ZERO, y: Len::ZERO,
}; };
pub const LEFTOVER: Self = Self { pub const REST: Self = Self {
x: LayoutLen::LEFTOVER, x: Len::REST,
y: LayoutLen::LEFTOVER, y: Len::REST,
}; };
/// From something measured outside layout -- a texture, a shaped line -- pub fn abs(v: Vec2) -> Self {
/// which is where a size in floats comes from.
pub fn px(v: Vec2) -> Self {
Self::from_px(PxVec2::from_f32(v))
}
pub const fn from_px(v: PxVec2) -> Self {
Self { Self {
x: LayoutLen { x: Len::abs(v.x),
px: v.x, y: Len::abs(v.y),
..LayoutLen::ZERO
},
y: LayoutLen {
px: v.y,
..LayoutLen::ZERO
},
} }
} }
pub fn rel(v: Vec2) -> Self { pub fn rel(v: Vec2) -> Self {
Self { Self {
x: LayoutLen::rel(v.x), x: Len::rel(v.x),
y: LayoutLen::rel(v.y), y: Len::rel(v.y),
} }
} }
pub fn leftover(v: Vec2) -> Self { pub fn rest(v: Vec2) -> Self {
Self { Self {
x: LayoutLen::leftover(v.x), x: Len::rest(v.x),
y: LayoutLen::leftover(v.y), y: Len::rest(v.y),
} }
} }
pub fn to_uivec2(self) -> UiVec2 { pub fn to_uivec2(self) -> UiVec2 {
UiVec2 { UiVec2 {
x: self.x.apply_leftover(), x: self.x.apply_rest(),
y: self.y.apply_leftover(), y: self.y.apply_rest(),
} }
} }
pub fn from_axis(axis: Axis, aligned: LayoutLen, ortho: LayoutLen) -> Self { pub fn from_axis(axis: Axis, aligned: Len, ortho: Len) -> Self {
match axis { match axis {
Axis::X => Self { Axis::X => Self {
x: aligned, x: aligned,
@@ -119,73 +87,53 @@ impl Size {
} }
} }
pub fn axis(&self, axis: Axis) -> LayoutLen { pub fn axis(&self, axis: Axis) -> Len {
match axis { match axis {
Axis::X => self.x, Axis::X => self.x,
Axis::Y => self.y, Axis::Y => self.y,
} }
} }
pub fn axis_mut(&mut self, axis: Axis) -> &mut LayoutLen {
match axis {
Axis::X => &mut self.x,
Axis::Y => &mut self.y,
}
}
} }
impl LayoutLen { impl Len {
pub const ZERO: Self = Self { pub const ZERO: Self = Self {
px: Px::ZERO, abs: 0.0,
rel: Rel::ZERO, rel: 0.0,
leftover: Weight::ZERO, rest: 0.0,
}; };
pub const LEFTOVER: Self = Self { pub const REST: Self = Self {
px: Px::ZERO, abs: 0.0,
rel: Rel::ZERO, rel: 0.0,
leftover: Weight::ONE, rest: 1.0,
}; };
/// The whole of what is left over counts as the whole box, which is what pub fn apply_rest(&self) -> UiScalar {
/// a length means to something that is not dividing a box between UiScalar {
/// siblings -- a scroll asking how long its content is. rel: self.rel + if self.rest > 0.0 { 1.0 } else { 0.0 },
pub fn apply_leftover(&self) -> Len { abs: self.abs,
let share = match self.leftover > Weight::ZERO { }
true => Rel::ONE,
false => Rel::ZERO,
};
Len::from_parts(self.rel.add(share), self.px)
} }
/// This length, given as a part of a box `len` long, as a part of the pub fn abs(abs: impl UiNum) -> Self {
/// box `len` is itself a part of. The share is untouched: it is a claim
/// on whoever divides the room, not a fraction of anything.
pub const fn within_len(self, len: Len) -> Self {
let part = Len::from_parts(self.rel, self.px).within_len(len);
Self { Self {
px: part.px, abs: abs.to_f32(),
rel: part.rel, rel: 0.0,
leftover: self.leftover, rest: 0.0,
}
}
pub fn px(px: impl UiNum) -> Self {
Self {
px: Px::from_num(px),
..Self::ZERO
} }
} }
pub fn rel(rel: impl UiNum) -> Self { pub fn rel(rel: impl UiNum) -> Self {
Self { Self {
rel: Rel::from_num(rel), abs: 0.0,
..Self::ZERO rel: rel.to_f32(),
rest: 0.0,
} }
} }
pub fn leftover(ratio: impl UiNum) -> Self { pub fn rest(ratio: impl UiNum) -> Self {
Self { Self {
leftover: Weight::from_num(ratio), abs: 0.0,
..Self::ZERO rel: 0.0,
rest: ratio.to_f32(),
} }
} }
} }
@@ -193,26 +141,38 @@ impl LayoutLen {
pub mod len_fns { pub mod len_fns {
use super::*; use super::*;
pub fn px(px: impl UiNum) -> LayoutLen { pub fn abs(abs: impl UiNum) -> Len {
LayoutLen::px(px) Len {
abs: abs.to_f32(),
rel: 0.0,
rest: 0.0,
} }
pub fn rel(rel: impl UiNum) -> LayoutLen {
LayoutLen::rel(rel)
} }
pub fn leftover(ratio: impl UiNum) -> LayoutLen { pub fn rel(rel: impl UiNum) -> Len {
LayoutLen::leftover(ratio) Len {
abs: 0.0,
rel: rel.to_f32(),
rest: 0.0,
}
}
pub fn rest(ratio: impl UiNum) -> Len {
Len {
abs: 0.0,
rel: 0.0,
rest: ratio.to_f32(),
}
} }
} }
impl_op!(same LayoutLen Add add; px rel leftover); impl_op!(Len Add add; abs rel rest);
impl_op!(same LayoutLen Sub sub; px rel leftover); impl_op!(Len Sub sub; abs rel rest);
impl_op!(same Size Add add; x y); impl_op!(Size Add add; x y);
impl_op!(same Size Sub sub; x y); impl_op!(Size Sub sub; x y);
impl Default for LayoutLen { impl Default for Len {
fn default() -> Self { fn default() -> Self {
Self::leftover(1.0) Self::rest(1.0)
} }
} }
@@ -222,16 +182,16 @@ impl std::fmt::Display for Size {
} }
} }
impl std::fmt::Display for LayoutLen { impl std::fmt::Display for Len {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
if self.px != Px::ZERO { if self.abs != 0.0 {
write!(f, "{} px;", self.px)?; write!(f, "{} abs;", self.abs)?;
} }
if self.rel != Rel::ZERO { if self.rel != 0.0 {
write!(f, "{} rel;", self.rel)?; write!(f, "{} rel;", self.rel)?;
} }
if self.leftover != Weight::ZERO { if self.rest != 0.0 {
write!(f, "{} leftover;", self.leftover)?; write!(f, "{} rest;", self.rest)?;
} }
Ok(()) Ok(())
} }
+173 -141
View File
@@ -1,46 +1,41 @@
use std::{fmt::Display, marker::Destruct}; use std::{fmt::Display, hash::Hash, marker::Destruct};
use super::*; use super::*;
use crate::{Px, PxVec2, Rel, UiNum, util::impl_op}; use crate::{
UiNum,
util::{LerpUtil, impl_op},
};
#[repr(C)] #[repr(C)]
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash, bytemuck::Pod, bytemuck::Zeroable, Default)] #[derive(Debug, Copy, Clone, PartialEq, Eq, Hash, bytemuck::Pod, bytemuck::Zeroable, Default)]
pub struct UiVec2 { pub struct UiVec2 {
pub x: Len, pub x: UiScalar,
pub y: Len, pub y: UiScalar,
} }
impl UiVec2 { impl UiVec2 {
pub const ZERO: Self = Self { pub const ZERO: Self = Self {
x: Len::ZERO, x: UiScalar::ZERO,
y: Len::ZERO, y: UiScalar::ZERO,
}; };
pub const fn new(x: Len, y: Len) -> Self { pub const fn new(x: UiScalar, y: UiScalar) -> Self {
Self { x, y } Self { x, y }
} }
pub const fn px(px: impl const Into<Vec2>) -> Self { pub const fn abs(abs: impl const Into<Vec2>) -> Self {
let px = px.into(); let abs = abs.into();
Self { Self {
x: Len::px(px.x), x: UiScalar::abs(abs.x),
y: Len::px(px.y), y: UiScalar::abs(abs.y),
}
}
/// From lengths already on the grid, with no fraction of a box.
pub const fn from_px(px: PxVec2) -> Self {
Self {
x: Len::from_parts(Rel::ZERO, px.x),
y: Len::from_parts(Rel::ZERO, px.y),
} }
} }
pub const fn rel(rel: impl const Into<Vec2>) -> Self { pub const fn rel(rel: impl const Into<Vec2>) -> Self {
let rel = rel.into(); let rel = rel.into();
Self { Self {
x: Len::rel(rel.x), x: UiScalar::rel(rel.x),
y: Len::rel(rel.y), y: UiScalar::rel(rel.y),
} }
} }
@@ -61,29 +56,30 @@ impl UiVec2 {
} }
} }
pub fn axis_mut(&mut self, axis: Axis) -> &mut Len { pub fn axis_mut(&mut self, axis: Axis) -> &mut UiScalar {
match axis { match axis {
Axis::X => &mut self.x, Axis::X => &mut self.x,
Axis::Y => &mut self.y, Axis::Y => &mut self.y,
} }
} }
pub fn axis(&self, axis: Axis) -> Len { pub fn axis(&self, axis: Axis) -> UiScalar {
match axis { match axis {
Axis::X => self.x, Axis::X => self.x,
Axis::Y => self.y, Axis::Y => self.y,
} }
} }
/// Resolved against a box of `size`, which is where a fraction stops pub fn to_abs(&self, rel: Vec2) -> Vec2 {
/// being one and becomes a place. Vec2 {
pub fn to_px(&self, size: PxVec2) -> PxVec2 { x: self.x.to_abs(rel.x),
PxVec2::new(self.x.to_px(size.x), self.y.to_px(size.y)) y: self.y.to_abs(rel.y),
}
} }
pub const FULL_SIZE: Self = Self::rel(Vec2::ONE); pub const FULL_SIZE: Self = Self::rel(Vec2::ONE);
pub const fn from_axis(axis: Axis, aligned: Len, ortho: Len) -> Self { pub const fn from_axis(axis: Axis, aligned: UiScalar, ortho: UiScalar) -> Self {
match axis { match axis {
Axis::X => Self { Axis::X => Self {
x: aligned, x: aligned,
@@ -96,27 +92,34 @@ impl UiVec2 {
} }
} }
pub fn get_px(&self) -> Vec2 { pub fn get_abs(&self) -> Vec2 {
(self.x.px.to_f32(), self.y.px.to_f32()).into() (self.x.abs, self.y.abs).into()
} }
pub fn get_rel(&self) -> Vec2 { pub fn get_rel(&self) -> Vec2 {
(self.x.rel.to_f32(), self.y.rel.to_f32()).into() (self.x.rel, self.y.rel).into()
}
pub fn abs_mut(&mut self) -> Vec2View<'_> {
Vec2View {
x: &mut self.x.abs,
y: &mut self.y.abs,
}
} }
} }
impl Display for UiVec2 { impl Display for UiVec2 {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "rel{};px{}", self.get_rel(), self.get_px()) write!(f, "rel{};abs{}", self.get_rel(), self.get_abs())
} }
} }
impl_op!(same UiVec2 Add add; x y); impl_op!(UiVec2 Add add; x y);
impl_op!(same UiVec2 Sub sub; x y); impl_op!(UiVec2 Sub sub; x y);
const impl From<Vec2> for UiVec2 { const impl From<Vec2> for UiVec2 {
fn from(px: Vec2) -> Self { fn from(abs: Vec2) -> Self {
Self::px(px) Self::abs(abs)
} }
} }
@@ -124,149 +127,135 @@ const impl<T: const UiNum, U: const UiNum> From<(T, U)> for UiVec2
where where
(T, U): const Destruct, (T, U): const Destruct,
{ {
fn from(px: (T, U)) -> Self { fn from(abs: (T, U)) -> Self {
Self::px(px) Self::abs(abs)
} }
} }
/// A length along one axis: a fraction of the box it is measured in plus an
/// offset, `rel * box + px`. A position is the same number -- the length from
/// the start of the box to the point -- which is why a [`UiSpan`] is two of
/// these. Both parts are fixed point, so composing one through a chain of
/// boxes rounds only where it multiplies, and lands on the same number as any
/// other route to the same place.
///
/// It carries no claim on what a container has left over. That is
/// [`crate::LayoutLen`], which is this plus a weight, and which means nothing
/// to anyone but whoever divides the room.
#[repr(C)] #[repr(C)]
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash, bytemuck::Pod, Default, bytemuck::Zeroable)] #[derive(Debug, Copy, Clone, PartialEq, bytemuck::Pod, Default, bytemuck::Zeroable)]
pub struct Len { pub struct UiScalar {
pub rel: Rel, pub rel: f32,
pub px: Px, pub abs: f32,
} }
impl_op!(same Len Add add; rel px); impl Eq for UiScalar {}
impl_op!(same Len Sub sub; rel px); impl Hash for UiScalar {
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
impl Len { state.write_u32(self.rel.to_bits());
pub const ZERO: Self = Self { state.write_u32(self.abs.to_bits());
rel: Rel::ZERO, }
px: Px::ZERO,
};
pub const FULL: Self = Self {
rel: Rel::ONE,
px: Px::ZERO,
};
pub const fn new(rel: f32, px: f32) -> Self {
Self::from_parts(Rel::from_f32(rel), Px::from_f32(px))
} }
/// From parts already on the grid, rather than numbers to be put on it. impl_op!(UiScalar Add add; rel abs);
pub const fn from_parts(rel: Rel, px: Px) -> Self { impl_op!(UiScalar Sub sub; rel abs);
Self { rel, px }
impl UiScalar {
pub const ZERO: Self = Self { rel: 0.0, abs: 0.0 };
pub const FULL: Self = Self { rel: 1.0, abs: 0.0 };
pub const fn new(rel: f32, abs: f32) -> Self {
Self { rel, abs }
} }
pub const fn rel(rel: f32) -> Self { pub const fn rel(rel: f32) -> Self {
Self::from_parts(Rel::from_f32(rel), Px::ZERO) Self { rel, abs: 0.0 }
} }
pub const fn px(px: f32) -> Self { pub const fn abs(abs: f32) -> Self {
Self::from_parts(Rel::ZERO, Px::from_f32(px)) Self { rel: 0.0, abs }
} }
pub const fn rel_min() -> Self { pub const fn rel_min() -> Self {
Self::ZERO Self::new(0.0, 0.0)
} }
pub const fn rel_max() -> Self { pub const fn rel_max() -> Self {
Self::FULL Self::new(1.0, 0.0)
} }
pub const fn max(&self, other: Self) -> Self { pub const fn max(&self, other: Self) -> Self {
Self { Self {
rel: self.rel.max(other.rel), rel: self.rel.max(other.rel),
px: self.px.max(other.px), abs: self.abs.max(other.abs),
} }
} }
pub const fn min(&self, other: Self) -> Self { pub const fn min(&self, other: Self) -> Self {
Self { Self {
rel: self.rel.min(other.rel), rel: self.rel.min(other.rel),
px: self.px.min(other.px), abs: self.abs.min(other.abs),
} }
} }
/// Both parts by the same fraction, which is what a part of a length pub const fn offset(mut self, amt: f32) -> Self {
/// means when the length is part pixels and part a fraction of a box. self.abs += amt;
pub const fn scale(&self, by: Rel) -> Self {
Self {
rel: self.rel.mul(by),
px: self.px.mul(by),
}
}
pub const fn offset(mut self, amt: Px) -> Self {
self.px = self.px.add(amt);
self self
} }
pub const fn within(&self, span: &UiSpan) -> Self { pub const fn within(&self, span: &UiSpan) -> Self {
let anchor = self.rel.lerp(span.start.rel, span.end.rel);
let offset = self.abs + self.rel.lerp(span.start.abs, span.end.abs);
Self { Self {
rel: self.rel.lerp(span.start.rel, span.end.rel), rel: anchor,
px: self.px.add(self.rel.lerp(span.start.px, span.end.px)), abs: offset,
} }
} }
pub const fn within_len(&self, len: Len) -> Self { /// Undoes `within`, and `None` where the span has a fixed length: every
/// fraction of it lands on the same `rel`, so none can be told apart.
pub fn outside(&self, span: &UiSpan) -> Option<Self> {
let rel = self.rel.lerp_inv(span.start.rel, span.end.rel)?;
let abs = self.abs - rel.lerp(span.start.abs, span.end.abs);
Some(Self { rel, abs })
}
pub fn within_len(&self, len: UiScalar) -> Self {
self.within(&UiSpan { self.within(&UiSpan {
start: Len::ZERO, start: UiScalar::ZERO,
end: len, end: len,
}) })
} }
pub fn select_len(&self, len: Len) -> Self { pub fn select_len(&self, len: UiScalar) -> Self {
len.within_len(*self) len.within_len(*self)
} }
pub const fn flip(&mut self) { pub const fn flip(&mut self) {
self.rel = Rel::ONE.sub(self.rel); self.rel = 1.0 - self.rel;
self.px = self.px.neg(); self.abs = -self.abs;
} }
pub const fn to(&self, end: Self) -> UiSpan { pub const fn to(&self, end: Self) -> UiSpan {
UiSpan { start: *self, end } UiSpan { start: *self, end }
} }
/// Resolved against a box of `len`, which is the only place a fraction pub const fn to_abs(&self, rel: f32) -> f32 {
/// becomes a number of pixels. self.rel * rel + self.abs
pub const fn to_px(&self, len: Px) -> Px {
self.px.add(len.mul(self.rel))
} }
} }
#[repr(C)] #[repr(C)]
#[derive(Debug, Copy, Clone, PartialEq, bytemuck::Pod, bytemuck::Zeroable)] #[derive(Debug, Copy, Clone, PartialEq, bytemuck::Pod, bytemuck::Zeroable)]
pub struct UiSpan { pub struct UiSpan {
pub start: Len, pub start: UiScalar,
pub end: Len, pub end: UiScalar,
} }
impl UiSpan { impl UiSpan {
pub const FULL: Self = Self { pub const FULL: Self = Self {
start: Len::ZERO, start: UiScalar::ZERO,
end: Len::FULL, end: UiScalar::FULL,
}; };
pub const fn rel(rel: f32) -> Self { pub const fn rel(rel: f32) -> Self {
Self { Self {
start: Len::rel(rel), start: UiScalar::rel(rel),
end: Len::rel(rel), end: UiScalar::rel(rel),
} }
} }
pub const fn new(start: Len, end: Len) -> Self { pub const fn new(start: UiScalar, end: UiScalar) -> Self {
Self { start, end } Self { start, end }
} }
@@ -274,19 +263,14 @@ impl UiSpan {
self.start.flip(); self.start.flip();
self.end.flip(); self.end.flip();
std::mem::swap(&mut self.start.rel, &mut self.end.rel); std::mem::swap(&mut self.start.rel, &mut self.end.rel);
std::mem::swap(&mut self.start.px, &mut self.end.px); std::mem::swap(&mut self.start.abs, &mut self.end.abs);
} }
pub const fn shift(&mut self, offset: Len) { pub const fn shift(&mut self, offset: UiScalar) {
self.start += offset; self.start += offset;
self.end += offset; self.end += offset;
} }
/// Composing a box through the one it sits in, and the hottest line in
/// layout. It used to skip the multiplies where a span was the whole of
/// its parent or the parent the whole of its own; both come out of the
/// multiply unchanged anyway, and the body those comparisons cost was
/// what kept the inliner from taking this at all.
pub const fn within(&self, parent: &Self) -> Self { pub const fn within(&self, parent: &Self) -> Self {
Self { Self {
start: self.start.within(parent), start: self.start.within(parent),
@@ -294,17 +278,15 @@ impl UiSpan {
} }
} }
pub const fn len(&self) -> Len { pub fn outside(&self, parent: &Self) -> Option<Self> {
self.end - self.start Some(Self {
start: self.start.outside(parent)?,
end: self.end.outside(parent)?,
})
} }
/// Both ends by the same amount, which is what moving a box without pub const fn len(&self) -> UiScalar {
/// changing its length does to every part of it. self.end - self.start
pub const fn translated(self, by: Len) -> Self {
Self {
start: self.start + by,
end: self.end + by,
}
} }
} }
@@ -316,17 +298,6 @@ pub struct UiRegion {
} }
impl UiRegion { impl UiRegion {
/// Every part of the box by the same amount on each axis. Done to the
/// whole region rather than an end at a time, because that is what it is
/// -- and because four adds in a row are four adds, where four asked for
/// separately are four sequences.
pub const fn translated(self, x: Len, y: Len) -> Self {
Self {
x: self.x.translated(x),
y: self.y.translated(y),
}
}
pub const FULL: Self = Self { pub const FULL: Self = Self {
x: UiSpan::FULL, x: UiSpan::FULL,
y: UiSpan::FULL, y: UiSpan::FULL,
@@ -380,10 +351,10 @@ impl UiRegion {
self self
} }
pub fn to_px(&self, size: PxVec2) -> PixelRegion { pub fn to_px(&self, size: Vec2) -> PixelRegion {
PixelRegion { PixelRegion {
top_left: self.top_left().to_px(size), top_left: self.top_left().get_rel() * size + self.top_left().get_abs(),
bot_right: self.bot_right().to_px(size), bot_right: self.bot_right().get_rel() * size + self.bot_right().get_abs(),
} }
} }
@@ -426,6 +397,50 @@ impl UiRegion {
} }
} }
/// Taking a drawing out of one box and putting it in another, checked once
/// for a whole subtree so that applying it cannot fail.
///
/// A box of a fixed length holds each part as an offset from its start rather
/// than as a fraction of it, so those parts can be carried to a box of the
/// same length but never stretched to a different one.
#[derive(Debug, Copy, Clone, PartialEq)]
pub struct Remap {
from: UiRegion,
to: UiRegion,
}
impl Remap {
pub fn new(from: UiRegion, to: UiRegion) -> Option<Self> {
[Axis::X, Axis::Y]
.into_iter()
.all(|axis| {
let (from, to) = (from.axis(axis), to.axis(axis));
from.start.rel != from.end.rel || from.len() == to.len()
})
.then_some(Self { from, to })
}
pub fn apply(&self, region: UiRegion) -> UiRegion {
UiRegion {
x: Self::span(region.x, self.from.x, self.to.x),
y: Self::span(region.y, self.from.y, self.to.y),
}
}
fn span(span: UiSpan, from: UiSpan, to: UiSpan) -> UiSpan {
match span.outside(&from) {
Some(out) => out.within(&to),
// `new` admits this only where the two are the same length, so
// the difference between their starts is the whole move.
None => {
let mut span = span;
span.shift(to.start - from.start);
span
}
}
}
}
impl Display for UiRegion { impl Display for UiRegion {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!( write!(
@@ -438,21 +453,21 @@ impl Display for UiRegion {
} }
} }
#[derive(Debug, Clone, Copy, PartialEq, Eq)] #[derive(Debug, Clone, Copy, PartialEq)]
pub struct PixelRegion { pub struct PixelRegion {
pub top_left: PxVec2, pub top_left: Vec2,
pub bot_right: PxVec2, pub bot_right: Vec2,
} }
impl PixelRegion { impl PixelRegion {
pub fn contains(&self, pos: PxVec2) -> bool { pub fn contains(&self, pos: Vec2) -> bool {
pos.x >= self.top_left.x pos.x >= self.top_left.x
&& pos.x <= self.bot_right.x && pos.x <= self.bot_right.x
&& pos.y >= self.top_left.y && pos.y >= self.top_left.y
&& pos.y <= self.bot_right.y && pos.y <= self.bot_right.y
} }
pub fn size(&self) -> PxVec2 { pub fn size(&self) -> Vec2 {
self.bot_right - self.top_left self.bot_right - self.top_left
} }
} }
@@ -462,3 +477,20 @@ impl Display for PixelRegion {
write!(f, "{} -> {}", self.top_left, self.bot_right) write!(f, "{} -> {}", self.top_left, self.bot_right)
} }
} }
pub struct Vec2View<'a> {
pub x: &'a mut f32,
pub y: &'a mut f32,
}
impl Vec2View<'_> {
pub fn set(&mut self, other: Vec2) {
*self.x = other.x;
*self.y = other.y;
}
pub fn add(&mut self, other: Vec2) {
*self.x += other.x;
*self.y += other.y;
}
}
-4
View File
@@ -120,10 +120,6 @@ impl<T: Default> Layers<T> {
} }
impl DrawLayers { impl DrawLayers {
/// Inlined on purpose: it is one call per glyph, the innermost thing a
/// frame does, and whether the inliner takes it turns out to depend on
/// unrelated code elsewhere in the crate -- 12% of a resize frame.
#[inline]
pub fn write<P: Primitive>( pub fn write<P: Primitive>(
&mut self, &mut self,
layer: LayerId, layer: LayerId,
+11 -169
View File
@@ -1,17 +1,11 @@
#[cfg(feature = "layout-diagnostics")]
use crate::layout_diagnostics::{self as diag, Counter, TimerKind};
use crate::{ use crate::{
Align, GlyphAtlas, GlyphEntry, GlyphKey, PlacedGlyph, Px, PxVec2, RegionAlign, UiColor, Align, GlyphAtlas, GlyphEntry, GlyphKey, PlacedGlyph, RegionAlign, UiColor, util::Vec2,
util::Vec2,
}; };
use parley::{ use parley::{
Alignment, AlignmentOptions, FontContext, FontFamily, FontFamilyName, GenericFamily, Layout, Alignment, AlignmentOptions, FontContext, FontFamily, FontFamilyName, GenericFamily, Layout,
LayoutContext, LineHeight, PositionedLayoutItem, StyleProperty, LayoutContext, LineHeight, PositionedLayoutItem, StyleProperty,
}; };
use std::{ use std::hash::{DefaultHasher, Hash, Hasher};
collections::VecDeque,
hash::{DefaultHasher, Hash, Hasher},
};
use swash::{ use swash::{
FontRef, FontRef,
scale::{Render, ScaleContext, Source, StrikeWith}, scale::{Render, ScaleContext, Source, StrikeWith},
@@ -23,32 +17,8 @@ pub struct TextData {
pub layout_ctx: LayoutContext<UiColor>, pub layout_ctx: LayoutContext<UiColor>,
scale_ctx: ScaleContext, scale_ctx: ScaleContext,
pub atlas: GlyphAtlas, pub atlas: GlyphAtlas,
spare: VecDeque<Placed>,
} }
/// The glyphs of one text at one width. A buffer holds the ones it is drawn
/// as; these are the ones it had before, kept because a container measures a
/// child by drawing it in a box it may not keep, and so comes back to widths
/// it has already asked for.
struct Placed {
/// Where the glyphs land is a function of these three and nothing else,
/// so no widget or buffer identity is involved and two texts of the same
/// words share an answer.
text: String,
key: LayoutKey,
glyphs: RenderedText,
}
/// How many to keep. Bounding the whole store rather than each buffer is what
/// makes this a fixed cost instead of one a tree of ten thousand texts pays
/// ten thousand times; the re-asks come from laying out one subtree, so they
/// are close together and few are needed. Instructions over 500 resize frames
/// of `tests/revision_cost.rs`, both the repeating widths and the sweep that
/// cannot hit across frames: 13.7B at 32, 12.1B at 64, 10.4B and 12.1B at 128,
/// and nothing past that -- so 128, which is no worse in the case that never
/// repeats and better in the one that does.
const SPARE_PLACED: usize = 128;
impl Default for TextData { impl Default for TextData {
fn default() -> Self { fn default() -> Self {
Self { Self {
@@ -56,7 +26,6 @@ impl Default for TextData {
layout_ctx: LayoutContext::new(), layout_ctx: LayoutContext::new(),
scale_ctx: ScaleContext::new(), scale_ctx: ScaleContext::new(),
atlas: GlyphAtlas::default(), atlas: GlyphAtlas::default(),
spare: VecDeque::new(),
} }
} }
} }
@@ -112,9 +81,6 @@ pub struct TextBuffer {
text: String, text: String,
layout: Layout<UiColor>, layout: Layout<UiColor>,
layout_key: Option<LayoutKey>, layout_key: Option<LayoutKey>,
/// The glyphs placed from `layout`, so drawing this text again at the
/// width it already has places them once.
placed: Option<RenderedText>,
} }
#[derive(PartialEq)] #[derive(PartialEq)]
@@ -129,7 +95,6 @@ impl TextBuffer {
text: text.into(), text: text.into(),
layout: Layout::new(), layout: Layout::new(),
layout_key: None, layout_key: None,
placed: None,
} }
} }
@@ -154,45 +119,15 @@ impl TextBuffer {
if text != self.text { if text != self.text {
self.text = text; self.text = text;
self.layout_key = None; self.layout_key = None;
self.placed = None;
} }
} }
/// Invalidates the layout and returns the underlying string for editing. /// Invalidates the layout and returns the underlying string for editing.
pub fn edit(&mut self) -> &mut String { pub fn edit(&mut self) -> &mut String {
self.layout_key = None; self.layout_key = None;
self.placed = None;
&mut self.text &mut self.text
} }
/// The glyphs of the shaping it is drawn as, once they are placed.
pub fn rendered(&self) -> Option<&RenderedText> {
self.placed.as_ref()
}
/// The width its shaping wraps at, and `None` where it does not wrap or
/// has not been shaped.
pub fn wrap_width(&self) -> Option<f32> {
self.layout_key.as_ref()?.max_width
}
/// Widths covered by the current line breaks, including a wider shaping
/// retained when a later draw requested a narrower box.
pub fn width_holds(&self) -> crate::Holds {
let Some(width) = self.wrap_width() else {
return crate::Holds::ANY;
};
let width = Px::from_f32(width);
let soft_wrapped = self.layout.lines().any(|line| {
matches!(
line.break_reason(),
parley::layout::BreakReason::Regular | parley::layout::BreakReason::Emergency
)
});
let upper = if soft_wrapped { width } else { Px::MAX };
crate::Holds::from(Px::ceil_from_f32(self.layout.width()).min(width)..=upper)
}
pub fn size(&self) -> Vec2 { pub fn size(&self) -> Vec2 {
Vec2::new(self.layout.width(), self.layout.height()) Vec2::new(self.layout.width(), self.layout.height())
} }
@@ -203,62 +138,8 @@ impl TextBuffer {
max_width: width, max_width: width,
}; };
if self.layout_key.as_ref() == Some(&layout_key) { if self.layout_key.as_ref() == Some(&layout_key) {
#[cfg(feature = "layout-diagnostics")]
diag::bump(Counter::TextShapeHits);
return; return;
} }
// A greedy break at one width is the same break at every width down
// to the longest line it produced: each line still fits, and none can
// take a word that would not fit in the wider box. So the layout in
// hand already answers, and re-breaking would only be work.
//
// At the longest line exactly, with no margin below it. A narrower
// width really does break differently, so answering one from the
// break in hand is how a warm tree keeps lines a cold tree would
// never produce. The margin was here because a text reports the
// width it used and a parent hands that back; the report is the step
// at or above its longest line now, so what comes back fits.
if let Some(key) = &self.layout_key
&& key.attrs == *attrs
&& let (Some(broke_at), Some(want)) = (key.max_width, width)
&& want <= broke_at
&& want >= self.layout.width()
{
#[cfg(feature = "layout-diagnostics")]
diag::bump(Counter::TextShapeHits);
return;
}
let same_shaping = self
.layout_key
.as_ref()
.is_some_and(|key| key.attrs == *attrs);
let old_key = self.layout_key.replace(layout_key);
// The glyphs it holds are of the width it held, which the layout may
// well come back to.
if let Some(key) = old_key
&& let Some(glyphs) = self.placed.take()
{
data.keep_placed(Placed {
text: self.text.clone(),
key,
glyphs,
});
}
// Only the line breaking depends on the width: the shaped runs under
// it are a function of the text and the attrs, and parley re-breaks
// them in place. So a new width is a break, not a shaping.
if same_shaping {
#[cfg(feature = "layout-diagnostics")]
diag::bump(Counter::TextBreaks);
#[cfg(feature = "layout-diagnostics")]
let _break = diag::timer(TimerKind::TextBreak);
self.break_lines(width);
return;
}
#[cfg(feature = "layout-diagnostics")]
diag::bump(Counter::TextShapes);
#[cfg(feature = "layout-diagnostics")]
let _shape = diag::timer(TimerKind::TextShape);
let mut builder = data let mut builder = data
.layout_ctx .layout_ctx
.ranged_builder(&mut data.font_ctx, &self.text, 1.0, true); .ranged_builder(&mut data.font_ctx, &self.text, 1.0, true);
@@ -269,13 +150,10 @@ impl TextBuffer {
))); )));
builder.push_default(StyleProperty::Brush(attrs.color)); builder.push_default(StyleProperty::Brush(attrs.color));
builder.build_into(&mut self.layout, &self.text); builder.build_into(&mut self.layout, &self.text);
self.break_lines(width);
}
fn break_lines(&mut self, width: Option<f32>) {
self.layout.break_all_lines(width); self.layout.break_all_lines(width);
self.layout self.layout
.align(Alignment::Start, AlignmentOptions::default()); .align(Alignment::Start, AlignmentOptions::default());
self.layout_key = Some(layout_key);
} }
} }
@@ -318,9 +196,9 @@ impl TextData {
}; };
placed.push(PlacedGlyph { placed.push(PlacedGlyph {
entry, entry,
offset: PxVec2::new( offset: Vec2::new(
Px::from_int(glyph.x.floor() as i32 + entry.left), glyph.x.floor() + entry.left as f32,
Px::from_int(glyph.y.floor() as i32 - entry.top), glyph.y.floor() - entry.top as f32,
), ),
}); });
} }
@@ -387,54 +265,18 @@ pub struct RenderedText {
} }
impl TextData { impl TextData {
/// The glyphs of this text at this width, taken out of what is kept. pub fn render(
fn take_placed(&mut self, text: &str, key: &LayoutKey) -> Option<RenderedText> {
// From the newest, since a re-ask is usually of something recent.
let at = self
.spare
.iter()
.rposition(|spare| spare.key == *key && spare.text == text)?;
self.spare.remove(at).map(|spare| spare.glyphs)
}
fn keep_placed(&mut self, placed: Placed) {
if self.spare.len() >= SPARE_PLACED {
self.spare.pop_front();
}
self.spare.push_back(placed);
}
pub fn render<'b>(
&mut self, &mut self,
buffer: &'b mut TextBuffer, buffer: &mut TextBuffer,
attrs: &TextAttrs, attrs: &TextAttrs,
width: Option<f32>, width: Option<f32>,
) -> &'b RenderedText { ) -> RenderedText {
#[cfg(feature = "layout-diagnostics")]
diag::bump(Counter::TextRenders);
#[cfg(feature = "layout-diagnostics")]
let _render = diag::timer(TimerKind::TextRender);
buffer.shape(self, attrs, width); buffer.shape(self, attrs, width);
// Only asked for when the buffer no longer holds them: taking one out let glyphs = self.place(buffer);
// of the store to then drop it would throw an answer away.
let placed = buffer.placed.take().or_else(|| {
let key = buffer.layout_key.as_ref()?;
self.take_placed(&buffer.text, key)
});
let placed = match placed {
Some(placed) => placed,
None => {
#[cfg(feature = "layout-diagnostics")]
diag::bump(Counter::GlyphPlacements);
#[cfg(feature = "layout-diagnostics")]
let _place = diag::timer(TimerKind::GlyphPlacement);
RenderedText { RenderedText {
glyphs: self.place(buffer), glyphs,
size: buffer.size(), size: buffer.size(),
color: attrs.color, color: attrs.color,
} }
} }
};
buffer.placed.insert(placed)
}
} }
+2 -4
View File
@@ -1,5 +1,5 @@
use crate::{ use crate::{
PatchRect, PxVec2, PatchRect,
util::{HashMap, Vec2}, util::{HashMap, Vec2},
}; };
use image::RgbaImage; use image::RgbaImage;
@@ -241,7 +241,5 @@ fn write_glyph(page: &mut RgbaImage, image: &Image, x: u32, y: u32) {
#[derive(Clone, Copy)] #[derive(Clone, Copy)]
pub struct PlacedGlyph { pub struct PlacedGlyph {
pub entry: GlyphEntry, pub entry: GlyphEntry,
/// Whole pixels from the origin of the text to this glyph's top-left, pub offset: Vec2,
/// on the grid once here rather than on every frame that draws it.
pub offset: PxVec2,
} }
+8 -52
View File
@@ -1,10 +1,11 @@
use crate::{UiRegion, util::Id, util::Vec2}; use crate::{UiRegion, util::Id};
use wgpu::*; use wgpu::*;
#[repr(C)] #[repr(C)]
#[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable, Default)] #[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable, Default)]
pub struct WindowUniform { pub struct WindowUniform {
pub dim: Vec2, pub width: f32,
pub height: f32,
} }
#[repr(C)] #[repr(C)]
@@ -12,19 +13,15 @@ pub struct WindowUniform {
pub struct PrimitiveInstance { pub struct PrimitiveInstance {
pub region: UiRegion, pub region: UiRegion,
pub mask_idx: MaskIdx, pub mask_idx: MaskIdx,
pub move_idx: MoveIdx,
} }
impl PrimitiveInstance { impl PrimitiveInstance {
// The region's four scalars, each a `Rel` beside a `Px`: whole counts const ATTRIBS: [VertexAttribute; 5] = vertex_attr_array![
// that the shader decodes, rather than the numbers themselves. 0 => Float32x2,
const ATTRIBS: [VertexAttribute; 6] = vertex_attr_array![ 1 => Float32x2,
0 => Sint32x2, 2 => Float32x2,
1 => Sint32x2, 3 => Float32x2,
2 => Sint32x2,
3 => Sint32x2,
4 => Uint32, 4 => Uint32,
5 => Uint32,
]; ];
pub fn desc() -> VertexBufferLayout<'static> { pub fn desc() -> VertexBufferLayout<'static> {
@@ -46,45 +43,4 @@ impl MaskIdx {
#[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)] #[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
pub struct Mask { pub struct Mask {
pub region: UiRegion, pub region: UiRegion,
pub move_idx: MoveIdx,
}
/// Its own type rather than another `Id<u32>`, because it sits beside
/// `MaskIdx` in an instance and the two must not be swappable.
#[repr(transparent)]
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash, bytemuck::Pod, bytemuck::Zeroable)]
pub struct MoveIdx(u32);
impl MoveIdx {
pub const NONE: Self = Self(u32::MAX);
pub(crate) fn slot(idx: usize) -> Self {
Self(idx as u32)
}
pub(crate) fn idx(self) -> usize {
self.0 as usize
}
}
/// One link of the chain a primitive's position is resolved through: the box
/// its contents are placed within, given in the coordinates of the slot it
/// names. Moving or resizing a subtree writes its own slot and nothing else.
///
/// The identity is `UiRegion::FULL`, not zero: a zeroed entry is a box of no
/// extent, which collapses everything under it to a point.
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct MoveOffset {
pub region: UiRegion,
pub parent: MoveIdx,
}
unsafe impl bytemuck::Pod for MoveOffset {}
unsafe impl bytemuck::Zeroable for MoveOffset {}
impl MoveOffset {
pub fn new(parent: MoveIdx, region: UiRegion) -> Self {
Self { region, parent }
}
} }
+13 -84
View File
@@ -17,22 +17,11 @@ mod texture;
mod util; mod util;
pub use atlas::*; pub use atlas::*;
pub use data::{Mask, MaskIdx, MoveIdx, MoveOffset}; pub use data::{Mask, MaskIdx};
pub use primitive::*; pub use primitive::*;
const PRELUDE: &str = include_str!("./shader/prelude.wgsl"); const PRELUDE: &str = include_str!("./shader/prelude.wgsl");
fn module_source(wgsl: &str) -> String {
// The steps come from the same constants the CPU counts in, rather than
// a second copy of them written into the shader: a grid the two disagree
// about puts every coordinate somewhere else.
format!(
"const PX_STEP: f32 = 1.0 / {}.0;\nconst REL_STEP: f32 = 1.0 / {}.0;\n{PRELUDE}\n{wgsl}",
1u32 << crate::PX_SHIFT,
1u32 << crate::REL_SHIFT,
)
}
pub struct UiRenderNode { pub struct UiRenderNode {
shared_layout: BindGroupLayout, shared_layout: BindGroupLayout,
shared_group: BindGroup, shared_group: BindGroup,
@@ -45,7 +34,6 @@ pub struct UiRenderNode {
active: Vec<usize>, active: Vec<usize>,
window_buffer: Buffer, window_buffer: Buffer,
masks: ArrBuf<Mask>, masks: ArrBuf<Mask>,
moves: ArrBuf<MoveOffset>,
} }
struct RenderLayer { struct RenderLayer {
@@ -106,8 +94,7 @@ impl UiRenderNode {
self.active.push(i); self.active.push(i);
for change in draws.apply_free() { for change in draws.apply_free() {
if let Some(inst) = ui_render.active.get_mut(&change.id) { if let Some(inst) = ui_render.active.get_mut(&change.id) {
for primitive in &mut inst.primitives { for h in &mut inst.primitives {
let h = &mut primitive.handle;
if h.layer == i && h.kind == change.kind && h.inst_idx == change.old { if h.layer == i && h.kind == change.kind && h.inst_idx == change.old {
h.inst_idx = change.new; h.inst_idx = change.new;
break; break;
@@ -140,35 +127,32 @@ impl UiRenderNode {
for primitive in &mut self.primitives { for primitive in &mut self.primitives {
primitive.render.update(ui); primitive.render.update(ui);
} }
let mut regroup = false;
if ui.masks.changed { if ui.masks.changed {
ui.masks.changed = false; ui.masks.changed = false;
regroup |= self.masks.update(device, queue, &ui.masks[..]); if self.masks.update(device, queue, &ui.masks[..]) {
}
if ui_render.moves.changed {
ui_render.moves.changed = false;
regroup |= self.moves.update(device, queue, ui_render.moves.entries());
}
if regroup {
self.shared_group = Self::shared_group( self.shared_group = Self::shared_group(
device, device,
&self.shared_layout, &self.shared_layout,
&self.window_buffer, &self.window_buffer,
&self.masks, &self.masks,
&self.moves,
); );
} }
} }
}
pub fn resize(&mut self, size: impl Into<Vec2>, queue: &Queue) { pub fn resize(&mut self, size: impl Into<Vec2>, queue: &Queue) {
let size = size.into(); let size = size.into();
let slice = &[WindowUniform { dim: size }]; let slice = &[WindowUniform {
width: size.x,
height: size.y,
}];
queue.write_buffer(&self.window_buffer, 0, bytemuck::cast_slice(slice)); queue.write_buffer(&self.window_buffer, 0, bytemuck::cast_slice(slice));
} }
pub fn new(device: &Device, config: &SurfaceConfiguration) -> Self { pub fn new(device: &Device, config: &SurfaceConfiguration) -> Self {
let window_uniform = WindowUniform { let window_uniform = WindowUniform {
dim: Vec2::new(config.width as f32, config.height as f32), width: config.width as f32,
height: config.height as f32,
}; };
let window_buffer = device.create_buffer_init(&BufferInitDescriptor { let window_buffer = device.create_buffer_init(&BufferInitDescriptor {
label: Some("window"), label: Some("window"),
@@ -182,13 +166,7 @@ impl UiRenderNode {
BufferUsages::STORAGE | BufferUsages::COPY_DST, BufferUsages::STORAGE | BufferUsages::COPY_DST,
"ui masks", "ui masks",
); );
let moves = ArrBuf::new( let shared_group = Self::shared_group(device, &shared_layout, &window_buffer, &masks);
device,
BufferUsages::STORAGE | BufferUsages::COPY_DST,
"ui move offsets",
);
let shared_group =
Self::shared_group(device, &shared_layout, &window_buffer, &masks, &moves);
Self { Self {
shared_layout, shared_layout,
@@ -199,7 +177,6 @@ impl UiRenderNode {
layers: HashMap::default(), layers: HashMap::default(),
active: Vec::new(), active: Vec::new(),
masks, masks,
moves,
} }
} }
@@ -234,7 +211,7 @@ impl UiRenderNode {
) -> RenderPipeline { ) -> RenderPipeline {
let module = device.create_shader_module(ShaderModuleDescriptor { let module = device.create_shader_module(ShaderModuleDescriptor {
label: Some(label), label: Some(label),
source: ShaderSource::Wgsl(module_source(wgsl).into()), source: ShaderSource::Wgsl(format!("{PRELUDE}\n{wgsl}").into()),
}); });
device.create_render_pipeline(&RenderPipelineDescriptor { device.create_render_pipeline(&RenderPipelineDescriptor {
label: Some(label), label: Some(label),
@@ -275,8 +252,7 @@ impl UiRenderNode {
}) })
} }
/// What every draw in the ui is given: the window, the masks and the /// What every draw in the ui is given: the window and the masks.
/// move chain every position is resolved through.
fn shared_layout(device: &Device) -> BindGroupLayout { fn shared_layout(device: &Device) -> BindGroupLayout {
device.create_bind_group_layout(&BindGroupLayoutDescriptor { device.create_bind_group_layout(&BindGroupLayoutDescriptor {
entries: &[ entries: &[
@@ -300,16 +276,6 @@ impl UiRenderNode {
}, },
count: None, count: None,
}, },
BindGroupLayoutEntry {
binding: 2,
visibility: ShaderStages::VERTEX | ShaderStages::FRAGMENT,
ty: BindingType::Buffer {
ty: BufferBindingType::Storage { read_only: true },
has_dynamic_offset: false,
min_binding_size: BufferSize::new(size_of::<MoveOffset>() as u64),
},
count: None,
},
], ],
label: Some("ui shared"), label: Some("ui shared"),
}) })
@@ -320,7 +286,6 @@ impl UiRenderNode {
layout: &BindGroupLayout, layout: &BindGroupLayout,
window: &Buffer, window: &Buffer,
masks: &ArrBuf<Mask>, masks: &ArrBuf<Mask>,
moves: &ArrBuf<MoveOffset>,
) -> BindGroup { ) -> BindGroup {
device.create_bind_group(&BindGroupDescriptor { device.create_bind_group(&BindGroupDescriptor {
layout, layout,
@@ -333,10 +298,6 @@ impl UiRenderNode {
binding: 1, binding: 1,
resource: masks.buffer.as_entire_binding(), resource: masks.buffer.as_entire_binding(),
}, },
BindGroupEntry {
binding: 2,
resource: moves.buffer.as_entire_binding(),
},
], ],
label: Some("ui shared"), label: Some("ui shared"),
}) })
@@ -413,35 +374,3 @@ impl ListBuffers {
} }
} }
} }
#[cfg(test)]
mod tests {
use super::module_source;
use wgpu::naga::{
front::wgsl,
valid::{Capabilities, ValidationFlags, Validator},
};
/// Every shader file, composed as the renderer composes it, parses and
/// validates with no device -- so an edit that breaks one fails here and
/// not in the first window opened.
#[test]
fn every_shader_validates() {
let dir = concat!(env!("CARGO_MANIFEST_DIR"), "/src/render/shader");
let mut checked = 0;
for entry in std::fs::read_dir(dir).unwrap() {
let path = entry.unwrap().path();
if path.extension().is_none_or(|e| e != "wgsl") || path.ends_with("prelude.wgsl") {
continue;
}
let source = module_source(&std::fs::read_to_string(&path).unwrap());
let module = wgsl::parse_str(&source)
.unwrap_or_else(|e| panic!("{}: {}", path.display(), e.emit_to_string(&source)));
Validator::new(ValidationFlags::all(), Capabilities::all())
.validate(&module)
.unwrap_or_else(|e| panic!("{}: {e:?}", path.display()));
checked += 1;
}
assert!(checked > 0, "no shaders found in {dir}");
}
}
+5 -11
View File
@@ -3,7 +3,7 @@ use std::{any::TypeId, marker::PhantomData};
use crate::{ use crate::{
Color, TextureHandle, UiData, UiRegion, WidgetId, Color, TextureHandle, UiData, UiRegion, WidgetId,
render::{ render::{
data::{MaskIdx, MoveIdx, PrimitiveInstance}, data::{MaskIdx, PrimitiveInstance},
page::GlyphRender, page::GlyphRender,
texture::ImageRender, texture::ImageRender,
}, },
@@ -246,7 +246,6 @@ impl LayerDraws {
primitive, primitive,
region, region,
mask_idx, mask_idx,
move_idx,
}: PrimitiveInst<P>, }: PrimitiveInst<P>,
) -> PrimitiveHandle { ) -> PrimitiveHandle {
self.updated = true; self.updated = true;
@@ -259,11 +258,7 @@ impl LayerDraws {
.get_or_insert_with(InstanceList::new::<P>) .get_or_insert_with(InstanceList::new::<P>)
.push( .push(
id, id,
PrimitiveInstance { PrimitiveInstance { region, mask_idx },
region,
mask_idx,
move_idx,
},
bytemuck::bytes_of(&primitive), bytemuck::bytes_of(&primitive),
); );
PrimitiveHandle { PrimitiveHandle {
@@ -309,7 +304,6 @@ pub struct PrimitiveInst<P> {
pub primitive: P, pub primitive: P,
pub region: UiRegion, pub region: UiRegion,
pub mask_idx: MaskIdx, pub mask_idx: MaskIdx,
pub move_idx: MoveIdx,
} }
pub struct PrimitiveChange { pub struct PrimitiveChange {
@@ -353,7 +347,7 @@ impl RectPrimitive {
/// `color` is multiplied by the atlas alpha for a mask glyph; a colour glyph /// `color` is multiplied by the atlas alpha for a mask glyph; a colour glyph
/// takes the texel unchanged, which `GlyphEntry::IS_COLORED` selects. /// takes the texel unchanged, which `GlyphEntry::IS_COLORED` selects.
#[repr(C)] #[repr(C, align(8))]
#[derive(Debug, Copy, Clone)] #[derive(Debug, Copy, Clone)]
pub struct GlyphPrimitive { pub struct GlyphPrimitive {
pub uv_min: Vec2, pub uv_min: Vec2,
@@ -364,8 +358,8 @@ pub struct GlyphPrimitive {
pub flags: u32, pub flags: u32,
} }
// Manual rather than derived: `Vec2`'s alignment leaves four bytes of padding // Manual rather than derived: the align(8) leaves four bytes of padding, which
// here, which is how WGSL lays the struct out. // is how WGSL lays the struct out.
unsafe impl bytemuck::Pod for GlyphPrimitive {} unsafe impl bytemuck::Pod for GlyphPrimitive {}
unsafe impl bytemuck::Zeroable for GlyphPrimitive {} unsafe impl bytemuck::Zeroable for GlyphPrimitive {}
impl Primitive for GlyphPrimitive { impl Primitive for GlyphPrimitive {
+20 -117
View File
@@ -7,121 +7,32 @@
var<uniform> window: WindowUniform; var<uniform> window: WindowUniform;
@group(0) @binding(1) @group(0) @binding(1)
var<storage> masks: array<Mask>; var<storage> masks: array<Mask>;
@group(0) @binding(2)
var<storage> move_offsets: array<MoveOffset>;
struct WindowUniform { struct WindowUniform {
dim: vec2<f32>, dim: vec2<f32>,
}; };
struct Mask { struct Mask {
x: RawSpan,
y: RawSpan,
move_idx: u32,
}
struct MoveOffset {
x: RawSpan,
y: RawSpan,
parent: u32,
}
// `PX_STEP` and `REL_STEP` are prepended from `iris_core`'s own constants:
// what it stores is a whole count of each, both powers of two, so decoding
// is exact and the number here is the number the CPU decided.
// Every coordinate the CPU decided is a whole count of `PX_STEP`, so one that
// composes to within half a step of a pixel boundary is on that boundary and
// belongs to the pixel above it. Flooring the product instead drops a pixel
// wherever a fraction divides a window exactly: a fifth of 1920 comes out of
// `REL_STEP` as 383.99998, and five tabs each lose their last column.
//
// Taken over the whole coordinate, fraction and pixels summed, since a floor
// does not distribute over a sum: floored apart, a half of one and a half of
// the other lose the pixel the two together make.
fn snap_floor(v: vec2<f32>) -> vec2<f32> {
return floor(v + PX_STEP * 0.5);
}
struct RawScalar {
rel: i32,
px: i32,
}
struct RawSpan {
start: RawScalar,
end: RawScalar,
}
fn scalar_of(raw: RawScalar) -> Len {
return Len(f32(raw.rel) * REL_STEP, f32(raw.px) * PX_STEP);
}
fn span_of(raw: RawSpan) -> UiSpan {
return UiSpan(scalar_of(raw.start), scalar_of(raw.end));
}
fn scalar_of_pair(raw: vec2<i32>) -> Len {
return Len(f32(raw.x) * REL_STEP, f32(raw.y) * PX_STEP);
}
struct Region {
x: UiSpan, x: UiSpan,
y: UiSpan, y: UiSpan,
} }
const MOVE_NONE: u32 = 4294967295u;
// Keep in step with `iris_core::CHAIN_LIMIT`. It bounds a malformed cycle
// rather than any real tree, and the CPU walk uses the same number so both
// resolve a deep one the same way.
const CHAIN_LIMIT: u32 = 64u;
// The same expression `Len::within` uses, in floats rather than on the
// CPU's grid: a move is resolved here so that scrolling a subtree writes one
// entry instead of walking it. What has to hold is that this agrees with
// itself frame to frame, not that it matches the CPU to the last bit.
fn scalar_within(s: Len, p: UiSpan) -> Len {
return Len(
p.start.rel + (p.end.rel - p.start.rel) * s.rel,
s.px + (p.start.px + (p.end.px - p.start.px) * s.rel),
);
}
fn span_within(s: UiSpan, p: UiSpan) -> UiSpan {
return UiSpan(scalar_within(s.start, p), scalar_within(s.end, p));
}
fn resolve_move(idx: u32, local: Region) -> Region {
var r = local;
var at = idx;
for (var step = 0u; step < CHAIN_LIMIT; step++) {
if at == MOVE_NONE {
break;
}
let entry = move_offsets[at];
r = Region(span_within(r.x, span_of(entry.x)), span_within(r.y, span_of(entry.y)));
at = entry.parent;
}
return r;
}
struct UiSpan { struct UiSpan {
start: Len, start: UiScalar,
end: Len, end: UiScalar,
} }
struct Len { struct UiScalar {
rel: f32, rel: f32,
px: f32, abs: f32,
} }
struct InstanceInput { struct InstanceInput {
@location(0) x_start: vec2<i32>, @location(0) x_start: vec2<f32>,
@location(1) x_end: vec2<i32>, @location(1) x_end: vec2<f32>,
@location(2) y_start: vec2<i32>, @location(2) y_start: vec2<f32>,
@location(3) y_end: vec2<i32>, @location(3) y_end: vec2<f32>,
@location(4) mask_idx: u32, @location(4) mask_idx: u32,
@location(5) move_idx: u32,
} }
struct VertexOutput { struct VertexOutput {
@@ -141,18 +52,13 @@ fn vs_main(
) -> VertexOutput { ) -> VertexOutput {
var out: VertexOutput; var out: VertexOutput;
let local = Region( let top_left_rel = vec2(in.x_start.x, in.y_start.x);
UiSpan(scalar_of_pair(in.x_start), scalar_of_pair(in.x_end)), let top_left_abs = vec2(in.x_start.y, in.y_start.y);
UiSpan(scalar_of_pair(in.y_start), scalar_of_pair(in.y_end)), let bot_right_rel = vec2(in.x_end.x, in.y_end.x);
); let bot_right_abs = vec2(in.x_end.y, in.y_end.y);
let r = resolve_move(in.move_idx, local);
let top_left_rel = vec2(r.x.start.rel, r.y.start.rel);
let top_left_px = vec2(r.x.start.px, r.y.start.px);
let bot_right_rel = vec2(r.x.end.rel, r.y.end.rel);
let bot_right_px = vec2(r.x.end.px, r.y.end.px);
let top_left = snap_floor(top_left_rel * window.dim + top_left_px); let top_left = floor(top_left_rel * window.dim) + floor(top_left_abs);
let bot_right = snap_floor(bot_right_rel * window.dim + bot_right_px); let bot_right = floor(bot_right_rel * window.dim) + floor(bot_right_abs);
let size = bot_right - top_left; let size = bot_right - top_left;
let uv = vec2<f32>( let uv = vec2<f32>(
@@ -175,16 +81,13 @@ fn masked(in: VertexOutput, color: vec4<f32>) -> vec4<f32> {
return color; return color;
} }
let mask = masks[in.mask_idx]; let mask = masks[in.mask_idx];
// Its own chain, not the drawn primitive's, so a stationary viewport let tl = vec2(mask.x.start.rel, mask.y.start.rel);
// clips content that moves inside it. let tl_abs = vec2(mask.x.start.abs, mask.y.start.abs);
let m = resolve_move(mask.move_idx, Region(span_of(mask.x), span_of(mask.y))); let br = vec2(mask.x.end.rel, mask.y.end.rel);
let tl = vec2(m.x.start.rel, m.y.start.rel); let br_abs = vec2(mask.x.end.abs, mask.y.end.abs);
let tl_px = vec2(m.x.start.px, m.y.start.px);
let br = vec2(m.x.end.rel, m.y.end.rel);
let br_px = vec2(m.x.end.px, m.y.end.px);
let top_left = snap_floor(tl * window.dim + tl_px); let top_left = floor(tl * window.dim) + floor(tl_abs);
let bot_right = snap_floor(br * window.dim + br_px); let bot_right = floor(br * window.dim) + floor(br_abs);
let pos = in.clip_position.xy; let pos = in.clip_position.xy;
if pos.x < top_left.x || pos.x > bot_right.x || pos.y < top_left.y || pos.y > bot_right.y { if pos.x < top_left.x || pos.x > bot_right.x || pos.y < top_left.y || pos.y > bot_right.y {
return color * 0.0; return color * 0.0;
+7 -88
View File
@@ -1,101 +1,20 @@
use crate::{ use crate::{LayerId, MaskIdx, PrimitiveHandle, Size, TextureHandle, UiRegion, WidgetId};
LayerId, LayoutHolds, LayoutLen, Len, MaskIdx, MoveIdx, Place, RegionAlign, RetainedPrimitive,
Size, TextureHandle, UiRegion, UiVec2, WidgetId,
};
/// What is kept of a widget its parent has asked about. `drawn` says whether /// important non rendering data for retained drawing
/// it currently draws; one that does not is kept so that a change to it, or
/// under it, still reaches whoever asked.
#[derive(Debug)] #[derive(Debug)]
pub struct ActiveData { pub struct ActiveData {
pub id: WidgetId, pub id: WidgetId,
/// Where its drawing goes, in its region node's coordinates. pub region: UiRegion,
pub extent: UiRegion, /// What the widget said it used of `region`, the last time it drew.
/// What a fraction declared or reported under this widget is a fraction
/// of, as a length of the window.
pub frame: UiVec2,
/// A frame its parent decided for it on each axis -- a row's slot, or
/// padding's frame less its pixels -- as a length of the window. `None`
/// forwards the parent's frame. What it declared is kept separately in
/// `declared` and is a fraction of whichever of the two reached it.
pub narrow: [Option<Len>; 2],
/// Where its drawing was put, as a part of its parent's box, and where
/// it was asked. The two differ where a container asks in one place and
/// places the answer in another -- a row measures from its cursor and
/// puts the child in its slot. A part is a length from the box's start,
/// so a box that moved re-places every child by re-adding that start.
pub place: [Place; 2],
pub offer_place: [Place; 2],
/// The box it was asked in, in the parent's region-node coordinates: the
/// box its drawing was made in and the one its contract is about. Its
/// drawing is placed elsewhere by re-expression, never by asking again.
pub offer_part: UiRegion,
/// The measured answer and its dependencies. A hint-only dependency or
/// a widget first encountered during placement has no measurement yet.
pub answer: Option<(Size, LayoutHolds)>,
/// Asked more than once in its parent's last draw -- measured in one box
/// and then asked in the one the parent decided. The parent's layout
/// rests on the first answer and its drawing on the last, so only the
/// parent can ask either again.
pub re_asked: bool,
/// What the widget reported, in window-unit lengths.
pub size: Size, pub size: Size,
/// The window and extent reads that this drawing holds for, and the
/// frame and box it pinned.
pub holds: LayoutHolds,
pub drawn: bool,
pub parent: Option<WidgetId>, pub parent: Option<WidgetId>,
/// How far down the tree it was drawn, the root being 1. Carried down a
/// draw rather than worked out by walking up, so it is right for every
/// widget a frame visits and cannot drift while one is being drawn.
pub depth: usize,
pub textures: Vec<TextureHandle>, pub textures: Vec<TextureHandle>,
/// Its primitives, each keeping the box it was written in -- in this pub primitives: Vec<PrimitiveHandle>,
/// widget's extent coordinates, which is what a move recomposes from.
pub primitives: Vec<RetainedPrimitive>,
pub mask_region: Option<UiRegion>,
pub children: Vec<WidgetId>, pub children: Vec<WidgetId>,
/// The children whose size this widget read while drawing. /// The children whose size this widget read while drawing.
pub size_deps: Vec<WidgetId>, pub size_deps: Vec<WidgetId>,
/// The movable region its primitives are positioned through: its own when /// Whether it read the output's size, and so is wrong when that changes.
/// opted in, otherwise the nearest ancestor's. pub reads_output: bool,
pub move_idx: MoveIdx,
/// The declared lengths whoever drew this widget resolved into its frame.
/// A change to one moves a box this widget cannot fix by drawing again,
/// and comparing them is what says so.
pub declared: [Option<LayoutLen>; 2],
/// Its alignment when it was last drawn, which a change to the property
/// is found against.
pub own_align: RegionAlign,
/// The movable region whose coordinates `extent` uses when this widget
/// does not own a region node.
pub parent_move: MoveIdx,
/// The mask its drawing is clipped to: one it set itself, or the one it
/// inherited from whoever drew it.
pub mask: MaskIdx, pub mask: MaskIdx,
/// That inherited one. The two differ exactly where the widget set a
/// mask of its own, which is the one it owns and the one a move rewrites
/// -- and the one a redraw of it must not be handed back, since setting
/// a mask asserts there is none.
pub parent_mask: MaskIdx,
pub layer: LayerId, pub layer: LayerId,
} }
impl ActiveData {
/// What it answered when its parent measured it, where it has been
/// measured at all. Not `size`, which is what its last drawing reported:
/// a drawing made in the box that answer chose is answering a different
/// question.
pub fn measured(&self) -> Option<Size> {
self.answer.map(|(size, _)| size)
}
/// Whether what it answered still stands in this window, for the frame
/// and the box it was asked in. The answer was given in the box its
/// parent first asked about, which is what it is checked against --
/// `holds` on the record is about the box the answer then chose.
pub fn answers_at(&self, window: crate::PxVec2, part: UiRegion) -> bool {
self.answer
.is_some_and(|(_, holds)| holds.contains(window, self.frame, part))
}
}
-178
View File
@@ -1,178 +0,0 @@
use crate::{Len, Px, REL_SHIFT, fixed::div_toward, fixed::narrow};
use std::ops::RangeInclusive;
/// The lengths of a box, in pixels, that one drawing of a widget holds for:
/// give the widget any box in this range and it draws the same thing and
/// reports the same size. A widget that never reads its box in pixels holds
/// for every length; one that does holds for the one it read unless it says
/// otherwise, and a parent holds for whatever keeps every child it asked
/// about or drew inside its own range.
///
/// The ends are lengths on the grid rather than floats with a tolerance
/// around them: a box offered back at the length a widget reported comes back
/// as the same number, so a range means what it says. The one place a range
/// is wider than the length it came from is [`Self::through`], and what it is
/// wider by is the floor that inverting a fraction undoes.
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub struct Holds {
pub lo: Px,
pub hi: Px,
}
impl Holds {
pub const ANY: Self = Self {
lo: Px::MIN,
hi: Px::MAX,
};
pub const fn at(len: Px) -> Self {
Self { lo: len, hi: len }
}
pub const fn contains(&self, len: Px) -> bool {
len.raw() >= self.lo.raw() && len.raw() <= self.hi.raw()
}
pub const fn and(self, other: Self) -> Self {
Self {
lo: self.lo.max(other.lo),
hi: self.hi.min(other.hi),
}
}
/// What a box has to be for a part of it, `len` of the box long, to stay
/// in this range: the exact preimage of `px + floor(rel * box)`, which is
/// the one way a box in pixels is reached. A part with no relative extent
/// is a fixed length -- it was drawn at that length and any box keeps it
/// there.
///
/// The answer is an interval even where this range is a single length,
/// because the multiply on the way in drops to the step below and many
/// boxes therefore give one length. That is a floor rather than an
/// allowance: inverting it is two divisions and nothing else, and the
/// whole of a box maps back to itself.
pub const fn through(self, len: Len) -> Self {
if self.lo.raw() == Px::MIN.raw() && self.hi.raw() == Px::MAX.raw() {
return Self::ANY;
}
let rel = len.rel.raw() as i64;
if rel == 0 {
return Self::ANY;
}
let px = len.px.raw() as i64;
// `floor(rel * box) >= lo - px` is `rel * box >= (lo - px) << REL`, and
// `floor(rel * box) <= hi - px` is `rel * box < (hi - px + 1) << REL`.
let lo = (self.lo.raw() as i64 - px) << REL_SHIFT;
let hi = (((self.hi.raw() as i64 - px) + 1) << REL_SHIFT) - 1;
// Dividing by a negative fraction turns the ends around, so which
// bound each comes from is decided before dividing rather than by
// taking the min and max of four divisions.
match rel > 0 {
true => Self::raws(div_toward(lo, rel, true), div_toward(hi, rel, false)),
false => Self::raws(div_toward(hi, rel, true), div_toward(lo, rel, false)),
}
}
const fn raws(lo: i64, hi: i64) -> Self {
Self {
lo: Px::from_raw(narrow(lo)),
hi: Px::from_raw(narrow(hi)),
}
}
}
impl From<RangeInclusive<Px>> for Holds {
fn from(range: RangeInclusive<Px>) -> Self {
Self {
lo: *range.start(),
hi: *range.end(),
}
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::Rel;
#[test]
fn an_unrestricted_range_stays_unrestricted_through_any_length() {
for rel in [-2.0, -0.5, 0.0, 0.5, 1.0, 2.0] {
for px in [-8, 0, 8] {
let len = Len::from_parts(Rel::from_f32(rel), Px::from_int(px));
assert_eq!(Holds::ANY.through(len), Holds::ANY);
}
}
}
#[test]
fn through_reverses_a_range_for_a_negative_fraction() {
// `10 - box / 2` is between 20 and 40 for boxes from -60 to -20.
let part = Len::from_parts(Rel::from_f32(-0.5), Px::from_int(10));
let holds = Holds::from(Px::from_int(20)..=Px::from_int(40)).through(part);
assert!(holds.contains(Px::from_int(-60)) && holds.contains(Px::from_int(-20)));
assert!(!holds.contains(Px::from_int(-61)) && !holds.contains(Px::from_int(-19)));
}
/// The case the widening is for: a part that holds only for the length it
/// was drawn at has to hold for the box it was drawn in, and a third of a
/// box is not a whole number of steps.
#[test]
fn a_part_maps_back_onto_the_box_it_was_measured_in() {
let part = Len::from_parts(Rel::from_f32(1.0 / 3.0), Px::from_int(-146));
for box_len in (440..460).map(Px::from_int) {
let holds = Holds::at(part.to_px(box_len)).through(part);
assert!(holds.contains(box_len), "{box_len:?} left out by {holds:?}");
}
}
/// A widget handed the whole of its parent's box, with or without pixels
/// taken off it, has no fraction to invert: multiplying by one is exact
/// and taking the pixels off again is too, so the box maps back to
/// itself. Allowing for anything here compounded a step a level down a
/// chain of widgets each taking the whole of its parent.
#[test]
fn the_whole_of_a_box_maps_back_to_itself() {
let at = Px::from_int(956);
assert_eq!(Holds::at(at).through(Len::FULL), Holds::at(at));
let less_eight = Len::from_parts(Rel::ONE, Px::from_int(-8));
assert_eq!(
Holds::at(at).through(less_eight),
Holds::at(at + Px::from_int(8))
);
}
/// The range is the exact preimage at both ends, so a box one step
/// outside it really does give a length outside this range. What a wider
/// range costs is a drawing reused where it does not hold.
#[test]
fn a_box_one_step_outside_the_range_is_outside_it() {
let part = Len::from_parts(Rel::from_f32(1.0 / 3.0), Px::from_int(-146));
let at = Px::from_int(300);
let holds = Holds::at(at).through(part);
for inside in [holds.lo, holds.hi] {
assert_eq!(part.to_px(inside), at, "{inside:?} left out of {holds:?}");
}
for outside in [holds.lo.next_down(), holds.hi.next_up()] {
assert_ne!(part.to_px(outside), at, "{outside:?} admitted by {holds:?}");
}
}
/// A truncating multiply only ever drops, so the step it needs allowing
/// for on the way in belongs at the top of the range and not the bottom.
#[test]
fn a_fraction_widens_further_up_than_down() {
let half = Len::from_parts(Rel::from_f32(0.5), Px::ZERO);
let holds = Holds::at(Px::from_int(100)).through(half);
let box_len = Px::from_int(200);
assert!(holds.hi - box_len > box_len - holds.lo, "{holds:?}");
}
#[test]
fn a_boundary_the_next_step_along_does_not_admit_it() {
let boundary = Px::from_int(10);
let above = Holds::from(boundary.next_up()..=Px::MAX);
assert!(!above.contains(boundary));
assert!(above.contains(boundary.next_up()));
}
}
-79
View File
@@ -1,79 +0,0 @@
use crate::{Axis, Holds, Len, PxVec2, UiRegion, UiVec2};
const AXES: [Axis; 2] = [Axis::X, Axis::Y];
/// What one evaluation of a widget depends on: the window lengths its reads
/// hold for, the pixel lengths of its own box, and the symbolic lengths of
/// that box and of its frame where either one is what it was expressed in.
///
/// The symbolic lengths are pins rather than ranges: a container places its
/// children as lengths of its frame measured from where its own box starts,
/// so what it draws turns on that box's length and on nothing about where it
/// is. A box pin reaches the parent only where the box it pinned is the
/// parent's own; anywhere else the parent chose that length itself, and a
/// widget pinned this way is checked when it is re-placed.
///
/// A frame pin says the answer or the drawing is a fraction of the frame,
/// which is a different length wherever the frame is a different one -- at
/// the same window size, so no range of window pixels can say it. A length
/// of the frame that is only pixels is not one: it is that many pixels
/// whatever the frame turns out to be.
#[derive(Clone, Copy, Debug, PartialEq)]
pub struct LayoutHolds {
pub frame: [Holds; 2],
pub frame_len: [Option<Len>; 2],
pub extent: [Holds; 2],
pub extent_len: [Option<Len>; 2],
}
impl LayoutHolds {
pub const ANY: Self = Self {
frame: [Holds::ANY; 2],
frame_len: [None; 2],
extent: [Holds::ANY; 2],
extent_len: [None; 2],
};
pub fn and(self, other: Self) -> Self {
let mut result = Self::ANY;
for n in 0..2 {
result.frame[n] = self.frame[n].and(other.frame[n]);
result.extent[n] = self.extent[n].and(other.extent[n]);
debug_assert!(
self.extent_len[n].is_none()
|| other.extent_len[n].is_none()
|| self.extent_len[n] == other.extent_len[n]
);
debug_assert!(
self.frame_len[n].is_none()
|| other.frame_len[n].is_none()
|| self.frame_len[n] == other.frame_len[n]
);
result.extent_len[n] = self.extent_len[n].or(other.extent_len[n]);
result.frame_len[n] = self.frame_len[n].or(other.frame_len[n]);
}
result
}
pub fn covers(self, other: Self) -> bool {
(0..2).all(|n| {
self.frame[n].lo <= other.frame[n].lo
&& self.frame[n].hi >= other.frame[n].hi
&& self.extent[n].lo <= other.extent[n].lo
&& self.extent[n].hi >= other.extent[n].hi
&& self.extent_len[n].is_none_or(|len| other.extent_len[n] == Some(len))
&& self.frame_len[n].is_none_or(|len| other.frame_len[n] == Some(len))
})
}
pub fn contains(self, window: PxVec2, frame: UiVec2, extent: UiRegion) -> bool {
AXES.into_iter().all(|axis| {
let n = axis as usize;
let len = extent.axis(axis).len();
self.frame[n].contains(window.axis(axis))
&& self.frame_len[n].is_none_or(|pinned| pinned == frame.axis(axis))
&& self.extent[n].contains(len.to_px(window.axis(axis)))
&& self.extent_len[n].is_none_or(|pinned| pinned == len)
})
}
}
+1 -102
View File
@@ -1,26 +1,13 @@
use crate::{ use crate::{
Mask, MoveIdx, MoveOffset, PrimitiveRegistry, TextData, Textures, UiRegion, WeakWidget, Mask, PrimitiveRegistry, TextData, Textures, WeakWidget, WidgetId, Widgets, util::TrackedArena,
WidgetId, Widgets,
util::{Arena, Id, TrackedArena},
}; };
/// How far the shader will walk a move chain. It bounds a malformed cycle
/// rather than any real tree; `Moves::resolve` uses the same number so the
/// two agree on what a deep tree resolves to.
pub const CHAIN_LIMIT: u32 = 64;
mod active; mod active;
mod holds;
mod layout_holds;
mod painter; mod painter;
mod place;
mod render_state; mod render_state;
pub use active::*; pub use active::*;
pub use holds::*;
pub use layout_holds::*;
pub use painter::{Painter, PrimitiveLike}; pub use painter::{Painter, PrimitiveLike};
pub use place::*;
pub use render_state::*; pub use render_state::*;
#[derive(Default)] #[derive(Default)]
@@ -33,94 +20,6 @@ pub struct UiData {
pub masks: TrackedArena<Mask, u32>, pub masks: TrackedArena<Mask, u32>,
} }
/// Where each widget's drawing sits relative to its parent's slot, so moving
/// a subtree writes one entry rather than every descendant's primitives.
#[derive(Default)]
pub struct Moves {
arena: Arena<MoveOffset, u32>,
pub changed: bool,
}
impl Moves {
pub fn push(&mut self, parent: MoveIdx, region: UiRegion) -> MoveIdx {
self.changed = true;
MoveIdx::slot(self.arena.push(MoveOffset::new(parent, region)).idx())
}
/// Re-points a slot at a different parent, for a widget drawn somewhere
/// else in the tree than it was.
pub fn set_parent(&mut self, idx: MoveIdx, parent: MoveIdx) {
let entry = self.arena.get_mut(Id::preset(idx.idx() as u32));
if entry.parent != parent {
entry.parent = parent;
self.changed = true;
}
}
pub fn remove(&mut self, idx: MoveIdx) {
self.changed = true;
self.arena.remove(Id::preset(idx.idx() as u32));
}
/// Sets the box a slot's contents are placed within, itself given in the
/// coordinates of its parent slot.
pub fn set(&mut self, idx: MoveIdx, region: UiRegion) {
let entry = self.arena.get_mut(Id::preset(idx.idx() as u32));
if entry.region != region {
entry.region = region;
self.changed = true;
}
}
/// The same walk the vertex shader does, in the same `Len` the shader is
/// handed, for asking where a drawing will actually land -- hit testing,
/// and nothing layout decides on. Layout threads its lengths down the
/// draw instead, so no box it compares is composed back up this chain.
pub fn resolve(&self, idx: MoveIdx, local: UiRegion) -> UiRegion {
let mut region = local;
self.walk(idx, |entry| region = region.within(entry));
region
}
fn walk(&self, idx: MoveIdx, mut step: impl FnMut(&UiRegion)) {
let mut at = idx;
for _ in 0..CHAIN_LIMIT {
if at == MoveIdx::NONE {
return;
}
let entry = &self.arena[at.idx()];
step(&entry.region);
at = entry.parent;
}
debug_assert!(
at == MoveIdx::NONE,
"a move chain longer than {CHAIN_LIMIT} resolves to the wrong place, \
and the shader stops at the same depth"
);
}
/// How many slots a region in `idx` is composed through, which is what
/// the shader's walk costs per primitive.
pub fn depth(&self, idx: MoveIdx) -> usize {
let mut depth = 0;
let mut at = idx;
while at != MoveIdx::NONE && depth < CHAIN_LIMIT as usize {
at = self.arena[at.idx()].parent;
depth += 1;
}
depth
}
pub fn entries(&self) -> &[MoveOffset] {
&self.arena
}
pub fn clear(&mut self) {
self.changed = true;
self.arena = Arena::default();
}
}
pub trait UiRsc { pub trait UiRsc {
fn ui(&self) -> &UiData; fn ui(&self) -> &UiData;
fn ui_mut(&mut self) -> &mut UiData; fn ui_mut(&mut self) -> &mut UiData;
+61 -544
View File
@@ -1,64 +1,27 @@
#[cfg(feature = "layout-diagnostics")]
use crate::layout_diagnostics::{self as diag, Counter};
use crate::{ use crate::{
Axis, Holds, LayoutHolds, LayoutLen, Len, Part, Place, Px, PxVec2, RegionAlign, Rel, Axis, Len, RenderedText, Size, StrongWidget, TextAttrs, TextBuffer, TextData, TextureHandle,
RenderedText, RetainedPrimitive, Size, StrongWidget, TextAttrs, TextBuffer, TextData, UiRegion, UiRenderState, UiRsc, UiScalar, UiVec2, WidgetId,
TextureHandle, UiRegion, UiRenderState, UiRsc, UiSpan, UiVec2, Weight, WidgetId, Widgets,
render::{ render::{
GlyphPrimitive, Mask, MaskIdx, MoveIdx, Primitive, PrimitiveInst, PrimitiveKind, GlyphPrimitive, Mask, MaskIdx, Primitive, PrimitiveHandle, PrimitiveInst, PrimitiveKind,
TexturePrimitive, TexturePrimitive,
}, },
ui::render_state::{DrawInfo, Placing}, util::Vec2,
}; };
const AXES: [Axis; 2] = [Axis::X, Axis::Y];
/// makes your surfaces look pretty /// makes your surfaces look pretty
pub struct Painter<'a> { pub struct Painter<'a> {
pub(super) state: &'a mut UiRenderState, pub(super) state: &'a mut UiRenderState,
pub(super) rsc: &'a mut dyn UiRsc, pub(super) rsc: &'a mut dyn UiRsc,
/// This widget's frame, per axis: a length of the window, and what a pub(super) region: UiRegion,
/// fraction it or anything under it declares or reports is a fraction
/// of. A length rather than a box, so padding can take from both the
/// frame and the box without either becoming the other.
pub(super) frame: UiVec2,
/// Where this widget's drawing goes, in its region node's coordinates.
pub(super) extent: UiRegion,
/// The extent's symbolic length where this draw read it, which makes the
/// drawing one that holds for that length alone -- the way reading a
/// length in pixels makes it hold for that number of pixels.
pub(super) extent_len: [Option<Len>; 2],
/// The window in pixels. Frames and boxes become pixels against this one
/// unit, regardless of region-node boundaries.
pub(super) window: PxVec2,
pub(super) mask: MaskIdx, pub(super) mask: MaskIdx,
pub(super) textures: Vec<TextureHandle>, pub(super) textures: Vec<TextureHandle>,
pub(super) primitives: Vec<RetainedPrimitive>, pub(super) primitives: Vec<PrimitiveHandle>,
pub(super) mask_region: Option<UiRegion>,
/// Only children whose answers were read constrain this widget's answer.
pub(super) answer_under: LayoutHolds,
pub(super) children: Vec<WidgetId>, pub(super) children: Vec<WidgetId>,
/// The children whose size this widget read while drawing. /// The children whose size this widget read while drawing.
pub(super) size_deps: Vec<WidgetId>, pub(super) size_deps: Vec<WidgetId>,
/// What this draw itself read of the window in pixels, per axis: every pub(super) reads_output: bool,
/// window until it reads one, then that one, unless it says otherwise.
pub(super) frame_own: [Holds; 2],
/// Its frame's symbolic length where this draw read it, which makes the
/// drawing one that holds for that frame alone.
pub(super) frame_own_len: [Option<Len>; 2],
/// The window reads' equivalent for its own box.
pub(super) extent_own: [Holds; 2],
/// What each child's drawing depends on. Asking a child again replaces
/// its drawing, so it replaces this too rather than narrowing it.
pub(super) under: Vec<(WidgetId, LayoutHolds)>,
/// The movable region this widget's primitives are positioned through:
/// its own when opted in, otherwise the nearest ancestor's.
pub(super) move_idx: MoveIdx,
pub layer: usize, pub layer: usize,
/// The layer this widget was entered on, which its children's layers are
/// counted from however far `layer` has walked.
pub(super) own_layer: usize,
pub(super) depth: usize,
pub(super) id: WidgetId, pub(super) id: WidgetId,
} }
@@ -70,39 +33,20 @@ impl<'a> Painter<'a> {
/// Takes the kind, for a caller writing many of one primitive. /// Takes the kind, for a caller writing many of one primitive.
fn write<P: Primitive>(&mut self, kind: PrimitiveKind<P>, primitive: P, region: UiRegion) { fn write<P: Primitive>(&mut self, kind: PrimitiveKind<P>, primitive: P, region: UiRegion) {
self.write_resolved(kind, primitive, region, self.resolve(region));
}
/// A box in this widget's extent coordinates, composed into its region
/// node's coordinates.
fn resolve(&self, region: UiRegion) -> UiRegion {
region.within(&self.extent)
}
fn write_resolved<P: Primitive>(
&mut self,
kind: PrimitiveKind<P>,
primitive: P,
region: UiRegion,
resolved: UiRegion,
) {
#[cfg(feature = "layout-diagnostics")]
diag::bump(Counter::PrimitiveWrites);
let h = self.state.layers.write( let h = self.state.layers.write(
self.layer, self.layer,
PrimitiveInst { PrimitiveInst {
kind, kind,
id: self.id, id: self.id,
primitive, primitive,
region: resolved, region,
mask_idx: self.mask, mask_idx: self.mask,
move_idx: self.move_idx,
}, },
); );
self.push_primitive(RetainedPrimitive { handle: h, region }); self.push_primitive(h);
} }
fn push_primitive(&mut self, h: RetainedPrimitive) { fn push_primitive(&mut self, h: PrimitiveHandle) {
if self.mask != MaskIdx::NONE { if self.mask != MaskIdx::NONE {
// TODO: I have no clue if this works at all :joy: // TODO: I have no clue if this works at all :joy:
self.rsc.ui_mut().masks.push_ref(self.mask); self.rsc.ui_mut().masks.push_ref(self.mask);
@@ -110,222 +54,98 @@ impl<'a> Painter<'a> {
self.primitives.push(h); self.primitives.push(h);
} }
/// Writes a primitive over the whole of this widget's own box. /// Writes a primitive to be rendered
pub fn primitive(&mut self, primitive: impl PrimitiveLike) { pub fn primitive(&mut self, primitive: impl PrimitiveLike) {
let primitive = primitive.into_primitive(self); let primitive = primitive.into_primitive(self);
self.primitive_at(primitive, UiRegion::FULL) self.primitive_at(primitive, self.region)
} }
/// Writes a primitive in a part of this widget's own box, in that box's
/// coordinates.
pub fn primitive_within(&mut self, primitive: impl PrimitiveLike, region: UiRegion) { pub fn primitive_within(&mut self, primitive: impl PrimitiveLike, region: UiRegion) {
let primitive = primitive.into_primitive(self); let primitive = primitive.into_primitive(self);
self.primitive_at(primitive, region); self.primitive_at(primitive, region.within(&self.region));
} }
/// Sets a mask, in this widget's own box's coordinates.
pub fn set_mask(&mut self, region: UiRegion) { pub fn set_mask(&mut self, region: UiRegion) {
self.mask_region = Some(region);
assert!(self.mask == MaskIdx::NONE); assert!(self.mask == MaskIdx::NONE);
let resolved = self.resolve(region); self.mask = self.rsc.ui_mut().masks.push(Mask { region });
let move_idx = self.move_idx;
self.mask = self.rsc.ui_mut().masks.push(Mask {
region: resolved,
move_idx,
});
} }
/// Draws a widget in the whole of this widget's own box, with the frame /// Draws a widget within this widget's region.
/// forwarded unchanged: what a container that is only a wrapper around
/// one child wants, and what every transparent container passes for the
/// frame.
pub fn widget<'s, W: ?Sized>(&'s mut self, id: &'s StrongWidget<W>) -> DrawResult<'s, 'a, W> { pub fn widget<'s, W: ?Sized>(&'s mut self, id: &'s StrongWidget<W>) -> DrawResult<'s, 'a, W> {
self.widget_at(id, [None; 2], [Place::Within(Part::All); 2]) self.widget_at(id, self.region)
} }
/// Asks a child, saying what its fractions are of and where it is asked. /// Draws a widget somewhere within this one. Drawing one a second time
/// /// gives it a new box, keeping the drawing it already has where it can.
/// `narrow` is a length this widget decided for the child's frame, per pub fn widget_within<'s, W: ?Sized>(
/// axis, as a length of this widget's own frame: a resolved share, or a
/// box a sibling's answer decided. `None` forwards this widget's frame,
/// which is what a container that only divides room passes, so a
/// fraction under it means the same wherever it sits and however deeply
/// it is nested. A declared length narrows the frame here whatever the
/// caller says. A narrowed frame is placed in the part by the child's
/// alignment and is the box the child is asked in.
///
/// `place` is where the child is asked, per axis, as a part of this
/// widget's box: see [`Place`]. The child draws once, in that box, and
/// its answer is placed inside it by re-expressing the drawing. Nothing
/// is drawn again in a box an answer chose; a container that puts the
/// answer somewhere else says so with [`Self::place_at`].
pub fn widget_at<'s, W: ?Sized>(
&'s mut self, &'s mut self,
id: &'s StrongWidget<W>, id: &'s StrongWidget<W>,
narrow: [Option<Len>; 2], region: UiRegion,
place: [Place; 2],
) -> DrawResult<'s, 'a, W> { ) -> DrawResult<'s, 'a, W> {
let region_node = self.rsc.widgets().is_region_node(id.id()); let region = region.within(&self.region);
let declared = self.declared_lens(id); self.widget_at(id, region)
let align = self.rsc.widgets().alignment(id.id());
let (frame, extent) =
frame_and_extent(self.extent, self.frame, place, narrow, declared, align);
#[cfg(feature = "layout-diagnostics")]
if region_node {
diag::bump(Counter::RegionNodeDraws);
diag::region_node(id.id(), self.id, extent);
} }
fn widget_at<'s, W: ?Sized>(
&'s mut self,
id: &'s StrongWidget<W>,
region: UiRegion,
) -> DrawResult<'s, 'a, W> {
// A child listed twice would be moved twice. // A child listed twice would be moved twice.
let re_asked = self.children.contains(&id.id()); if !self.children.contains(&id.id()) {
if !re_asked {
self.children.push(id.id()); self.children.push(id.id());
} }
let px = frame.to_px(self.window); let size = self.state.draw_inner(
let (size, answer_holds, holds) = self.state.draw_inner( self.layer,
id.id(), id.id(),
DrawInfo { region,
layer: self.layer, Some(self.id),
parent: Some(self.id), self.mask,
depth: self.depth + 1,
parent_move: self.move_idx,
region_node,
mask: self.mask,
frame,
part: extent,
place,
offer_place: place,
narrow,
re_asked,
px,
},
None, None,
self.rsc, self.rsc,
); );
let holds = self.in_parent(holds, extent, place, narrow, declared);
let answer_holds = self.in_parent(answer_holds, extent, place, narrow, declared);
match self.under.iter_mut().find(|(child, _)| *child == id.id()) {
Some((_, kept)) => *kept = holds,
None => self.under.push((id.id(), holds)),
}
DrawResult { DrawResult {
child: id, child: id,
painter: self, painter: self,
size, size,
answer_holds,
} }
} }
/// Takes back a child that was drawn only to find out how long it is.
/// Its drawing is dropped and it is not one of this widget's children
/// this frame; what it answered is still something this widget asked.
pub fn undraw<W: ?Sized>(&mut self, id: &StrongWidget<W>) {
self.children.retain(|child| *child != id.id());
self.under.retain(|(child, _)| *child != id.id());
self.state.undraw_rec(id.id(), self.rsc);
}
/// Puts a child asked about in this draw somewhere else in this
/// widget's box: its answer, placed in this part instead. The drawing
/// is re-expressed there rather than made again -- what a row does once
/// it knows every slot, having measured each child from its cursor.
pub fn place_at<W: ?Sized>(&mut self, id: &StrongWidget<W>, place: [Place; 2]) {
debug_assert!(
self.children.contains(&id.id()),
"'{}' placed a child it did not ask about in this draw",
self.label()
);
let at = self.placing();
self.state.place_in(id.id(), &at, place, self.rsc);
}
/// This widget as the thing its children are placed within.
fn placing(&self) -> Placing {
Placing {
id: self.id,
extent: self.extent,
frame: self.frame,
window: self.window,
depth: self.depth,
move_idx: self.move_idx,
mask: self.mask,
}
}
/// What a widget's rules declare its lengths to be, which whoever draws
/// it resolves into its frame. Reading them depends on nothing -- the box
/// that comes of them is kept on the child, and `redraw` compares it
/// there.
fn declared_lens<W: ?Sized>(&self, id: &StrongWidget<W>) -> [Option<LayoutLen>; 2] {
declared_lens(self.rsc.widgets(), id.id())
}
/// What a child says its length is without being drawn, if it can say. /// What a child says its length is without being drawn, if it can say.
/// Asking counts as reading its size. /// Asking counts as reading its size.
pub fn size_hint<W: ?Sized>(&mut self, id: &StrongWidget<W>, axis: Axis) -> Option<LayoutLen> { pub fn size_hint<W: ?Sized>(&mut self, id: &StrongWidget<W>, axis: Axis) -> Option<Len> {
let widgets = self.rsc.widgets(); let hint = self.rsc.widgets().get_dyn(id.id())?.size_hint(axis)?;
// A rule is the answer where there is one: it wins over whatever the self.depend_on_size(id);
// widget would draw, so it has to win over what the widget says too.
let hint = widgets.size_rules(id.id()).axis(axis).exact().or_else(|| {
widgets
.get_dyn(id.id())
.and_then(|widget| widget.size_hint(axis))
});
#[cfg(feature = "layout-diagnostics")]
diag::hint_read(id.id(), self.id, axis, hint);
match hint {
Some(hint) => {
#[cfg(feature = "layout-diagnostics")]
diag::bump(Counter::HintHits);
self.depend_on(id);
Some(hint) Some(hint)
} }
None => {
#[cfg(feature = "layout-diagnostics")]
diag::bump(Counter::HintMisses);
None
}
}
}
fn depend_on<W: ?Sized>(&mut self, child: &StrongWidget<W>) { fn depend_on_size<W: ?Sized>(&mut self, child: &StrongWidget<W>) {
if !self.size_deps.contains(&child.id()) { if !self.size_deps.contains(&child.id()) {
self.size_deps.push(child.id()); self.size_deps.push(child.id());
} }
} }
pub fn render_text<'b>( pub fn render_text(
&mut self, &mut self,
buffer: &'b mut TextBuffer, buffer: &mut TextBuffer,
attrs: &TextAttrs, attrs: &TextAttrs,
width: Option<f32>, width: Option<f32>,
) -> &'b RenderedText { ) -> RenderedText {
#[cfg(feature = "layout-diagnostics")]
diag::render_text(self.id, self.rsc.widgets().label(self.id), width);
let ui = self.rsc.ui_mut(); let ui = self.rsc.ui_mut();
ui.text.render(buffer, attrs, width) ui.text.render(buffer, attrs, width)
} }
/// Writes glyphs in the selected frame or extent coordinates.
// TODO: merge the text methods into the primitive ones. // TODO: merge the text methods into the primitive ones.
pub fn glyphs(&mut self, text: &RenderedText, origin: UiRegion) { pub fn glyphs(&mut self, text: &RenderedText, origin: UiRegion) {
// Glyph offsets and sizes are pixels, which compose additively.
// Only the shared origin needs composing through the extent.
let resolved = self.resolve(origin);
let kind = self.rsc.ui_mut().primitives.kind::<GlyphPrimitive>(); let kind = self.rsc.ui_mut().primitives.kind::<GlyphPrimitive>();
for glyph in text.glyphs.iter() { for glyph in text.glyphs.iter() {
let place = |mut region: UiRegion| { let mut region = origin;
region.x.end = region.x.start; region.x.end = region.x.start;
region.y.end = region.y.start; region.y.end = region.y.start;
let mut region = region.offset(UiVec2::from_px(glyph.offset)); let mut region = region.offset(UiVec2::abs(glyph.offset));
let size = PxVec2::new( region.x.end = region.x.start + UiScalar::abs(glyph.entry.width as f32);
Px::from_int(glyph.entry.width as i32), region.y.end = region.y.start + UiScalar::abs(glyph.entry.height as f32);
Px::from_int(glyph.entry.height as i32), self.write(
);
region.x.end = region.x.start.offset(size.x);
region.y.end = region.y.start.offset(size.y);
region
};
self.write_resolved(
kind, kind,
GlyphPrimitive { GlyphPrimitive {
uv_min: glyph.entry.uv_min, uv_min: glyph.entry.uv_min,
@@ -334,120 +154,27 @@ impl<'a> Painter<'a> {
color: text.color, color: text.color,
flags: glyph.entry.flags(), flags: glyph.entry.flags(),
}, },
place(origin), region,
place(resolved),
); );
} }
} }
/// The symbolic length of this widget's own box along one axis, in the pub fn region(&self) -> UiRegion {
/// lengths of its frame that it places its children in. Reading it pins self.region
/// the drawing to that length -- and to nothing about where the box
/// starts, which is what lets a container move without being drawn
/// again. One axis at a time, because a container that divides one axis
/// holds for any length of the other.
pub fn extent_len(&mut self, axis: Axis) -> Len {
let len = self.extent.axis(axis).len();
self.extent_len[axis as usize] = Some(len);
len
} }
/// The symbolic length of this widget's frame along one axis: what a /// The output's size in pixels. A widget that reads it draws again when
/// fraction it or anything under it declares is a fraction of. A /// the output changes, since nothing else can put that right.
/// container reads it to hand a length of it down -- padding, which pub fn output_size(&mut self) -> Vec2 {
/// takes its pixels off. Reading it pins the drawing to that frame, the self.reads_output = true;
/// way [`Self::extent_len`] pins it to the box. self.state.output_size
pub fn frame_len(&mut self, axis: Axis) -> Len {
let len = self.frame.axis(axis);
self.frame_own_len[axis as usize] = Some(len);
len
} }
/// Where this widget sits in a box longer than the length it takes. A /// This widget's box in pixels. Resolved against the output's size, so a
/// widget that positions its own content reads it to place that content /// widget that reads it draws again when the output changes.
/// the way the box around it would have placed the widget. pub fn px_size(&mut self) -> Vec2 {
pub fn alignment(&self) -> RegionAlign { self.reads_output = true;
self.rsc.widgets().alignment(self.id) self.region.size().to_abs(self.state.output_size)
}
/// Whether a rule beside this widget gives its length on `axis` outright,
/// which makes whatever it reports for that axis moot. A rule that only
/// bounds the length is not one of these: the answer is still the
/// widget's to give, and something still has to work it out.
///
/// The widget under a rule does not otherwise learn of it -- this is for
/// a container deciding whether reading its children across an axis is
/// worth anything, since reading one is also what makes its own size
/// depend on it.
pub fn has_exact_size(&self, axis: Axis) -> bool {
self.rsc
.widgets()
.size_rules(self.id)
.axis(axis)
.exact()
.is_some()
}
/// This widget's own box in pixels. Reading it makes the drawing one
/// that holds for this box only, until `holds` says how far it goes.
pub fn px_size(&mut self) -> PxVec2 {
PxVec2::new(self.px_len(Axis::X), self.px_len(Axis::Y))
}
/// One axis of this widget's own box in pixels. Prefer this to
/// [`Self::px_size`] when the other axis cannot affect the drawing.
pub fn px_len(&mut self, axis: Axis) -> Px {
let part = self.extent.axis(axis).len();
let len = part.to_px(self.window.axis(axis));
let own = &mut self.extent_own[axis as usize];
if *own == Holds::ANY {
*own = Holds::at(len);
}
len
}
/// The lengths of this widget's own box on `axis` that what it is drawing
/// holds for -- the same primitives, in the same fractions and offsets
/// of the box, and the same reported size. A widget that read its length
/// in pixels holds for that one alone until it says otherwise.
pub fn holds(&mut self, axis: Axis, holds: impl Into<Holds>) {
let part = self.extent.axis(axis).len();
let holds = holds.into();
debug_assert!(
holds.contains(part.to_px(self.window.axis(axis))),
"'{}' ({:?}) says its drawing holds for lengths that leave out its own box",
self.label(),
self.id
);
self.extent_own[axis as usize] = holds;
}
/// A window length in pixels, which is what every length in layout is
/// measured in. Reading one pins the drawing to this window wherever the
/// length is a fraction of it; one that is only pixels is that many
/// pixels in any window and pins nothing.
pub fn to_px(&mut self, len: Len, axis: Axis) -> Px {
let window = self.window.axis(axis);
if len.rel != Rel::ZERO {
let own = &mut self.frame_own[axis as usize];
if *own == Holds::ANY {
*own = Holds::at(window);
}
}
len.to_px(window)
}
/// A validity range already stated about the window. Containers use
/// this after branching on a window-unit length.
pub fn window_holds(&mut self, axis: Axis, holds: impl Into<Holds>) {
let holds = holds.into();
debug_assert!(
holds.contains(self.window.axis(axis)),
"'{}' ({:?}) says its drawing holds for windows that leave out this one",
self.label(),
self.id
);
self.frame_own[axis as usize] = holds;
} }
pub fn text_data(&mut self) -> &mut TextData { pub fn text_data(&mut self) -> &mut TextData {
@@ -458,18 +185,6 @@ impl<'a> Painter<'a> {
self.layer = self.state.layers.child(self.layer); self.layer = self.state.layers.child(self.layer);
} }
/// The layer this widget's `n`th child draws on, addressed rather than
/// walked to. A container that measures one child by drawing it can ask
/// on the layer that child will end up on, and then the second ask is a
/// reuse rather than a second drawing on another layer.
pub fn child_layer_at(&mut self, n: usize) {
let mut at = self.state.layers.child(self.own_layer);
for _ in 0..n {
at = self.state.layers.next(at);
}
self.layer = at;
}
pub fn next_layer(&mut self) { pub fn next_layer(&mut self) {
self.layer = self.state.layers.next(self.layer); self.layer = self.state.layers.next(self.layer);
} }
@@ -490,22 +205,15 @@ pub struct DrawResult<'p, 'a, W: ?Sized> {
painter: &'p mut Painter<'a>, painter: &'p mut Painter<'a>,
child: &'p StrongWidget<W>, child: &'p StrongWidget<W>,
size: Size, size: Size,
answer_holds: LayoutHolds,
} }
impl<W: ?Sized> DrawResult<'_, '_, W> { impl<W: ?Sized> DrawResult<'_, '_, W> {
pub fn size(self) -> Size { pub fn size(self) -> Size {
#[cfg(feature = "layout-diagnostics")] self.painter.depend_on_size(self.child);
{
diag::bump(Counter::SizeReads);
diag::size_read(self.child.id(), self.painter.id, self.size);
}
self.painter.depend_on(self.child);
self.painter.answer_under = self.painter.answer_under.and(self.answer_holds);
self.size self.size
} }
pub fn len(self, axis: Axis) -> LayoutLen { pub fn len(self, axis: Axis) -> Len {
self.size().axis(axis) self.size().axis(axis)
} }
} }
@@ -534,194 +242,3 @@ impl PrimitiveLike for &TextureHandle {
self.into() self.into()
} }
} }
/// Moves what a child depends on into this widget's own terms: this
/// method's `impl` block is where a `Painter`'s own boxes are, so it takes
/// only what the child was asked with.
impl Painter<'_> {
/// Frame ranges are already ranges on the window and combine directly.
/// A frame pin becomes this widget's own frame wherever a length of it
/// is what reached the child; where only pixels did, no length of this
/// frame can change the child's and the pin stops here.
///
/// Extent validity maps back through the part of this widget's box,
/// where the box the child was asked in is that part; a declared length
/// places the box inside the part instead, and then only that length
/// reaches the child. A narrowed frame is not one of these: it decides
/// what fractions under the child mean and leaves the box the part it
/// was given.
fn in_parent(
&self,
holds: LayoutHolds,
extent: UiRegion,
place: [Place; 2],
narrow: [Option<Len>; 2],
declared: [Option<LayoutLen>; 2],
) -> LayoutHolds {
let mut result = LayoutHolds::ANY;
for axis in AXES {
let n = axis as usize;
// Every frame range is already a range on the window: the
// widget's own read converted through its frame exactly once.
result.frame[n] = holds.frame[n];
let reaches = narrow[n].is_none()
&& !matches!(place[n].part(), Part::Sized(_))
&& declared[n].is_none_or(|len| len.rel != Rel::ZERO);
result.frame_len[n] = holds.frame_len[n].and(reaches.then(|| self.frame.axis(axis)));
match (place[n].part(), declared[n].is_some()) {
// Its box is this widget's own, or a part of it in that
// box's own lengths: so what it holds for is a range on this
// widget's own box, which is what lets that box move without
// a redraw. A length it pinned is this widget's length
// wherever the part is the whole of it, and pins the same
// way.
(Part::All, false) => {
result.extent[n] = holds.extent[n];
result.extent_len[n] = holds.extent_len[n];
}
// Its box is a part of this widget's own box, in that box's
// own lengths, so what it holds for maps back through that
// part into a range on this widget's box. A length it pinned
// is this widget's length less the part's pixels where the
// part is the whole of the box less pixels, which is the one
// shape that inverts exactly; any other part pins this
// widget's own length.
(Part::Of(span), false) => {
let part_len = span.len();
result.extent[n] = holds.extent[n].through(part_len);
result.extent_len[n] = holds.extent_len[n].map(|pinned| match part_len.rel {
Rel::ONE => pinned - Len::from_parts(Rel::ZERO, part_len.px),
_ => self.extent.axis(axis).len(),
});
}
// Its box is a part of this widget's frame, or a length of
// it decided here: a length of the frame is all that reaches
// it, so what it holds for is a range on the frame and none
// of it on this widget's own box.
_ => {
result.frame[n] =
result.frame[n].and(holds.extent[n].through(extent.axis(axis).len()));
}
}
}
result
}
}
/// What a widget declares a length of its box to be. `leftover` is not one: a
/// share of what is left over is only a length to the widget dividing one,
/// so it passes up in the size instead.
pub(crate) fn declared_lens(widgets: &Widgets, id: WidgetId) -> [Option<LayoutLen>; 2] {
let rules = widgets.size_rules(id);
let widget = widgets.get_dyn(id);
AXES.map(|axis| {
rules.axis(axis).declared().or_else(|| {
// A hint still narrows the box where no rule does, which is how a
// widget with a natural pixel size -- an image, a gap -- gets that
// size rather than the whole offer. That is the offer's business
// rather than a declaration's, and this falls away once a widget
// occupies its reported size inside the box it was offered.
widget
.and_then(|widget| widget.size_hint(axis))
.filter(|len| len.leftover == Weight::ZERO)
})
})
}
/// Whether what a widget reported along an axis is the whole of the box it
/// is in rather than a part to be placed inside it. A share fills, because a
/// share is a length only to whoever divides one, and whoever did is the one
/// that handed down this box. A declared axis does too: the rule already gave
/// the region its length, and the rule's length is what the widget reports
/// there. And an axis the parent decided from the answer is
/// the answer already.
pub(crate) fn fills(reported: LayoutLen, declared: Option<LayoutLen>, decided: bool) -> bool {
reported.leftover != Weight::ZERO || declared.is_some() || decided
}
/// Where a widget's drawing goes inside the part its parent gave it: what
/// it reported, on the side of the part its alignment says, and the whole
/// part wherever the answer fills it.
///
/// The length it reported is a length of its frame, and the part is one too,
/// so this takes one from the other rather than composing it into the part.
/// That is what makes a fraction the same fraction wherever the part it is
/// placed in sits and however long it is -- the fraction is resolved once,
/// here, against the frame it was reported of.
pub(crate) fn placed_extent(
part: UiRegion,
size: Size,
declared: [Option<LayoutLen>; 2],
fill: [bool; 2],
align: RegionAlign,
) -> UiRegion {
let mut placed = part;
for axis in AXES {
let n = axis as usize;
let reported = size.axis(axis);
if fills(reported, declared[n], fill[n]) {
continue;
}
let len = Len::from_parts(reported.rel, reported.px);
let span = placed.axis_mut(axis);
span.start += (span.len() - len).scale(align.axis(axis).rel());
span.end = span.start + len;
}
placed
}
/// The frame length and the box a child is asked in, in the coordinates the
/// widget asking draws in.
///
/// `own` is that widget's own box, and `place` what of it the child is
/// given. `narrow` is a frame the container decided for the child -- a row's
/// slot, or padding's frame less its pixels -- and [`Part::Sized`] one a
/// sibling's answer decided; both are window lengths, like every other
/// length here, since a slot of a row is not a fraction of anything the row
/// can name. The child's declaration is a fraction of whichever reached it,
/// and is the only one of the three that also places the box: a box the
/// caller decided is what `place` names.
pub(crate) fn frame_and_extent(
own: UiRegion,
parent_frame: UiVec2,
place: [Place; 2],
narrow: [Option<Len>; 2],
declared: [Option<LayoutLen>; 2],
align: RegionAlign,
) -> (UiVec2, UiRegion) {
let part = part_of(own, place, align);
let mut frame = parent_frame;
let mut extent = part;
for axis in AXES {
let n = axis as usize;
let sized = match place[n].part() {
Part::Sized(len) => Some(len),
_ => None,
};
let base = sized
.or(narrow[n])
.unwrap_or_else(|| parent_frame.axis(axis));
let len = declared[n]
.map(|len| Len::from_parts(len.rel, len.px).within_len(base))
.unwrap_or(base);
*frame.axis_mut(axis) = len;
if declared[n].is_some() {
let slot = part.axis(axis);
let start = slot.start + (slot.len() - len).scale(align.axis(axis).rel());
*extent.axis_mut(axis) = UiSpan::new(start, start + len);
}
}
(frame, extent)
}
/// The part of a widget's own box a `place` names, in the coordinates that
/// box is in.
fn part_of(extent: UiRegion, place: [Place; 2], align: RegionAlign) -> UiRegion {
let mut part = extent;
for axis in AXES {
*part.axis_mut(axis) = place[axis as usize]
.part()
.of(*extent.axis(axis), align.axis(axis));
}
part
}
-71
View File
@@ -1,71 +0,0 @@
use crate::{AxisAlign, Len, PrimitiveHandle, UiRegion, UiSpan};
/// What of a widget's own box a child is given, along one axis.
#[derive(Clone, Copy, Debug, PartialEq)]
pub enum Part {
/// The whole of it.
All,
/// Frame lengths from where the box starts, which is what a container
/// dividing room among its children speaks: a child's report is a length
/// of the frame, so the cursor that sums those reports is one too. A
/// moved box re-places every child by re-adding its start, exactly.
From(UiSpan),
/// A part of the box in its own coordinates, which is what a container
/// that insets one speaks: taking eleven pixels off the end needs no
/// length, where saying the same thing in frame lengths would make the
/// container read its own box -- and a box chosen from its own answer
/// then feeds back into the answer.
Of(UiSpan),
/// A box of this length, wherever in the parent's box the child's own
/// alignment puts it, and that same length as its frame. Unlike `From`,
/// it is a length decided from above rather than a place along a
/// container's cursor -- what a stack's sizing child decides for the
/// rest.
Sized(Len),
}
impl Part {
/// Where it lands in the coordinates `extent` is in.
pub(crate) fn of(self, extent: UiSpan, align: AxisAlign) -> UiSpan {
match self {
Self::All => extent,
Self::From(span) => UiSpan::new(extent.start + span.start, extent.start + span.end),
Self::Of(span) => span.within(&extent),
Self::Sized(len) => {
let start = extent.start + (extent.len() - len).scale(align.rel());
UiSpan::new(start, start + len)
}
}
}
}
/// Where a child goes along one axis, as a part of this widget's box.
#[derive(Clone, Copy, Debug, PartialEq)]
pub enum Place {
/// The child's answer, aligned inside the part by the child's alignment.
Within(Part),
/// Exactly the part; the answer is not placed inside it again.
Fill(Part),
}
impl Place {
pub(crate) fn part(self) -> Part {
match self {
Self::Within(part) | Self::Fill(part) => part,
}
}
/// Whether the part is the drawing's box outright, rather than the box
/// the answer is placed inside.
pub(crate) fn fills(self) -> bool {
matches!(self, Self::Fill(_))
}
}
/// A primitive as it was written: its box in the widget's own box's
/// coordinates, which is what a move of that box re-composes from.
#[derive(Debug)]
pub struct RetainedPrimitive {
pub handle: PrimitiveHandle,
pub region: UiRegion,
}
+166 -1005
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-9
View File
@@ -34,10 +34,6 @@ impl<T, I: IdNum> Arena<T, I> {
self.tracker.free(id); self.tracker.free(id);
self.data[i] self.data[i]
} }
pub(crate) fn get_mut(&mut self, id: Id<I>) -> &mut T {
&mut self.data[id.idx()]
}
} }
impl<T, I: IdNum> Default for Arena<T, I> { impl<T, I: IdNum> Default for Arena<T, I> {
@@ -75,11 +71,6 @@ impl<T, I: IdNum> TrackedArena<T, I> {
self.refs[i.idx()] += 1; self.refs[i.idx()] += 1;
} }
pub fn get_mut(&mut self, id: Id<I>) -> &mut T {
self.changed = true;
self.inner.get_mut(id)
}
pub fn remove(&mut self, id: Id<I>) -> T pub fn remove(&mut self, id: Id<I>) -> T
where where
T: Copy, T: Copy,
+10 -29
View File
@@ -1,5 +1,6 @@
pub const trait LerpUtil { pub const trait LerpUtil: Sized {
fn lerp(self, from: Self, to: Self) -> Self; fn lerp(self, from: Self, to: Self) -> Self;
fn lerp_inv(self, from: Self, to: Self) -> Option<Self>;
} }
const impl LerpUtil for f32 { const impl LerpUtil for f32 {
@@ -8,6 +9,14 @@ const impl LerpUtil for f32 {
fn lerp(self, from: Self, to: Self) -> Self { fn lerp(self, from: Self, to: Self) -> Self {
from + (to - from) * self from + (to - from) * self
} }
/// inverse of lerp, and `None` where `from` and `to` are the same point:
/// every input lerps to it, so there is no one answer to come back to.
fn lerp_inv(self, from: Self, to: Self) -> Option<Self> {
match to == from {
true => None,
false => Some((self - from) / (to - from)),
}
}
} }
macro_rules! impl_op { macro_rules! impl_op {
@@ -56,34 +65,6 @@ macro_rules! impl_op {
} }
} }
}; };
// Without the `f32` operations, for a type whose fields are not all the
// same kind of number: there is nothing a bare float means to a fraction
// and an offset at once.
(same $T:ident $op:ident $fn:ident $opa:ident $fna:ident; $($field:ident)*) => {
#[allow(non_snake_case)]
mod ${concat($T, _op_, $fn, _same_impl)} {
use super::*;
#[allow(unused_imports)]
use std::ops::*;
const impl $op for $T {
type Output = Self;
fn $fn(self, rhs: Self) -> Self::Output {
Self {
$($field: self.$field.$fn(rhs.$field),)*
}
}
}
const impl $opa for $T {
fn $fna(&mut self, rhs: Self) {
*self = self.$fn(rhs);
}
}
}
};
(same $T:ident $op:ident $fn:ident; $($field:ident)*) => {
impl_op!(same $T $op $fn ${concat($op,Assign)} ${concat($fn,_assign)}; $($field)*);
};
($T:ident $op:ident $fn:ident; $($field:ident)*) => { ($T:ident $op:ident $fn:ident; $($field:ident)*) => {
impl_op!($T $op $fn ${concat($op,Assign)} ${concat($fn,_assign)}; $($field)*); impl_op!($T $op $fn ${concat($op,Assign)} ${concat($fn,_assign)}; $($field)*);
}; };
+1 -1
View File
@@ -1,4 +1,4 @@
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord)] #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
pub struct SlotId { pub struct SlotId {
idx: u32, idx: u32,
genr: u32, genr: u32,
+5
View File
@@ -1,3 +1,8 @@
#[allow(clippy::missing_safety_doc)]
pub(crate) unsafe fn forget_ref<'a, T>(x: &T) -> &'a T {
unsafe { std::mem::transmute::<&T, &T>(x) }
}
#[allow(clippy::missing_safety_doc)] #[allow(clippy::missing_safety_doc)]
pub(crate) unsafe fn forget_mut<'a, T>(x: &mut T) -> &'a mut T { pub(crate) unsafe fn forget_mut<'a, T>(x: &mut T) -> &'a mut T {
unsafe { std::mem::transmute::<&mut T, &mut T>(x) } unsafe { std::mem::transmute::<&mut T, &mut T>(x) }
+1 -5
View File
@@ -1,11 +1,7 @@
use crate::util::impl_op; use crate::util::impl_op;
use std::{hash::Hash, ops::*}; use std::{hash::Hash, ops::*};
/// `align(8)` because that is WGSL's alignment for a `vec2<f32>`, so any GPU #[repr(C)]
/// struct holding one is laid out the way its shader reads it without having
/// to say so itself. Those structs still need a manual `unsafe impl Pod`,
/// since the trailing padding this introduces is what `derive(Pod)` refuses.
#[repr(C, align(8))]
#[derive(Clone, Copy, PartialEq, Default, bytemuck::Pod, bytemuck::Zeroable)] #[derive(Clone, Copy, PartialEq, Default, bytemuck::Pod, bytemuck::Zeroable)]
pub struct Vec2 { pub struct Vec2 {
pub x: f32, pub x: f32,
+1 -7
View File
@@ -1,11 +1,8 @@
use crate::{RegionAlign, SizeRules, Widget}; use crate::Widget;
pub struct WidgetData { pub struct WidgetData {
pub widget: Box<dyn Widget>, pub widget: Box<dyn Widget>,
pub label: String, pub label: String,
pub(super) region_node: bool,
pub(super) size: SizeRules,
pub(super) align: RegionAlign,
/// dynamic borrow checking /// dynamic borrow checking
pub borrowed: bool, pub borrowed: bool,
} }
@@ -19,9 +16,6 @@ impl WidgetData {
Self { Self {
widget: Box::new(widget), widget: Box::new(widget),
label, label,
region_node: false,
size: SizeRules::default(),
align: RegionAlign::default(),
borrowed: false, borrowed: false,
} }
} }
+23 -6
View File
@@ -1,10 +1,9 @@
use crate::{Axis, LayoutLen, Painter, Size}; use crate::{Axis, Len, Painter, Size};
use std::any::Any; use std::any::Any;
mod data; mod data;
mod handle; mod handle;
mod like; mod like;
mod size_rule;
mod tag; mod tag;
mod view; mod view;
mod widgets; mod widgets;
@@ -12,11 +11,21 @@ mod widgets;
pub use data::*; pub use data::*;
pub use handle::*; pub use handle::*;
pub use like::*; pub use like::*;
pub use size_rule::*;
pub use tag::*; pub use tag::*;
pub use view::*; pub use view::*;
pub use widgets::*; pub use widgets::*;
/// What may be done to a widget's drawing when the box it was given changes
/// on this axis, instead of drawing it again. Asked per axis, because wrapped
/// text reads the width it is offered and not the height.
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
pub enum OnResize {
Scale,
Translate,
#[default]
Redraw,
}
pub trait Widget: Any { pub trait Widget: Any {
/// Draws the widget, and returns what it used of the box it was given. /// Draws the widget, and returns what it used of the box it was given.
fn draw(&mut self, painter: &mut Painter) -> Size; fn draw(&mut self, painter: &mut Painter) -> Size;
@@ -24,9 +33,13 @@ pub trait Widget: Any {
/// An exact length the widget can give without a painter or its children. /// An exact length the widget can give without a painter or its children.
/// Optional, and saves a draw rather than changing one: a hint that /// Optional, and saves a draw rather than changing one: a hint that
/// disagrees with the eventual draw fails a debug assertion. /// disagrees with the eventual draw fails a debug assertion.
fn size_hint(&self, _axis: Axis) -> Option<LayoutLen> { fn size_hint(&self, _axis: Axis) -> Option<Len> {
None None
} }
fn on_resize(&self, _axis: Axis) -> OnResize {
OnResize::default()
}
} }
impl Widget for () { impl Widget for () {
@@ -35,8 +48,12 @@ impl Widget for () {
Size::default() Size::default()
} }
fn size_hint(&self, _axis: Axis) -> Option<LayoutLen> { fn size_hint(&self, _axis: Axis) -> Option<Len> {
Some(LayoutLen::default()) Some(Len::default())
}
fn on_resize(&self, _axis: Axis) -> OnResize {
OnResize::Scale
} }
} }
-87
View File
@@ -1,87 +0,0 @@
use crate::{Axis, LayoutLen, Weight};
/// What a widget's length on one axis is, as a rule its parent applies where
/// it draws it rather than an answer the widget gives about itself.
///
/// A rule and a drawn size are not two opinions to reconcile: a rule wins on
/// the axis it names, and the `Size` returned by `draw` answers only the axes
/// with no rule. That is what lets a span divide its space around a length
/// nobody has drawn yet, and it is why a rule lives beside the widget rather
/// than inside it -- the widget under the rule never has to know about it.
#[derive(Debug, Clone, Copy, PartialEq, Default)]
pub enum SizeRule {
/// Whatever the widget reports from drawing.
#[default]
Free,
/// This length, whatever the widget reports.
Exact(LayoutLen),
}
impl SizeRule {
/// The length this rule gives without the widget being drawn, if it can
/// give one. `leftover` is never among them: a share is a length only to
/// whoever divides one, so it passes up in the reported size instead and
/// is resolved there.
pub fn declared(&self) -> Option<LayoutLen> {
match self {
Self::Exact(len) if len.leftover == Weight::ZERO => Some(*len),
_ => None,
}
}
/// The length this rule gives outright, whatever the widget reports --
/// which makes the widget's answer on that axis moot. A share counts: it
/// is a length the widget's parent still has to divide, so it is exact
/// here and resolved there, unlike `declared`, which is only the ones
/// that give a box directly.
pub fn exact(&self) -> Option<LayoutLen> {
match self {
Self::Free => None,
Self::Exact(len) => Some(*len),
}
}
/// The length a widget reporting `reported` ends up with.
pub fn apply(&self, reported: LayoutLen) -> LayoutLen {
match self {
Self::Free => reported,
Self::Exact(len) => *len,
}
}
}
impl From<LayoutLen> for SizeRule {
fn from(len: LayoutLen) -> Self {
Self::Exact(len)
}
}
impl From<Option<LayoutLen>> for SizeRule {
fn from(len: Option<LayoutLen>) -> Self {
len.map_or(Self::Free, Self::Exact)
}
}
/// One rule per axis, which is how a widget carries a length on one axis and
/// leaves the other to whatever it draws.
#[derive(Debug, Clone, Copy, PartialEq, Default)]
pub struct SizeRules {
pub x: SizeRule,
pub y: SizeRule,
}
impl SizeRules {
pub fn axis(&self, axis: Axis) -> SizeRule {
match axis {
Axis::X => self.x,
Axis::Y => self.y,
}
}
pub fn axis_mut(&mut self, axis: Axis) -> &mut SizeRule {
match axis {
Axis::X => &mut self.x,
Axis::Y => &mut self.y,
}
}
}
+1 -67
View File
@@ -1,8 +1,7 @@
use std::sync::mpsc::{Receiver, Sender, channel}; use std::sync::mpsc::{Receiver, Sender, channel};
use crate::{ use crate::{
Axis, AxisAlign, IdLike, RegionAlign, SizeRule, SizeRules, StrongWidget, WeakWidget, Widget, IdLike, StrongWidget, WeakWidget, Widget, WidgetData, WidgetId,
WidgetData, WidgetId,
util::{DynBorrower, HashSet, SlotVec, forget_mut, to_mut}, util::{DynBorrower, HashSet, SlotVec, forget_mut, to_mut},
}; };
@@ -101,71 +100,6 @@ impl Widgets {
self.data_mut(id.id()).unwrap().label = label; self.data_mut(id.id()).unwrap().label = label;
} }
/// Whether this widget owns a movable retained region.
pub fn is_region_node(&self, id: impl IdLike) -> bool {
self.data(id).unwrap().region_node
}
/// Chooses whether this widget's retained drawing has one movable region
/// of its own. Changing the boundary redraws the subtree once so every
/// primitive names the right coordinate space.
pub fn set_region_node(&mut self, id: impl IdLike, region_node: bool) {
let id = id.id();
let data = self.data_mut(id).unwrap();
if data.region_node == region_node {
return;
}
data.region_node = region_node;
self.needs_redraw.insert(id);
}
/// The length rules whoever draws this widget applies to its box.
pub fn size_rules(&self, id: impl IdLike) -> SizeRules {
self.data(id).unwrap().size
}
/// Sets one axis's rule. The widget is marked rather than its parent
/// because the parent is not known here; `redraw` escalates a changed
/// declared length to whoever resolves it.
pub fn set_size_rule(&mut self, id: impl IdLike, axis: Axis, rule: SizeRule) {
let id = id.id();
let data = self.data_mut(id).unwrap();
if *data.size.axis_mut(axis) == rule {
return;
}
*data.size.axis_mut(axis) = rule;
self.needs_redraw.insert(id);
}
/// Where this widget sits in a box longer than the length it takes.
pub fn alignment(&self, id: impl IdLike) -> RegionAlign {
self.data(id).unwrap().align
}
/// Sets one axis's alignment. Which box a widget ends up in is its
/// parent's to decide, so this is escalated the way a length rule is.
pub fn set_alignment(&mut self, id: impl IdLike, axis: Axis, align: AxisAlign) {
let id = id.id();
let data = self.data_mut(id).unwrap();
if *data.align.axis_mut(axis) == align {
return;
}
*data.align.axis_mut(axis) = align;
self.needs_redraw.insert(id);
}
/// Both axes at once, for a caller holding a pair.
pub fn set_size_rules(
&mut self,
id: impl IdLike,
x: impl Into<SizeRule>,
y: impl Into<SizeRule>,
) {
let id = id.id();
self.set_size_rule(id, Axis::X, x.into());
self.set_size_rule(id, Axis::Y, y.into());
}
pub fn data_mut(&mut self, id: impl IdLike) -> Option<&mut WidgetData> { pub fn data_mut(&mut self, id: impl IdLike) -> Option<&mut WidgetData> {
self.vec.get_mut(id.id()) self.vec.get_mut(id.id())
} }
-31
View File
@@ -1,31 +0,0 @@
//! The seeded random tree `tests/generated.rs` checks, drawn so it can be
//! looked at. `IRIS_SEED` and `IRIS_DEPTH` choose which one.
use iris::prelude::*;
use iris::random::Edits;
fn env(name: &str, fallback: u64) -> u64 {
std::env::var(name)
.ok()
.and_then(|v| v.parse().ok())
.unwrap_or(fallback)
}
fn main() {
DefaultApp::<State>::run();
}
#[derive(DefaultUiState)]
struct State {
ui_state: DefaultUiState,
}
impl DefaultAppState for State {
fn new(mut ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, _: Proxy<Self>) -> Self {
let seed = env("IRIS_SEED", 1);
let depth = env("IRIS_DEPTH", 4) as usize;
let (root, _) = iris::random::grow(rsc, seed, depth, &Edits::default());
ui_state.set_root(root);
Self { ui_state }
}
}
+6 -10
View File
@@ -20,26 +20,22 @@ impl DefaultAppState for Client {
let pad_test = ( let pad_test = (
rrect.color(Color::BLUE), rrect.color(Color::BLUE),
( (
// The square is one widget and the two shares of the row it
// sits centred in are another: a length is a property of a
// widget, so `.width` here would overwrite the `.sized`.
rrect rrect
.color(Color::RED) .color(Color::RED)
.sized((100, 100)) .sized((100, 100))
.center() .center()
.wrapper() .width(rest(2)),
.width(leftover(2)),
( (
rrect.color(Color::ORANGE), rrect.color(Color::ORANGE),
rrect.color(Color::LIME).pad(10.0), rrect.color(Color::LIME).pad(10.0),
) )
.span(Dir::RIGHT) .span(Dir::RIGHT)
.width(leftover(2)), .width(rest(2)),
rrect.color(Color::YELLOW), rrect.color(Color::YELLOW),
) )
.span(Dir::RIGHT) .span(Dir::RIGHT)
.pad(10) .pad(10)
.width(leftover(3)), .width(rest(3)),
) )
.span(Dir::RIGHT) .span(Dir::RIGHT)
.add(rsc); .add(rsc);
@@ -125,11 +121,11 @@ impl DefaultAppState for Client {
.add(rsc); .add(rsc);
let text_edit_scroll = ( let text_edit_scroll = (
msg_area.height(leftover(1)), msg_area.height(rest(1)),
( (
Rect::new(Color::WHITE.darker(0.9)), Rect::new(Color::WHITE.darker(0.9)),
( (
add_text.width(leftover(1)), add_text.width(rest(1)),
Rect::new(Color::GREEN) Rect::new(Color::GREEN)
.on(CursorSense::click(), move |ctx, rsc: &mut ClientRsc| { .on(CursorSense::click(), move |ctx, rsc: &mut ClientRsc| {
rsc.run_event::<Submit>(add_text, (), ctx.state); rsc.run_event::<Submit>(add_text, (), ctx.state);
@@ -147,7 +143,7 @@ impl DefaultAppState for Client {
.span(Dir::DOWN) .span(Dir::DOWN)
.add(rsc); .add(rsc);
let main = Wrapper::new().add(rsc); let main = WidgetPtr::new().add(rsc);
let vals = Rc::new(RefCell::new((0, Vec::new()))); let vals = Rc::new(RefCell::new((0, Vec::new())));
let mut switch_button = |color, to: WeakWidget, label| { let mut switch_button = |color, to: WeakWidget, label| {
+3 -7
View File
@@ -28,14 +28,10 @@ impl DefaultAppState for State {
.pad(16) .pad(16)
.background(panel()); .background(panel());
// Each one takes the whole width, because `text_align` puts the
// glyphs somewhere in the box the text is given and a text that
// reports the width of its own glyphs is given exactly that.
let label = |text: &str, align| wtext(text).size(24).text_align(align).width(rel(1.0));
let aligned = ( let aligned = (
label("left", Align::LEFT), wtext("left").size(24).text_align(Align::LEFT),
label("centred", Align::H_CENTER), wtext("centred").size(24).text_align(Align::CENTER),
label("right", Align::RIGHT), wtext("right").size(24).text_align(Align::RIGHT),
) )
.span(Dir::DOWN) .span(Dir::DOWN)
.gap(8) .gap(8)
+1 -13
View File
@@ -17,10 +17,6 @@
# custom one would otherwise inherit the other's output and quietly screenshot # custom one would otherwise inherit the other's output and quietly screenshot
# the wrong size. # the wrong size.
# #
# `--resize WxH@Hz` changes the output under the app once it is up, then
# screenshots. A resize is its own case: what it has to match is a cold start
# at that size, byte for byte, and nothing in `cargo test` can see it.
#
# `--replay FILE` drives a `.touch` recording into the window through # `--replay FILE` drives a `.touch` recording into the window through
# `replay-touch`, which reads it with the same parser `iris::harness` uses. A # `replay-touch`, which reads it with the same parser `iris::harness` uses. A
# recording is `<ms> down|move|up <x> <y>` in the output's own pixels. With # recording is `<ms> down|move|up <x> <y>` in the output's own pixels. With
@@ -50,7 +46,6 @@ run="${XDG_RUNTIME_DIR:-/tmp}/iris-headless"
seconds=3 seconds=3
shot="" shot=""
replay="" replay=""
resize=""
example="" example=""
kind=example kind=example
mode=1920x1200@60Hz mode=1920x1200@60Hz
@@ -62,14 +57,13 @@ while [ $# -gt 0 ]; do
--seconds) seconds=$2; shift 2 ;; --seconds) seconds=$2; shift 2 ;;
--bin) kind=bin; shift ;; --bin) kind=bin; shift ;;
--mode) mode=$2; shift 2 ;; --mode) mode=$2; shift 2 ;;
--resize) resize=$2; shift 2 ;;
--replay) replay=$2; shift 2 ;; --replay) replay=$2; shift 2 ;;
--dir) workdir=$(cd "$2" && pwd); shift 2 ;; --dir) workdir=$(cd "$2" && pwd); shift 2 ;;
--) shift; break ;; --) shift; break ;;
*) example=$1; shift ;; *) example=$1; shift ;;
esac esac
done done
[ -n "$example" ] || { echo "usage: $0 NAME [--bin] [--dir DIR] [--mode WxH@Hz] [--resize WxH@Hz] [--replay TOUCH] [--shot PNG] [--seconds N] [-- cargo args]" >&2; exit 2; } [ -n "$example" ] || { echo "usage: $0 NAME [--bin] [--dir DIR] [--mode WxH@Hz] [--replay TOUCH] [--shot PNG] [--seconds N] [-- cargo args]" >&2; exit 2; }
[ -z "$replay" ] || [ -f "$replay" ] || { echo "run-headless: no touch script at $replay" >&2; exit 2; } [ -z "$replay" ] || [ -f "$replay" ] || { echo "run-headless: no touch script at $replay" >&2; exit 2; }
[ -z "$shot" ] || need grim "the screenshot --shot writes" [ -z "$shot" ] || need grim "the screenshot --shot writes"
@@ -148,12 +142,6 @@ while [ $i -lt "$((seconds * 2))" ]; do
i=$((i + 1)); sleep 0.5 i=$((i + 1)); sleep 0.5
done done
if [ -n "$resize" ] && kill -0 "$pid" 2>/dev/null; then
swaymsg output HEADLESS-1 mode "$resize" >/dev/null
echo "run-headless: resized to $resize" >&2
sleep 2
fi
if [ -n "$replay" ] && kill -0 "$pid" 2>/dev/null; then if [ -n "$replay" ] && kill -0 "$pid" 2>/dev/null; then
if [ -n "$shot" ]; then if [ -n "$shot" ]; then
grim "${shot%.png}-before.png" grim "${shot%.png}-before.png"
+4 -6
View File
@@ -15,10 +15,8 @@ where
let region = ctx.data.render.window_region(&id).unwrap(); let region = ctx.data.render.window_region(&id).unwrap();
let id_pos = region.top_left; let id_pos = region.top_left;
let container_pos = ctx.data.render.window_region(&container).unwrap().top_left; let container_pos = ctx.data.render.window_region(&container).unwrap().top_left;
// The pointer arrives from the platform in floats; everything let pos = ctx.data.pos + container_pos - id_pos;
// it is compared against is on the grid. let size = region.size();
let pos = (PxVec2::from_f32(ctx.data.pos) + container_pos - id_pos).to_f32();
let size = region.size().to_f32();
select( select(
rsc, rsc,
ctx.data.render, ctx.data.render,
@@ -72,8 +70,8 @@ fn select(
if let Some(region) = render.window_region(&id) { if let Some(region) = render.window_region(&id) {
state.window.set_ime_allowed(true); state.window.set_ime_allowed(true);
state.window.set_ime_cursor_area( state.window.set_ime_cursor_area(
LogicalPosition::<f32>::from(region.top_left.to_f32().tuple()), LogicalPosition::<f32>::from(region.top_left.tuple()),
LogicalSize::<f32>::from(region.size().to_f32().tuple()), LogicalSize::<f32>::from(region.size().tuple()),
); );
} }
state.focus = Some(id); state.focus = Some(id);
+1 -1
View File
@@ -251,7 +251,7 @@ impl<State: DefaultAppState> AppState for DefaultApp<State> {
ui_state.renderer.draw(); ui_state.renderer.draw();
} }
WindowEvent::Resized(size) => { WindowEvent::Resized(size) => {
render.resize((size.width, size.height), rsc.widgets_mut()); render.resize((size.width, size.height));
ui_state.renderer.resize(size) ui_state.renderer.resize(size)
} }
WindowEvent::KeyboardInput { event, .. } => { WindowEvent::KeyboardInput { event, .. } => {
+3 -3
View File
@@ -198,7 +198,7 @@ impl SensorUi for UiRenderState {
let Some(region) = region_of(id) else { let Some(region) = region_of(id) else {
continue; continue;
}; };
if !cursor.exists || !region.contains(PxVec2::from_f32(cursor.pos)) { if !cursor.exists || !region.contains(cursor.pos) {
continue; continue;
} }
hovered.now.push(id); hovered.now.push(id);
@@ -249,8 +249,8 @@ fn deliver<Rsc: HasEvents>(
region: PixelRegion, region: PixelRegion,
) -> bool { ) -> bool {
let data = CursorData { let data = CursorData {
pos: cursor.pos - region.top_left.to_f32(), pos: cursor.pos - region.top_left,
size: region.size().to_f32(), size: region.bot_right - region.top_left,
scroll_delta: cursor.scroll_delta, scroll_delta: cursor.scroll_delta,
hover, hover,
cursor: cursor.clone(), cursor: cursor.clone(),
+6 -19
View File
@@ -29,14 +29,8 @@ macro_rules! assert_corners {
assert_eq!( assert_eq!(
$harness.region(&$id).expect("widget drew nothing"), $harness.region(&$id).expect("widget drew nothing"),
$crate::core::PixelRegion { $crate::core::PixelRegion {
top_left: $crate::core::PxVec2::new( top_left: $crate::core::util::Vec2::new($x0 as f32, $y0 as f32),
$crate::core::Px::from_f32($x0 as f32), bot_right: $crate::core::util::Vec2::new($x1 as f32, $y1 as f32),
$crate::core::Px::from_f32($y0 as f32),
),
bot_right: $crate::core::PxVec2::new(
$crate::core::Px::from_f32($x1 as f32),
$crate::core::Px::from_f32($y1 as f32),
),
} }
); );
}; };
@@ -144,9 +138,9 @@ impl Harness {
// bound that comes with `SyncSender` is far past anything a test // bound that comes with `SyncSender` is far past anything a test
// leaves unread. // leaves unread.
let (send, updates) = sync_channel(1024); let (send, updates) = sync_channel(1024);
let mut rsc = DefaultRsc::init(Arc::new(Queue(send))); let rsc = DefaultRsc::init(Arc::new(Queue(send)));
let mut render = UiRenderState::new(); let mut render = UiRenderState::new();
render.resize(size, rsc.widgets_mut()); render.resize(size);
Self { Self {
rsc, rsc,
render, render,
@@ -157,18 +151,11 @@ impl Harness {
} }
pub fn size(&self) -> Vec2 { pub fn size(&self) -> Vec2 {
self.render.output_size().to_f32() self.render.output_size()
} }
pub fn resize(&mut self, size: impl Into<Vec2>) { pub fn resize(&mut self, size: impl Into<Vec2>) {
self.render.resize(size, self.rsc.widgets_mut()); self.render.resize(size);
}
/// Changes a length rule after the fact, the way `.width()` sets one.
pub fn set_len(&mut self, id: impl IdLike, axis: Axis, len: impl Into<LayoutLen>) {
self.rsc
.widgets_mut()
.set_size_rule(id, axis, SizeRule::Exact(len.into()));
} }
/// Sets the root and lays it out, so a pointer event has something to hit. /// Sets the root and lays it out, so a pointer event has something to hit.
-1
View File
@@ -8,7 +8,6 @@
pub mod default; pub mod default;
pub mod event; pub mod event;
pub mod harness; pub mod harness;
pub mod random;
pub mod widget; pub mod widget;
pub use iris_core as core; pub use iris_core as core;
-927
View File
@@ -1,927 +0,0 @@
//! A seeded random widget tree, for tests and for looking at.
//!
//! One seed is one tree, on any machine and after any upgrade, so a test can
//! grow the same tree twice and a failing seed is reproduced by its number.
//! `examples/random.rs` draws one; `tests/generated.rs` checks that laying one
//! out again lands where growing it from scratch would.
use crate::prelude::*;
use std::collections::HashMap;
/// The declared lengths of one widget carrying a size rule, by axis.
pub type Lens = [Option<LayoutLen>; 2];
/// Where one widget carrying an alignment sits, by axis. `None` uses the
/// centered default.
pub type Aligns = [Option<AxisAlign>; 2];
/// What a test changes between two trees grown from the same seed, so the
/// warm one can be mutated and the cold one grown that way to begin with.
#[derive(Default)]
pub struct Edits {
/// Declared sizes, by the order the rules were put on.
pub sizes: HashMap<usize, Lens>,
/// Which children a span has, by the order the spans were made.
pub spans: HashMap<usize, SpanEdit>,
/// Alignments, by the order they were put on.
pub aligns: HashMap<usize, Aligns>,
/// Which widgets own a movable region, by the order they were offered
/// one. Region nodes change what a move writes and how deep a primitive's
/// chain is, so a tree that never grows one leaves both untested.
pub nodes: HashMap<usize, bool>,
/// Whether a [`Branch`] takes the side it would take at any measurement,
/// rather than the side the one it made says. The oracle wants the
/// measured side -- that is the whole point of a branch, and how a widget
/// believing a measurement a cold start would not have given it becomes a
/// different tree. A rig measuring cost wants this instead: a fixture
/// whose shape moves with the thing being measured cannot be compared
/// with itself across a change to it, and seed 1 at depth 8 went from 88
/// drawn widgets and 2,298 primitive writes a frame to 115 and 8,209
/// across fixed point, which is three and a half times the work behind a
/// number read as three and a half times the cost.
pub fixed_branches: bool,
}
#[derive(Default, Clone)]
pub struct SpanEdit {
/// Children to leave out, by index among the ones grown.
pub detach: Vec<usize>,
/// How many of the span's spares are in it, appended in order.
pub attach: usize,
}
/// xorshift64, written out rather than taken from a crate so that a seed
/// keeps meaning the same tree.
pub struct Rng(u64);
impl Rng {
pub fn new(seed: u64) -> Self {
Self(seed | 1)
}
pub fn bits(&mut self) -> u64 {
self.0 ^= self.0 << 13;
self.0 ^= self.0 >> 7;
self.0 ^= self.0 << 17;
self.0
}
pub fn below(&mut self, n: usize) -> usize {
(self.bits() % n as u64) as usize
}
pub fn chance(&mut self) -> bool {
self.bits() & 1 == 0
}
}
const COLORS: [UiColor; 6] = [
UiColor::RED,
UiColor::GREEN,
UiColor::BLUE,
UiColor::YELLOW,
UiColor::CYAN,
UiColor::MAGENTA,
];
/// Leaves grown beside every span, for a test to put into it.
const SPARES: usize = 3;
const WORDS: &str = "Wrapping shapes one source into as many lines as the box \
leaves room for, so a paragraph's height is an answer and not a setting.";
/// What growing a tree gives back: every widget in creation order, so two
/// trees from one seed line up index for index, and the declared sizes, which
/// are what a test changes to watch the change propagate.
#[derive(Default)]
pub struct Tree {
pub ids: Vec<WidgetId>,
pub sized: Vec<WidgetId>,
pub aligned: Vec<WidgetId>,
pub nodes: Vec<WidgetId>,
pub spans: Vec<Spanned>,
pub scrolls: Vec<WeakWidget<Scroll>>,
}
/// Branches on a child's measured length. Comparing boxes catches a widget
/// that moved; this catches one that believed a measurement a cold start
/// would not have given it, by turning that into a different tree. Its own
/// configuration never changes, so which side draws is a property of the
/// layout alone.
pub struct Branch {
pub probe: StrongWidget,
pub wide: StrongWidget,
pub narrow: StrongWidget,
pub threshold: f32,
}
impl Widget for Branch {
fn draw(&mut self, painter: &mut Painter) -> Size {
let cut = Len::from_parts(Rel::ZERO, Px::from_int(40));
let top = Place::Within(Part::From(UiSpan::new(Len::ZERO, cut)));
let measured = painter
.widget_at(&self.probe, [None; 2], [Place::Within(Part::All), top])
.len(Axis::X);
let len = measured.apply_leftover();
let px = painter.to_px(len, Axis::X);
// The range it actually branched on, said the way a container says
// one: pinning the window instead would redraw this widget on every
// resize, which is a fixture that never exercises reuse.
let threshold = Px::from_f32(self.threshold);
let holds = match px > threshold {
true => Holds::from(threshold + Px::STEP..=Px::MAX),
false => Holds::from(Px::MIN..=threshold),
};
painter.window_holds(Axis::X, holds.through(len));
let below = Place::Within(Part::From(UiSpan::new(cut, painter.extent_len(Axis::Y))));
let place = [Place::Within(Part::All), below];
match px > threshold {
true => painter.widget_at(&self.wide, [None; 2], place),
false => painter.widget_at(&self.narrow, [None; 2], place),
};
Size::LEFTOVER
}
}
pub struct Spanned {
pub id: WeakWidget<Span>,
/// Everything made for this span that it does not hold -- spares never
/// attached and children detached alike. A widget belongs to one parent,
/// and one that belongs to nobody still has to be held here: dropping
/// the last share of it frees its id for the next widget to be given,
/// which puts two trees out of step.
pub spares: Vec<StrongWidget>,
/// How many children it was grown with, before any edit.
pub grown: usize,
}
/// A tree described rather than built: [`plan`] turns a seed into one of
/// these and [`build`] turns it into widgets, where growing did both at once.
///
/// The split is what makes a counterexample readable. A failing seed used to
/// be the entire record of one, because a grower that makes widgets as it
/// draws leaves nothing to take apart -- a shrinker could only grow its own
/// trees and hope to meet the same shape, which in practice it does not. A
/// plan is reduced by [`Plan::smaller`] and built again, so any seed that
/// fails can be cut down until what is left is small enough to read.
#[derive(Clone, Debug, PartialEq)]
pub struct Plan {
pub kind: Kind,
/// The declared size this widget carries. Whoever grows a widget offers
/// it one and the offer is taken or declined; a second offer to the same
/// widget is dropped, because two rules on one widget would settle in the
/// order they were applied rather than in grow order.
pub size: Option<Lens>,
/// The alignment it carries, under the same one-offer rule.
pub align: Option<Aligns>,
/// Whether it was offered a movable region of its own and what it
/// answered. `Some(false)` is an offer declined, which still uses up the
/// one offer, where `None` is an offer never made.
pub region_node: Option<bool>,
}
#[derive(Clone, Debug, PartialEq)]
pub enum Kind {
/// Wrapped and unwrapped text, because only one of them reads the width
/// it is given and so only one has to be drawn again for a new one.
Wrapped,
OneLine,
Rect {
color: usize,
alpha: u8,
},
/// Scrolling reads the pixel length of its box, which nothing else here
/// does, and gives its child a box longer than its own.
Scroll {
axis: Axis,
inner: Box<Plan>,
},
/// All three sides are grown either way, so a tree that draws one has the
/// same ids as a tree that draws another.
Branch {
probe: Box<Plan>,
wide: Box<Plan>,
narrow: Box<Plan>,
threshold: f32,
},
/// Each side its own, since a padding that is the same all round hides
/// anything that treats one edge differently from another.
Pad {
padding: [i32; 4],
inner: Box<Plan>,
},
Stack {
children: Vec<Plan>,
},
Span {
dir: usize,
gap: i32,
/// Grown for this span, in the order they are made.
children: Vec<Plan>,
/// Grown beside it whether or not they end up in it, so the widget
/// after them has the same id in a tree that leaves them out as in
/// one that puts them in.
spares: Vec<Plan>,
/// Which of `children` then `spares` are actually in the span, and
/// in what order -- kept apart from the two lists above so that a
/// tree which detaches, attaches or reorders its children still
/// makes the same widgets in the same order, and two builds line up
/// index for index. Anything not named here is built and held
/// rather than dropped, since freeing an id hands it to the next
/// widget and puts two trees out of step.
order: Vec<usize>,
},
}
impl Plan {
/// A widget carrying nothing anybody has offered it yet.
fn bare(kind: Kind) -> Self {
Self {
kind,
size: None,
align: None,
region_node: None,
}
}
/// How many widgets building it makes, spares and detached children
/// included, since those are made either way.
pub fn size(&self) -> usize {
1 + match &self.kind {
Kind::Scroll { inner, .. } | Kind::Pad { inner, .. } => inner.size(),
Kind::Branch {
probe,
wide,
narrow,
..
} => probe.size() + wide.size() + narrow.size(),
Kind::Stack { children } => children.iter().map(Plan::size).sum(),
Kind::Span {
children, spares, ..
} => children.iter().chain(spares).map(Plan::size).sum(),
_ => 0,
}
}
/// The trees to try instead of this one when reducing a counterexample,
/// biggest cut first: a shrinker takes the first that still fails, so
/// offering "this subtree alone" before "this subtree with one child
/// fewer" is what gets from six hundred widgets to six rather than to
/// five hundred and ninety.
///
/// Every one of these is a tree the generator could have grown, so a
/// reduced plan is a counterexample in its own right rather than a
/// special case only the shrinker can make.
pub fn smaller(&self) -> Vec<Plan> {
let mut out = Vec::new();
// Standing in for the whole of it, which is the largest cut there is.
for kid in self.kids() {
out.push(kid.clone());
}
// Then what it carries, which costs nothing to put back if it was
// not the thing that mattered.
for dropped in [
self.region_node.map(|_| Plan {
region_node: None,
..self.clone()
}),
self.align.map(|_| Plan {
align: None,
..self.clone()
}),
self.size.map(|_| Plan {
size: None,
..self.clone()
}),
]
.into_iter()
.flatten()
{
out.push(dropped);
}
out.extend(self.kind.smaller().into_iter().map(|kind| Plan {
kind,
..self.clone()
}));
out
}
/// Visits every widget in the order [`build`] makes them, so a count
/// kept by the visitor indexes the same widget as the matching [`Tree`]
/// vector does.
pub fn walk_mut(&mut self, at: &mut impl FnMut(&mut Plan)) {
match &mut self.kind {
Kind::Scroll { inner, .. } | Kind::Pad { inner, .. } => inner.walk_mut(at),
Kind::Branch {
probe,
wide,
narrow,
..
} => {
probe.walk_mut(at);
wide.walk_mut(at);
narrow.walk_mut(at);
}
Kind::Stack { children } => {
for child in children {
child.walk_mut(at);
}
}
Kind::Span {
children, spares, ..
} => {
for child in children.iter_mut().chain(spares) {
child.walk_mut(at);
}
}
_ => {}
}
at(self);
}
/// The same tree with `edits` applied, by the indices the generator would
/// have used for them.
///
/// [`plan`] resolves edits while drawing, which needs a seed. A scenario
/// needs them applied to a tree that already exists -- one it has built,
/// and one a shrinker may already have cut down, where no seed grows it
/// any more. Both routes take the same [`Edits`], so a case written
/// against one reads the same against the other.
pub fn edited(&self, edits: &Edits) -> Plan {
let mut out = self.clone();
let (mut sized, mut aligned, mut nodes, mut spans) = (0, 0, 0, 0);
out.walk_mut(&mut |plan| {
if let Kind::Span {
children,
spares,
order,
..
} = &mut plan.kind
{
if let Some(edit) = edits.spans.get(&spans) {
*order = span_edited(order, children.len(), spares.len(), edit);
}
spans += 1;
}
if let Kind::Branch { threshold, .. } = &mut plan.kind
&& edits.fixed_branches
{
*threshold = f32::MIN;
}
if plan.size.is_some() {
if let Some(lens) = edits.sizes.get(&sized) {
plan.size = Some(*lens);
}
sized += 1;
}
if plan.align.is_some() {
if let Some(align) = edits.aligns.get(&aligned) {
plan.align = Some(*align);
}
aligned += 1;
}
if plan.region_node.is_some() {
if let Some(take) = edits.nodes.get(&nodes) {
plan.region_node = Some(*take);
}
nodes += 1;
}
});
out
}
fn kids(&self) -> Vec<&Plan> {
match &self.kind {
Kind::Scroll { inner, .. } | Kind::Pad { inner, .. } => vec![inner],
Kind::Branch {
probe,
wide,
narrow,
..
} => vec![probe, wide, narrow],
Kind::Stack { children } => children.iter().collect(),
Kind::Span { children, .. } => children.iter().collect(),
_ => Vec::new(),
}
}
}
impl Kind {
/// Simplifications of the shape alone, leaving what the widget carries to
/// [`Plan::smaller`]. Replacing a node with one of its children is there
/// rather than here, since it answers with a whole `Plan`.
fn smaller(&self) -> Vec<Kind> {
let mut out = Vec::new();
/// One child reduced at a time, rebuilt into the same shape. Every
/// answer has the same number of children as it was given, so it is
/// for the shapes whose child count is part of what they are.
fn reduced(kids: &[Plan], rebuild: &dyn Fn(Vec<Plan>) -> Kind) -> Vec<Kind> {
let mut out = Vec::new();
for (i, kid) in kids.iter().enumerate() {
for small in kid.smaller() {
let mut next = kids.to_vec();
next[i] = small;
out.push(rebuild(next));
}
}
out
}
/// One child dropped, then [`reduced`]. For the shapes that hold any
/// number of children, where dropping one is the cut that matters.
fn each(kids: &[Plan], rebuild: &dyn Fn(Vec<Plan>) -> Kind) -> Vec<Kind> {
let mut out = Vec::new();
for i in 0..kids.len() {
if kids.len() > 1 {
let mut less = kids.to_vec();
less.remove(i);
out.push(rebuild(less));
}
}
out.extend(reduced(kids, rebuild));
out
}
match self {
// The one leaf that reads the width it is given, then the one
// that does not, then the one that measures nothing at all.
Kind::Wrapped => out.push(Kind::OneLine),
Kind::OneLine => out.push(Kind::Rect {
color: 0,
alpha: 255,
}),
Kind::Rect { .. } => {}
Kind::Scroll { axis, inner } => {
let axis = *axis;
out.extend(each(std::slice::from_ref(inner), &|mut k| Kind::Scroll {
axis,
inner: Box::new(k.remove(0)),
}));
}
Kind::Branch {
probe,
wide,
narrow,
threshold,
} => {
let threshold = *threshold;
// All three sides stay: a branch is the widget that draws
// one of two on a measurement, and one with a side missing
// is a different widget rather than a smaller one. Dropping
// the branch for a side is offered by `Plan::smaller`.
let sides = [(**probe).clone(), (**wide).clone(), (**narrow).clone()];
out.extend(reduced(&sides, &|k| Kind::Branch {
probe: Box::new(k[0].clone()),
wide: Box::new(k[1].clone()),
narrow: Box::new(k[2].clone()),
threshold,
}));
}
Kind::Pad { padding, inner } => {
let padding = *padding;
if padding != [0; 4] {
out.push(Kind::Pad {
padding: [0; 4],
inner: inner.clone(),
});
}
out.extend(each(std::slice::from_ref(inner), &|mut k| Kind::Pad {
padding,
inner: Box::new(k.remove(0)),
}));
}
Kind::Stack { children } => {
out.extend(each(children, &|children| Kind::Stack { children }))
}
Kind::Span {
dir,
gap,
children,
spares,
order,
} => {
let (dir, gap, n) = (*dir, *gap, children.len());
let span = |children: Vec<Plan>, spares: Vec<Plan>, order: Vec<usize>| Kind::Span {
dir,
gap,
children,
spares,
order,
};
let identity: Vec<usize> = (0..n).collect();
// An order the generator did not choose is part of the tree,
// so take that off before taking the tree apart.
if *order != identity {
out.push(span(children.clone(), spares.clone(), identity));
}
// Spares exist to be attached; with none attached they are
// widgets the span never holds.
if !spares.is_empty() && order.iter().all(|&i| i < n) {
out.push(span(children.clone(), Vec::new(), order.clone()));
}
if gap != 0 {
out.push(Kind::Span {
dir,
gap: 0,
children: children.clone(),
spares: spares.clone(),
order: order.clone(),
});
}
for k in 0..n {
if n > 1 {
let mut less = children.clone();
less.remove(k);
// Everything after it shifts down, spares included,
// since they are indexed past the children.
let order = order
.iter()
.filter(|&&i| i != k)
.map(|&i| if i > k { i - 1 } else { i })
.collect();
out.push(span(less, spares.clone(), order));
}
}
for (i, kid) in children.iter().enumerate() {
for small in kid.smaller() {
let mut next = children.clone();
next[i] = small;
out.push(span(next, spares.clone(), order.clone()));
}
}
}
}
out
}
}
/// A [`SpanEdit`] applied to the order a span already holds its children in.
///
/// `detach` names positions in that order and `attach` takes from the front
/// of what the span is not holding, both of which is what a test changing a
/// live span does -- so an edit means the same thing said to a tree and said
/// to the plan it was built from. On a span nobody has edited the order is
/// the children in the order they were grown, and this is then "leave these
/// out and put that many spares on the end".
fn span_edited(order: &[usize], children: usize, spares: usize, edit: &SpanEdit) -> Vec<usize> {
let mut detach = edit.detach.clone();
detach.sort_unstable();
detach.dedup();
let mut next: Vec<usize> = order
.iter()
.enumerate()
.filter(|(at, _)| !detach.contains(at))
.map(|(_, &which)| which)
.collect();
// What the span is not holding, in the order it hands them back: what it
// was already not holding first, in the order the widgets were made, and
// what this edit takes out after that, highest position first. A child
// just detached goes to the back rather than straight back in, which is
// what makes detaching one and attaching one a trade.
let mut free: Vec<usize> = (0..children + spares)
.filter(|i| !order.contains(i))
.collect();
free.extend(detach.iter().rev().filter_map(|&at| order.get(at).copied()));
next.extend(free.into_iter().take(edit.attach));
next
}
/// Plans the tree `seed` describes, `edits` replacing what it would otherwise
/// have given the widgets that carry them.
///
/// The edits are resolved here rather than at build time, so that a plan is
/// the whole of what a tree is and building one has nothing left to decide.
pub fn plan(seed: u64, depth: usize, edits: &Edits) -> Plan {
let mut sow = Sow {
rng: Rng::new(seed),
edits,
sized: 0,
aligned: 0,
nodes: 0,
spans: 0,
};
sow.node(depth)
}
/// Grows the tree `seed` describes, `edits` replacing the declared sizes it
/// would otherwise have given those wrappers.
pub fn grow<Rsc: UiRsc + 'static>(
rsc: &mut Rsc,
seed: u64,
depth: usize,
edits: &Edits,
) -> (StrongWidget, Tree) {
build(rsc, &plan(seed, depth, edits))
}
/// Draws a plan out of the random stream. Every draw happens in the order it
/// always has and before the decision it feeds, including the decisions that
/// are then dropped, because a seed has to keep meaning the same tree.
struct Sow<'a> {
rng: Rng,
edits: &'a Edits,
sized: usize,
aligned: usize,
nodes: usize,
spans: usize,
}
impl Sow<'_> {
fn leaf(&mut self) -> Plan {
Plan::bare(match self.rng.below(4) {
0 => Kind::Wrapped,
1 => Kind::OneLine,
_ => {
let color = self.rng.below(COLORS.len());
let alpha = (self.rng.below(5) * 63) as u8;
Kind::Rect { color, alpha }
}
})
}
fn len(&mut self) -> Option<LayoutLen> {
match self.rng.below(4) {
0 => Some(LayoutLen::px(20.0 + self.rng.below(180) as f32)),
1 => Some(LayoutLen::LEFTOVER),
_ => None,
}
}
fn align(&mut self) -> Aligns {
let axis = |s: &mut Self| match s.rng.below(4) {
0 => None,
1 => Some(AxisAlign::NEG),
2 => Some(AxisAlign::CENTER),
_ => Some(AxisAlign::POS),
};
let (x, y) = (axis(self), axis(self));
// Aligning on neither axis leaves the branch unexercised.
match x.is_none() && y.is_none() {
true => [Some(AxisAlign::CENTER), y],
false => [x, y],
}
}
/// A declared size over half the tree, kept where a test can change it.
fn sized(&mut self, inner: &mut Plan) {
let take = self.rng.chance();
let lens = [self.len(), self.len()];
if !take || inner.size.is_some() {
return;
}
let idx = self.sized;
self.sized += 1;
inner.size = Some(self.edits.sizes.get(&idx).copied().unwrap_or(lens));
}
/// An alignment over some of the tree, kept where a test can change it.
fn aligned(&mut self, inner: &mut Plan) {
let align = self.align();
if inner.align.is_some() {
return;
}
let idx = self.aligned;
self.aligned += 1;
inner.align = Some(self.edits.aligns.get(&idx).copied().unwrap_or(align));
}
/// A movable region of its own over some of the tree. What it changes is
/// how a move is written and how long a primitive's chain is, neither of
/// which any other branch here varies.
fn noded(&mut self, inner: &mut Plan) {
let take = self.rng.below(4) == 0;
if inner.region_node.is_some() {
return;
}
let idx = self.nodes;
self.nodes += 1;
inner.region_node = Some(self.edits.nodes.get(&idx).copied().unwrap_or(take));
}
fn offered(&mut self, inner: &mut Plan) {
self.sized(inner);
self.noded(inner);
}
fn node(&mut self, depth: usize) -> Plan {
if depth == 0 {
return self.leaf();
}
let positioned = self.rng.below(6);
if positioned == 0 {
let mut inner = self.node(depth - 1);
self.offered(&mut inner);
let axis = if self.rng.chance() { Axis::X } else { Axis::Y };
return Plan::bare(Kind::Scroll {
axis,
inner: Box::new(inner),
});
}
if positioned == 2 {
let probe = self.node(depth - 1);
let wide = self.node(depth - 1);
let narrow = self.node(depth - 1);
// Drawn either way, so the side a fixed branch takes is still a
// side the generator chose -- and it consumes the same randomness
// as a measured one, so the two grow the same ids.
let measured = self.rng.below(500) as f32;
let threshold = match self.edits.fixed_branches {
true => f32::MIN,
false => measured,
};
return Plan::bare(Kind::Branch {
probe: Box::new(probe),
wide: Box::new(wide),
narrow: Box::new(narrow),
threshold,
});
}
if positioned == 1 {
// Carries an alignment and makes no widget of its own, so the
// plan for it is the child it aligned.
let mut inner = self.node(depth - 1);
self.offered(&mut inner);
self.aligned(&mut inner);
return inner;
}
if self.rng.below(4) == 0 {
let mut inner = self.node(depth - 1);
self.offered(&mut inner);
let side = |s: &mut Self| s.rng.below(24) as i32;
let padding = [side(self), side(self), side(self), side(self)];
return Plan::bare(Kind::Pad {
padding,
inner: Box::new(inner),
});
}
let grown = 2 + self.rng.below(3);
let mut children = Vec::with_capacity(grown);
for _ in 0..grown {
let mut child = self.node(depth - 1);
self.offered(&mut child);
children.push(child);
}
if self.rng.chance() {
return Plan::bare(Kind::Stack { children });
}
let spares: Vec<Plan> = (0..SPARES).map(|_| self.leaf()).collect();
let idx = self.spans;
self.spans += 1;
let edit = self.edits.spans.get(&idx).cloned().unwrap_or_default();
let dir = self.rng.below(4);
// A row takes the height it is given rather than its tallest child,
// which is a rule beside it. Derived from an existing choice and
// consuming no randomness: a seed must keep growing the same tree
// when the generator gains another configuration.
let gap = self.rng.below(3) as i32 * 4;
let grown: Vec<usize> = (0..children.len()).collect();
let order = span_edited(&grown, children.len(), spares.len(), &edit);
Plan::bare(Kind::Span {
dir,
gap,
children,
spares,
order,
})
}
}
/// Builds a plan's widgets in the order it describes them, so two builds of
/// one plan line up index for index and their boxes can be compared.
pub fn build<Rsc: UiRsc + 'static>(rsc: &mut Rsc, plan: &Plan) -> (StrongWidget, Tree) {
let mut build = Build {
rsc,
tree: Tree::default(),
};
let root = build.node(plan);
(root, build.tree)
}
struct Build<'a, Rsc> {
rsc: &'a mut Rsc,
tree: Tree,
}
impl<Rsc: UiRsc + 'static> Build<'_, Rsc> {
fn node(&mut self, plan: &Plan) -> StrongWidget {
let built = self.kind(&plan.kind);
let id = built.id();
if let Some(lens) = plan.size {
self.rsc
.ui_mut()
.widgets
.set_size_rules(id, lens[0], lens[1]);
self.tree.sized.push(id);
}
if let Some(align) = plan.align {
let widgets = &mut self.rsc.ui_mut().widgets;
for (axis, align) in [Axis::X, Axis::Y].into_iter().zip(align) {
widgets.set_alignment(id, axis, align.unwrap_or_default());
}
self.tree.aligned.push(id);
}
if let Some(take) = plan.region_node {
self.rsc.ui_mut().widgets.set_region_node(id, take);
self.tree.nodes.push(id);
}
built
}
fn kind(&mut self, kind: &Kind) -> StrongWidget {
let id: StrongWidget = match kind {
Kind::Wrapped => wtext(WORDS).size(16).wrap(true).add_strong(self.rsc),
Kind::OneLine => wtext("one line, overflowing whatever it is given")
.size(16)
.wrap(false)
.add_strong(self.rsc),
Kind::Rect { color, alpha } => rect(COLORS[*color].alpha(*alpha)).add_strong(self.rsc),
Kind::Scroll { axis, inner } => {
let inner = self.node(inner);
let id = Scroll::new(inner, *axis).add(self.rsc);
self.tree.scrolls.push(id);
self.tree.ids.push(id.id());
return id.add_strong(self.rsc);
}
Kind::Branch {
probe,
wide,
narrow,
threshold,
} => {
let probe = self.node(probe);
let wide = self.node(wide);
let narrow = self.node(narrow);
let id = Branch {
probe,
wide,
narrow,
threshold: *threshold,
}
.add(self.rsc);
self.tree.ids.push(id.id());
return id.add_strong(self.rsc);
}
Kind::Pad { padding, inner } => {
let inner = self.node(inner);
let [left, right, top, bottom] = padding.map(Px::from_int);
let padding = Padding {
left,
right,
top,
bottom,
};
Pad { padding, inner }.add_strong(self.rsc)
}
Kind::Stack { children } => {
let children = children.iter().map(|c| self.node(c)).collect();
Stack {
children,
size: StackSize::Child(0),
}
.add_strong(self.rsc)
}
Kind::Span {
dir,
gap,
children,
spares,
order,
} => {
let grown = children.len();
// Every one of them is made, in this order, whether or not
// the span ends up holding it.
let made: Vec<StrongWidget> = children
.iter()
.chain(spares)
.map(|c| self.node(c))
.collect();
let mut left: Vec<Option<StrongWidget>> = made.into_iter().map(Some).collect();
let children: Vec<StrongWidget> = order
.iter()
.filter_map(|&i| left.get_mut(i).and_then(Option::take))
.collect();
// What the span does not hold is still held here: dropping
// the last share of a widget frees its id for the next one
// to be given, which puts two trees out of step.
let spares: Vec<StrongWidget> = left.into_iter().flatten().collect();
let dir = [Dir::RIGHT, Dir::DOWN, Dir::LEFT, Dir::UP][*dir % 4];
let id = Span {
children,
dir,
gap: Px::from_int(*gap),
}
.add(self.rsc);
if dir.axis == Axis::X {
self.rsc
.widgets_mut()
.set_size_rules(id, None, Some(LayoutLen::rel(1.0)));
}
self.tree.ids.push(id.id());
self.tree.spans.push(Spanned { id, spares, grown });
return id.add_strong(self.rsc);
}
};
self.tree.ids.push(id.id());
id
}
}
+7 -3
View File
@@ -8,11 +8,15 @@ pub struct Image {
impl Widget for Image { impl Widget for Image {
fn draw(&mut self, painter: &mut Painter) -> Size { fn draw(&mut self, painter: &mut Painter) -> Size {
painter.primitive(&self.handle); painter.primitive(&self.handle);
Size::px(self.handle.size()) Size::abs(self.handle.size())
} }
fn size_hint(&self, axis: Axis) -> Option<LayoutLen> { fn size_hint(&self, axis: Axis) -> Option<Len> {
Some(LayoutLen::px(self.handle.size().axis(axis))) Some(Len::abs(self.handle.size().axis(axis)))
}
fn on_resize(&self, _: Axis) -> OnResize {
OnResize::Scale
} }
} }
+7 -8
View File
@@ -6,13 +6,12 @@ pub struct Masked {
impl Widget for Masked { impl Widget for Masked {
fn draw(&mut self, painter: &mut Painter) -> Size { fn draw(&mut self, painter: &mut Painter) -> Size {
painter.set_mask(UiRegion::FULL); painter.set_mask(painter.region());
painter.widget(&self.inner); painter.widget(&self.inner).size()
// What it occupies is its box, on both axes, for the reason `Scroll` }
// reports the same: it clips what is inside to that box, so it can
// neither take less of one nor honestly ask for more. Passing the /// It clips to the box it was given, not to the part its child used.
// inner size up instead asks to be placed at a length it does not fn on_resize(&self, _: Axis) -> OnResize {
// draw, and the framework would place the drawing it clipped away. OnResize::Redraw
Size::LEFTOVER
} }
} }
+2 -2
View File
@@ -1,15 +1,15 @@
mod image; mod image;
mod mask; mod mask;
mod position; mod position;
mod ptr;
mod rect; mod rect;
mod text; mod text;
mod trait_fns; mod trait_fns;
mod wrapper;
pub use image::*; pub use image::*;
pub use mask::*; pub use mask::*;
pub use position::*; pub use position::*;
pub use ptr::*;
pub use rect::*; pub use rect::*;
pub use text::*; pub use text::*;
pub use trait_fns::*; pub use trait_fns::*;
pub use wrapper::*;
+22
View File
@@ -0,0 +1,22 @@
use crate::prelude::*;
pub struct Aligned {
pub inner: StrongWidget,
pub align: Align,
}
impl Widget for Aligned {
fn draw(&mut self, painter: &mut Painter) -> Size {
// Drawn where it may be too big, then given its aligned box once its
// size is known.
let size = painter.widget(&self.inner).size();
let region = match self.align.tuple() {
(Some(x), Some(y)) => size.to_uivec2().align(RegionAlign { x, y }),
(Some(x), None) => UiRegion::new(size.x.apply_rest().align(x), UiSpan::FULL),
(None, Some(y)) => UiRegion::new(UiSpan::FULL, size.y.apply_rest().align(y)),
(None, None) => UiRegion::FULL,
};
painter.widget_within(&self.inner, region);
size
}
}
+25
View File
@@ -0,0 +1,25 @@
use crate::prelude::*;
pub struct MaxSize {
pub inner: StrongWidget,
pub x: Option<Len>,
pub y: Option<Len>,
}
impl Widget for MaxSize {
fn draw(&mut self, painter: &mut Painter) -> Size {
let child = painter.widget(&self.inner).size();
let output = painter.output_size();
Size {
x: capped(child.x, self.x, output.x),
y: capped(child.y, self.y, output.y),
}
}
}
fn capped(len: Len, max: Option<Len>, output: f32) -> Len {
match max {
Some(max) if len.apply_rest().to_abs(output) > max.apply_rest().to_abs(output) => max,
_ => len,
}
}
+6
View File
@@ -1,13 +1,19 @@
mod align;
mod layer; mod layer;
mod max_size;
mod offset; mod offset;
mod pad; mod pad;
mod scroll; mod scroll;
mod set_size;
mod span; mod span;
mod stack; mod stack;
pub use align::*;
pub use layer::*; pub use layer::*;
pub use max_size::*;
pub use offset::*; pub use offset::*;
pub use pad::*; pub use pad::*;
pub use scroll::*; pub use scroll::*;
pub use set_size::*;
pub use span::*; pub use span::*;
pub use stack::*; pub use stack::*;
+2 -9
View File
@@ -7,14 +7,7 @@ pub struct Offset {
impl Widget for Offset { impl Widget for Offset {
fn draw(&mut self, painter: &mut Painter) -> Size { fn draw(&mut self, painter: &mut Painter) -> Size {
// The whole of this widget's box, moved: the frame passes through, so let region = UiRegion::FULL.offset(self.amt);
// what the child declares or reports means the same as it would painter.widget_within(&self.inner, region).size()
// without the offset.
let moved = |len: Len, amt: Len| Place::Within(Part::From(UiSpan::new(amt, len + amt)));
let place = [
moved(painter.extent_len(Axis::X), self.amt.x),
moved(painter.extent_len(Axis::Y), self.amt.y),
];
painter.widget_at(&self.inner, [None; 2], place).size()
} }
} }
+37 -68
View File
@@ -7,45 +7,16 @@ pub struct Pad {
impl Widget for Pad { impl Widget for Pad {
fn draw(&mut self, painter: &mut Painter) -> Size { fn draw(&mut self, painter: &mut Painter) -> Size {
// The inner's own alignment, not the near edge. This reports the let inner = painter
// inner's size plus the padding, so where the box is that answer the .widget_within(&self.inner, self.padding.region())
// inset box is exactly the inner and alignment has no room to move .size();
// it; where the box is bigger -- a share of a row, a rule over this
// widget -- the slack is the inner's to sit in, and forcing the near
// edge pinned it to a corner it had not asked for.
//
// Padding is an inset of both: it comes off the frame, so `rel(1)`
// under it fills this widget rather than overflowing it by the
// padding, and it comes off the box, so what is drawn sits inside.
// The two stay distinct -- the box can be narrower still, where a row
// asked this widget in the room left, and a text wraps at that.
let inset = |lead: Px, trail: Px| {
Place::Within(Part::Of(UiSpan::new(
Len::from_parts(Rel::ZERO, lead),
Len::from_parts(Rel::ONE, -trail),
)))
};
let place = [
inset(self.padding.left, self.padding.right),
inset(self.padding.top, self.padding.bottom),
];
// Read from this widget's own frame rather than written as a
// fraction of it: a frame is a length of the window like everything
// else here, and taking the padding off is the whole of what this
// widget does to it.
let narrow = [
(Axis::X, self.padding.left + self.padding.right),
(Axis::Y, self.padding.top + self.padding.bottom),
]
.map(|(axis, pixels)| Some(painter.frame_len(axis) - Len::from_parts(Rel::ZERO, pixels)));
let inner = painter.widget_at(&self.inner, narrow, place).size();
Size { Size {
x: LayoutLen { x: Len {
px: inner.x.px + self.padding.left + self.padding.right, abs: inner.x.abs + self.padding.left + self.padding.right,
..inner.x ..inner.x
}, },
y: LayoutLen { y: Len {
px: inner.y.px + self.padding.top + self.padding.bottom, abs: inner.y.abs + self.padding.top + self.padding.bottom,
..inner.y ..inner.y
}, },
} }
@@ -53,22 +24,22 @@ impl Widget for Pad {
} }
pub struct Padding { pub struct Padding {
pub left: Px, pub left: f32,
pub right: Px, pub right: f32,
pub top: Px, pub top: f32,
pub bottom: Px, pub bottom: f32,
} }
impl Padding { impl Padding {
pub const ZERO: Self = Self { pub const ZERO: Self = Self {
left: Px::ZERO, left: 0.0,
right: Px::ZERO, right: 0.0,
top: Px::ZERO, top: 0.0,
bottom: Px::ZERO, bottom: 0.0,
}; };
pub fn uniform(amt: impl UiNum) -> Self { pub fn uniform(amt: impl UiNum) -> Self {
let amt = Px::from_num(amt); let amt = amt.to_f32();
Self { Self {
left: amt, left: amt,
right: amt, right: amt,
@@ -76,82 +47,80 @@ impl Padding {
bottom: amt, bottom: amt,
} }
} }
/// `region` less this padding on each side. pub fn region(&self) -> UiRegion {
pub fn region_of(&self, mut region: UiRegion) -> UiRegion { let mut region = UiRegion::FULL;
region.x.start.px += self.left; region.x.start.abs += self.left;
region.y.start.px += self.top; region.y.start.abs += self.top;
region.x.end.px -= self.right; region.x.end.abs -= self.right;
region.y.end.px -= self.bottom; region.y.end.abs -= self.bottom;
region region
} }
pub fn region(&self) -> UiRegion {
self.region_of(UiRegion::FULL)
}
pub fn x(amt: impl UiNum) -> Self { pub fn x(amt: impl UiNum) -> Self {
let amt = Px::from_num(amt); let amt = amt.to_f32();
Self { Self {
left: amt, left: amt,
right: amt, right: amt,
..Self::ZERO top: 0.0,
bottom: 0.0,
} }
} }
pub fn y(amt: impl UiNum) -> Self { pub fn y(amt: impl UiNum) -> Self {
let amt = Px::from_num(amt); let amt = amt.to_f32();
Self { Self {
left: 0.0,
right: 0.0,
top: amt, top: amt,
bottom: amt, bottom: amt,
..Self::ZERO
} }
} }
pub fn top(amt: impl UiNum) -> Self { pub fn top(amt: impl UiNum) -> Self {
let mut s = Self::ZERO; let mut s = Self::ZERO;
s.top = Px::from_num(amt); s.top = amt.to_f32();
s s
} }
pub fn bottom(amt: impl UiNum) -> Self { pub fn bottom(amt: impl UiNum) -> Self {
let mut s = Self::ZERO; let mut s = Self::ZERO;
s.bottom = Px::from_num(amt); s.bottom = amt.to_f32();
s s
} }
pub fn left(amt: impl UiNum) -> Self { pub fn left(amt: impl UiNum) -> Self {
let mut s = Self::ZERO; let mut s = Self::ZERO;
s.left = Px::from_num(amt); s.left = amt.to_f32();
s s
} }
pub fn right(amt: impl UiNum) -> Self { pub fn right(amt: impl UiNum) -> Self {
let mut s = Self::ZERO; let mut s = Self::ZERO;
s.right = Px::from_num(amt); s.right = amt.to_f32();
s s
} }
pub fn with_top(mut self, amt: impl UiNum) -> Self { pub fn with_top(mut self, amt: impl UiNum) -> Self {
self.top = Px::from_num(amt); self.top = amt.to_f32();
self self
} }
pub fn with_bottom(mut self, amt: impl UiNum) -> Self { pub fn with_bottom(mut self, amt: impl UiNum) -> Self {
self.bottom = Px::from_num(amt); self.bottom = amt.to_f32();
self self
} }
pub fn with_left(mut self, amt: impl UiNum) -> Self { pub fn with_left(mut self, amt: impl UiNum) -> Self {
self.left = Px::from_num(amt); self.left = amt.to_f32();
self self
} }
pub fn with_right(mut self, amt: impl UiNum) -> Self { pub fn with_right(mut self, amt: impl UiNum) -> Self {
self.right = Px::from_num(amt); self.right = amt.to_f32();
self self
} }
} }
impl<T: UiNum> From<T> for Padding { impl<T: UiNum> From<T> for Padding {
fn from(amt: T) -> Self { fn from(amt: T) -> Self {
Self::uniform(amt) Self::uniform(amt.to_f32())
} }
} }
+25 -64
View File
@@ -3,73 +3,36 @@ use crate::prelude::*;
pub struct Scroll { pub struct Scroll {
inner: StrongWidget, inner: StrongWidget,
axis: Axis, axis: Axis,
amt: Px, amt: f32,
snap_end: bool, snap_end: bool,
container_len: Px, container_len: f32,
content_len: Px, content_len: f32,
} }
impl Widget for Scroll { impl Widget for Scroll {
fn draw(&mut self, painter: &mut Painter) -> Size { fn draw(&mut self, painter: &mut Painter) -> Size {
let container_len = painter.px_len(self.axis); let output_len = painter.output_size().axis(self.axis);
// Asked in the whole viewport, then put at the scrolled offset. let container_len = painter.region().axis(self.axis).len();
let answer_len = painter // Drawn in the whole container to learn its length, then placed at
.widget_at(&self.inner, [None; 2], [Place::Fill(Part::All); 2]) // the scrolled offset.
.len(self.axis); let child = painter.widget(&self.inner).size();
let fixed = painter.to_px(Len::from_parts(answer_len.rel, answer_len.px), self.axis); let content_len = child
self.container_len = container_len; .axis(self.axis)
self.content_len = fixed.max(container_len); .apply_rest()
.within_len(container_len)
.to_abs(output_len);
self.container_len = container_len.to_abs(output_len);
self.content_len = content_len;
if self.snap_end { if self.snap_end {
self.amt = self.content_len - self.container_len; self.amt = self.content_len - self.container_len;
} }
self.update_amt(); self.update_amt();
let align = painter.alignment().axis(self.axis);
// Content of a fixed length that fits sits at the start of any box it
// fits in -- but only anchored there. Anywhere else it is a part of
// the room left over, so it moves with every length the box takes and
// the drawing holds for that length alone. One scrolled part way sits
// where it is until the box shrinks past what is left of it. Kept to
// the end, it moves with every length.
let fixed_len = answer_len.rel == Rel::ZERO && answer_len.leftover == Weight::ZERO;
if fixed_len && self.content_len <= self.container_len && align == AxisAlign::NEG {
painter.holds(self.axis, fixed..=Px::MAX);
} else if fixed_len && !self.snap_end {
let left = self.content_len - self.amt;
painter.holds(self.axis, Px::MIN..=left);
}
// Content shorter than the viewport has room to sit in, and where it let mut region = UiRegion::FULL.offset(Vec2::from_axis(self.axis, -self.amt, 0.0));
// sits is this widget's own alignment -- the same property that would region.axis_mut(self.axis).end = region.axis(self.axis).start.offset(self.content_len);
// have placed the whole scroll in a box longer than it. painter.widget_within(&self.inner, region);
let slack = (self.container_len - self.content_len).max(Px::ZERO); child
let anchor = slack.mul(align.rel());
let mut content = UiSpan::FULL;
// Content that fills the viewport and has not been scrolled is the
// viewport, and is handed back as it came. Writing the same box as
// its own length in pixels is the same box in another form, and the
// two do not round alike: a part centred in `rel 1` lands a step from
// one centred in `px 900`, since halving a difference is not halving
// each part of it.
let moved = anchor != Px::ZERO || self.amt != Px::ZERO;
if moved || self.content_len != self.container_len {
let start = Len::from_parts(Rel::ZERO, anchor - self.amt);
content = UiSpan::new(start, start.offset(self.content_len));
}
// The viewport is the inner's frame, so a fraction it declares or
// reports is a fraction of what is on screen rather than of the
// content box its own answer decided. Where it goes is the content
// box, scrolled: its drawing moved there, not made again there.
painter.place_at(
&self.inner,
self.axis
.pair(Place::Fill(Part::From(content)), Place::Fill(Part::All)),
);
// What it occupies is its box, on both axes: it clips its content to
// that box, so it can neither take less of one nor honestly ask for
// more. The content's length is what it scrolls through, not what it
// is.
Size::LEFTOVER
} }
} }
@@ -78,24 +41,22 @@ impl Scroll {
Self { Self {
inner, inner,
axis, axis,
amt: Px::ZERO, amt: 0.0,
snap_end: true, snap_end: true,
container_len: Px::ZERO, container_len: 0.0,
content_len: Px::ZERO, content_len: 0.0,
} }
} }
pub fn update_amt(&mut self) { pub fn update_amt(&mut self) {
self.amt = self.amt.max(Px::ZERO); self.amt = self.amt.max(0.0);
let len = (self.content_len - self.container_len).max(Px::ZERO); let len = (self.content_len - self.container_len).max(0.0);
self.amt = self.amt.min(len); self.amt = self.amt.min(len);
self.snap_end = self.amt == len; self.snap_end = self.amt == len;
} }
/// Scrolled by a distance the platform measures, which is the last place
/// a wheel notch or a finger is a float.
pub fn scroll(&mut self, amt: f32) { pub fn scroll(&mut self, amt: f32) {
self.amt -= Px::from_f32(amt); self.amt -= amt;
self.update_amt(); self.update_amt();
} }
} }
+26
View File
@@ -0,0 +1,26 @@
use crate::prelude::*;
pub struct SetSize {
pub inner: StrongWidget,
pub x: Option<Len>,
pub y: Option<Len>,
}
impl Widget for SetSize {
fn draw(&mut self, painter: &mut Painter) -> Size {
let child = painter.widget(&self.inner).size();
Size {
x: self.x.unwrap_or(child.x),
y: self.y.unwrap_or(child.y),
}
}
/// A declared axis is known without looking at the child, which is what
/// lets a span lay out around `.height(rest(1))` without drawing it.
fn size_hint(&self, axis: Axis) -> Option<Len> {
match axis {
Axis::X => self.x,
Axis::Y => self.y,
}
}
}
+48 -159
View File
@@ -4,184 +4,73 @@ use std::marker::PhantomData;
pub struct Span { pub struct Span {
pub children: Vec<StrongWidget>, pub children: Vec<StrongWidget>,
pub dir: Dir, pub dir: Dir,
pub gap: Px, pub gap: f32,
} }
impl Widget for Span { impl Widget for Span {
fn draw(&mut self, painter: &mut Painter) -> Size { fn draw(&mut self, painter: &mut Painter) -> Size {
let axis = self.dir.axis; let axis = self.dir.axis;
// The row: this span's own box, as a length of the frame its children // A length for every child before any is placed: from its own hint
// are laid out against. Its start is nothing's business -- a slot is // where it has one, and from drawing it where it does not.
// a length from it -- so what this reads is the length alone. let lens: Vec<Len> = self
let far = painter.extent_len(axis); .children
let along = |from: Len, to: Len| match self.dir.sign { .iter()
Sign::Pos => UiSpan::new(from, to), .map(|child| match painter.size_hint(child, axis) {
Sign::Neg => UiSpan::new(far - to, far - from), Some(len) => len,
}; None => painter.widget(child).len(axis),
// Across itself the child sits where its own alignment says, in the })
// whole of the row: a span is what contains its children there, and .collect();
// nothing divides that axis.
let across = Place::Within(Part::All); let gap = self.gap * self.children.len().saturating_sub(1) as f32;
// A length for every child before their final slots are chosen. The let total = lens.iter().fold(Len::abs(gap), |sum, len| sum + *len);
// frame passes through unchanged, so `rel(0.5)` is half the area this
// span was given whatever else is in it and wherever this child sits let mut start = UiScalar::rel_min();
// among them; what it is asked in is the room left from the cursor, let mut ortho = Len::ZERO;
// because a text has to wrap at the width actually there. This is for (child, len) in self.children.iter().zip(&lens) {
// the one ask a fixed child gets: its slot is its answer, and the let mut span = UiSpan::FULL;
// drawing is moved there once the shares are known. span.start = start;
let mut cursor = Len::rel_min(); if len.rest > 0.0 {
let mut sizes = Vec::with_capacity(self.children.len()); let offset = UiScalar::new(total.rel, total.abs);
for child in &self.children { let rel_end = UiScalar::rel(len.rest / total.rest);
let room = Place::Within(Part::From(along(cursor, far))); let end = (UiScalar::rel_max() + start) - offset;
let size = painter start = rel_end.within(&start.to(end));
.widget_at(child, [None; 2], axis.pair(room, across))
.size();
let len = size.axis(axis);
cursor.px += len.px + self.gap;
cursor.rel += len.rel;
sizes.push(size);
} }
let lens: Vec<LayoutLen> = sizes.iter().map(|size| size.axis(axis)).collect(); start.abs += len.abs;
start.rel += len.rel;
let gaps = self span.end = start;
.gap let mut region = UiRegion::from_axis(axis, span, UiSpan::FULL);
.mul_int(self.children.len().saturating_sub(1) as i32); if self.dir.sign == Sign::Neg {
let total = lens.iter().fold( region.flip(axis);
LayoutLen { }
px: gaps, let used = painter.widget_within(child, region).size().axis(!axis);
..LayoutLen::ZERO // TODO: rel shouldn't do this, but no easy way before actually calculating pixels
}, if used.rel > 0.0 || used.rest > 0.0 {
|sum, len| sum + *len, ortho = Len::REST;
); } else if ortho.rest == 0.0 {
ortho.abs = ortho.abs.max(used.abs);
// What is left for the shares to divide: the row less everything }
// fixed, as a length of the frame rather than a number of pixels. start.abs += self.gap;
let room = far - Len::from_parts(total.rel, total.px);
// Whether anything is left over is a question in pixels: `rel(0.5)`
// beside 300 px is full at 600 and overfull at 400. Asked of `room`
// itself, and answered back through the same expression, so the
// boundary is the drawing's own and not a second way of finding it:
// the three cases a rounded division needed -- the fixed parts
// growing slower than the box, faster, or exactly with it -- are the
// sign of `room.rel`, which `through` already reads. What the
// generated oracle checks is the consequence, since which children
// exist at all turns on this.
let mut shares = false;
if total.leftover > Weight::ZERO {
shares = painter.to_px(room, axis) > Px::ZERO;
let holds = match shares {
true => Holds::from(Px::STEP..=Px::MAX),
false => Holds::from(Px::MIN..=Px::ZERO),
};
painter.window_holds(axis, holds.through(room));
} }
// Across itself a span is as long as its longest child -- unless a let along = match total.rest == 0.0 && total.rel == 0.0 {
// rule beside it gives that length outright, and then reading them true => total,
// answers nothing and makes its size depend on theirs for it. A rule false => Len::default(),
// that only bounds the length does not count: the answer is still
// this span's to give.
let shrinks = !painter.has_exact_size(!axis);
// What the fixed parts and the gaps before here take, which is a sum
// of lengths and exact, and how much of the leftover weight is
// spoken for. A position is one from the other rather than a step
// from the last child: the share of the room is rounded, and taking
// each from the one before it would carry every rounding along the
// row.
let mut fixed = Len::rel_min();
let mut taken = Weight::ZERO;
let mut start = Len::rel_min();
let mut ortho = LayoutLen::ZERO;
for (child, size) in self.children.iter().zip(&sizes) {
let len = size.axis(axis);
// A child asking for nothing but a part of what is left over,
// when nothing is, is not drawn at all. One that also asked for
// pixels or a fraction keeps those and overflows.
if len.leftover > Weight::ZERO && len.px == Px::ZERO && len.rel == Rel::ZERO && !shares
{
painter.undraw(child);
fixed.px += self.gap;
continue;
}
let from = start;
if len.leftover > Weight::ZERO && shares {
taken += len.leftover;
}
fixed.px += len.px;
fixed.rel += len.rel;
start = shared(fixed, taken, total.leftover, room);
// Along the row the span says where the child goes, and that slot
// is the child's box outright rather than something to place an
// answer inside again. A share is decided here and nowhere
// else: its slot narrows its frame, and the child is asked in
// it, since a text wraps at the width it is actually given. A
// fixed child's slot is its own answer, so its drawing is put
// there as it is.
let slot = along(from, start);
let place = axis.pair(Place::Fill(Part::From(slot)), across);
let used = match len.leftover > Weight::ZERO && shares {
true => {
let mut narrow = [None; 2];
narrow[axis as usize] = Some(slot.len());
painter.widget_at(child, narrow, place).len(!axis)
}
false => {
painter.place_at(child, place);
size.axis(!axis)
}
};
if shrinks {
// Choosing between a fixed and a relative length from the
// span's own eventual width admits multiple fixed points.
// A scalable child therefore makes Children scalable too;
// only fixed children are compared with one another.
if used.rel != Rel::ZERO || used.leftover != Weight::ZERO {
ortho = LayoutLen::LEFTOVER;
} else if ortho.leftover == Weight::ZERO {
ortho.px = ortho.px.max(used.px);
}
}
fixed.px += self.gap;
start = shared(fixed, taken, total.leftover, room);
}
// Carried whole rather than collapsed to one share: a span that sizes
// from its children does not resolve `leftover`, it passes the weight up,
// so nesting spans divides the same space rather than re-dividing a
// share of it. Four `leftover(1)` children under two spans under one span
// get a quarter each, which collapsing to `leftover(1)` per level does
// not give. Resolution happens at the nearest ancestor with a length,
// and the root always has one.
let along = total;
let ortho = match shrinks {
true => ortho,
false => LayoutLen::rel(1.0),
}; };
Size::from_axis(axis, along, ortho) Size::from_axis(axis, along, ortho)
} }
} }
/// Where a row has reached: everything fixed before this point, which is a
/// sum and exact, plus the share of the room the weights so far are worth,
/// which is one rounding wherever it is asked for.
fn shared(fixed: Len, taken: Weight, weight: Weight, room: Len) -> Len {
if taken == Weight::ZERO {
return fixed;
}
fixed + room.scale(Rel::ratio(taken, weight))
}
impl Span { impl Span {
pub fn empty(dir: Dir) -> Self { pub fn empty(dir: Dir) -> Self {
Self { Self {
children: Vec::new(), children: Vec::new(),
dir, dir,
gap: Px::ZERO, gap: 0.0,
} }
} }
pub fn gap(mut self, gap: impl UiNum) -> Self { pub fn gap(mut self, gap: impl UiNum) -> Self {
self.gap = Px::from_num(gap); self.gap = gap.to_f32();
self self
} }
@@ -197,7 +86,7 @@ impl Span {
pub struct SpanBuilder<State, const LEN: usize, Wa: WidgetArrLike<State, LEN, Tag>, Tag> { pub struct SpanBuilder<State, const LEN: usize, Wa: WidgetArrLike<State, LEN, Tag>, Tag> {
pub children: Wa, pub children: Wa,
pub dir: Dir, pub dir: Dir,
pub gap: Px, pub gap: f32,
_pd: PhantomData<(State, Tag)>, _pd: PhantomData<(State, Tag)>,
} }
@@ -223,13 +112,13 @@ impl<State, const LEN: usize, Wa: WidgetArrLike<State, LEN, Tag>, Tag>
Self { Self {
children, children,
dir, dir,
gap: Px::ZERO, gap: 0.0,
_pd: PhantomData, _pd: PhantomData,
} }
} }
pub fn gap(mut self, gap: impl UiNum) -> Self { pub fn gap(mut self, gap: impl UiNum) -> Self {
self.gap = Px::from_num(gap); self.gap = gap.to_f32();
self self
} }
} }
+9 -30
View File
@@ -13,39 +13,18 @@ impl Widget for Stack {
StackSize::Default => None, StackSize::Default => None,
StackSize::Child(i) => Some(i), StackSize::Child(i) => Some(i),
}; };
// Whichever child sizes the stack is given the stack's whole box -- let mut size = Size::default();
// the stack is the length that child asked for, so placing that
// answer inside the box it decided would apply it twice.
let size = match sizing.and_then(|i| self.children.get(i).map(|c| (i, c))) {
// On the layer that child ends up on, so the ask below is a reuse
// rather than a second drawing of it somewhere else: a retained
// drawing belongs to the layer it was made on.
Some((i, child)) => {
painter.child_layer_at(i);
painter
.widget_at(child, [None; 2], [Place::Fill(Part::All); 2])
.size()
}
None => Size::LEFTOVER,
};
// Every other child gets the box the sizing child decided: the
// stack is that length, so that is the box they are asked in, and a
// fraction under them is a fraction of it. A share leaves the axis
// to whoever gave the stack its box. Where a child sits in a box
// bigger than itself is its own business.
let place = [Axis::X, Axis::Y].map(|axis| {
let len = size.axis(axis);
match len.leftover == Weight::ZERO {
true => Place::Fill(Part::Sized(Len::from_parts(len.rel, len.px))),
false => Place::Within(Part::All),
}
});
for (i, child) in self.children.iter().enumerate() { for (i, child) in self.children.iter().enumerate() {
match i {
0 => painter.child_layer(),
_ => painter.next_layer(),
}
let drawn = painter.widget(child);
// Only the child that sizes the stack is read, so the others
// changing size does not redraw it.
if sizing == Some(i) { if sizing == Some(i) {
continue; size = drawn.size();
} }
painter.child_layer_at(i);
painter.widget_at(child, [None; 2], place);
} }
size size
} }
+4 -12
View File
@@ -1,19 +1,11 @@
use crate::prelude::*; use crate::prelude::*;
use std::marker::Unsize; use std::marker::Unsize;
/// One widget in a box of its own, doing as little as possible on the way: pub struct WidgetPtr {
/// it draws its child in the whole of its box and reports back what the child
/// said. It exists because a length and an alignment are properties of one
/// widget, so a widget cannot both be 100 wide and take two shares of a row
/// -- the two lengths need two widgets, and this is the smaller one.
///
/// Its child is optional so it can also be the swappable slot a tab bar
/// needs, which is what it was written for.
pub struct Wrapper {
pub inner: Option<StrongWidget>, pub inner: Option<StrongWidget>,
} }
impl Widget for Wrapper { impl Widget for WidgetPtr {
fn draw(&mut self, painter: &mut Painter) -> Size { fn draw(&mut self, painter: &mut Painter) -> Size {
match &self.inner { match &self.inner {
Some(id) => painter.widget(id).size(), Some(id) => painter.widget(id).size(),
@@ -22,7 +14,7 @@ impl Widget for Wrapper {
} }
} }
impl Wrapper { impl WidgetPtr {
pub fn new() -> Self { pub fn new() -> Self {
Self::default() Self::default()
} }
@@ -43,7 +35,7 @@ impl Wrapper {
} }
} }
impl Default for Wrapper { impl Default for WidgetPtr {
fn default() -> Self { fn default() -> Self {
Self::empty() Self::empty()
} }
+8 -3
View File
@@ -35,11 +35,16 @@ impl Widget for Rect {
thickness: self.thickness, thickness: self.thickness,
inner_radius: self.inner_radius, inner_radius: self.inner_radius,
}); });
Size::LEFTOVER Size::REST
} }
fn size_hint(&self, _: Axis) -> Option<LayoutLen> { fn size_hint(&self, _: Axis) -> Option<Len> {
Some(LayoutLen::LEFTOVER) Some(Len::REST)
}
/// Its box is its primitive's own region, so a new one is written there.
fn on_resize(&self, _: Axis) -> OnResize {
OnResize::Scale
} }
} }
+9 -7
View File
@@ -93,6 +93,10 @@ impl Widget for TextEdit {
); );
size size
} }
fn on_resize(&self, axis: Axis) -> OnResize {
self.view.on_resize(axis)
}
} }
const CARET_WIDTH: f32 = 1.0; const CARET_WIDTH: f32 = 1.0;
@@ -126,6 +130,7 @@ impl<'a> TextEditCtx<'a> {
pub fn set(&mut self, text: &str) { pub fn set(&mut self, text: &str) {
let text = self.string(text); let text = self.string(text);
self.text.view.buf.set_text(text); self.text.view.buf.set_text(text);
self.text.view.buf.changed = true;
self.text.selection = None; self.text.selection = None;
} }
@@ -172,6 +177,7 @@ impl<'a> TextEditCtx<'a> {
}; };
let at = at.min(self.text.view.buf.text().len()); let at = at.min(self.text.view.buf.text().len());
self.text.view.buf.edit().insert_str(at, text); self.text.view.buf.edit().insert_str(at, text);
self.text.view.buf.changed = true;
self.set_caret(at + text.len()); self.set_caret(at + text.len());
} }
@@ -184,6 +190,7 @@ impl<'a> TextEditCtx<'a> {
} }
let range = sel.text_range(); let range = sel.text_range();
self.text.view.buf.edit().replace_range(range.clone(), ""); self.text.view.buf.edit().replace_range(range.clone(), "");
self.text.view.buf.changed = true;
self.set_caret(range.start); self.set_caret(range.start);
true true
} }
@@ -261,6 +268,7 @@ impl<'a> TextEditCtx<'a> {
fn delete_range(&mut self, start: usize, end: usize) { fn delete_range(&mut self, start: usize, end: usize) {
self.text.view.buf.edit().replace_range(start..end, ""); self.text.view.buf.edit().replace_range(start..end, "");
self.text.view.buf.changed = true;
self.set_caret(start); self.set_caret(start);
} }
@@ -276,13 +284,7 @@ impl<'a> TextEditCtx<'a> {
} }
pub fn select(&mut self, pos: Vec2, size: Vec2, drag: bool, recent: bool) { pub fn select(&mut self, pos: Vec2, size: Vec2, drag: bool, recent: bool) {
let pos = pos let pos = pos - self.text.region().top_left().to_abs(size);
- self
.text
.region()
.top_left()
.to_px(PxVec2::from_f32(size))
.to_f32();
let prev_sel = self.text.selection; let prev_sel = self.text.selection;
let prev_hit = self.text.double_hit; let prev_hit = self.text.double_hit;
+48 -23
View File
@@ -14,8 +14,11 @@ pub struct Text {
} }
pub struct TextView { pub struct TextView {
pub attrs: TextAttrs, pub attrs: MutDetect<TextAttrs>,
pub buf: TextBuffer, pub buf: MutDetect<TextBuffer>,
// cache
tex: Option<RenderedText>,
width: Option<f32>,
pub hint: Option<StrongWidget>, pub hint: Option<StrongWidget>,
} }
@@ -25,13 +28,19 @@ impl TextView {
} }
pub fn wrap_width(&self) -> Option<f32> { pub fn wrap_width(&self) -> Option<f32> {
self.buf.wrap_width() self.width
} }
} }
impl TextView { impl TextView {
pub fn new(buf: TextBuffer, attrs: TextAttrs, hint: Option<StrongWidget>) -> Self { pub fn new(buf: TextBuffer, attrs: TextAttrs, hint: Option<StrongWidget>) -> Self {
Self { attrs, buf, hint } Self {
attrs: attrs.into(),
buf: buf.into(),
tex: None,
width: None,
hint,
}
} }
/// region where the text should be draw /// region where the text should be draw
@@ -43,22 +52,22 @@ impl TextView {
.align(self.align) .align(self.align)
} }
/// The text shaped for the width it is drawn in. The buffer keeps its
/// answers under the attrs too, so changing those asks a new question
/// rather than invalidating anything.
fn render(&mut self, painter: &mut Painter) -> &RenderedText { fn render(&mut self, painter: &mut Painter) -> &RenderedText {
let width = self.attrs.wrap.then(|| painter.px_len(Axis::X)); let width = if self.attrs.wrap {
// The shaper measures in floats, which is where a glyph advance comes Some(painter.px_size().x)
// from; what it answers goes back on the grid. } else {
painter.render_text(&mut self.buf, &self.attrs, width.map(Px::to_f32)); None
if width.is_some() { };
painter.holds(Axis::X, self.buf.width_holds()); if width != self.width || self.tex.is_none() || self.attrs.changed || self.buf.changed {
self.width = width;
self.tex = Some(painter.render_text(&mut self.buf, &self.attrs, width));
self.attrs.changed = false;
self.buf.changed = false;
} }
self.buf.rendered().expect("render_text placed the glyphs") self.tex.as_ref().unwrap()
} }
pub fn tex(&self) -> Option<&RenderedText> { pub fn tex(&self) -> Option<&RenderedText> {
self.buf.rendered() self.tex.as_ref()
} }
/// Draws the text, and says where the glyphs went and what they use. /// Draws the text, and says where the glyphs went and what they use.
pub fn draw(&mut self, painter: &mut Painter) -> (UiRegion, Size) { pub fn draw(&mut self, painter: &mut Painter) -> (UiRegion, Size) {
@@ -74,16 +83,28 @@ impl TextView {
let tex = self.render(painter); let tex = self.render(painter);
let region = tex.size.align(align); let region = tex.size.align(align);
// The step at or above what the shaper measured, so a parent that let size = Size::abs(tex.size);
// hands back the length this reports hands back a box the longest let within = region.within(&painter.region());
// line fits in. Rounded to the nearest step it is half the time a painter.glyphs(tex, within);
// hair under that line, and the break made in it is not the break a
// cold layout makes there.
let size = Size::from_px(PxVec2::ceil_from_f32(tex.size));
painter.glyphs(tex, region);
(region, size) (region, size)
} }
/// Wrapping reads the width it is offered, so a wider box reshapes it and
/// a taller one does not. Alignment matters too, and separately: glyphs
/// anchored to the start of an axis stay put when that extent changes,
/// but centred or end-aligned ones move even though the shaping stands.
pub fn on_resize(&self, axis: Axis) -> OnResize {
let reshapes = axis == Axis::X && self.attrs.wrap;
let anchored = match axis {
Axis::X => self.align.x,
Axis::Y => self.align.y,
} == AxisAlign::Neg;
match reshapes || !anchored {
true => OnResize::Redraw,
false => OnResize::Translate,
}
}
pub fn content(&self) -> String { pub fn content(&self) -> String {
self.buf.text().to_string() self.buf.text().to_string()
} }
@@ -110,6 +131,10 @@ impl Widget for Text {
self.update_buf(); self.update_buf();
self.view.draw(painter).1 self.view.draw(painter).1
} }
fn on_resize(&self, axis: Axis) -> OnResize {
self.view.on_resize(axis)
}
} }
impl Deref for Text { impl Deref for Text {
+42 -55
View File
@@ -12,23 +12,14 @@ widget_trait! {
} }
} }
fn align(self, align: impl Into<Align>) -> impl WidgetIdFn<Rsc, WL::Widget> { fn align(self, align: impl Into<Align>) -> impl WidgetFn<Rsc, Aligned> {
// An axis left out keeps whatever it had, which is centered unless move |state| Aligned {
// something else set it. inner: self.add_strong(state),
let align = align.into(); align: align.into(),
move |state| {
let id = self.add(state);
let widgets = &mut state.ui_mut().widgets;
for (axis, align) in [(Axis::X, align.x), (Axis::Y, align.y)] {
if let Some(align) = align {
widgets.set_alignment(id, axis, align);
}
}
id
} }
} }
fn center(self) -> impl WidgetIdFn<Rsc, WL::Widget> { fn center(self) -> impl WidgetFn<Rsc, Aligned> {
self.align(Align::CENTER) self.align(Align::CENTER)
} }
@@ -40,46 +31,48 @@ widget_trait! {
} }
} }
fn region_node(self) -> impl WidgetIdFn<Rsc, WL::Widget> { fn sized(self, size: impl Into<Size>) -> impl WidgetFn<Rsc, SetSize> {
|state| {
let id = self.add(state);
state.ui_mut().widgets.set_region_node(id, true);
id
}
}
fn sized(self, size: impl Into<Size>) -> impl WidgetIdFn<Rsc, WL::Widget> {
let size = size.into(); let size = size.into();
move |state| { move |state| SetSize {
let id = self.add(state); inner: self.add_strong(state),
let widgets = &mut state.ui_mut().widgets; x: Some(size.x),
widgets.set_size_rule(id, Axis::X, SizeRule::Exact(size.x)); y: Some(size.y),
widgets.set_size_rule(id, Axis::Y, SizeRule::Exact(size.y));
id
} }
} }
fn width(self, len: impl Into<LayoutLen>) -> impl WidgetIdFn<Rsc, WL::Widget> { fn max_width(self, len: impl Into<Len>) -> impl WidgetFn<Rsc, MaxSize> {
let len = len.into(); let len = len.into();
move |state| { move |state| MaxSize {
let id = self.add(state); inner: self.add_strong(state),
state x: Some(len),
.ui_mut() y: None,
.widgets
.set_size_rule(id, Axis::X, SizeRule::Exact(len));
id
} }
} }
fn height(self, len: impl Into<LayoutLen>) -> impl WidgetIdFn<Rsc, WL::Widget> { fn max_height(self, len: impl Into<Len>) -> impl WidgetFn<Rsc, MaxSize> {
let len = len.into(); let len = len.into();
move |state| { move |state| MaxSize {
let id = self.add(state); inner: self.add_strong(state),
state x: None,
.ui_mut() y: Some(len),
.widgets }
.set_size_rule(id, Axis::Y, SizeRule::Exact(len)); }
id
fn width(self, len: impl Into<Len>) -> impl WidgetFn<Rsc, SetSize> {
let len = len.into();
move |state| SetSize {
inner: self.add_strong(state),
x: Some(len),
y: None,
}
}
fn height(self, len: impl Into<Len>) -> impl WidgetFn<Rsc, SetSize> {
let len = len.into();
move |state| SetSize {
inner: self.add_strong(state),
x: None,
y: Some(len),
} }
} }
@@ -92,9 +85,7 @@ widget_trait! {
fn scrollable(self) -> impl WidgetIdFn<Rsc, Scroll> where Rsc: HasEvents { fn scrollable(self) -> impl WidgetIdFn<Rsc, Scroll> where Rsc: HasEvents {
move |state| { move |state| {
let inner = self.add(state); Scroll::new(self.add_strong(state), Axis::Y)
state.ui_mut().widgets.set_region_node(inner, true);
Scroll::new(inner.upgrade(state), Axis::Y)
.on(CursorSense::Scroll, |ctx, rsc| { .on(CursorSense::Scroll, |ctx, rsc| {
let delta = ctx.data.scroll_delta.y * 50.0; let delta = ctx.data.scroll_delta.y * 50.0;
ctx.widget(rsc).scroll(delta); ctx.widget(rsc).scroll(delta);
@@ -134,13 +125,9 @@ widget_trait! {
|state| self.add(state) |state| self.add(state)
} }
// Named for the type it makes rather than as `wrapped`, which would read fn set_ptr(self, ptr: WeakWidget<WidgetPtr>, state: &mut Rsc) {
// as the text setting. `widget_trait!` takes no attributes, so what it is let id = self.add_strong(state);
// for is on `Wrapper` itself. state.ui_mut().widgets[ptr].inner = Some(id);
fn wrapper(self) -> impl WidgetFn<Rsc, Wrapper> {
|state| Wrapper {
inner: Some(self.add_strong(state)),
}
} }
} }
-103
View File
@@ -1,103 +0,0 @@
//! A measurement that decides control flow.
//!
//! Comparing boxes catches a widget that moved. It does not catch a widget
//! that measured a child, believed a different answer from the one a cold
//! start would give, and took the other branch -- which is the same defect
//! arriving somewhere it cannot be ignored. A widget here branches on what it
//! measured, so a disagreement shows up as a different tree.
use iris::harness::Harness;
use iris::prelude::*;
/// Measures `probe` across `axis` and draws one of two children on the
/// answer. Its own configuration never changes, so which child is drawn is a
/// property of the layout alone.
struct BranchesOnMeasurement {
probe: StrongWidget,
wide: StrongWidget,
narrow: StrongWidget,
threshold: f32,
}
impl Widget for BranchesOnMeasurement {
fn draw(&mut self, painter: &mut Painter) -> Size {
let cut = Len::from_parts(Rel::ZERO, Px::from_int(40));
let top = Place::Within(Part::From(UiSpan::new(Len::ZERO, cut)));
let measured = painter
.widget_at(&self.probe, [None; 2], [Place::Within(Part::All), top])
.len(Axis::X);
let px = painter.to_px(measured.apply_leftover(), Axis::X);
let below = Place::Within(Part::From(UiSpan::new(cut, painter.extent_len(Axis::Y))));
let place = [Place::Within(Part::All), below];
match px > Px::from_f32(self.threshold) {
true => painter.widget_at(&self.wide, [None; 2], place),
false => painter.widget_at(&self.narrow, [None; 2], place),
};
Size::LEFTOVER
}
}
fn plant(h: &mut Harness, threshold: f32) -> (WidgetId, WidgetId) {
let words = "the quick brown fox jumps over the lazy dog and keeps running";
let probe = wtext(words).size(16).wrap(true).add(&mut h.rsc);
let wide = rect(Color::RED).add(&mut h.rsc);
let narrow = rect(Color::BLUE).add(&mut h.rsc);
let branch = BranchesOnMeasurement {
probe: probe.add_strong(&mut h.rsc),
wide: wide.add_strong(&mut h.rsc),
narrow: narrow.add_strong(&mut h.rsc),
threshold,
}
.add(&mut h.rsc);
let side = rect(Color::GREEN).width(120).add(&mut h.rsc);
h.set_root((side, branch).span(Dir::RIGHT));
(wide.id(), narrow.id())
}
/// Which of the two branches drew, as a pair a test can compare.
fn taken(h: &Harness, wide: WidgetId, narrow: WidgetId) -> (bool, bool) {
(h.region(&wide).is_some(), h.region(&narrow).is_some())
}
#[test]
fn a_branch_taken_on_a_measurement_holds_across_repaints() {
for threshold in [0.0, 200.0, 400.0, 600.0, 779.0, 780.0, 781.0, 2000.0] {
let mut h = Harness::new((900, 600));
let (wide, narrow) = plant(&mut h, threshold);
let first = taken(&h, wide, narrow);
assert_ne!(first, (false, false), "threshold {threshold}: neither drew");
for frame in 0..4 {
h.rsc.widgets_mut().get_dyn_mut(wide);
h.rsc.widgets_mut().get_dyn_mut(narrow);
h.frame();
assert_eq!(
taken(&h, wide, narrow),
first,
"threshold {threshold}, repaint {frame}: the branch moved when nothing did"
);
}
}
}
#[test]
fn a_branch_taken_on_a_measurement_is_the_one_a_cold_start_takes() {
for threshold in [0.0, 200.0, 400.0, 600.0, 779.0, 780.0, 781.0, 2000.0] {
let mut warm = Harness::new((900, 600));
let (wide, narrow) = plant(&mut warm, threshold);
warm.resize((640, 480));
warm.frame();
warm.rsc.widgets_mut().get_dyn_mut(wide);
warm.frame();
let mut cold = Harness::new((640, 480));
let (cwide, cnarrow) = plant(&mut cold, threshold);
assert_eq!(
taken(&warm, wide, narrow),
taken(&cold, cwide, cnarrow),
"threshold {threshold}: warm and cold took different branches"
);
}
}
-45
View File
@@ -1,45 +0,0 @@
//! What a retained drawing costs in accuracy when it is moved instead of made
//! again. A subtree's stored regions are the only record of where it is, so a
//! move that works from the last answer rather than from the box it is now in
//! integrates its own rounding, and nothing later recomputes it. Re-expressing
//! each part as the same fraction of the new box is what keeps a long-lived
//! layout on the one a cold start produces.
use iris::harness::Harness;
use iris::prelude::*;
/// A row of a fixed height under a bar, so changing the bar's height moves the
/// row without changing the box it is given: the move path, repeatedly.
fn plant(h: &mut Harness, bar_height: f32) -> (WeakWidget<Rect>, WeakWidget<Rect>) {
let bar = rect(Color::RED).height(bar_height).add(&mut h.rsc);
let inner = rect(Color::BLUE).add(&mut h.rsc);
let row = (inner, rect(Color::GREEN)).span(Dir::RIGHT).height(100);
h.set_root((bar, row).span(Dir::DOWN));
(bar, inner)
}
/// Enough moves to pass the 0.05 physical pixels layout treats as the same
/// place, for a move that adds an offset to the last answer. Measured on this
/// fixture on 2026-09-15: adding the offset to both ends of a span shortened
/// the row by 0.071 over this many moves and by 0.712 over ten times as many,
/// growing with the count rather than settling. Placing the far end from the
/// near one instead left 0.069, because the length is re-derived either way.
const MOVES: usize = 20_000;
#[test]
fn a_subtree_moved_many_times_stays_where_a_cold_layout_puts_it() {
let mut warm = Harness::new((640, 900));
let (bar, inner) = plant(&mut warm, 40.0);
let mut height = 40.0;
for step in 0..MOVES {
height = 40.0 + (step % 300) as f32 * 0.37;
warm.set_len(bar, Axis::Y, height);
warm.frame();
}
let mut cold = Harness::new((640, 900));
let (_, cold_inner) = plant(&mut cold, height);
cold.frame();
assert_eq!(warm.region(&inner), cold.region(&cold_inner));
}
-29
View File
@@ -1,29 +0,0 @@
//! Whether measuring a widget and then giving it the length it reported is a
//! fixed point, which is what a span that sizes to its children needs.
use iris::harness::Harness;
use iris::prelude::*;
#[test]
fn a_wrapping_text_in_a_span_settles_on_one_width() {
let mut h = Harness::new((900, 600));
let words = "the quick brown fox jumps over the lazy dog and keeps on running \
until it reaches the end of a rather long line of text";
let t = wtext(words).size(16).wrap(true).add(&mut h.rsc);
let filler = rect(Color::BLUE).add(&mut h.rsc);
h.set_root((t, filler).span(Dir::RIGHT));
let mut widths = Vec::new();
for _ in 0..6 {
let r = h.region(&t.id()).unwrap();
widths.push(r.bot_right.x - r.top_left.x);
// Redrawing it changes nothing about the state, so nothing may move.
h.rsc.widgets_mut().get_dyn_mut(t.id());
h.frame();
}
println!("widths over six frames: {widths:?}");
assert!(
widths.windows(2).all(|w| w[0] == w[1]),
"a repaint that changed nothing moved it: {widths:?}"
);
}
-823
View File
@@ -1,823 +0,0 @@
//! Where a frame puts things, with no window to put them in.
use iris::harness::{Harness, assert_corners};
use iris::prelude::*;
/// A fixed 100 wide, and the rest of the 400 to its neighbour.
fn two_rects(h: &mut Harness) -> (WidgetId, WidgetId) {
let left = rect(Color::RED).width(100).add(&mut h.rsc);
let right = rect(Color::BLUE).add(&mut h.rsc);
h.set_root((left, right).span(Dir::RIGHT));
(left.id(), right.id())
}
#[test]
fn a_span_gives_each_child_the_width_it_asked_for() {
let mut h = Harness::new((400, 200));
let (left, right) = two_rects(&mut h);
assert_corners!(h, left, (0, 0), (100, 200));
assert_corners!(h, right, (100, 0), (400, 200));
}
/// A span places each child in the room left after the one before, because a
/// text has to wrap at the width actually there, but the child's region is
/// the whole row. So two children asking for half each take the whole row
/// between them, however much of it was left when each was asked, and a third
/// overflows -- and a span passes its own region on unchanged, so a child of
/// a nested span asking for half asks for half of the same row.
#[test]
fn a_span_reads_a_child_report_as_a_fraction_of_the_row() {
let mut h = Harness::new((400, 100));
let half = rect(Color::RED).width(rel(0.5)).add(&mut h.rsc);
let inner = rect(Color::GREEN).width(rel(0.5)).add(&mut h.rsc);
let nested = (inner,).span(Dir::RIGHT).add(&mut h.rsc);
let tail = rect(Color::BLUE).width(100).add(&mut h.rsc);
h.set_root((half, nested, tail).span(Dir::RIGHT).width(rel(1.0)));
// The nested span is placed at the length it reported, and its own child
// asks for half of the row rather than half of that placement.
assert_corners!(h, nested, (200, 0), (400, 100));
assert_corners!(h, inner, (200, 0), (400, 100));
assert_corners!(h, tail, (400, 0), (500, 100));
}
/// The same fraction either way round: after a 100 px child in a 400 px row,
/// `rel(0.5)` is 100 to 300 whether the child's own rule says so or the child
/// drew half of what it was offered and reported that. Half the row, not half
/// of the 300 px left of it.
#[test]
fn a_reported_fraction_is_of_the_row_like_a_declared_one() {
let mut declaring = Harness::new((400, 100));
let head = rect(Color::RED).width(100).add(&mut declaring.rsc);
let declared = rect(Color::GREEN).width(rel(0.5)).add(&mut declaring.rsc);
declaring.set_root((head, declared).span(Dir::RIGHT).width(rel(1.0)));
assert_corners!(declaring, declared, (100, 0), (300, 100));
let mut reporting = Harness::new((400, 100));
let head = rect(Color::RED).width(100).add(&mut reporting.rsc);
let inner = rect(Color::GREEN).width(rel(0.5)).add(&mut reporting.rsc);
let reported = (inner,).span(Dir::RIGHT).add(&mut reporting.rsc);
reporting.set_root((head, reported).span(Dir::RIGHT).width(rel(1.0)));
assert_corners!(reporting, reported, (100, 0), (300, 100));
}
/// What the fraction a child reports is of and what box it is offered are
/// two different lengths, and only the first is the whole row: a text still
/// wraps at the room actually left after its neighbour, so the same
/// paragraph is taller where less of the row is left for it.
#[test]
fn a_text_in_a_span_wraps_at_the_room_left_rather_than_the_whole_row() {
let paragraph = "Wrapping shapes one source into as many lines as the box \
leaves room for, so a paragraph's height is an answer.";
let height_after = |head_width: i32| {
let mut h = Harness::new((400, 400));
let head = rect(Color::RED).width(head_width).add(&mut h.rsc);
let text = wtext(paragraph).size(16).wrap(true).add(&mut h.rsc);
h.set_root((head, text).span(Dir::RIGHT).width(rel(1.0)));
let region = h.region(&text).unwrap();
(region.bot_right.y - region.top_left.y).to_f32()
};
let (crowded, whole_row) = (height_after(300), height_after(0));
assert!(crowded > whole_row, "{crowded} against {whole_row}");
}
/// Padding is an inset: it narrows the frame a fraction resolves against and
/// adds itself back to the padded widget's reported length.
#[test]
fn a_pad_puts_its_padding_around_a_fraction_of_the_whole_box() {
let mut h = Harness::new((400, 100));
let inner = rect(Color::GREEN).width(rel(0.5)).add(&mut h.rsc);
let padded = (inner,).span(Dir::RIGHT).pad(10).add(&mut h.rsc);
let tail = rect(Color::BLUE).width(100).add(&mut h.rsc);
// Ruled to the window: a root reporting a fraction of it is otherwise
// placed inside it by its own alignment, which is not what is under test.
h.set_root((padded, tail).span(Dir::RIGHT).width(rel(1.0)));
assert_corners!(h, inner, (10, 10), (200, 90));
assert_corners!(h, padded, (0, 0), (210, 100));
assert_corners!(h, tail, (210, 0), (310, 100));
}
const PARAGRAPH: &str = "Wrapping shapes one source into as many lines as the box \
leaves room for, so a paragraph's height is an answer and not a setting.";
/// The worked example of what padding insets: in a 900 px row after a 24 px
/// icon, a `rel(1.0)` inside `pad(16)` is 900 - 32 and overflows the row by
/// the icon's width, while a wrapping text beside it is asked in the room
/// left, 900 - 24 - 32, and wraps there.
#[test]
fn padding_keeps_the_frame_distinct_from_the_room_left_in_a_row() {
let mut h = Harness::new((900, 200));
let icon = rect(Color::RED).width(24).add(&mut h.rsc);
let fill = rect(Color::GREEN).width(rel(1.0)).add(&mut h.rsc);
let padded = fill.pad(16).add(&mut h.rsc);
h.set_root((icon, padded).span(Dir::RIGHT).width(rel(1.0)));
let fill_width = h.region(&fill).unwrap().size().x;
assert_eq!(fill_width, Px::from_int(868));
let mut h = Harness::new((900, 200));
let icon = rect(Color::RED).width(24).add(&mut h.rsc);
let text = wtext(PARAGRAPH).size(16).wrap(true).add(&mut h.rsc);
let padded = text.pad(16).add(&mut h.rsc);
h.set_root((icon, padded).span(Dir::RIGHT).width(rel(1.0)));
let active = &h.render.active[&text.id()];
let window = h.render.output_size().x;
let asked = active.offer_part.x.len().to_px(window);
assert_eq!(active.frame.x.to_px(window), Px::from_int(868));
assert_eq!(asked, Px::from_int(844));
}
/// The other way round: a share inside padding. A slot is a length of the
/// row, which is already the padded width, so what the span decided reaches
/// the child as it stands -- taking the padding off a second time would make
/// `rel(1.0)` in the slot shorter than the slot.
#[test]
fn a_share_inside_padding_fills_the_slot_it_was_given() {
let mut h = Harness::new((900, 200));
let fill = rect(Color::GREEN).width(rel(1.0)).add(&mut h.rsc);
let first = Span {
children: vec![fill.add_strong(&mut h.rsc)],
dir: Dir::RIGHT,
gap: Px::ZERO,
}
.width(leftover(1))
.add(&mut h.rsc);
let second = rect(Color::BLUE).width(leftover(1)).add(&mut h.rsc);
let row = (first, second).span(Dir::RIGHT).add(&mut h.rsc);
h.set_root(row.pad(16));
assert_eq!(h.region(&first).unwrap().size().x, Px::from_int(434));
assert_eq!(h.region(&fill).unwrap().size().x, Px::from_int(434));
}
/// The same padding in a share instead: the slot is 450, so both the
/// fraction and the wrap are the slot less the padding, and the two agree.
#[test]
fn padding_narrows_both_frame_and_box_inside_a_share() {
let mut h = Harness::new((900, 200));
let fill = rect(Color::GREEN).width(rel(1.0)).add(&mut h.rsc);
let padded = fill.pad(16).width(leftover(1)).add(&mut h.rsc);
let other = rect(Color::BLUE).width(leftover(1)).add(&mut h.rsc);
h.set_root((padded, other).span(Dir::RIGHT).width(rel(1.0)));
assert_eq!(h.region(&fill).unwrap().size().x, Px::from_int(418));
let mut h = Harness::new((900, 200));
let text = wtext(PARAGRAPH).size(16).wrap(true).add(&mut h.rsc);
let padded = text.pad(16).width(leftover(1)).add(&mut h.rsc);
let other = rect(Color::BLUE).width(leftover(1)).add(&mut h.rsc);
h.set_root((padded, other).span(Dir::RIGHT).width(rel(1.0)));
let active = &h.render.active[&text.id()];
let window = h.render.output_size().x;
assert_eq!(active.frame.x.to_px(window), Px::from_int(418));
assert_eq!(active.offer_part.x.len().to_px(window), Px::from_int(418));
}
#[test]
fn a_span_ruled_across_itself_does_not_measure_its_children_there() {
let mut h = Harness::new((400, 200));
let child = rect(Color::RED).height(40).add(&mut h.rsc);
let span = (child,).span(Dir::RIGHT).height(rel(1.0)).add(&mut h.rsc);
h.set_root(span);
assert_eq!(h.render.active[&span.id()].size.y, LayoutLen::rel(1.0));
}
#[test]
fn a_span_reports_its_tallest_fixed_child() {
let mut h = Harness::new((400, 200));
let short = rect(Color::RED).height(40).add(&mut h.rsc);
let tall = rect(Color::BLUE).height(70).add(&mut h.rsc);
let span = (short, tall).span(Dir::RIGHT).add(&mut h.rsc);
h.set_root(span);
assert_eq!(h.render.active[&span.id()].size.y, LayoutLen::px(70.0));
}
#[test]
fn resizing_relays_out_against_the_new_output() {
let mut h = Harness::new((400, 200));
let (left, right) = two_rects(&mut h);
h.resize((800, 100));
assert!(h.needs_redraw());
h.frame();
assert_corners!(h, left, (0, 0), (100, 100));
assert_corners!(h, right, (100, 0), (800, 100));
}
#[test]
fn an_empty_widget_takes_a_share_of_a_span() {
let mut h = Harness::new((400, 200));
let gap = ().add(&mut h.rsc);
let right = rect(Color::BLUE).width(100).add(&mut h.rsc);
h.set_root((gap, right).span(Dir::RIGHT));
assert_corners!(h, gap, (0, 0), (300, 200));
assert_corners!(h, right, (300, 0), (400, 200));
}
#[test]
fn a_child_drawn_twice_moves_once() {
let mut h = Harness::new((400, 200));
// The span measures a child and then places it; listing it twice would
// move it twice. The span's own fixed total is shorter than the window,
// so the span is centred in it and everything under it carries that.
let inner = rect(Color::BLUE).add(&mut h.rsc);
let centered = inner.center().width(200).add(&mut h.rsc);
let left = rect(Color::RED).width(100).add(&mut h.rsc);
h.set_root((left, centered).span(Dir::RIGHT));
assert_corners!(h, inner, (150, 0), (350, 200));
h.set_len(left, Axis::X, 150);
h.frame();
assert_corners!(h, inner, (175, 0), (375, 200));
}
#[test]
fn alignment_accepts_an_arbitrary_fraction_and_changes_at_runtime() {
let mut h = Harness::new((400, 200));
let fixed = rect(Color::BLUE).sized((100, 100)).add(&mut h.rsc);
h.rsc
.widgets_mut()
.set_alignment(fixed, Axis::X, AxisAlign::new(0.25));
h.rsc
.widgets_mut()
.set_alignment(fixed, Axis::Y, AxisAlign::NEG);
h.set_root(fixed);
assert_corners!(h, fixed, (75, 0), (175, 100));
h.rsc
.widgets_mut()
.set_alignment(fixed, Axis::X, AxisAlign::new(0.75));
h.frame();
assert_corners!(h, fixed, (225, 0), (325, 100));
}
#[test]
fn a_resize_lands_where_a_cold_start_would() {
let build = |h: &mut Harness| {
let para = wtext(
"Wrapping shapes one source into as many lines as its container leaves room \
for, so the height of a paragraph is an answer rather than a setting.",
)
.size(20)
.wrap(true)
.pad(16)
.add(&mut h.rsc);
let below = rect(Color::RED).add(&mut h.rsc);
let root = (para, below).span(Dir::DOWN).pad(12);
h.set_root(root);
(para, below)
};
let mut cold = Harness::new((900, 1200));
let (cold_para, cold_below) = build(&mut cold);
let mut resized = Harness::new((1920, 1200));
let (para, below) = build(&mut resized);
resized.resize((900, 1200));
resized.frame();
assert_eq!(resized.region(&para), cold.region(&cold_para), "paragraph");
assert_eq!(resized.region(&below), cold.region(&cold_below), "below");
}
#[test]
fn a_fixed_box_is_drawn_again_rather_than_stretched() {
let mut h = Harness::new((400, 400));
// The panel fills a stack sized by its sibling, so it is first asked in
// the whole box and then given the shorter one. Reusing it in that fixed
// box afterwards would leave it whatever height it happened to have.
let panel = rect(Color::BLUE).add(&mut h.rsc);
let leaf = rect(Color::RED).height(100).add(&mut h.rsc);
let stack = (panel, leaf)
.stack()
.size(StackSize::Child(1))
.add(&mut h.rsc);
h.set_root(stack.align(Align::TOP));
assert_corners!(h, panel, (0, 0), (400, 100));
h.set_len(leaf, Axis::Y, 250);
h.frame();
assert_corners!(h, panel, (0, 0), (400, 250));
}
#[test]
fn a_moved_subtree_takes_its_children_with_it() {
let mut h = Harness::new((400, 400));
let first = rect(Color::RED).height(40).add(&mut h.rsc);
let inner = rect(Color::BLUE).add(&mut h.rsc);
let row = inner.pad(10).height(40).region_node().add(&mut h.rsc);
// 80 of fixed rows in a 400 window, so the span takes 80 and sits in the
// middle of what it was given.
h.set_root((first, row).span(Dir::DOWN));
assert_corners!(h, inner, (10, 210), (390, 230));
h.set_len(first, Axis::Y, 80);
h.frame();
// The row opted into one movable region, so its descendants follow one
// entry rather than having their primitive regions rewritten.
assert_corners!(h, inner, (10, 230), (390, 250));
}
#[test]
fn a_fixed_length_child_keeps_it_when_the_box_around_it_grows() {
let mut h = Harness::new((400, 200));
let fixed = rect(Color::BLUE).width(50).add(&mut h.rsc);
let leftover = rect(Color::GREEN).add(&mut h.rsc);
let panel = (fixed, leftover).span(Dir::RIGHT).add(&mut h.rsc);
// Changing the bar's width is the only thing that changes the box the
// panel and everything under it was drawn for.
let bar = rect(Color::RED).width(100).add(&mut h.rsc);
h.set_root((bar, panel).span(Dir::RIGHT));
assert_corners!(h, fixed, (100, 0), (150, 200));
assert_corners!(h, leftover, (150, 0), (400, 200));
h.set_len(bar, Axis::X, 200);
h.frame();
// The panel's box is 100 shorter, so the fixed child is the same 50 wide
// against its new start and the one taking what is left absorbs the change.
assert_corners!(h, fixed, (200, 0), (250, 200));
assert_corners!(h, leftover, (250, 0), (400, 200));
}
#[test]
fn a_box_with_a_fixed_length_can_be_stretched_on_its_other_axis() {
let mut h = Harness::new((400, 200));
// The row is 40 tall whatever happens, which used to make its drawing
// impossible to take out of: recovering a fraction of a box needs a
// relative extent, and it has none on that axis.
let inner = rect(Color::BLUE).add(&mut h.rsc);
let row = inner.pad(10).height(40).add(&mut h.rsc);
let filler = rect(Color::GREEN).add(&mut h.rsc);
// This column is an item in a row, so it takes the width left for it
// rather than asking for a full row-width in addition to the bar.
let column = (row, filler).span(Dir::DOWN).add(&mut h.rsc);
let bar = rect(Color::RED).width(100).add(&mut h.rsc);
h.set_root((bar, column).span(Dir::RIGHT));
assert_corners!(h, inner, (110, 10), (390, 30));
h.set_len(bar, Axis::X, 200);
h.frame();
assert_corners!(h, inner, (210, 10), (390, 30));
}
#[test]
fn only_a_region_node_lengthens_the_chain_and_it_can_be_removed() {
let mut h = Harness::new((400, 200));
let leaf = rect(Color::BLUE).add(&mut h.rsc);
let buried = leaf.pad(4).pad(4).pad(4).pad(4).add(&mut h.rsc);
let bar = rect(Color::RED).width(100).add(&mut h.rsc);
h.set_root((bar, buried).span(Dir::RIGHT));
let move_idx = h.render.active[&leaf.id()].parent_move;
assert_eq!(h.render.moves.depth(move_idx), 0, "the window is no entry");
h.rsc.widgets_mut().set_region_node(buried, true);
h.frame();
let move_idx = h.render.active[&leaf.id()].parent_move;
assert_eq!(
h.render.moves.depth(move_idx),
1,
"the opted-in widget's region alone"
);
h.rsc.widgets_mut().set_region_node(buried, false);
h.frame();
let move_idx = h.render.active[&leaf.id()].parent_move;
assert_eq!(h.render.moves.depth(move_idx), 0);
}
/// A span that sizes from its children passes their `leftover` weight up
/// than collapsing it to one share, so nesting divides the same space instead
/// of re-dividing a share of it.
#[test]
fn nested_spans_divide_the_space_once_however_deep_the_nesting_is() {
let mut h = Harness::new((400, 200));
let (a, b, c, d) = (
rect(Color::RED).add(&mut h.rsc),
rect(Color::BLUE).add(&mut h.rsc),
rect(Color::GREEN).add(&mut h.rsc),
rect(Color::WHITE).add(&mut h.rsc),
);
let left = (a, b).span(Dir::RIGHT).add(&mut h.rsc);
let right = (c, d).span(Dir::RIGHT).add(&mut h.rsc);
h.set_root((left, right).span(Dir::RIGHT));
for (i, id) in [a, b, c, d].into_iter().enumerate() {
let x = i as f32 * 100.0;
assert_corners!(h, id, (x, 0), (x + 100.0, 200));
}
}
/// The same space, unevenly nested: weights carried up mean a share is a
/// share of the whole, not of whatever branch a widget happens to sit in.
///
/// Each edge lands on the even division or one step below it, since a share
/// is a fraction of the room and a truncating multiply gives up what that
/// fraction does not divide. What stays exact is that each share starts
/// where the last one ended and the row ends at its own edge.
#[test]
fn an_uneven_nesting_still_gives_every_share_the_same_length() {
let mut h = Harness::new((400, 200));
let (a, b, c, d) = (
rect(Color::RED).add(&mut h.rsc),
rect(Color::BLUE).add(&mut h.rsc),
rect(Color::GREEN).add(&mut h.rsc),
rect(Color::WHITE).add(&mut h.rsc),
);
let one = (a,).span(Dir::RIGHT).add(&mut h.rsc);
let three = (b, c, d).span(Dir::RIGHT).add(&mut h.rsc);
h.set_root((one, three).span(Dir::RIGHT));
let mut start = Px::ZERO;
for (i, id) in [a, b, c, d].into_iter().enumerate() {
let got = h.region(&id).expect("widget drew nothing");
let even = Px::from_int((i as i32 + 1) * 100);
assert_eq!(got.top_left, PxVec2::new(start, Px::ZERO), "share {i}");
assert_eq!(got.bot_right.y, Px::from_int(200), "share {i}");
assert!(
got.bot_right.x == even || got.bot_right.x == even.next_down(),
"share {i} ends at {:?}, not {even:?}",
got.bot_right.x
);
start = got.bot_right.x;
}
assert_eq!(
start,
Px::from_int(400),
"the row stopped short of its edge"
);
}
/// However many ways a row is divided, the shares add up to the row: each
/// one is the fixed parts before it plus a share of the room, rather than a
/// step from where the last one ended, so the roundings do not accumulate
/// along it. Chained, two hundred of them ended a step short of the edge.
#[test]
fn a_row_of_equal_shares_fills_it_exactly() {
for n in [2usize, 3, 7, 64, 200] {
let mut h = Harness::new((1000, 100));
let mut ids = Vec::new();
let mut kids: Vec<StrongWidget> = Vec::new();
for _ in 0..n {
let kid = rect(Color::RED).add(&mut h.rsc);
ids.push(kid.id());
kids.push(kid.add_strong(&mut h.rsc));
}
let span = Span {
children: kids,
dir: Dir::RIGHT,
gap: Px::ZERO,
}
.add(&mut h.rsc);
h.set_root(span);
h.frame();
for (i, id) in ids.iter().enumerate() {
let at = h.region(id).expect("a share drew nothing").top_left.x;
let want = Px::from_f32(1000.0 * (i as f32) / (n as f32));
assert!(
(at - want).abs() <= Px::STEP,
"{n} shares: the {i}th starts at {at:?}, not {want:?}"
);
}
let end = h.region(ids.last().unwrap()).unwrap().bot_right.x;
assert_eq!(end, Px::from_int(1000), "{n} shares do not reach the edge");
}
}
/// Where the shader puts an edge: the fraction resolved against the window
/// plus the pixel offset, taken to the boundary it composes to within half
/// a step of. Kept in step with `snap_floor` in `prelude.wgsl`.
fn drawn_edges(h: &Harness, id: WidgetId, axis: Axis) -> (f32, f32) {
let active = &h.render.active[&id];
let region = h.render.moves.resolve(active.move_idx, active.extent);
let dim = h.size().axis(axis);
let snap = |v: f32| (v + Px::STEP.to_f32() * 0.5).floor();
let edge = |s: Len| snap(s.rel.to_f32() * dim + s.px.to_f32());
let span = region.axis(axis);
(edge(span.start), edge(span.end))
}
fn hairline(h: &mut Harness, marks: &mut Vec<WidgetId>) -> StrongWidget {
let mark = rect(Color::RED).width(1).add_strong(&mut h.rsc);
marks.push(mark.id());
mark
}
fn share(h: &mut Harness, inner: StrongWidget, ratio: f32) -> StrongWidget {
h.set_len(&inner, Axis::X, LayoutLen::leftover(ratio));
inner
}
/// Shares in weights no binary fraction lands on, a padding on one branch
/// and not the other, so an edge falls near an integer as often as it can.
fn hairlines(h: &mut Harness, depth: usize, marks: &mut Vec<WidgetId>) -> StrongWidget {
let mut span = Span::empty(Dir::RIGHT);
if depth == 0 {
let left = rect(Color::BLUE).add_strong(&mut h.rsc);
let left = share(h, left, 3.0);
span.push(left);
let mark = hairline(h, marks);
span.push(mark);
let right = rect(Color::BLUE).add_strong(&mut h.rsc);
let right = share(h, right, 7.0);
span.push(right);
return span.add_strong(&mut h.rsc);
}
let first = hairlines(h, depth - 1, marks);
let first = share(h, first, 3.0);
span.push(first);
let second = hairlines(h, depth - 1, marks);
let second = Pad {
padding: Padding {
left: Px::from_int(3),
right: Px::from_int(7),
top: Px::ZERO,
bottom: Px::ZERO,
},
inner: second,
}
.add_strong(&mut h.rsc);
let second = share(h, second, 5.0);
span.push(second);
span.add_strong(&mut h.rsc)
}
/// A one-pixel line is a pixel wherever it is drawn. Both edges of a fixed
/// length share their box's fraction, so composing the chain moves them
/// together and the shader's `floor` cannot round the pixel between them
/// away -- only shift it. A separator that disappeared at one window size
/// would be a defect no size comparison catches.
#[test]
fn a_one_pixel_line_keeps_its_pixel_through_a_chain() {
let mut h = Harness::new((1920, 1200));
let mut marks = Vec::new();
let root = hairlines(&mut h, 4, &mut marks);
h.state.set_root(root);
h.frame();
assert_eq!(marks.len(), 16);
for size in [(1920, 1200), (1919, 1201), (997, 1003), (1367, 733)] {
h.resize(size);
h.frame();
for mark in &marks {
let (start, end) = drawn_edges(&h, *mark, Axis::X);
assert_eq!(end - start, 1.0, "at {size:?}, mark {mark:?}");
}
}
}
/// A span short of room takes it from its shares, which go to nothing and
/// then to nothing wider; the fixed lengths between them keep their pixels.
/// Collapsing those to make room would delete a separator the caller asked
/// for, which is worse than overflowing.
#[test]
fn a_span_out_of_room_shrinks_its_shares_and_not_its_fixed_lengths() {
let mut h = Harness::new((400, 20));
let mut marks = Vec::new();
let mut span = Span::empty(Dir::RIGHT);
for _ in 0..3 {
let share_of = rect(Color::BLUE).add_strong(&mut h.rsc);
let share_of = share(&mut h, share_of, 1.0);
span.push(share_of);
let mark = hairline(&mut h, &mut marks);
span.push(mark);
}
let root = span.add_strong(&mut h.rsc);
h.state.set_root(root);
h.frame();
for width in [400, 10, 3, 1] {
h.resize((width, 20));
h.frame();
for mark in &marks {
let (start, end) = drawn_edges(&h, *mark, Axis::X);
assert_eq!(end - start, 1.0, "at {width} wide, mark {mark:?}");
}
}
}
#[test]
fn only_a_pure_leftover_child_disappears_when_nothing_is_left() {
let mut h = Harness::new((100, 20));
let fixed = rect(Color::RED).width(100).add(&mut h.rsc);
let leftover = rect(Color::BLUE).add(&mut h.rsc);
h.set_root((fixed, leftover).span(Dir::RIGHT));
assert_corners!(h, fixed, (0, 0), (100, 20));
assert_eq!(h.region(&leftover), None);
// An undrawn child remains a dependency of the span, so making room for
// it draws it without rebuilding the tree.
h.set_len(fixed, Axis::X, 60);
h.frame();
assert_corners!(h, leftover, (60, 0), (100, 20));
let mut h = Harness::new((100, 20));
let fixed = rect(Color::RED).width(100).add(&mut h.rsc);
let mixed = rect(Color::BLUE)
.width(LayoutLen::px(20) + LayoutLen::LEFTOVER)
.add(&mut h.rsc);
h.set_root((fixed, mixed).span(Dir::RIGHT));
// Pixels and fractions still overflow; only a child whose entire length
// is leftover is omitted.
assert_corners!(h, mixed, (100, 0), (120, 20));
}
#[test]
fn leftover_children_disappear_at_the_exact_fixed_content_boundary() {
let mut h = Harness::new((100, 100));
let first = rect(Color::RED).height(90).add(&mut h.rsc);
let a = rect(Color::GREEN).add(&mut h.rsc);
let b = rect(Color::BLUE).add(&mut h.rsc);
let inner = (a, b).span(Dir::DOWN).gap(4).add(&mut h.rsc);
h.set_root((first, inner).span(Dir::DOWN));
assert!(h.region(&a).is_some());
assert!(h.region(&b).is_some());
h.set_len(first, Axis::Y, 96.0);
h.frame();
assert!(h.region(&a).is_none());
assert!(h.region(&b).is_none());
}
/// **A stack child smaller than the stack sits where its own alignment
/// says.** `Stack` gives every child the box its sizing child defines and
/// used to force the near edge on all of them; that override is owed only to
/// the sizing child, which has already placed its own content in the box the
/// stack derived from its answer. Every other child is handed a box that owes
/// nothing to it, so where it sits in one bigger than itself is its own
/// business -- and with the override it could not be aligned at all, which is
/// what moved the `tabs` example's counters to the wrong corner.
#[test]
fn a_stack_child_smaller_than_the_stack_keeps_its_own_alignment() {
let mut h = Harness::new((400, 200));
let big = rect(Color::BLUE).add(&mut h.rsc);
let small = rect(Color::RED).sized((50, 50)).add(&mut h.rsc);
h.rsc
.widgets_mut()
.set_alignment(small.id(), Axis::X, AxisAlign::POS);
let (a, b) = (big.add_strong(&mut h.rsc), small.add_strong(&mut h.rsc));
let children: Vec<StrongWidget> = vec![a, b];
h.set_root(Stack {
children,
size: StackSize::Default,
});
assert_corners!(h, big, (0, 0), (400, 200));
// The far edge on X because it asked for it, the middle on Y because
// that is the default.
assert_corners!(h, small, (350, 75), (400, 125));
}
/// Five children of one span, buried under three containers that are each a
/// fraction of their parent so no length reaches the window without being
/// composed and rounded on the way. Returns each child's drawn width and
/// each gap between them, in pixels.
fn row_under_fractions(kid: Option<LayoutLen>, gap: f32, box_w: f32) -> (Vec<Px>, Vec<Px>) {
let mut h = Harness::new((box_w, 400.0));
let mut ids = Vec::new();
let mut kids: Vec<StrongWidget> = Vec::new();
for _ in 0..5 {
let r = rect(Color::RED).add(&mut h.rsc);
if let Some(len) = kid {
h.rsc
.widgets_mut()
.set_size_rule(r.id(), Axis::X, SizeRule::Exact(len));
}
ids.push(r.id());
kids.push(r.add_strong(&mut h.rsc));
}
let span = Span {
children: kids,
dir: Dir::RIGHT,
gap: Px::from_f32(gap),
}
.add(&mut h.rsc);
let a = (span.width(rel(0.9)),).span(Dir::RIGHT).add(&mut h.rsc);
let b = (a.width(rel(0.8)),).span(Dir::RIGHT).add(&mut h.rsc);
h.set_root((b.width(rel(0.7)),).span(Dir::RIGHT));
let boxes: Vec<_> = ids
.iter()
.map(|id| h.region(id).expect("a child drew nothing"))
.collect();
(
boxes.iter().map(|b| b.bot_right.x - b.top_left.x).collect(),
boxes
.windows(2)
.map(|p| p[1].top_left.x - p[0].bot_right.x)
.collect(),
)
}
/// **A length given in pixels is that many pixels, wherever it ends up.** A
/// gap and a declared width compose additively -- `Len::within` adds a part's
/// own pixels rather than scaling them, and both ends of a gap carry the same
/// fraction, so the multiply that rounds is the same on each -- which is why
/// nesting the row inside fractions of fractions cannot move them. Swept over
/// 2,100 box widths when this was written and exact at every one; five here,
/// including widths that divide badly by five.
#[test]
fn a_length_in_pixels_is_that_many_pixels_however_it_is_nested() {
for box_w in [300.0, 1000.0, 1001.0, 1003.0, 1920.0] {
let want = Px::from_int(7);
let (_, gaps) = row_under_fractions(None, 7.0, box_w);
assert!(
gaps.iter().all(|g| *g == want),
"box {box_w}: gaps between leftover children are {gaps:?}"
);
let (widths, gaps) = row_under_fractions(Some(LayoutLen::px(100.0)), 7.0, box_w);
assert!(
gaps.iter().all(|g| *g == want),
"box {box_w}: gaps between fixed children are {gaps:?}"
);
assert!(
widths.iter().all(|w| *w == Px::from_int(100)),
"box {box_w}: declared widths came out {widths:?}"
);
}
}
/// **Children asking for the same share of a row are not the same length**,
/// and this pins by how much rather than claiming they are equal. A position
/// is the quantity that gets rounded, so the row fills exactly and no two
/// children leave a seam; what that costs is a step or two between lengths
/// that were asked for identically. Exact composition would shrink the
/// spread, not remove it: five equal lengths cannot fill a row whose step
/// count is not a multiple of five.
#[test]
fn equal_shares_differ_by_at_most_two_steps_and_fill_the_row() {
for kid in [None, Some(LayoutLen::rel(0.2))] {
for box_w in [300.0, 1000.0, 1001.0, 1003.0, 1920.0] {
let (widths, gaps) = row_under_fractions(kid, 0.0, box_w);
let spread = *widths.iter().max().unwrap() - *widths.iter().min().unwrap();
assert!(
spread <= Px::from_raw(2),
"box {box_w}, {kid:?}: widths {widths:?} spread {spread:?}"
);
assert!(
gaps.iter().all(|g| *g == Px::ZERO),
"box {box_w}, {kid:?}: children left seams {gaps:?}"
);
}
}
}
#[test]
fn a_stack_sized_by_a_child_does_not_take_that_childs_fraction_twice() {
let mut h = Harness::new((400, 200));
let half = rect(Color::RED).width(rel(0.5)).add(&mut h.rsc);
let behind = rect(Color::BLUE).add(&mut h.rsc);
let stack = Stack {
children: vec![behind.add_strong(&mut h.rsc), half.add_strong(&mut h.rsc)],
size: StackSize::Child(1),
}
.add(&mut h.rsc);
h.set_root((stack,).span(Dir::RIGHT).width(rel(1.0)));
assert_corners!(h, stack, (0, 0), (200, 200));
assert_corners!(h, half, (0, 0), (200, 200));
assert_corners!(h, behind, (0, 0), (200, 200));
}
#[test]
fn a_fixed_child_is_centered_in_its_wrappers_share() {
let mut h = Harness::new((600, 300));
let leaf = rect(Color::RED).sized((100, 100)).center().add(&mut h.rsc);
let wrapper = leaf
.wrapper()
.width(leftover(2))
.height(rel(1.0))
.add(&mut h.rsc);
let other = rect(Color::BLUE).width(200).add(&mut h.rsc);
h.set_root((other, wrapper).span(Dir::RIGHT));
assert_corners!(h, wrapper, (200, 0), (600, 300));
assert_corners!(h, leaf, (350, 100), (450, 200));
h.resize((900, 400));
h.frame();
assert_corners!(h, wrapper, (200, 0), (900, 400));
assert_corners!(h, leaf, (500, 150), (600, 250));
}
/// The root's frame is the window and its rule is a fraction of that, which
/// is one resolution and not two: nothing above it narrowed anything.
#[test]
fn a_root_with_a_fraction_rule_is_that_fraction_of_the_window() {
let mut h = Harness::new((900, 200));
let root = rect(Color::RED).width(rel(0.5)).add(&mut h.rsc);
h.set_root(root);
assert_eq!(h.region(&root).unwrap().size().x, Px::from_int(450));
}
-121
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@@ -1,121 +0,0 @@
//! The tree a seed describes, as a value rather than as widgets.
//!
//! Two things have to hold for a plan to be worth having. Editing a plan has
//! to mean what growing with those edits means, or a scenario reads one thing
//! and the oracle another. And reducing a plan has to end, or a shrinker
//! searching for the smallest counterexample never returns.
use iris::random::{Edits, Kind, Plan, Rng, SpanEdit, plan};
use std::collections::HashMap;
fn some_edits(seed: u64, of: &Plan) -> Edits {
let mut rng = Rng::new(seed);
let (mut sized, mut aligned, mut nodes, mut spans) = (0, 0, 0, 0);
let mut of = of.clone();
of.walk_mut(&mut |p| {
if matches!(p.kind, Kind::Span { .. }) {
spans += 1;
}
sized += p.size.is_some() as usize;
aligned += p.align.is_some() as usize;
nodes += p.region_node.is_some() as usize;
});
let pick =
|n: usize, rng: &mut Rng| -> Vec<usize> { (0..n).filter(|_| rng.chance()).collect() };
Edits {
sizes: pick(sized, &mut rng)
.into_iter()
.map(|i| (i, [Some(LayoutLen::LEFTOVER), None]))
.collect(),
aligns: pick(aligned, &mut rng)
.into_iter()
.map(|i| (i, [Some(AxisAlign::POS), None]))
.collect(),
nodes: pick(nodes, &mut rng)
.into_iter()
.map(|i| (i, true))
.collect(),
spans: pick(spans, &mut rng)
.into_iter()
.map(|i| {
(
i,
SpanEdit {
detach: vec![0],
attach: 2,
},
)
})
.collect::<HashMap<_, _>>(),
fixed_branches: false,
}
}
use iris::prelude::*;
/// The two routes to an edited tree are one tree. `plan` resolves edits out
/// of the random stream as it draws; `edited` puts them on a tree that
/// already exists, which is the only route a shrunk plan has, since no seed
/// grows one. A scenario written against either has to read the same.
#[test]
fn editing_a_plan_is_growing_one_with_those_edits() {
for seed in 1..=60 {
let bare = plan(seed, 5, &Edits::default());
let edits = some_edits(seed, &bare);
assert_eq!(
bare.edited(&edits),
plan(seed, 5, &edits),
"seed {seed}: edited and grown-with-edits disagree"
);
}
}
/// Every simplification is strictly smaller, so taking them in turn reaches a
/// fixed point instead of circling. A shrinker that can return to a tree it
/// has already tried does not stop.
#[test]
fn every_simplification_of_a_plan_is_smaller_than_it() {
for seed in 1..=60 {
let tree = plan(seed, 4, &Edits::default());
let mut queue = vec![tree];
let mut seen = 0;
while let Some(node) = queue.pop() {
seen += 1;
if seen > 400 {
break;
}
for small in node.smaller() {
assert!(
small.size() <= node.size(),
"seed {seed}: a simplification grew from {} to {}",
node.size(),
small.size()
);
if small.size() < node.size() {
queue.push(small);
}
}
}
}
}
/// Reducing until nothing reduces ends, and ends at something small enough to
/// read rather than at the tree it started from.
#[test]
fn reducing_a_plan_all_the_way_ends() {
for seed in 1..=30 {
let mut node = plan(seed, 5, &Edits::default());
let grown = node.size();
let mut steps = 0;
while let Some(next) = node.smaller().into_iter().next() {
node = next;
steps += 1;
assert!(steps < 10_000, "seed {seed}: reducing did not end");
}
assert!(
node.size() < grown.max(2),
"seed {seed}: reduced {grown} widgets to {}",
node.size()
);
}
}
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@@ -1,147 +0,0 @@
//! Scrolling moves content and stops at its ends.
use iris::harness::{Harness, assert_corners};
use iris::prelude::*;
#[test]
fn scrollable_enables_a_region_node_but_raw_scroll_does_not() {
let mut h = Harness::new((100, 100));
let default_child = ().add(&mut h.rsc);
let _default = default_child.scrollable().add(&mut h.rsc);
assert!(h.rsc.widgets().is_region_node(default_child));
h.rsc.widgets_mut().set_region_node(default_child, false);
assert!(!h.rsc.widgets().is_region_node(default_child));
let raw_child = ().add(&mut h.rsc);
let _raw = Scroll::new(raw_child.add_strong(&mut h.rsc), Axis::Y).add(&mut h.rsc);
assert!(!h.rsc.widgets().is_region_node(raw_child));
let explicit = ().region_node().add(&mut h.rsc);
assert!(h.rsc.widgets().is_region_node(explicit));
}
#[test]
fn a_scrollable_child_can_drop_its_region_node() {
let mut h = Harness::new((400, 200));
let top = rect(Color::RED).height(200).add(&mut h.rsc);
let bottom = rect(Color::BLUE).height(200).add(&mut h.rsc);
let content = (top, bottom).span(Dir::DOWN).add(&mut h.rsc);
h.set_root(content.scrollable());
h.rsc.widgets_mut().set_region_node(content, false);
h.frame();
h.move_to((200, 100));
h.scroll((0, 1));
h.frame();
assert!(!h.rsc.widgets().is_region_node(content));
assert_corners!(h, top, (0, -150), (400, 50));
}
#[test]
fn a_wheel_scrolls_the_content_and_stops_at_its_end() {
let mut h = Harness::new((400, 200));
// Twice the window's height, so there is 200 to scroll.
let top = rect(Color::RED).height(200).add(&mut h.rsc);
let bottom = rect(Color::BLUE).height(200).add(&mut h.rsc);
h.set_root((top, bottom).span(Dir::DOWN).scrollable());
h.move_to((200, 100));
// `Scroll` starts snapped to the end.
assert_corners!(h, top, (0, -200), (400, 0));
// The handler scales a wheel line by 50.
h.scroll((0, 1));
h.frame();
assert_corners!(h, top, (0, -150), (400, 50));
h.scroll((0, 10));
h.frame();
assert_corners!(h, top, (0, 0), (400, 200));
}
#[test]
fn fixed_content_and_a_share_fill_one_viewport() {
let mut h = Harness::new((900, 100));
let content = rect(Color::RED)
.width(LayoutLen {
px: Px::from_int(600),
rel: Rel::ZERO,
leftover: Weight::ONE,
})
.add(&mut h.rsc);
let scroll = Scroll::new(content.add_strong(&mut h.rsc), Axis::X);
h.set_root(scroll);
assert_corners!(h, content, (0, 0), (900, 100));
}
#[test]
fn fixed_content_wider_than_the_viewport_still_scrolls() {
let mut h = Harness::new((900, 100));
let content = rect(Color::RED).width(1200).add(&mut h.rsc);
let scroll = Scroll::new(content.add_strong(&mut h.rsc), Axis::X);
h.set_root(scroll);
assert_corners!(h, content, (-300, 0), (900, 100));
}
#[test]
fn a_lone_share_fills_without_scrolling() {
let mut h = Harness::new((900, 100));
let content = rect(Color::RED).width(LayoutLen::LEFTOVER).add(&mut h.rsc);
let scroll = Scroll::new(content.add_strong(&mut h.rsc), Axis::X);
h.set_root(scroll);
assert_corners!(h, content, (0, 0), (900, 100));
}
#[test]
fn wrapping_content_beside_a_fixed_length_is_stable_warm_and_cold() {
fn plant(h: &mut Harness) -> (WidgetId, WidgetId) {
let fixed = rect(Color::RED).width(600).add(&mut h.rsc);
let text = wtext("Wrapping shapes one source into as many lines as the box leaves room for, so a paragraph's height is an answer and not a setting.")
.size(16)
.wrap(true)
.width(LayoutLen::LEFTOVER)
.add(&mut h.rsc);
let content = (fixed, text).span(Dir::RIGHT).add(&mut h.rsc);
let scroll = Scroll::new(content.add_strong(&mut h.rsc), Axis::X);
h.set_root(scroll);
(text.id(), content.id())
}
let mut warm = Harness::new((900, 300));
let (text, content) = plant(&mut warm);
warm.rsc.widgets_mut().get_dyn_mut(text);
warm.frame();
let mut cold = Harness::new((900, 300));
let (cold_text, cold_content) = plant(&mut cold);
assert_eq!(warm.region(&text), cold.region(&cold_text));
assert_eq!(warm.region(&content), cold.region(&cold_content));
}
/// A widget that clips to its box may not report more than the box: its
/// parent would place the part it cut off, and the framework would put a
/// drawing longer than its box somewhere. `Masked` is the second of these
/// after `Scroll`, and the assertion in `draw_at` is what says so.
#[test]
#[should_panic = "clips to"]
fn a_clipping_widget_reporting_more_than_its_box_is_caught() {
struct Clipper(StrongWidget);
impl Widget for Clipper {
fn draw(&mut self, painter: &mut Painter) -> Size {
painter.set_mask(UiRegion::FULL);
painter.widget(&self.0).size()
}
}
let mut h = Harness::new((100, 100));
let tall = rect(Color::RED).height(400).add_strong(&mut h.rsc);
let clipper = Clipper(tall).add(&mut h.rsc);
h.set_root(clipper);
h.frame();
}
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-223
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@@ -1,223 +0,0 @@
//! What the vertex shader's move-chain walk costs, against how many nested
//! region nodes a primitive resolves through.
//!
//! cargo test --release --test chain_cost -- --ignored --nocapture
//!
//! Timed on the GPU with timestamp queries rather than by the clock: wall time
//! here varied by 2x between runs of one unchanged binary. The pass is
//! submitted and waited on, so this is the GPU's cost and not the recording
//! loop's -- which is what `draw_cost.rs` measures instead.
//!
//! The instances are two pixels wide so that vertex work dominates; a chain
//! walk that does not show up against small quads will not show up against
//! anything.
//!
//! The instance is leaked deliberately, for the reason `draw_cost.rs` gives.
use iris::prelude::*;
use iris_core::{
Len, MaskIdx, MoveIdx, PrimitiveInst, RectPrimitive, UiData, UiRegion, UiRenderNode,
UiRenderState, UiSpan,
};
use wgpu::{Color as GpuColor, *};
const SIZE: u32 = 1024;
const INSTANCES: usize = 200_000;
const FRAMES: u32 = 20;
/// Reported as the best of this many batches, since the mean moves by more
/// than the thing being measured.
const BATCHES: u32 = 8;
fn gpu() -> Option<(Device, Queue, f32)> {
let all = Instance::new(InstanceDescriptor::new_without_display_handle());
let instance = match pollster::block_on(all.request_adapter(&RequestAdapterOptions::default()))
{
Ok(_) => all,
Err(_) => Instance::new(InstanceDescriptor {
backends: Backends::GL,
..InstanceDescriptor::new_without_display_handle()
}),
};
let instance: &'static Instance = Box::leak(Box::new(instance));
let adapter =
pollster::block_on(instance.request_adapter(&RequestAdapterOptions::default())).ok()?;
if !adapter.features().contains(Features::TIMESTAMP_QUERY) {
println!("no timestamp queries on {:?}", adapter.get_info().name);
return None;
}
println!("adapter: {:?}", adapter.get_info().name);
let (device, queue) = pollster::block_on(adapter.request_device(&DeviceDescriptor {
required_features: Features::TIMESTAMP_QUERY,
..Default::default()
}))
.ok()?;
let period = queue.get_timestamp_period();
Some((device, queue, period))
}
fn config(format: TextureFormat) -> SurfaceConfiguration {
SurfaceConfiguration {
usage: TextureUsages::RENDER_ATTACHMENT,
format,
color_space: SurfaceColorSpace::Auto,
width: SIZE,
height: SIZE,
present_mode: PresentMode::Fifo,
desired_maximum_frame_latency: 2,
alpha_mode: CompositeAlphaMode::Auto,
view_formats: vec![],
}
}
/// A chain `depth` slots long, and instances that all resolve through its end.
fn fill(ui: &mut UiData, render: &mut UiRenderState, depth: usize) {
let kind = ui.primitives.kind::<RectPrimitive>();
let id = ui.widgets.add_strong(Rect::new(UiColor::WHITE)).id();
let mut slot = MoveIdx::NONE;
for _ in 0..depth {
slot = render.moves.push(slot, UiRegion::FULL);
}
let px = |v: f32| Len::px(v);
for i in 0..INSTANCES {
let x = (i % (SIZE as usize / 2)) as f32 * 2.0;
let y = (i / (SIZE as usize / 2)) as f32;
render.layers.write(
0,
PrimitiveInst {
kind,
id,
primitive: RectPrimitive::color(UiColor::WHITE),
region: UiRegion::new(
UiSpan::new(px(x), px(x + 2.0)),
UiSpan::new(px(y), px(y + 1.0)),
),
mask_idx: MaskIdx::NONE,
move_idx: slot,
},
);
}
}
/// Nanoseconds the pass took on the GPU, best of `BATCHES`.
fn pass_cost(device: &Device, queue: &Queue, period: f32, depth: usize) -> f64 {
let format = TextureFormat::Bgra8Unorm;
let mut node = UiRenderNode::new(device, &config(format));
let mut ui = UiData::default();
let mut render = UiRenderState::new();
fill(&mut ui, &mut render, depth);
node.update(device, queue, &mut ui, &mut render);
let target = device.create_texture(&TextureDescriptor {
label: Some("chain cost"),
size: Extent3d {
width: SIZE,
height: SIZE,
depth_or_array_layers: 1,
},
mip_level_count: 1,
sample_count: 1,
dimension: TextureDimension::D2,
format,
usage: TextureUsages::RENDER_ATTACHMENT,
view_formats: &[],
});
let view = target.create_view(&TextureViewDescriptor::default());
let queries = device.create_query_set(&QuerySetDescriptor {
label: Some("chain cost"),
ty: QueryType::Timestamp,
count: 2,
});
let resolved = device.create_buffer(&BufferDescriptor {
label: Some("resolved"),
size: 16,
usage: BufferUsages::QUERY_RESOLVE | BufferUsages::COPY_SRC,
mapped_at_creation: false,
});
let readback = device.create_buffer(&BufferDescriptor {
label: Some("readback"),
size: 16,
usage: BufferUsages::MAP_READ | BufferUsages::COPY_DST,
mapped_at_creation: false,
});
let frame = || {
let mut encoder = device.create_command_encoder(&CommandEncoderDescriptor::default());
{
let pass = &mut encoder.begin_render_pass(&RenderPassDescriptor {
label: None,
color_attachments: &[Some(RenderPassColorAttachment {
view: &view,
resolve_target: None,
ops: Operations {
load: LoadOp::Clear(GpuColor::BLACK),
store: StoreOp::Store,
},
depth_slice: None,
})],
depth_stencil_attachment: None,
timestamp_writes: Some(RenderPassTimestampWrites {
query_set: &queries,
beginning_of_pass_write_index: Some(0),
end_of_pass_write_index: Some(1),
}),
occlusion_query_set: None,
multiview_mask: None,
});
node.draw(pass);
}
encoder.resolve_query_set(&queries, 0..2, &resolved, 0);
encoder.copy_buffer_to_buffer(&resolved, 0, &readback, 0, 16);
queue.submit(Some(encoder.finish()));
let slice = readback.slice(..);
slice.map_async(MapMode::Read, |_| {});
let _ = device.poll(PollType::Wait {
submission_index: None,
timeout: None,
});
let ns = {
let view = slice.get_mapped_range().expect("timestamps did not map");
let stamps: [u64; 2] = [
u64::from_le_bytes(view[..8].try_into().unwrap()),
u64::from_le_bytes(view[8..16].try_into().unwrap()),
];
(stamps[1].saturating_sub(stamps[0])) as f64 * period as f64
};
readback.unmap();
ns
};
frame();
let mut best = f64::MAX;
for _ in 0..BATCHES {
let mut total = 0.0;
for _ in 0..FRAMES {
total += frame();
}
best = best.min(total / FRAMES as f64);
}
best
}
#[test]
#[ignore = "measurement, not a check"]
fn chain_cost_by_depth() {
let Some((device, queue, period)) = gpu() else {
println!("no gpu with timestamps; nothing measured");
return;
};
println!("{INSTANCES} instances, {SIZE}x{SIZE}, best of {BATCHES} batches");
let mut base = None;
for depth in [1, 2, 4, 8, 16, 32, 64] {
let ns = pass_cost(&device, &queue, period, depth);
let base = *base.get_or_insert(ns);
println!(
"depth {depth:>3}: {:>9.1} us {:+6.1}% against depth 1",
ns / 1000.0,
(ns - base) / base * 100.0
);
}
}
+2 -5
View File
@@ -22,8 +22,8 @@ use std::time::Instant;
use iris::prelude::*; use iris::prelude::*;
use iris_core::{ use iris_core::{
GlyphPrimitive, MaskIdx, MoveIdx, PrimitiveInst, RectPrimitive, TextureHandle, GlyphPrimitive, MaskIdx, PrimitiveInst, RectPrimitive, TextureHandle, TexturePrimitive, UiData,
TexturePrimitive, UiData, UiRegion, UiRenderNode, UiRenderState, UiRegion, UiRenderNode, UiRenderState,
}; };
use wgpu::{Color as GpuColor, *}; use wgpu::{Color as GpuColor, *};
@@ -95,7 +95,6 @@ fn fill(
primitive: RectPrimitive::color(UiColor::WHITE), primitive: RectPrimitive::color(UiColor::WHITE),
region: UiRegion::FULL, region: UiRegion::FULL,
mask_idx: MaskIdx::NONE, mask_idx: MaskIdx::NONE,
move_idx: MoveIdx::NONE,
}, },
); );
render.layers.write( render.layers.write(
@@ -112,7 +111,6 @@ fn fill(
}, },
region: UiRegion::FULL, region: UiRegion::FULL,
mask_idx: MaskIdx::NONE, mask_idx: MaskIdx::NONE,
move_idx: MoveIdx::NONE,
}, },
); );
} }
@@ -125,7 +123,6 @@ fn fill(
primitive: TexturePrimitive::from(h), primitive: TexturePrimitive::from(h),
region: UiRegion::FULL, region: UiRegion::FULL,
mask_idx: MaskIdx::NONE, mask_idx: MaskIdx::NONE,
move_idx: MoveIdx::NONE,
}, },
); );
} }
-126
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@@ -1,126 +0,0 @@
//! Laying a tree out again has to land where growing it that way would.
//!
//! Every case is one of `scenario`'s, over the trees `iris::random` grows
//! from a seed. The fast test takes a handful of seeds and the ignored one
//! takes as many as it is asked for; both run the same cases the shrinker
//! does over the same trees, so a seed that fails here is reduced by
//!
//! SHRINK_SEED=<seed> SHRINK_DEPTH=<depth> SHRINK_CASE=<case> \
//! cargo test --release --test shrink -- --ignored --nocapture
//!
//! `IRIS_GENERATED_SEED`, `IRIS_GENERATED_SEEDS` and `IRIS_GENERATED_DEPTH`
//! select what the long run covers.
#[path = "scenario/mod.rs"]
mod scenario;
use iris::random::{Edits, plan};
use scenario::{ALL, Case, diverges, env, over_seeds};
/// How deep the generator branches. The generator widens two to four ways per
/// level, so depth is exponential in width and a deep narrow tree is not
/// reachable by raising this -- it buys more overlap between dependency
/// paths, not more ancestry.
fn depth() -> usize {
env("IRIS_GENERATED_DEPTH", 4)
}
/// The seeds the ordinary tests take. Seven that have never failed; 86,
/// which a `Scroll` fixed point once settled differently on; and 20, which
/// caught a locally redrawn widget being placed twice in the box its parent
/// had already placed it in.
const SEEDS: [u64; 10] = [1, 2, 3, 5, 8, 10, 13, 20, 86, 98];
fn check(seed: u64, depth: usize, case: Case) {
let grown = plan(seed, depth, &Edits::default());
if let Some(how) = diverges(&grown, case, seed) {
panic!(
"seed {seed} at depth {depth} differs after {}: {how}\n\
reduce it with SHRINK_SEED={seed} SHRINK_DEPTH={depth} \
SHRINK_CASE={} cargo test --release --test shrink -- --ignored --nocapture",
case.name(),
case.name(),
);
}
}
macro_rules! case {
($name:ident, $case:expr) => {
#[test]
fn $name() {
for seed in SEEDS {
check(seed, depth(), $case);
}
}
};
}
case!(
many_widgets_redrawing_at_once_leaves_every_box_where_it_was,
Case::RepaintSome
);
case!(
everything_redrawing_at_once_leaves_every_box_where_it_was,
Case::Repaint
);
case!(
a_resize_lands_where_starting_at_that_size_would,
Case::Resize
);
case!(
a_resize_and_a_repaint_land_where_starting_that_way_would,
Case::ResizeRepaint
);
case!(
a_size_change_after_a_resize_lands_the_same_way,
Case::ResizeSize
);
case!(
a_size_change_lands_where_growing_it_that_way_would,
Case::Size
);
case!(
every_size_changing_at_once_lands_where_growing_it_that_way_would,
Case::EverySize
);
case!(
an_alignment_change_lands_where_growing_it_that_way_would,
Case::Align
);
case!(
giving_and_taking_a_movable_region_rebuilds_what_resolves_it,
Case::RegionNode
);
case!(
reordering_a_span_lands_where_growing_it_that_way_would,
Case::Reorder
);
#[test]
fn adding_and_removing_span_children_lands_where_growing_it_that_way_would() {
for case in ALL {
if matches!(case, Case::Shuffle(_)) {
for seed in SEEDS {
check(seed, depth(), case);
}
}
}
}
#[test]
#[ignore = "as many seeds as it is asked for, rather than the nine the others check"]
fn a_long_run_of_seeds_agrees() {
let depth = depth();
let seeds: Vec<u64> = match std::env::var("IRIS_GENERATED_SEED")
.ok()
.and_then(|v| v.parse().ok())
{
Some(seed) => vec![seed],
None => (1..=env("IRIS_GENERATED_SEEDS", 100_u64)).collect(),
};
over_seeds(seeds, |seed| {
for case in ALL {
check(seed, depth, case);
}
});
}
+111
View File
@@ -0,0 +1,111 @@
//! Where a frame puts things, with no window to put them in.
use iris::harness::{Harness, assert_corners};
use iris::prelude::*;
/// A fixed 100 wide, and the rest of the 400 to its neighbour.
fn two_rects(h: &mut Harness) -> (WidgetId, WidgetId) {
let left = rect(Color::RED).width(100).add(&mut h.rsc);
let right = rect(Color::BLUE).add(&mut h.rsc);
h.set_root((left, right).span(Dir::RIGHT));
(left.id(), right.id())
}
#[test]
fn a_span_gives_each_child_the_width_it_asked_for() {
let mut h = Harness::new((400, 200));
let (left, right) = two_rects(&mut h);
assert_corners!(h, left, (0, 0), (100, 200));
assert_corners!(h, right, (100, 0), (400, 200));
}
#[test]
fn resizing_relays_out_against_the_new_output() {
let mut h = Harness::new((400, 200));
let (left, right) = two_rects(&mut h);
h.resize((800, 100));
assert!(h.needs_redraw());
h.frame();
assert_corners!(h, left, (0, 0), (100, 100));
assert_corners!(h, right, (100, 0), (800, 100));
}
#[test]
fn an_empty_widget_takes_a_share_of_a_span() {
let mut h = Harness::new((400, 200));
let gap = ().add(&mut h.rsc);
let right = rect(Color::BLUE).width(100).add(&mut h.rsc);
h.set_root((gap, right).span(Dir::RIGHT));
assert_corners!(h, gap, (0, 0), (300, 200));
assert_corners!(h, right, (300, 0), (400, 200));
}
#[test]
fn a_child_drawn_twice_moves_once() {
let mut h = Harness::new((400, 200));
// `Aligned` draws its child twice; listing it twice would move it twice.
let inner = rect(Color::BLUE).add(&mut h.rsc);
let centered = inner.center().width(200).add(&mut h.rsc);
let left = rect(Color::RED).width(100).add(&mut h.rsc);
h.set_root((left, centered).span(Dir::RIGHT));
assert_corners!(h, inner, (100, 0), (300, 200));
h.rsc[left].x = Some(Len::abs(150));
h.frame();
assert_corners!(h, inner, (150, 0), (350, 200));
}
#[test]
fn a_resize_lands_where_a_cold_start_would() {
let build = |h: &mut Harness| {
let para = wtext(
"Wrapping shapes one source into as many lines as its container leaves room \
for, so the height of a paragraph is an answer rather than a setting.",
)
.size(20)
.wrap(true)
.pad(16)
.add(&mut h.rsc);
let below = rect(Color::RED).add(&mut h.rsc);
let root = (para, below).span(Dir::DOWN).pad(12);
h.set_root(root);
(para, below)
};
let mut cold = Harness::new((900, 1200));
let (cold_para, cold_below) = build(&mut cold);
let mut resized = Harness::new((1920, 1200));
let (para, below) = build(&mut resized);
resized.resize((900, 1200));
resized.frame();
assert_eq!(resized.region(&para), cold.region(&cold_para), "paragraph");
assert_eq!(resized.region(&below), cold.region(&cold_below), "below");
}
#[test]
fn a_fixed_box_is_drawn_again_rather_than_stretched() {
let mut h = Harness::new((400, 400));
// The panel fills a stack sized by its sibling, so it is drawn in the
// whole box and then placed in the shorter one. Reusing it in that fixed
// box afterwards would leave it whatever height it happened to have.
let panel = rect(Color::BLUE).add(&mut h.rsc);
let leaf = rect(Color::RED).height(100).add(&mut h.rsc);
let stack = (panel, leaf)
.stack()
.size(StackSize::Child(1))
.add(&mut h.rsc);
h.set_root(stack.align(Align::TOP));
assert_corners!(h, panel, (0, 0), (400, 100));
h.rsc[leaf].y = Some(Len::abs(250));
h.frame();
assert_corners!(h, panel, (0, 0), (400, 250));
}
-256
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@@ -1,256 +0,0 @@
//! Retained CPU-layout diagnostics on one reproducible random tree.
//!
//! Counters and phase timers:
//!
//! cargo test --release --features layout-diagnostics \
//! --test layout_diagnostics -- --ignored --nocapture
//!
//! Build the uninstrumented test with `cargo test --release --test
//! layout_diagnostics --no-run`, then run the emitted executable directly:
//!
//! IRIS_PHASE=resize IRIS_FRAMES=10000 perf stat -r 7 \
//! -e cycles:u,instructions:u /path/to/layout_diagnostics --ignored --nocapture
//!
//! `IRIS_PHASE` is `cold`, `repaint`, `many`, `size`, `scroll`, `resize`, or
//! `all`. `IRIS_SEED`, `IRIS_DEPTH`, and `IRIS_FRAMES` select the load, and
//! `IRIS_DIRTY` how many widgets `many` marks at once.
use iris::harness::Harness;
use iris::prelude::*;
use iris::random::{Edits, Tree, grow};
use std::time::Instant;
const OUTPUT: (f32, f32) = (1920.0, 1200.0);
#[cfg(feature = "layout-diagnostics")]
#[test]
fn a_selected_widget_retains_its_layout_events() {
use iris::core::layout_diagnostics::{self as diagnostics, TraceEvent};
diagnostics::clear_traced_widgets();
let _ = diagnostics::take();
let mut harness = Harness::new((400, 200));
let leaf = rect(Color::RED).region_node().add(&mut harness.rsc);
let other = rect(Color::BLUE).add(&mut harness.rsc);
let root = (leaf, other).span(Dir::RIGHT).add(&mut harness.rsc);
harness.set_root(root);
diagnostics::trace_widget(leaf.id());
let _ = diagnostics::take();
let _ = harness.rsc.widgets_mut().get_dyn_mut(root.id());
let _ = harness.rsc.widgets_mut().get_dyn_mut(leaf.id());
harness.frame();
let report = diagnostics::take();
assert!(
report
.traces()
.iter()
.any(|event| matches!(event, TraceEvent::RegionNode { id, .. } if *id == leaf.id()))
);
assert!(
report
.traces()
.iter()
.any(|event| matches!(event, TraceEvent::DrawRequest { id, .. } if *id == leaf.id()))
);
assert!(
report
.traces()
.iter()
.any(|event| matches!(event, TraceEvent::SizeRead { id, .. } if *id == leaf.id()))
);
assert!(
report
.traces()
.iter()
.any(|event| matches!(event, TraceEvent::SizeReported { id, .. } if *id == leaf.id()))
);
diagnostics::clear_traced_widgets();
}
fn env<T: std::str::FromStr>(name: &str, fallback: T) -> T {
std::env::var(name)
.ok()
.and_then(|value| value.parse().ok())
.unwrap_or(fallback)
}
#[cfg(feature = "layout-diagnostics")]
fn trace_selected(tree: &Tree) {
let Ok(value) = std::env::var("IRIS_TRACE_INDEX") else {
return;
};
let index = value
.parse::<usize>()
.expect("IRIS_TRACE_INDEX must be a tree.ids index");
let id = tree.ids[index];
iris::core::layout_diagnostics::trace_widget(id);
println!("tracing tree.ids[{index}] = {id:?}");
}
#[cfg(not(feature = "layout-diagnostics"))]
fn trace_selected(_: &Tree) {}
/// The shape a cost is measured on must not depend on what layout measured,
/// or two commits are compared on two different trees. See `Edits`.
fn rig_edits() -> Edits {
Edits {
fixed_branches: true,
..Default::default()
}
}
fn warm(seed: u64, depth: usize) -> (Harness, Tree) {
let mut harness = Harness::new(OUTPUT);
let (root, tree) = grow(&mut harness.rsc, seed, depth, &rig_edits());
harness.state.root = Some(root);
harness.frame();
println!(
"fixture: seed {seed}, depth {depth}, {} widgets, {} active",
tree.ids.len(),
harness.render.active_widgets()
);
#[cfg(feature = "layout-diagnostics")]
let _ = iris::core::layout_diagnostics::take();
(harness, tree)
}
fn report(label: &str, mut elapsed: Vec<f64>, _harness: &Harness) {
elapsed.sort_by(|a, b| a.partial_cmp(b).unwrap());
let frames = elapsed.len();
// The worst frame is the stutter somebody sees, so it goes beside the
// median; p99 says whether it is the load or a single interruption.
println!(
"{label}: {frames} frame(s), min {:.3} ms, median {:.3} ms, p99 {:.3} ms, \
max {:.3} ms, total {:.1} ms",
elapsed[0],
elapsed[frames / 2],
elapsed[frames * 99 / 100],
elapsed[frames - 1],
elapsed.iter().sum::<f64>(),
);
#[cfg(feature = "layout-diagnostics")]
{
let diagnostics = iris::core::layout_diagnostics::take();
print!("{}", diagnostics.per_frame(frames));
for event in diagnostics.traces() {
println!(" {event:?}");
}
for callsite in diagnostics.hot_text().iter().take(3) {
let mut ancestry = Vec::new();
let mut id = Some(callsite.id);
while let Some(widget) = id {
ancestry.push(_harness.rsc.widgets().label(widget).as_str());
id = _harness
.render
.active
.get(&widget)
.and_then(|active| active.parent);
}
println!(" text ancestry: {}", ancestry.join(" < "));
}
}
}
fn run(
label: &str,
frames: usize,
harness: &mut Harness,
mut change: impl FnMut(&mut Harness, usize),
) {
let mut elapsed = Vec::with_capacity(frames);
for frame in 0..frames {
change(harness, frame);
let start = Instant::now();
harness.frame();
elapsed.push(start.elapsed().as_secs_f64() * 1_000.0);
}
report(label, elapsed, harness);
}
#[test]
#[ignore = "measurement, not a check"]
fn layout_cost() {
let seed = env("IRIS_SEED", 1_u64);
let depth = env("IRIS_DEPTH", 7_usize);
let frames = env("IRIS_FRAMES", 100_usize);
assert!(frames > 0, "IRIS_FRAMES must be greater than zero");
let phase = env("IRIS_PHASE", String::from("all"));
assert!(
["all", "cold", "repaint", "many", "size", "scroll", "resize"].contains(&phase.as_str()),
"unknown IRIS_PHASE {phase:?}"
);
let selected = |name| phase == "all" || phase == name;
if selected("cold") {
let mut harness = Harness::new(OUTPUT);
let (root, tree) = grow(&mut harness.rsc, seed, depth, &rig_edits());
harness.state.root = Some(root);
println!(
"fixture: seed {seed}, depth {depth}, {} widgets",
tree.ids.len()
);
trace_selected(&tree);
#[cfg(feature = "layout-diagnostics")]
let _ = iris::core::layout_diagnostics::take();
run("cold", 1, &mut harness, |_, _| {});
drop(tree);
}
if selected("repaint") {
let (mut harness, tree) = warm(seed, depth);
trace_selected(&tree);
let leaf = tree.ids[0];
run("repaint", frames, &mut harness, move |harness, _| {
let _ = harness.rsc.widgets_mut().get_dyn_mut(leaf);
});
}
if selected("many") {
let (mut harness, tree) = warm(seed, depth);
trace_selected(&tree);
// Spread through the tree rather than taken from one subtree, so the
// dependency paths the frame settles overlap.
let wanted = env("IRIS_DIRTY", 32_usize).max(1);
let step = (tree.ids.len() / wanted).max(1);
let dirty: Vec<_> = tree.ids.iter().copied().step_by(step).collect();
println!("marking {} of {} widgets", dirty.len(), tree.ids.len());
run("many", frames, &mut harness, move |harness, _| {
for &id in &dirty {
harness.rsc.widgets_mut().get_dyn_mut(id);
}
});
}
if selected("size") {
let (mut harness, tree) = warm(seed, depth);
trace_selected(&tree);
let sized = tree.sized[0];
run("size", frames, &mut harness, move |harness, frame| {
let len = LayoutLen::px(100.0 + (frame % 2) as f32 * 40.0);
harness
.rsc
.widgets_mut()
.set_size_rule(sized, Axis::X, SizeRule::Exact(len));
});
}
if selected("scroll") {
let (mut harness, tree) = warm(seed, depth);
trace_selected(&tree);
let scroll = tree.scrolls[0];
run("scroll", frames, &mut harness, move |harness, frame| {
harness.rsc[scroll].scroll(if frame % 2 == 0 { 12.0 } else { -12.0 });
});
}
if selected("resize") {
let (mut harness, tree) = warm(seed, depth);
trace_selected(&tree);
run("resize", frames, &mut harness, |harness, frame| {
harness.resize((OUTPUT.0 - ((frame + 1) % 2) as f32 * 8.0, OUTPUT.1));
});
drop(tree);
}
}
File renamed without changes.
File renamed without changes.
+27
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@@ -0,0 +1,27 @@
//! What a drawing can be taken out of, and what it cannot.
use iris::core::{Remap, UiRegion, UiScalar, UiSpan};
/// A box `size` tall whose top is `rel` of the way down the window.
fn fixed(rel: f32, size: f32) -> UiRegion {
UiRegion::new(
UiSpan::FULL,
UiSpan::new(UiScalar { rel, abs: 0.0 }, UiScalar { rel, abs: size }),
)
}
#[test]
fn a_fixed_box_can_be_carried_but_not_stretched() {
let from = fixed(0.0, 164.0);
assert!(Remap::new(from, UiRegion::FULL).is_none());
assert!(Remap::new(from, fixed(0.5, 164.0)).is_some());
assert!(Remap::new(from, fixed(0.0, 98.0)).is_none());
}
#[test]
fn a_relative_box_can_be_stretched_to_any_other() {
let remap = Remap::new(UiRegion::FULL, fixed(0.0, 98.0)).expect("relative boxes remap");
// A part that filled the window keeps filling what replaced it, which is
// exactly what `outside` could not say for a box of a fixed length.
assert_eq!(remap.apply(UiRegion::FULL), fixed(0.0, 98.0));
}
-41
View File
@@ -1,41 +0,0 @@
//! What remapping a subtree costs per frame, as a load for a counter rather
//! than a check. A span of 200 fixed-height rows, five primitives each, with
//! the row above them changing height every frame, so every row below is
//! offered a box the same shape somewhere else.
//!
//! cargo test --release --test replace_cost -- --ignored
//! perf stat -e instructions:u target/release/.../replace_cost-* --ignored
//!
//! Wall time is the wrong number here; see `draw_cost.rs`.
use iris::harness::Harness;
use iris::prelude::*;
const ROWS: usize = 200;
const FRAMES: usize = 200;
#[test]
#[ignore = "measurement, not a check"]
fn remapping_rows_every_frame() {
let mut h = Harness::new((1920, 1200));
let first = rect(Color::RED).height(40).add(&mut h.rsc);
let mut span = Span::empty(Dir::DOWN);
span.push(first.add_strong(&mut h.rsc));
for i in 0..ROWS {
let row = (
rect(Color::BLUE.darker(i as f32 / (ROWS * 2) as f32)),
rect(Color::GREEN).pad(2),
wtext("row").size(16).pad(2),
)
.span(Dir::RIGHT)
.pad(4)
.height(40)
.add(&mut h.rsc);
span.push(row.add_strong(&mut h.rsc));
}
h.set_root(span);
for i in 0..FRAMES {
h.set_len(first, Axis::Y, 40.0 + (i % 2) as f32);
h.frame();
}
}
+252
View File
@@ -0,0 +1,252 @@
//! What a second frame draws again, and what it keeps.
use std::{cell::Cell, rc::Rc};
use iris::harness::{Harness, assert_corners};
use iris::prelude::*;
/// A leaf that counts its draws and reports whatever size it is given, so a
/// test can see what the retained path skipped.
struct Counted {
draws: Rc<Cell<usize>>,
size: Size,
dependence: OnResize,
}
impl Widget for Counted {
fn draw(&mut self, _: &mut Painter) -> Size {
self.draws.set(self.draws.get() + 1);
self.size
}
fn on_resize(&self, _: Axis) -> OnResize {
self.dependence
}
}
struct Counts(Rc<Cell<usize>>);
impl Counts {
fn get(&self) -> usize {
self.0.get()
}
}
fn counted(h: &mut Harness, size: Size, dependence: OnResize) -> (WeakWidget<Counted>, Counts) {
let draws = Rc::new(Cell::new(0));
let id = Counted {
draws: draws.clone(),
size,
dependence,
}
.add(&mut h.rsc);
(id, Counts(draws))
}
/// A fixed-width leaf beside one that takes the rest, so changing the first
/// hands the second a different box without the output changing.
fn pair(h: &mut Harness, rest: OnResize) -> (WeakWidget<Counted>, Counts, WidgetId) {
let (first, _) = counted(h, Size::from((100, 200)), OnResize::Translate);
let (second, draws) = counted(h, Size::REST, rest);
h.set_root((first, second).span(Dir::RIGHT));
(first, draws, second.id())
}
#[test]
fn a_leaf_that_ignores_its_box_is_not_drawn_again_when_the_box_changes() {
let mut h = Harness::new((400, 200));
let (first, draws, second) = pair(&mut h, OnResize::Scale);
let settled = draws.get();
assert_corners!(h, second, (100, 0), (400, 200));
h.rsc[first].size = Size::from((150, 200));
h.frame();
assert_eq!(
draws.get(),
settled,
"its box is a field to write, not a reason to draw"
);
assert_corners!(h, second, (150, 0), (400, 200));
}
#[test]
fn a_leaf_that_depends_on_its_box_is_drawn_again_when_the_box_changes() {
let mut h = Harness::new((400, 200));
let (first, draws, second) = pair(&mut h, OnResize::Redraw);
let settled = draws.get();
h.rsc[first].size = Size::from((150, 200));
h.frame();
// Twice: once for the span to measure it, once for its real box. A child
// that can hint its length is spared the first, and a smaller number here
// means someone has made that cheaper rather than broken it.
assert_eq!(draws.get(), settled + 2);
assert_corners!(h, second, (150, 0), (400, 200));
}
#[test]
fn a_span_child_that_declares_its_length_is_drawn_once() {
let mut h = Harness::new((400, 200));
let (told, told_draws) = counted(&mut h, Size::from((100, 200)), OnResize::Translate);
let (asked, asked_draws) = counted(&mut h, Size::from((100, 200)), OnResize::Translate);
// The span takes one child's length from its hint and has to draw the
// other to find out, so only the second is drawn before it is placed.
let hinted = told.width(100).add(&mut h.rsc);
h.set_root((hinted, asked).span(Dir::RIGHT));
assert_eq!(told_draws.get(), 1);
assert_eq!(
asked_draws.get(),
2,
"drawn to be measured, then again to be placed"
);
}
#[test]
fn a_span_relays_out_when_a_child_it_measured_changes() {
let mut h = Harness::new((400, 200));
let (first, _, second) = pair(&mut h, OnResize::Translate);
h.rsc[first].size = Size::from((250, 200));
h.frame();
assert_corners!(h, first, (0, 0), (250, 200));
assert_corners!(h, second, (250, 0), (400, 200));
}
#[test]
fn a_placed_child_survives_the_next_frame() {
let mut h = Harness::new((400, 200));
// Both children declare a length, so the span places them from their hints
// rather than drawing them to find out.
let top = rect(Color::RED).height(80).add(&mut h.rsc);
let bottom = rect(Color::BLUE).height(120).add(&mut h.rsc);
h.set_root((top, bottom).span(Dir::DOWN));
h.rsc.widgets_mut().get_dyn_mut(top.id());
h.frame();
assert_corners!(h, top, (0, 0), (400, 80));
assert_corners!(h, bottom, (0, 80), (400, 200));
}
/// Lays its child out from the hint alone, never reading what it drew.
struct FromHint {
inner: StrongWidget,
}
impl Widget for FromHint {
fn draw(&mut self, painter: &mut Painter) -> Size {
let len = painter.size_hint(&self.inner, Axis::Y).unwrap();
let mut region = UiRegion::FULL;
region.y.end = region.y.start.offset(len.abs);
painter.widget_within(&self.inner, region);
Size::REST
}
}
#[test]
fn a_parent_that_only_read_a_hint_relays_out_when_the_hint_changes() {
let mut h = Harness::new((400, 200));
let inner = rect(Color::RED).height(80).add(&mut h.rsc);
let parent = FromHint {
inner: inner.add_strong(&mut h.rsc),
}
.add(&mut h.rsc);
h.set_root(parent);
assert_corners!(h, inner, (0, 0), (400, 80));
h.rsc[inner].y = Some(Len::abs(120));
h.frame();
assert_corners!(h, inner, (0, 0), (400, 120));
}
/// Reads the output's size, which nothing but its own draw can put right.
struct ReadsOutput {
draws: Rc<Cell<usize>>,
}
impl Widget for ReadsOutput {
fn draw(&mut self, painter: &mut Painter) -> Size {
self.draws.set(self.draws.get() + 1);
Size::abs(painter.output_size() / 4.0)
}
}
#[test]
fn a_resize_does_not_redraw_what_the_shader_can_move() {
let mut h = Harness::new((400, 200));
let (leaf, draws) = counted(&mut h, Size::REST, OnResize::Redraw);
h.set_root(leaf);
let settled = draws.get();
h.resize((800, 100));
assert!(h.needs_redraw());
h.frame();
assert_eq!(
draws.get(),
settled,
"its box is the same fraction of a different output"
);
assert_corners!(h, leaf, (0, 0), (800, 100));
}
#[test]
fn a_resize_redraws_what_read_the_output() {
let mut h = Harness::new((400, 200));
let draws = Rc::new(Cell::new(0));
let leaf = ReadsOutput {
draws: draws.clone(),
}
.add(&mut h.rsc);
h.set_root(leaf);
let settled = draws.get();
h.resize((800, 100));
h.frame();
assert_eq!(draws.get(), settled + 1);
}
#[test]
fn narrowing_the_output_reflows_text_and_relays_out_around_it() {
let mut h = Harness::new((600, 400));
let para = wtext(
"Wrapping shapes one source into as many lines as its container leaves \
room for, so the height of a paragraph is an answer rather than a setting.",
)
.size(20)
.wrap(true)
.add(&mut h.rsc);
let below = rect(Color::RED).add(&mut h.rsc);
h.set_root((para, below).span(Dir::DOWN));
let top = h.region(&below).expect("drew nothing").top_left.y;
h.resize((300, 400));
h.frame();
let lower = h.region(&below).expect("drew nothing").top_left.y;
assert!(lower > top, "same words, half the width: {top} -> {lower}");
}
#[test]
fn a_change_two_levels_under_its_reader_still_reaches_it() {
let mut h = Harness::new((400, 400));
// Every wrapper up to the outer pad read the size below it, so the outer
// pad is what draws again -- and the span it hands the box to is the same
// size as before, which is what lets a draw reuse its way past the leaf.
let (leaf, _) = counted(&mut h, Size::abs((100, 100).into()), OnResize::Redraw);
let padded = leaf.pad(10).add(&mut h.rsc);
let below = rect(Color::RED).add(&mut h.rsc);
h.set_root((padded, below).span(Dir::DOWN).pad(12));
assert_corners!(h, below, (12, 132), (388, 388));
h.rsc[leaf].size = Size::abs((100, 200).into());
h.frame();
assert_corners!(h, below, (12, 232), (388, 388));
}
-203
View File
@@ -1,203 +0,0 @@
//! What a resize frame costs and what it holds, on a tree the revision before
//! #16 also builds.
//!
//! Deliberately written in the API subset `43ce8c7` and this branch share, so
//! the same source can be dropped into an old worktree and measured there:
//! that is the only like-for-like comparison with the code the retained
//! layout replaced. The random tree cannot carry one, because the generator
//! itself changed with the work.
//!
//! ROWS=40 FRAMES=500 cargo test --release --test revision_cost \
//! -- --ignored --nocapture resize_cost
//! ROWS=2000 cargo test --release --test revision_cost \
//! -- --ignored --nocapture text_memory
//!
//! Wall time on this machine varies with CPU frequency; take the number from
//! `perf stat -e instructions:u` on the test binary directly.
use iris::harness::Harness;
use iris::prelude::*;
use std::time::Instant;
/// xorshift64, so one seed is one set of paragraphs on any machine.
struct Rng(u64);
impl Rng {
fn bits(&mut self) -> u64 {
self.0 ^= self.0 << 13;
self.0 ^= self.0 >> 7;
self.0 ^= self.0 << 17;
self.0
}
fn below(&mut self, n: usize) -> usize {
(self.bits() % n as u64) as usize
}
}
const WORDS: [&str; 24] = [
"wrapping",
"shapes",
"one",
"source",
"into",
"as",
"many",
"lines",
"as",
"the",
"box",
"leaves",
"room",
"for",
"paragraph",
"height",
"answer",
"setting",
"container",
"width",
"before",
"knows",
"measured",
"again",
];
/// A run of its own words, so nothing here is fast for two texts being the
/// same string.
fn words(rng: &mut Rng, least: usize, most: usize) -> String {
let words = least + rng.below(most - least);
let mut out = String::new();
for _ in 0..words {
if !out.is_empty() {
out.push(' ');
}
out.push_str(WORDS[rng.below(WORDS.len())]);
}
out
}
const OUTPUT: (f32, f32) = (900.0, 1200.0);
fn env<T: std::str::FromStr>(name: &str, fallback: T) -> T {
std::env::var(name)
.ok()
.and_then(|value| value.parse().ok())
.unwrap_or(fallback)
}
/// A row of a fixed-width rect beside a column of one wrapping and one
/// overflowing text: the shape that makes a container measure a child in a
/// box it will not keep.
fn build(h: &mut Harness, rows: usize) -> Vec<WidgetId> {
let mut rng = Rng(1);
let mut paragraphs = Vec::new();
let mut col = Span::empty(Dir::DOWN);
for _ in 0..rows {
let mut row = Span::empty(Dir::RIGHT);
row.push(
rect(Color::RED)
.width(LayoutLen::px(40.0))
.add_strong(&mut h.rsc),
);
let mut body = Span::empty(Dir::DOWN);
let para = wtext(words(&mut rng, 12, 52))
.size(16)
.wrap(true)
.add_strong(&mut h.rsc);
paragraphs.push(para.id());
body.push(para);
body.push(
// Short, or its unwrapped width decides the row and the
// paragraph beside it never wraps.
wtext(words(&mut rng, 2, 6))
.size(16)
.wrap(false)
.add_strong(&mut h.rsc),
);
row.push(body.add_strong(&mut h.rsc));
col.push(row.add_strong(&mut h.rsc));
}
let root = col.add(&mut h.rsc);
h.set_root(root);
paragraphs
}
#[test]
#[ignore = "measurement, not a check"]
fn resize_cost() {
let rows = env("ROWS", 40_usize);
let frames = env("FRAMES", 500_usize);
let mut h = Harness::new(OUTPUT);
let paragraphs = build(&mut h, rows);
// What it cost is only half the comparison: the old code is cheaper
// partly because it wraps at the container's whole width rather than the
// part left beside the rect, and draws past the edge of the output.
println!("output width {}", OUTPUT.0);
for (at, id) in paragraphs.iter().enumerate().take(3) {
println!("paragraph {at}: {:?}", h.region(id));
}
// Two widths in turn is the friendly case for anything that remembers an
// answer, so `SWEEP=1` never repeats one -- a drag rather than a toggle.
let sweep = env("SWEEP", 0_usize) != 0;
let mut elapsed = Vec::with_capacity(frames);
for frame in 0..frames {
let narrower = match sweep {
true => (frame % 256) as f32,
false => ((frame + 1) % 2) as f32 * 8.0,
};
h.resize((OUTPUT.0 - narrower, OUTPUT.1));
let start = Instant::now();
h.frame();
elapsed.push(start.elapsed().as_secs_f64() * 1000.0);
}
elapsed.sort_by(|a, b| a.partial_cmp(b).unwrap());
println!(
"resize: {frames} frames, min {:.3} ms, median {:.3} ms, p99 {:.3} ms, \
max {:.3} ms, total {:.1} ms",
elapsed[0],
elapsed[frames / 2],
elapsed[frames * 99 / 100],
elapsed[frames - 1],
elapsed.iter().sum::<f64>()
);
}
fn kb(field: &str) -> u64 {
std::fs::read_to_string("/proc/self/status")
.unwrap()
.lines()
.find(|line| line.starts_with(field))
.and_then(|line| line.split_whitespace().nth(1)?.parse().ok())
.unwrap()
}
fn report(label: &str) {
println!(
"{label:24} rss {:>7} kB peak {:>7} kB",
kb("VmRSS:"),
kb("VmHWM:")
);
}
/// Run this one on its own: the figures are the whole process's.
#[test]
#[ignore = "measurement, not a check"]
fn text_memory() {
let rows = env("ROWS", 2000_usize);
report("before");
let mut h = Harness::new(OUTPUT);
let paragraphs = build(&mut h, rows);
report("after cold frame");
for frame in 0..40 {
h.resize((OUTPUT.0 - ((frame + 1) % 2) as f32 * 8.0, OUTPUT.1));
h.frame();
}
report("after 40 resizes");
// Settled: the output holds still and one leaf repaints per frame.
for _ in 0..10 {
let _ = h.rsc.widgets_mut().get_dyn_mut(paragraphs[0]);
h.frame();
}
report("after settling");
}
-494
View File
@@ -1,494 +0,0 @@
//! The scenarios both fuzzers run, over the tree a [`Plan`] describes.
//!
//! One implementation rather than two. The oracle grew its trees from a seed
//! and the shrinker grew its own, with every scenario written out on each
//! side, so a failure the oracle found could not be handed to the shrinker:
//! there was no tree to pass it, only a seed, and a seed cannot be made
//! smaller. Both take a plan now, so whatever finds a counterexample can also
//! reduce it.
//!
//! Each target compiles this for itself, so what only one of them calls is
//! dead code in the other.
#![allow(dead_code)]
use iris::harness::Harness;
use iris::prelude::*;
use iris::random::{Aligns, Edits, Kind, Lens, Plan, Rng, SpanEdit, Tree, build};
use std::collections::HashMap;
/// A seed per thread but one, since a seed grows, lays out and drops its tree
/// alone. A failing seed still shrinks and panics on its own thread.
pub fn over_seeds(seeds: Vec<u64>, run: impl Fn(u64) + Sync) {
let threads =
std::thread::available_parallelism().map_or(1, |n| n.get().saturating_sub(1).max(1));
let chunk = seeds.len().div_ceil(threads).max(1);
std::thread::scope(|scope| {
for part in seeds.chunks(chunk) {
let run = &run;
scope.spawn(move || part.iter().for_each(|&seed| run(seed)));
}
});
}
pub fn env<T: std::str::FromStr>(name: &str, fallback: T) -> T {
std::env::var(name)
.ok()
.and_then(|v| v.parse().ok())
.unwrap_or(fallback)
}
/// The window a tree is grown in, and the one a resize takes it to.
const OUTER: (f32, f32) = (1920.0, 1200.0);
const INNER: (f32, f32) = (640.0, 900.0);
const STILL: (f32, f32) = (900.0, 1200.0);
/// A way of changing what a span holds. Each is a shape worth its own case:
/// taking a child out of the middle is not the same as emptying a span, and
/// adding one is not the same as adding three.
#[derive(Clone, Copy, Debug, PartialEq)]
pub enum Shuffle {
/// Every other child, so what is left is interleaved with what went.
EveryOther,
/// Everything but the first, which is the last step before empty.
AllButFirst,
/// Three more on the end at once.
AddThree,
/// The first out and three more on, so the count moves both ways.
SwapForThree,
/// One out of the middle and one on the end.
TradeOne,
}
impl Shuffle {
fn of(self, grown: usize) -> SpanEdit {
let all = |step: usize, from: usize| (from..grown).step_by(step).collect();
match self {
Self::EveryOther => SpanEdit {
detach: all(2, 0),
attach: 0,
},
Self::AllButFirst => SpanEdit {
detach: all(1, 1),
attach: 0,
},
Self::AddThree => SpanEdit {
detach: Vec::new(),
attach: 3,
},
Self::SwapForThree => SpanEdit {
detach: vec![0],
attach: 3,
},
Self::TradeOne => SpanEdit {
detach: vec![grown / 2],
attach: 1,
},
}
}
}
/// What a warm tree is put through before it is compared with a cold one
/// grown the way it was left.
#[derive(Clone, Copy, Debug, PartialEq)]
pub enum Case {
/// Nothing changes, so no box may either. What this exercises is the
/// order a frame settles a dirty set in.
Repaint,
/// Every fifth widget rather than all of them: marking all of them
/// redraws the whole tree, which is a cold start reached the long way,
/// where the mixed case leaves a redrawn subtree beside a retained one.
RepaintSome,
Resize,
ResizeRepaint,
/// A resize and then a size change, so a retained answer is asked to
/// survive two different kinds of invalidation in a row.
ResizeSize,
/// A size change and then a resize, which is the other order and not the
/// same test: a length answered as a fraction of one box and kept as a
/// fraction of another agrees at the size it was changed at and parts
/// from it at every other one.
SizeResize,
/// A few declared sizes.
Size,
/// Every declared size at once, so every reader of a size has a changed
/// descendant in the same frame and the whole dirty set settles together.
EverySize,
Align,
/// Giving a widget a movable region of its own, or taking it away, is a
/// structural change: every primitive under it changes which chain
/// resolves it.
RegionNode,
/// The same children in a different order, which moves every one of them
/// without changing what any of them is.
Reorder,
Shuffle(Shuffle),
}
pub const ALL: [Case; 16] = [
Case::Repaint,
Case::RepaintSome,
Case::Resize,
Case::ResizeRepaint,
Case::ResizeSize,
Case::SizeResize,
Case::Size,
Case::EverySize,
Case::Align,
Case::RegionNode,
Case::Reorder,
Case::Shuffle(Shuffle::EveryOther),
Case::Shuffle(Shuffle::AllButFirst),
Case::Shuffle(Shuffle::AddThree),
Case::Shuffle(Shuffle::SwapForThree),
Case::Shuffle(Shuffle::TradeOne),
];
impl Case {
/// The name `CASE` selects it by, and the one a failure prints.
pub fn name(self) -> &'static str {
match self {
Self::Repaint => "repaint",
Self::RepaintSome => "repaint-some",
Self::Resize => "resize",
Self::ResizeRepaint => "resize-repaint",
Self::ResizeSize => "resize-size",
Self::SizeResize => "size-resize",
Self::Size => "size",
Self::EverySize => "every-size",
Self::Align => "align",
Self::RegionNode => "region-node",
Self::Reorder => "reorder",
Self::Shuffle(Shuffle::EveryOther) => "shuffle-every-other",
Self::Shuffle(Shuffle::AllButFirst) => "shuffle-all-but-first",
Self::Shuffle(Shuffle::AddThree) => "shuffle-add-three",
Self::Shuffle(Shuffle::SwapForThree) => "shuffle-swap-for-three",
Self::Shuffle(Shuffle::TradeOne) => "shuffle-trade-one",
}
}
pub fn named(name: &str) -> Option<Self> {
ALL.into_iter().find(|case| case.name() == name)
}
/// Grown in the first, compared in the second.
fn window(self) -> ((f32, f32), (f32, f32)) {
match self {
Self::Resize | Self::ResizeRepaint | Self::ResizeSize => (OUTER, INNER),
_ => (STILL, STILL),
}
}
/// The window the warm tree is taken to after the change, where the case
/// is about what the change left behind rather than about the change.
fn then_resize(self) -> Option<(f32, f32)> {
match self {
Self::SizeResize => Some(INNER),
_ => None,
}
}
}
fn mark(warm: &mut Harness, tree: &Tree, step: usize) {
for &id in tree.ids.iter().step_by(step) {
warm.rsc.widgets_mut().get_dyn_mut(id);
}
}
fn a_len(rng: &mut Rng) -> Option<LayoutLen> {
Some(LayoutLen::px(20.0 + rng.below(180) as f32))
}
fn resize_one(warm: &mut Harness, tree: &Tree, idx: usize, rng: &mut Rng) -> Lens {
let lens = [a_len(rng), a_len(rng)];
warm.rsc
.widgets_mut()
.set_size_rules(tree.sized[idx], lens[0], lens[1]);
lens
}
fn realign_one(warm: &mut Harness, tree: &Tree, idx: usize, rng: &mut Rng) -> Aligns {
let side = |rng: &mut Rng| match rng.below(4) {
0 => None,
1 => Some(AxisAlign::NEG),
2 => Some(AxisAlign::CENTER),
_ => Some(AxisAlign::POS),
};
let align = [side(rng), side(rng)];
let id = tree.aligned[idx];
for (axis, align) in [Axis::X, Axis::Y].into_iter().zip(align) {
warm.rsc
.widgets_mut()
.set_alignment(id, axis, align.unwrap_or_default());
}
align
}
/// Every span's children in a different order, said both to the warm tree and
/// to the plan the cold one is grown from.
fn reorder(warm: &mut Harness, tree: &Tree, plan: &Plan) -> Plan {
for span in &tree.spans {
let children = &mut warm.rsc[span.id].children;
if !children.is_empty() {
children.rotate_left(1);
}
}
let mut out = plan.clone();
out.walk_mut(&mut |node| {
if let Kind::Span { order, .. } = &mut node.kind
&& !order.is_empty()
{
order.rotate_left(1);
}
});
out
}
/// Applies `shuffle` to every third span. What it takes out is given back to
/// the span's spares: the last share of a widget must outlive the comparison,
/// or its id is handed to something else and the two trees stop lining up.
fn reshuffle(warm: &mut Harness, tree: &mut Tree, shuffle: Shuffle) -> HashMap<usize, SpanEdit> {
let mut edits = HashMap::new();
for (idx, span) in tree.spans.iter_mut().enumerate().step_by(3) {
let edit = shuffle.of(span.grown);
let mut take = edit.detach.clone();
take.sort_unstable();
let children = &mut warm.rsc[span.id].children;
// Highest first, so an index means the same child however many of its
// neighbours are going too.
for j in take.into_iter().rev() {
if j < children.len() {
span.spares.push(children.remove(j));
}
}
let attach = edit.attach.min(span.spares.len());
let moved: Vec<_> = span.spares.drain(..attach).collect();
warm.rsc[span.id].children.extend(moved);
edits.insert(idx, edit);
}
edits
}
/// Changes the warm tree and answers with the plan a cold tree grown that way
/// comes from. Each arm settles its own frame, so a case that changes nothing
/// does not get a second one that could settle what the first left.
fn change(case: Case, warm: &mut Harness, tree: &mut Tree, plan: &Plan, rng: &mut Rng) -> Plan {
let some_sizes = |warm: &mut Harness, tree: &Tree, rng: &mut Rng| {
let mut sizes = HashMap::new();
for _ in 0..4 {
if tree.sized.is_empty() {
break;
}
let idx = rng.below(tree.sized.len());
sizes.insert(idx, resize_one(warm, tree, idx, rng));
}
sizes
};
let edits = match case {
Case::Resize => return plan.clone(),
Case::Repaint | Case::ResizeRepaint => {
mark(warm, tree, 1);
warm.frame();
return plan.clone();
}
Case::RepaintSome => {
mark(warm, tree, 5);
warm.frame();
return plan.clone();
}
Case::Reorder => {
let out = reorder(warm, tree, plan);
warm.frame();
return out;
}
Case::Size | Case::ResizeSize | Case::SizeResize => Edits {
sizes: some_sizes(warm, tree, rng),
..Default::default()
},
Case::EverySize => Edits {
sizes: (0..tree.sized.len())
.map(|idx| (idx, resize_one(warm, tree, idx, rng)))
.collect(),
..Default::default()
},
Case::Align => Edits {
aligns: (0..tree.aligned.len())
.step_by(3)
.map(|idx| (idx, realign_one(warm, tree, idx, rng)))
.collect(),
..Default::default()
},
Case::RegionNode => {
let mut nodes = HashMap::new();
for idx in (0..tree.nodes.len()).step_by(2) {
let id = tree.nodes[idx];
let take = !warm.rsc.widgets().is_region_node(id);
warm.rsc.widgets_mut().set_region_node(id, take);
nodes.insert(idx, take);
}
Edits {
nodes,
..Default::default()
}
}
Case::Shuffle(shuffle) => Edits {
spans: reshuffle(warm, tree, shuffle),
..Default::default()
},
};
warm.frame();
plan.edited(&edits)
}
/// What a widget was configured with, so a tree a fuzzer found can be written
/// out by hand. A failure is a lead; the fast test that replaces it has to be
/// buildable from what the failure printed.
fn describe(id: WidgetId, h: &Harness) -> String {
let rules = h.rsc.widgets().size_rules(id);
let rule = |r: SizeRule| match r.exact() {
Some(len) => format!("{len}"),
None => "-".into(),
};
let align = h.rsc.widgets().alignment(id);
let side = |a: AxisAlign| {
if a == AxisAlign::NEG {
"neg".into()
} else if a == AxisAlign::CENTER {
"mid".into()
} else if a == AxisAlign::POS {
"pos".into()
} else {
format!("{:.2}", a.rel())
}
};
// A rule and an alignment are properties of whatever carries them, so
// they print with that widget rather than as widgets of their own.
let mut out = describe_widget(id, h);
if (rules.x, rules.y) != (SizeRule::Free, SizeRule::Free) {
out += &format!("[x:{},y:{}]", rule(rules.x), rule(rules.y));
}
if align != RegionAlign::default() {
out += &format!("@{},{}", side(align.x), side(align.y));
}
out
}
fn describe_widget(id: WidgetId, h: &Harness) -> String {
let label = h.rsc.widgets().label(id).to_string();
let Some(widget) = h.rsc.widgets().get_dyn(id) else {
return label;
};
let any: &dyn std::any::Any = widget;
if let Some(w) = any.downcast_ref::<Span>() {
let sign = if w.dir.sign == Sign::Neg { "-" } else { "+" };
return format!(
"Span{{dir:{:?}{sign},gap:{},n:{}}}",
w.dir.axis,
w.gap,
w.children.len()
);
}
if let Some(w) = any.downcast_ref::<Pad>() {
let p = &w.padding;
return format!(
"Pad{{l:{},r:{},t:{},b:{}}}",
p.left, p.right, p.top, p.bottom
);
}
if let Some(w) = any.downcast_ref::<Stack>() {
return format!("Stack{{n:{}}}", w.children.len());
}
label
}
/// One widget's layout as it stands: the frame its fractions resolved
/// against, the box it was asked in, the box its drawing went in, and what
/// it reported. In window units, which is what both trees are in.
fn record(id: WidgetId, h: &Harness) -> String {
let active = &h.render.active[&id];
format!(
"frame {} ask {} box {} size {}",
active.frame, active.offer_part, active.extent, active.size,
)
}
/// Runs `case` on the tree `plan` describes, warm and cold, and says where
/// the two disagree. `seed` chooses only the values a case picks at random,
/// so one plan under one case is one comparison however it was reached.
pub fn diverges(plan: &Plan, case: Case, seed: u64) -> Option<String> {
let (start, end) = case.window();
let mut warm = Harness::new(start);
let (root, mut tree) = build(&mut warm.rsc, plan);
warm.state.root = Some(root);
// The frame that makes it warm: without it nothing is retained and the
// comparison is two cold starts agreeing with each other.
warm.frame();
if start != end {
warm.resize(end);
warm.frame();
}
let cold_plan = change(case, &mut warm, &mut tree, plan, &mut Rng::new(seed));
// Whatever the change left, seen at another window: an answer kept as a
// fraction of the wrong length is the same number of pixels where it was
// made and a different one everywhere else.
let end = match case.then_resize() {
Some(after) => {
warm.resize(after);
warm.frame();
after
}
None => end,
};
let mut cold = Harness::new(end);
let (root, cold_tree) = build(&mut cold.rsc, &cold_plan);
cold.state.root = Some(root);
cold.frame();
let places: HashMap<WidgetId, usize> = tree
.ids
.iter()
.enumerate()
.map(|(i, &id)| (id, i))
.collect();
let mut drawn = 0;
for (i, (&w, &c)) in tree.ids.iter().zip(&cold_tree.ids).enumerate() {
let (got, want) = (warm.region(&w), cold.region(&c));
drawn += got.is_some() as usize;
if got == want {
continue;
}
// Where two trees disagree is rarely where the cause is, so the
// ancestry comes with it, marking the widgets that own a region.
let mut chain = Vec::new();
let mut records = Vec::new();
let mut at = Some(w);
while let Some(id) = at {
let active = &warm.render.active[&id];
let node = match active.move_idx == active.parent_move {
true => "",
false => "*",
};
chain.push(format!("{}{node}", describe(id, &warm)));
// What each level was asked in on both sides, since the level
// where the two stop agreeing is the one to look at rather than
// the leaf that reported the difference.
let cold_id = places.get(&id).and_then(|&i| cold_tree.ids.get(i));
records.push(format!(
" {}\n warm {}\n cold {}",
describe(id, &warm),
record(id, &warm),
cold_id.map_or("-".into(), |&id| record(id, &cold)),
));
at = active.parent;
}
return Some(format!(
"widget {i}\n warm {got:?}\n cold {want:?}\n {}\n{}",
chain.join(" < "),
records.join("\n"),
));
}
match drawn {
0 => Some("nothing was drawn".into()),
_ => None,
}
}
+26
View File
@@ -0,0 +1,26 @@
//! Scrolling moves content and stops at its ends.
use iris::harness::{Harness, assert_corners};
use iris::prelude::*;
#[test]
fn a_wheel_scrolls_the_content_and_stops_at_its_end() {
let mut h = Harness::new((400, 200));
// Twice the window's height, so there is 200 to scroll.
let top = rect(Color::RED).height(200).add(&mut h.rsc);
let bottom = rect(Color::BLUE).height(200).add(&mut h.rsc);
h.set_root((top, bottom).span(Dir::DOWN).scrollable());
h.move_to((200, 100));
// `Scroll` starts snapped to the end.
assert_corners!(h, top, (0, -200), (400, 0));
// The handler scales a wheel line by 50.
h.scroll((0, 1));
h.frame();
assert_corners!(h, top, (0, -150), (400, 50));
h.scroll((0, 10));
h.frame();
assert_corners!(h, top, (0, 0), (400, 200));
}
-103
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@@ -1,103 +0,0 @@
//! A fuzzer that reduces its own counterexample.
//!
//! A seed is not a lead anybody can read: the tree is hundreds of widgets,
//! and reconstructing the part that matters by hand has failed every time it
//! has been tried. This grows the trees `iris::random` describes, takes them
//! apart, and prints the smallest one that still fails as something to write
//! a fast test from.
//!
//! cargo test --release --test shrink -- --ignored --nocapture
//!
//! `SHRINK_SEEDS` how many trees to try, `SHRINK_DEPTH` how deep to grow
//! them, `SHRINK_CASE` which scenario or `all` for every one. `SHRINK_SEED`
//! takes a single seed, which is how a failure `generated` printed is handed
//! straight here: the two run the same cases over the same trees, so a seed
//! that fails there fails here and is reduced.
//!
//! It is a fuzzer: run it once the ordinary tests pass, and turn what it
//! finds into a test of its own rather than leaving a seed as the record.
#[path = "scenario/mod.rs"]
mod scenario;
use iris::random::{Edits, Plan, plan};
use scenario::{ALL, Case, diverges, env, over_seeds};
/// Takes the first simplification that still fails, until none does. The
/// simplifications come biggest first, so this walks down rather than
/// nibbling: a six-hundred-widget tree reaches single figures in a few
/// hundred builds.
fn shrink(mut node: Plan, case: Case, seed: u64) -> Plan {
loop {
let Some(next) = node
.smaller()
.into_iter()
.find(|small| diverges(small, case, seed).is_some())
else {
return node;
};
node = next;
}
}
fn cases() -> Vec<Case> {
match env("SHRINK_CASE", String::from("all")).as_str() {
"all" => ALL.to_vec(),
name => match Case::named(name) {
Some(case) => vec![case],
None => panic!(
"unknown SHRINK_CASE {name:?}; one of all, {}",
ALL.map(Case::name).join(", ")
),
},
}
}
#[test]
#[ignore = "a fuzzer; run it once the ordinary tests pass"]
fn no_grown_tree_lays_out_differently_warm_than_cold() {
let depth: usize = env("SHRINK_DEPTH", 5);
let cases = cases();
let seeds: Vec<u64> = match std::env::var("SHRINK_SEED")
.ok()
.and_then(|v| v.parse().ok())
{
Some(seed) => vec![seed],
None => (1..=env("SHRINK_SEEDS", 400_u64)).collect(),
};
let count = seeds.len();
over_seeds(seeds, |seed| {
let grown = plan(seed, depth, &Edits::default());
for &case in &cases {
if diverges(&grown, case, seed).is_none() {
continue;
}
let small = shrink(grown.clone(), case, seed);
// Described from the shrunk tree: the grown tree's chain names
// widgets that are no longer there, and the ancestry of the
// failure is what a test is written from.
let how = diverges(&small, case, seed).unwrap_or_default();
println!(
"seed {seed} case {}: {how}\ngrown {} widgets, shrank to {}\n{small:#?}",
case.name(),
grown.size(),
small.size()
);
panic!(
"seed {seed} lays out differently warm than cold after {}",
case.name()
);
}
});
let sizes: Vec<usize> = (1..=count as u64)
.map(|seed| plan(seed, depth, &Edits::default()).size())
.collect();
println!(
"{count} trees at depth {depth} agree over {} case(s): {} widgets total, largest {}",
cases.len(),
sizes.iter().sum::<usize>(),
sizes.iter().max().copied().unwrap_or(0)
);
}
-34
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@@ -1,34 +0,0 @@
//! Every ordinary correctness test, as modules of one target.
//!
//! One binary rather than a dozen: each `tests/*.rs` links the whole
//! dependency graph again, which is most of what `cargo test` spends its time
//! on here. Libtest still runs the cases in parallel, and a filter still
//! selects them -- `cargo test --test suite layout::` for one module.
//!
//! The rigs stay their own targets: `shrink` and `generated` are fuzzers run
//! on their own, and the `*_cost` and `*_diagnostics` ones are measurements.
#[path = "cases/determinism.rs"]
mod determinism;
#[path = "cases/drift.rs"]
mod drift;
#[path = "cases/idempotence.rs"]
mod idempotence;
#[path = "cases/layout.rs"]
mod layout;
#[path = "cases/plan.rs"]
mod plan;
#[path = "cases/pointer.rs"]
mod pointer;
#[path = "cases/pointer_routing.rs"]
mod pointer_routing;
#[path = "cases/retained.rs"]
mod retained;
#[path = "cases/scroll.rs"]
mod scroll;
#[path = "cases/tasks.rs"]
mod tasks;
#[path = "cases/text_edit.rs"]
mod text_edit;
#[path = "cases/unsettled.rs"]
mod unsettled;
File renamed without changes.
File renamed without changes.
-140
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@@ -1,140 +0,0 @@
//! Traces the six-widget tree in `unsettled.rs`, to see what box its text is
//! actually drawn in on a first frame against a settled one.
#![cfg(feature = "layout-diagnostics")]
use iris::core::layout_diagnostics::{self as diag, TraceEvent};
use iris::harness::Harness;
use iris::prelude::*;
fn plant(h: &mut Harness) -> Vec<WidgetId> {
let plain = wtext("Wrapping").size(16).wrap(false).add(&mut h.rsc);
let wrapped = wtext("Wrapping shapes").size(16).wrap(true).add(&mut h.rsc);
let sized = wrapped.width(76).add(&mut h.rsc);
let aligned = sized;
h.rsc
.widgets_mut()
.set_alignment(sized, Axis::X, AxisAlign::POS);
h.rsc
.widgets_mut()
.set_alignment(sized, Axis::Y, AxisAlign::POS);
let stack = Stack {
children: vec![plain.add_strong(&mut h.rsc), aligned.add_strong(&mut h.rsc)],
size: StackSize::Child(0),
}
.add(&mut h.rsc);
let root = (stack,).span(Dir::RIGHT).add(&mut h.rsc);
h.state.root = Some(root.add_strong(&mut h.rsc));
vec![
plain.id(),
wrapped.id(),
sized.id(),
aligned.id(),
stack.id(),
root.id(),
]
}
fn dump(label: &str, report: &diag::Report, text: WidgetId) {
println!("--- {label} ---");
for event in report.traces() {
match event {
TraceEvent::DrawRequest {
id,
region,
pixel_size,
..
} if *id == text => {
println!(
" draw in {:.2}x{:.2} region {region:?}",
pixel_size.x, pixel_size.y
)
}
TraceEvent::SizeReported { id, size } if *id == text => {
println!(" reported {size}")
}
TraceEvent::SizeRead { id, reader, size } if *id == text => {
println!(" size read by {reader:?}: {size}")
}
TraceEvent::RegionNode { id, parent, region } if *id == text => {
println!(" region node under {parent:?} at {region:?}")
}
TraceEvent::Reuse { id, outcome } if *id == text => println!(" reuse: {outcome:?}"),
_ => {}
}
}
}
#[test]
#[ignore = "a diagnostic, not a check"]
fn what_box_the_text_is_drawn_in() {
diag::clear_traced_widgets();
let _ = diag::take();
let mut h = Harness::new((640, 900));
let ids = plant(&mut h);
let text = ids[1];
diag::trace_widget(text);
let _ = diag::take();
h.frame();
dump("first frame", &diag::take(), text);
for _ in 0..2 {
for &id in &ids {
h.rsc.widgets_mut().get_dyn_mut(id);
}
let _ = diag::take();
h.frame();
dump("repaint", &diag::take(), text);
}
diag::clear_traced_widgets();
}
fn plant_fixed(h: &mut Harness) -> Vec<WidgetId> {
let words = "Wrapping shapes one source into as many lines as the box leaves";
let text = wtext(words).size(16).wrap(true).add(&mut h.rsc);
let aligned = text;
h.rsc
.widgets_mut()
.set_alignment(text, Axis::X, AxisAlign::NEG);
let inner = (aligned,).span(Dir::RIGHT).add(&mut h.rsc);
let sized = inner.sized((189, 176)).add(&mut h.rsc);
let filler = rect(Color::RED).add(&mut h.rsc);
let root = (filler, sized).span(Dir::RIGHT).add(&mut h.rsc);
h.state.root = Some(root.add_strong(&mut h.rsc));
vec![
text.id(),
aligned.id(),
inner.id(),
sized.id(),
filler.id(),
root.id(),
]
}
#[test]
#[ignore = "a diagnostic, not a check"]
fn what_box_the_fixed_text_is_drawn_in() {
diag::clear_traced_widgets();
let _ = diag::take();
let mut h = Harness::new((1920, 1200));
let ids = plant_fixed(&mut h);
let text = ids[0];
diag::trace_widget(text);
let _ = diag::take();
h.frame();
dump("first frame at 1920", &diag::take(), text);
h.resize((640, 900));
h.frame();
dump("after resize to 640", &diag::take(), text);
let mut cold = Harness::new((640, 900));
let cids = plant_fixed(&mut cold);
diag::clear_traced_widgets();
diag::trace_widget(cids[0]);
let _ = diag::take();
cold.frame();
dump("cold at 640", &diag::take(), cids[0]);
diag::clear_traced_widgets();
}