Compare commits
7
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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7cefc72f97 | ||
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0f9f379cec | ||
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7eb2b85425 | ||
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3a74a04a5b | ||
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e97aba30e0 | ||
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32b10383d8 | ||
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d5efdd2b97 |
No files matched your search
@@ -135,11 +135,6 @@ impl<Rsc: HasEvents + 'static, E: Event> TypeEventManager<Rsc, E> {
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));
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}
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/// What this widget registered, without running any of it.
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pub fn registered(&self, id: WidgetId) -> impl Iterator<Item = &E> {
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self.map.get(&id).into_iter().flatten().map(|(e, _)| e)
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}
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pub fn run_fn<'a>(
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&mut self,
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id: impl IdLike,
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@@ -421,7 +421,7 @@ impl Display for UiRegion {
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}
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}
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#[derive(Debug)]
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#[derive(Debug, Clone, Copy, PartialEq)]
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pub struct PixelRegion {
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pub top_left: Vec2,
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pub bot_right: Vec2,
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@@ -34,6 +34,10 @@ impl UiRenderState {
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self.resized = true;
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}
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pub fn output_size(&self) -> Vec2 {
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self.output_size
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}
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pub fn update<'a>(&mut self, root: impl Into<Option<&'a StrongWidget>>, rsc: &mut dyn UiRsc) {
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// safety mechanism for memory leaks; might wanna return a result instead so user can
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// decide whether to panic or not
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+1
-5
@@ -10,11 +10,7 @@ struct State {
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}
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impl DefaultAppState for State {
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fn new(
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mut ui_state: DefaultUiState,
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rsc: &mut DefaultRsc<Self>,
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_: Proxy<Self::Event>,
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) -> Self {
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fn new(mut ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, _: Proxy<Self>) -> Self {
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rect(Color::RED).set_root(rsc, &mut ui_state);
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Self { ui_state }
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}
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@@ -15,11 +15,7 @@ pub struct Client {
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}
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impl DefaultAppState for Client {
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fn new(
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mut ui_state: DefaultUiState,
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rsc: &mut DefaultRsc<Self>,
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_: Proxy<Self::Event>,
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) -> Self {
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fn new(mut ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, _: Proxy<Self>) -> Self {
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let rrect = rect(Color::WHITE).radius(20);
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let pad_test = (
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rrect.color(Color::BLUE),
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+1
-5
@@ -11,11 +11,7 @@ struct State {
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}
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impl DefaultAppState for State {
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fn new(
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mut ui_state: DefaultUiState,
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rsc: &mut DefaultRsc<Self>,
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_: Proxy<Self::Event>,
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) -> Self {
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fn new(mut ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, _: Proxy<Self>) -> Self {
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let rect = rect(Color::RED).add(rsc);
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rect.task_on(CursorSense::click(), async move |mut ctx| {
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tokio::time::sleep(Duration::from_secs(1)).await;
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+1
-5
@@ -36,11 +36,7 @@ impl Test {
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}
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impl DefaultAppState for State {
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fn new(
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mut ui_state: DefaultUiState,
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rsc: &mut DefaultRsc<Self>,
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_: Proxy<Self::Event>,
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||||
) -> Self {
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fn new(mut ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, _: Proxy<Self>) -> Self {
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let test = Test::new(rsc);
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test.on(CursorSense::click(), move |_, rsc| {
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+61
-47
@@ -1,10 +1,6 @@
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use crate::prelude::*;
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use arboard::Clipboard;
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use std::{
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||||
marker::{PhantomData, Sized},
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||||
sync::Arc,
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time::Instant,
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||||
};
|
||||
use std::{marker::PhantomData, sync::Arc, time::Instant};
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||||
use winit::{
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||||
event::{Ime, WindowEvent},
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||||
event_loop::{ActiveEventLoop, EventLoopProxy},
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@@ -29,7 +25,35 @@ pub use sense::*;
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pub use state::*;
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pub use task::*;
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||||
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pub type Proxy<Event> = EventLoopProxy<Event>;
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/// Sends an application's own events to its event loop. It wraps the proxy
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||||
/// rather than being one because task updates travel the same way: what an
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/// application sends is its `Event`, not the loop's whole message type.
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pub struct Proxy<State: DefaultAppState>(EventLoopProxy<DefaultEvent<State>>);
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||||
|
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impl<State: DefaultAppState> Clone for Proxy<State> {
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||||
fn clone(&self) -> Self {
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||||
Self(self.0.clone())
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||||
}
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||||
}
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||||
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impl<State: DefaultAppState> Proxy<State> {
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pub fn send_event(&self, event: State::Event) {
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let _ = self.0.send_event(DefaultEvent::User(event));
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}
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}
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/// What the event loop carries: the application's own events, and the
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/// updates tasks send back to the ui thread.
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pub enum DefaultEvent<State: DefaultAppState> {
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User(State::Event),
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||||
Update(Box<dyn TaskUpdate<DefaultRsc<State>>>),
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}
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impl<State: DefaultAppState> TaskQueue<DefaultRsc<State>> for Proxy<State> {
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fn send(&self, update: Box<dyn TaskUpdate<DefaultRsc<State>>>) {
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let _ = self.0.send_event(DefaultEvent::Update(update));
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}
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}
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pub struct DefaultUiState {
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pub root: Option<StrongWidget>,
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@@ -70,9 +94,8 @@ pub trait HasDefaultUiState: Sized + 'static {
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}
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||||
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pub trait DefaultAppState: HasDefaultUiState {
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type Event = ();
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fn new(ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, proxy: Proxy<Self::Event>)
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||||
-> Self;
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type Event: Send = ();
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fn new(ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, proxy: Proxy<Self>) -> Self;
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#[allow(unused_variables)]
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fn event(
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&mut self,
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@@ -105,18 +128,14 @@ pub struct DefaultRsc<State: 'static> {
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}
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impl<State> DefaultRsc<State> {
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fn init(window: Arc<Window>) -> (Self, TaskMsgReceiver<Self>) {
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let (tasks, recv) = Tasks::init(window);
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(
|
||||
Self {
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ui: Default::default(),
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events: Default::default(),
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tasks,
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||||
state: Default::default(),
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_state: Default::default(),
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},
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recv,
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)
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pub fn init(queue: Arc<dyn TaskQueue<Self>>) -> Self {
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||||
Self {
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||||
ui: Default::default(),
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||||
events: Default::default(),
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||||
tasks: Tasks::init(queue),
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state: Default::default(),
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||||
_state: Default::default(),
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||||
}
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||||
}
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||||
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||||
pub fn create_state<T: 'static>(&mut self, id: impl IdLike, data: T) -> WeakState<T> {
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||||
@@ -181,43 +200,32 @@ pub struct DefaultApp<State: DefaultAppState> {
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||||
rsc: DefaultRsc<State>,
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render: UiRenderState,
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state: State,
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||||
task_recv: TaskMsgReceiver<DefaultRsc<State>>,
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||||
}
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||||
impl<State: DefaultAppState> AppState for DefaultApp<State> {
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type Event = State::Event;
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||||
type Event = DefaultEvent<State>;
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||||
fn new(event_loop: &ActiveEventLoop, proxy: EventLoopProxy<Self::Event>) -> Self {
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let window = event_loop
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.create_window(State::window_attributes())
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.unwrap();
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let default_state = DefaultUiState::new(window);
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let (mut rsc, task_recv) = DefaultRsc::init(default_state.window.clone());
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let state = State::new(default_state, &mut rsc, proxy);
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let mut rsc = DefaultRsc::init(Arc::new(Proxy(proxy.clone())));
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let state = State::new(default_state, &mut rsc, Proxy(proxy));
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let render = UiRenderState::new();
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Self {
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rsc,
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state,
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render,
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task_recv,
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}
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Self { rsc, state, render }
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}
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fn event(&mut self, event: Self::Event, _: &ActiveEventLoop) {
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self.state.event(event, &mut self.rsc, &mut self.render);
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match event {
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DefaultEvent::User(event) => self.state.event(event, &mut self.rsc, &mut self.render),
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DefaultEvent::Update(update) => update(&mut self.state, &mut self.rsc),
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}
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self.request_redraw_if_needed();
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||||
}
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fn window_event(&mut self, event: WindowEvent, event_loop: &ActiveEventLoop) {
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let Self {
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rsc,
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render,
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state,
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task_recv,
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||||
} = self;
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for update in task_recv.try_iter() {
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update(state, rsc);
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}
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let Self { rsc, render, state } = self;
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let ui_state = state.default_state_mut();
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let input_changed = ui_state.input.event(&event);
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||||
@@ -297,11 +305,8 @@ impl<State: DefaultAppState> AppState for DefaultApp<State> {
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||||
_ => (),
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||||
}
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||||
state.window_event(event, rsc, render);
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||||
let ui_state = self.state.default_state_mut();
|
||||
if render.needs_redraw(&ui_state.root, rsc.widgets()) {
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||||
ui_state.renderer.window().request_redraw();
|
||||
}
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ui_state.input.end_frame();
|
||||
self.request_redraw_if_needed();
|
||||
self.state.default_state_mut().input.end_frame();
|
||||
}
|
||||
|
||||
fn exit(&mut self) {
|
||||
@@ -309,6 +314,15 @@ impl<State: DefaultAppState> AppState for DefaultApp<State> {
|
||||
}
|
||||
}
|
||||
|
||||
impl<State: DefaultAppState> DefaultApp<State> {
|
||||
fn request_redraw_if_needed(&mut self) {
|
||||
let ui_state = self.state.default_state_mut();
|
||||
if self.render.needs_redraw(&ui_state.root, self.rsc.widgets()) {
|
||||
ui_state.renderer.window().request_redraw();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub trait RscIdx<Rsc> {
|
||||
type Output;
|
||||
fn get(self, rsc: &Rsc) -> &Self::Output;
|
||||
|
||||
+22
-79
@@ -4,14 +4,14 @@ use std::{
|
||||
rc::Rc,
|
||||
};
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
#[derive(Clone, Copy, PartialEq)]
|
||||
pub enum CursorButton {
|
||||
Left,
|
||||
Right,
|
||||
Middle,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
#[derive(Clone, Copy, PartialEq)]
|
||||
pub enum CursorSense {
|
||||
PressStart(CursorButton),
|
||||
Pressing(CursorButton),
|
||||
@@ -52,19 +52,6 @@ impl CursorSense {
|
||||
pub fn is_dragging(&self) -> bool {
|
||||
matches!(self, CursorSense::Pressing(CursorButton::Left))
|
||||
}
|
||||
|
||||
/// Takes what this sense answers to out of `cursor`, so a widget below
|
||||
/// does not also get it. Hovering takes nothing: it goes to the topmost
|
||||
/// widget in shape, which is not a question about the input.
|
||||
fn take(&self, cursor: &mut CursorState) {
|
||||
match self {
|
||||
Self::PressStart(button) | Self::Pressing(button) | Self::PressEnd(button) => {
|
||||
*cursor.buttons.select_mut(button) = ActivationState::Off
|
||||
}
|
||||
Self::Scroll => cursor.scroll_delta = Vec2::ZERO,
|
||||
Self::HoverStart | Self::Hovering | Self::HoverEnd => {}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default, Clone)]
|
||||
@@ -91,14 +78,6 @@ impl CursorButtons {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn select_mut(&mut self, button: &CursorButton) -> &mut ActivationState {
|
||||
match button {
|
||||
CursorButton::Left => &mut self.left,
|
||||
CursorButton::Right => &mut self.right,
|
||||
CursorButton::Middle => &mut self.middle,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn end_frame(&mut self) {
|
||||
self.left.end_frame();
|
||||
self.middle.end_frame();
|
||||
@@ -185,46 +164,19 @@ impl SensorUi for UiRenderState {
|
||||
// state like thing, but local to render state, and is passed to UiRsc events so you can
|
||||
// update it there?
|
||||
let mut active = std::mem::take(&mut rsc.events_mut().get_type::<CursorSense>().active);
|
||||
// Narrowed as it descends: a widget takes what it answers to, and
|
||||
// what is left is what the layers below see.
|
||||
let mut cursor = cursor;
|
||||
let mut hovered = false;
|
||||
for layer in self.layers.indices().rev() {
|
||||
let mut below = cursor.clone();
|
||||
let mut hovered_here = false;
|
||||
let mut sensed = false;
|
||||
for (id, sensor) in active.get_mut(&layer).into_flat_iter() {
|
||||
let shape = self.active.get(id).unwrap().region;
|
||||
let region = shape.to_px(window_size);
|
||||
let over = cursor.exists && region.contains(cursor.pos);
|
||||
// Hover goes to the topmost widget in shape and no further.
|
||||
sensor.hover.update(over && !hovered);
|
||||
// `is_off` would be wrong here: it counts `End`, which is
|
||||
// the one frame a hover-end handler has to run on.
|
||||
if !over && sensor.hover == ActivationState::Off {
|
||||
let in_shape = cursor.exists && region.contains(cursor.pos);
|
||||
sensor.hover.update(in_shape);
|
||||
if sensor.hover == ActivationState::Off {
|
||||
continue;
|
||||
}
|
||||
hovered_here |= over;
|
||||
sensed = true;
|
||||
|
||||
// Momentary input belongs to whatever the cursor is on. A
|
||||
// widget it has just left still hears its hover ending, but
|
||||
// a press landing elsewhere is neither its press to receive
|
||||
// nor its press to take.
|
||||
let cursor = match over {
|
||||
true => cursor.clone(),
|
||||
false => CursorState {
|
||||
pos: cursor.pos,
|
||||
exists: cursor.exists,
|
||||
..Default::default()
|
||||
},
|
||||
};
|
||||
|
||||
for senses in rsc.events_mut().get_type::<CursorSense>().registered(*id) {
|
||||
for sense in senses.iter() {
|
||||
if matches(sense, &cursor, sensor.hover) {
|
||||
sense.take(&mut below);
|
||||
}
|
||||
}
|
||||
}
|
||||
let cursor = cursor.clone();
|
||||
|
||||
let data = CursorData {
|
||||
pos: cursor.pos - region.top_left,
|
||||
@@ -239,9 +191,7 @@ impl SensorUi for UiRenderState {
|
||||
};
|
||||
rsc.run_event::<CursorSense>(*id, data, state);
|
||||
}
|
||||
hovered |= hovered_here;
|
||||
cursor = below;
|
||||
if hovered && !is_momentary(&cursor) {
|
||||
if sensed {
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -254,27 +204,20 @@ pub fn should_run(
|
||||
cursor: &CursorState,
|
||||
hover: ActivationState,
|
||||
) -> Option<CursorSense> {
|
||||
senses
|
||||
.iter()
|
||||
.find(|sense| matches(sense, cursor, hover))
|
||||
.copied()
|
||||
}
|
||||
|
||||
fn matches(sense: &CursorSense, cursor: &CursorState, hover: ActivationState) -> bool {
|
||||
match sense {
|
||||
CursorSense::PressStart(button) => cursor.buttons.select(button).is_start(),
|
||||
CursorSense::Pressing(button) => cursor.buttons.select(button).is_on(),
|
||||
CursorSense::PressEnd(button) => cursor.buttons.select(button).is_end(),
|
||||
CursorSense::HoverStart => hover.is_start(),
|
||||
CursorSense::Hovering => hover.is_on(),
|
||||
CursorSense::HoverEnd => hover.is_end(),
|
||||
CursorSense::Scroll => cursor.scroll_delta != Vec2::ZERO,
|
||||
for sense in senses.iter() {
|
||||
if match sense {
|
||||
CursorSense::PressStart(button) => cursor.buttons.select(button).is_start(),
|
||||
CursorSense::Pressing(button) => cursor.buttons.select(button).is_on(),
|
||||
CursorSense::PressEnd(button) => cursor.buttons.select(button).is_end(),
|
||||
CursorSense::HoverStart => hover.is_start(),
|
||||
CursorSense::Hovering => hover.is_on(),
|
||||
CursorSense::HoverEnd => hover.is_end(),
|
||||
CursorSense::Scroll => cursor.scroll_delta != Vec2::ZERO,
|
||||
} {
|
||||
return Some(*sense);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Whether anything is happening to the cursor beyond where it rests.
|
||||
fn is_momentary(cursor: &CursorState) -> bool {
|
||||
cursor.scroll_delta != Vec2::ZERO || cursor.buttons.iter().any(|(_, state)| !state.is_off())
|
||||
None
|
||||
}
|
||||
|
||||
impl ActivationState {
|
||||
|
||||
+16
-34
@@ -1,11 +1,5 @@
|
||||
use iris_core::HasState;
|
||||
use std::{
|
||||
pin::Pin,
|
||||
sync::{
|
||||
Arc,
|
||||
mpsc::{Receiver as SyncReceiver, Sender as SyncSender, channel as sync_channel},
|
||||
},
|
||||
};
|
||||
use std::{pin::Pin, sync::Arc};
|
||||
use tokio::{
|
||||
runtime::Runtime,
|
||||
sync::mpsc::{
|
||||
@@ -13,64 +7,52 @@ use tokio::{
|
||||
unbounded_channel as async_channel,
|
||||
},
|
||||
};
|
||||
use winit::window::Window;
|
||||
|
||||
pub type TaskMsgSender<Rsc> = SyncSender<Box<dyn TaskUpdate<Rsc>>>;
|
||||
pub type TaskMsgReceiver<Rsc> = SyncReceiver<Box<dyn TaskUpdate<Rsc>>>;
|
||||
|
||||
pub trait TaskUpdate<Rsc: HasState>: FnOnce(&mut Rsc::State, &mut Rsc) + Send {}
|
||||
impl<F: FnOnce(&mut Rsc::State, &mut Rsc) + Send, Rsc: HasState> TaskUpdate<Rsc> for F {}
|
||||
|
||||
/// Hands an update from a task to the thread that owns the ui. Delivery and
|
||||
/// waking are one act: a host posts the update as a message its loop already
|
||||
/// carries, so nothing has to wake the loop separately, or claim a redraw to
|
||||
/// be looked at.
|
||||
pub trait TaskQueue<Rsc: HasState>: Send + Sync + 'static {
|
||||
fn send(&self, update: Box<dyn TaskUpdate<Rsc>>);
|
||||
}
|
||||
|
||||
pub struct Tasks<Rsc: HasState> {
|
||||
start: AsyncSender<BoxTask>,
|
||||
window: Arc<Window>,
|
||||
msg_send: SyncSender<Box<dyn TaskUpdate<Rsc>>>,
|
||||
queue: Arc<dyn TaskQueue<Rsc>>,
|
||||
}
|
||||
|
||||
pub struct TaskCtx<Rsc: HasState> {
|
||||
send: TaskMsgSender<Rsc>,
|
||||
queue: Arc<dyn TaskQueue<Rsc>>,
|
||||
}
|
||||
|
||||
impl<Rsc: HasState> TaskCtx<Rsc> {
|
||||
pub fn update(&mut self, f: impl TaskUpdate<Rsc> + 'static) {
|
||||
let _ = self.send.send(Box::new(f));
|
||||
}
|
||||
}
|
||||
impl<Rsc: HasState + 'static> TaskCtx<Rsc> {
|
||||
fn new(send: TaskMsgSender<Rsc>) -> Self {
|
||||
Self { send }
|
||||
self.queue.send(Box::new(f));
|
||||
}
|
||||
}
|
||||
|
||||
type BoxTask = Pin<Box<dyn Future<Output = ()> + Send>>;
|
||||
|
||||
impl<Rsc: HasState> Tasks<Rsc> {
|
||||
pub fn init(window: Arc<Window>) -> (Self, TaskMsgReceiver<Rsc>) {
|
||||
pub fn init(queue: Arc<dyn TaskQueue<Rsc>>) -> Self {
|
||||
let (start, start_recv) = async_channel();
|
||||
let (msgs, msgs_recv) = sync_channel();
|
||||
std::thread::spawn(|| {
|
||||
let rt = Runtime::new().unwrap();
|
||||
rt.block_on(listen(start_recv))
|
||||
});
|
||||
(
|
||||
Self {
|
||||
start,
|
||||
msg_send: msgs,
|
||||
window,
|
||||
},
|
||||
msgs_recv,
|
||||
)
|
||||
Self { start, queue }
|
||||
}
|
||||
|
||||
pub fn spawn<F: AsyncFnOnce(TaskCtx<Rsc>) + 'static + std::marker::Send>(&mut self, task: F)
|
||||
where
|
||||
F::CallOnceFuture: Send,
|
||||
{
|
||||
let send = self.msg_send.clone();
|
||||
let window = self.window.clone();
|
||||
let queue = self.queue.clone();
|
||||
let _ = self.start.send(Box::pin(async move {
|
||||
task(TaskCtx::new(send)).await;
|
||||
window.request_redraw();
|
||||
task(TaskCtx { queue }).await;
|
||||
}));
|
||||
}
|
||||
}
|
||||
|
||||
+181
@@ -0,0 +1,181 @@
|
||||
//! A ui with no window: build a tree, run frames, move a pointer, and read
|
||||
//! back where widgets landed.
|
||||
//!
|
||||
//! It does not draw. A claim about pixels still needs a real surface.
|
||||
|
||||
use crate::prelude::*;
|
||||
use std::{
|
||||
sync::{
|
||||
Arc,
|
||||
mpsc::{Receiver, SyncSender, sync_channel},
|
||||
},
|
||||
time::Duration,
|
||||
};
|
||||
|
||||
/// There is no loop here to post to, so updates queue until the test asks
|
||||
/// for them.
|
||||
struct Queue(SyncSender<Box<dyn TaskUpdate<DefaultRsc<HarnessState>>>>);
|
||||
|
||||
impl TaskQueue<DefaultRsc<HarnessState>> for Queue {
|
||||
fn send(&self, update: Box<dyn TaskUpdate<DefaultRsc<HarnessState>>>) {
|
||||
let _ = self.0.send(update);
|
||||
}
|
||||
}
|
||||
|
||||
/// `assert_eq!` for where a frame put a widget, written as its two corners.
|
||||
#[macro_export]
|
||||
macro_rules! assert_corners {
|
||||
($harness:expr, $id:expr, ($x0:expr, $y0:expr), ($x1:expr, $y1:expr)) => {
|
||||
assert_eq!(
|
||||
$harness.region(&$id).expect("widget drew nothing"),
|
||||
$crate::core::PixelRegion {
|
||||
top_left: $crate::core::util::Vec2::new($x0 as f32, $y0 as f32),
|
||||
bot_right: $crate::core::util::Vec2::new($x1 as f32, $y1 as f32),
|
||||
}
|
||||
);
|
||||
};
|
||||
}
|
||||
pub use crate::assert_corners;
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct HarnessState {
|
||||
pub root: Option<StrongWidget>,
|
||||
}
|
||||
|
||||
impl HasRoot for HarnessState {
|
||||
fn set_root(&mut self, root: StrongWidget) {
|
||||
self.root = Some(root);
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Harness {
|
||||
pub rsc: DefaultRsc<HarnessState>,
|
||||
pub render: UiRenderState,
|
||||
pub state: HarnessState,
|
||||
updates: Receiver<Box<dyn TaskUpdate<DefaultRsc<HarnessState>>>>,
|
||||
cursor: CursorState,
|
||||
}
|
||||
|
||||
impl Harness {
|
||||
/// `size` is the output in physical pixels.
|
||||
pub fn new(size: impl Into<Vec2>) -> Self {
|
||||
// A `TaskQueue` must be `Sync`, which `mpsc::Sender` is not; the
|
||||
// bound that comes with `SyncSender` is far past anything a test
|
||||
// leaves unread.
|
||||
let (send, updates) = sync_channel(1024);
|
||||
let rsc = DefaultRsc::init(Arc::new(Queue(send)));
|
||||
let mut render = UiRenderState::new();
|
||||
render.resize(size);
|
||||
Self {
|
||||
rsc,
|
||||
render,
|
||||
state: HarnessState::default(),
|
||||
updates,
|
||||
cursor: CursorState::default(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn size(&self) -> Vec2 {
|
||||
self.render.output_size()
|
||||
}
|
||||
|
||||
pub fn resize(&mut self, size: impl Into<Vec2>) {
|
||||
self.render.resize(size);
|
||||
}
|
||||
|
||||
/// Sets the root and lays it out, so a pointer event has something to hit.
|
||||
pub fn set_root<T>(&mut self, widget: impl WidgetLike<DefaultRsc<HarnessState>, T>) {
|
||||
widget.set_root(&mut self.rsc, &mut self.state);
|
||||
self.frame();
|
||||
}
|
||||
|
||||
pub fn needs_redraw(&self) -> bool {
|
||||
self.render
|
||||
.needs_redraw(&self.state.root, self.rsc.widgets())
|
||||
}
|
||||
|
||||
pub fn apply_updates(&mut self) -> usize {
|
||||
let mut applied = 0;
|
||||
while let Ok(update) = self.updates.try_recv() {
|
||||
update(&mut self.state, &mut self.rsc);
|
||||
applied += 1;
|
||||
}
|
||||
applied
|
||||
}
|
||||
|
||||
/// Waits for a task's first update, then applies everything waiting.
|
||||
/// False if none arrived in time.
|
||||
#[must_use]
|
||||
pub fn await_update(&mut self, timeout: Duration) -> bool {
|
||||
let Ok(update) = self.updates.recv_timeout(timeout) else {
|
||||
return false;
|
||||
};
|
||||
update(&mut self.state, &mut self.rsc);
|
||||
self.apply_updates();
|
||||
true
|
||||
}
|
||||
|
||||
/// Lays the tree out and builds its primitives.
|
||||
pub fn frame(&mut self) {
|
||||
self.apply_updates();
|
||||
self.render.update(&self.state.root, &mut self.rsc);
|
||||
}
|
||||
|
||||
/// Where the last frame put a widget, or `None` if it drew nothing.
|
||||
pub fn region(&self, id: &impl IdLike) -> Option<PixelRegion> {
|
||||
self.render.window_region(id)
|
||||
}
|
||||
|
||||
pub fn move_to(&mut self, pos: impl Into<Vec2>) {
|
||||
self.cursor.pos = pos.into();
|
||||
self.cursor.exists = true;
|
||||
self.sense();
|
||||
}
|
||||
|
||||
pub fn leave(&mut self) {
|
||||
self.cursor.exists = false;
|
||||
self.sense();
|
||||
}
|
||||
|
||||
pub fn press(&mut self, button: CursorButton) {
|
||||
self.button(button).update(true);
|
||||
self.sense();
|
||||
}
|
||||
|
||||
pub fn release(&mut self, button: CursorButton) {
|
||||
self.button(button).update(false);
|
||||
self.sense();
|
||||
}
|
||||
|
||||
/// A wheel carries no position, so this goes wherever the cursor was last
|
||||
/// moved to -- nowhere, until it has been moved.
|
||||
pub fn scroll(&mut self, delta: impl Into<Vec2>) {
|
||||
self.cursor.scroll_delta = delta.into();
|
||||
self.sense();
|
||||
}
|
||||
|
||||
pub fn click(&mut self, pos: impl Into<Vec2>) {
|
||||
self.move_to(pos);
|
||||
self.press(CursorButton::Left);
|
||||
self.release(CursorButton::Left);
|
||||
}
|
||||
|
||||
fn button(&mut self, button: CursorButton) -> &mut ActivationState {
|
||||
let buttons = &mut self.cursor.buttons;
|
||||
match button {
|
||||
CursorButton::Left => &mut buttons.left,
|
||||
CursorButton::Middle => &mut buttons.middle,
|
||||
CursorButton::Right => &mut buttons.right,
|
||||
}
|
||||
}
|
||||
|
||||
/// Dispatches against the layout of the last frame, which is what a
|
||||
/// window delivers input against too.
|
||||
fn sense(&mut self) {
|
||||
let cursor = self.cursor.clone();
|
||||
let size = self.render.output_size();
|
||||
self.render
|
||||
.run_sensors(&mut self.rsc, &mut self.state, cursor, size);
|
||||
self.cursor.end_frame();
|
||||
}
|
||||
}
|
||||
@@ -7,6 +7,7 @@
|
||||
|
||||
pub mod default;
|
||||
pub mod event;
|
||||
pub mod harness;
|
||||
pub mod widget;
|
||||
|
||||
pub use iris_core as core;
|
||||
|
||||
@@ -4,7 +4,7 @@ mod max_size;
|
||||
mod offset;
|
||||
mod pad;
|
||||
mod scroll;
|
||||
mod sized;
|
||||
mod set_size;
|
||||
mod span;
|
||||
mod stack;
|
||||
|
||||
@@ -14,6 +14,6 @@ pub use max_size::*;
|
||||
pub use offset::*;
|
||||
pub use pad::*;
|
||||
pub use scroll::*;
|
||||
pub use sized::*;
|
||||
pub use set_size::*;
|
||||
pub use span::*;
|
||||
pub use stack::*;
|
||||
@@ -1,12 +1,12 @@
|
||||
use crate::prelude::*;
|
||||
|
||||
pub struct Sized {
|
||||
pub struct SetSize {
|
||||
pub inner: StrongWidget,
|
||||
pub x: Option<Len>,
|
||||
pub y: Option<Len>,
|
||||
}
|
||||
|
||||
impl Sized {
|
||||
impl SetSize {
|
||||
fn apply_to_outer(&self, ctx: &mut SizeCtx) {
|
||||
if let Some(x) = self.x {
|
||||
ctx.outer.x.select_len(x.apply_rest());
|
||||
@@ -17,7 +17,7 @@ impl Sized {
|
||||
}
|
||||
}
|
||||
|
||||
impl Widget for Sized {
|
||||
impl Widget for SetSize {
|
||||
fn draw(&mut self, painter: &mut Painter) {
|
||||
painter.widget(&self.inner);
|
||||
}
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
use crate::prelude::*;
|
||||
use std::marker::{Sized, Unsize};
|
||||
use std::marker::Unsize;
|
||||
|
||||
pub struct WidgetPtr {
|
||||
pub inner: Option<StrongWidget>,
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
use crate::prelude::*;
|
||||
use std::marker::{PhantomData, Sized};
|
||||
use std::marker::PhantomData;
|
||||
|
||||
pub struct TextBuilder<State, O = TextOutput, H: WidgetOption<State> = ()> {
|
||||
pub content: String,
|
||||
|
||||
@@ -31,9 +31,9 @@ widget_trait! {
|
||||
}
|
||||
}
|
||||
|
||||
fn sized(self, size: impl Into<Size>) -> impl WidgetFn<Rsc, Sized> {
|
||||
fn sized(self, size: impl Into<Size>) -> impl WidgetFn<Rsc, SetSize> {
|
||||
let size = size.into();
|
||||
move |state| Sized {
|
||||
move |state| SetSize {
|
||||
inner: self.add_strong(state),
|
||||
x: Some(size.x),
|
||||
y: Some(size.y),
|
||||
@@ -58,18 +58,18 @@ widget_trait! {
|
||||
}
|
||||
}
|
||||
|
||||
fn width(self, len: impl Into<Len>) -> impl WidgetFn<Rsc, Sized> {
|
||||
fn width(self, len: impl Into<Len>) -> impl WidgetFn<Rsc, SetSize> {
|
||||
let len = len.into();
|
||||
move |state| Sized {
|
||||
move |state| SetSize {
|
||||
inner: self.add_strong(state),
|
||||
x: Some(len),
|
||||
y: None,
|
||||
}
|
||||
}
|
||||
|
||||
fn height(self, len: impl Into<Len>) -> impl WidgetFn<Rsc, Sized> {
|
||||
fn height(self, len: impl Into<Len>) -> impl WidgetFn<Rsc, SetSize> {
|
||||
let len = len.into();
|
||||
move |state| Sized {
|
||||
move |state| SetSize {
|
||||
inner: self.add_strong(state),
|
||||
x: None,
|
||||
y: Some(len),
|
||||
|
||||
@@ -0,0 +1,34 @@
|
||||
//! Where a frame puts things, with no window to put them in.
|
||||
|
||||
use iris::harness::{Harness, assert_corners};
|
||||
use iris::prelude::*;
|
||||
|
||||
/// A fixed 100 wide, and the rest of the 400 to its neighbour.
|
||||
fn two_rects(h: &mut Harness) -> (WidgetId, WidgetId) {
|
||||
let left = rect(Color::RED).width(100).add(&mut h.rsc);
|
||||
let right = rect(Color::BLUE).add(&mut h.rsc);
|
||||
h.set_root((left, right).span(Dir::RIGHT));
|
||||
(left.id(), right.id())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn a_span_gives_each_child_the_width_it_asked_for() {
|
||||
let mut h = Harness::new((400, 200));
|
||||
let (left, right) = two_rects(&mut h);
|
||||
|
||||
assert_corners!(h, left, (0, 0), (100, 200));
|
||||
assert_corners!(h, right, (100, 0), (400, 200));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn resizing_relays_out_against_the_new_output() {
|
||||
let mut h = Harness::new((400, 200));
|
||||
let (left, right) = two_rects(&mut h);
|
||||
|
||||
h.resize((800, 100));
|
||||
assert!(h.needs_redraw());
|
||||
h.frame();
|
||||
|
||||
assert_corners!(h, left, (0, 0), (100, 100));
|
||||
assert_corners!(h, right, (100, 0), (800, 100));
|
||||
}
|
||||
@@ -0,0 +1,60 @@
|
||||
//! Which widget an input reaches.
|
||||
|
||||
use std::{cell::RefCell, rc::Rc};
|
||||
|
||||
use iris::harness::Harness;
|
||||
use iris::prelude::*;
|
||||
|
||||
#[test]
|
||||
fn a_press_reaches_only_the_widget_under_the_cursor() {
|
||||
let mut h = Harness::new((400, 200));
|
||||
let clicks = Rc::new(RefCell::new(Vec::new()));
|
||||
|
||||
let (on_left, on_right) = (clicks.clone(), clicks.clone());
|
||||
let left = rect(Color::RED)
|
||||
.width(100)
|
||||
.on(CursorSense::click(), move |_, _| {
|
||||
on_left.borrow_mut().push("left")
|
||||
})
|
||||
.add(&mut h.rsc);
|
||||
let right = rect(Color::BLUE)
|
||||
.on(CursorSense::click(), move |_, _| {
|
||||
on_right.borrow_mut().push("right")
|
||||
})
|
||||
.add(&mut h.rsc);
|
||||
h.set_root((left, right).span(Dir::RIGHT));
|
||||
|
||||
h.click((50, 100));
|
||||
assert_eq!(*clicks.borrow(), ["left"]);
|
||||
|
||||
h.click((300, 100));
|
||||
assert_eq!(*clicks.borrow(), ["left", "right"]);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn hover_ends_when_the_cursor_leaves_the_window() {
|
||||
let mut h = Harness::new((400, 200));
|
||||
let hovered = Rc::new(RefCell::new(0));
|
||||
let ended = Rc::new(RefCell::new(0));
|
||||
|
||||
let (h_count, e_count) = (hovered.clone(), ended.clone());
|
||||
let widget = rect(Color::RED)
|
||||
.on(CursorSense::HoverStart, move |_, _| {
|
||||
*h_count.borrow_mut() += 1
|
||||
})
|
||||
.on(CursorSense::HoverEnd, move |_, _| {
|
||||
*e_count.borrow_mut() += 1
|
||||
})
|
||||
.add(&mut h.rsc);
|
||||
h.set_root(widget);
|
||||
|
||||
h.move_to((200, 100));
|
||||
assert_eq!((*hovered.borrow(), *ended.borrow()), (1, 0));
|
||||
|
||||
// A second sample inside the same widget is not a second hover.
|
||||
h.move_to((210, 100));
|
||||
assert_eq!((*hovered.borrow(), *ended.borrow()), (1, 0));
|
||||
|
||||
h.leave();
|
||||
assert_eq!((*hovered.borrow(), *ended.borrow()), (1, 1));
|
||||
}
|
||||
@@ -1,255 +0,0 @@
|
||||
//! Input across layers: what a widget takes, what passes through it, and
|
||||
//! where hovering stops. These drive `run_sensors` directly, which needs no
|
||||
//! GPU and no window.
|
||||
|
||||
use iris::prelude::*;
|
||||
use std::{cell::RefCell, rc::Rc};
|
||||
|
||||
struct SenseRsc {
|
||||
ui: UiData,
|
||||
events: EventManager<SenseRsc>,
|
||||
}
|
||||
|
||||
impl UiRsc for SenseRsc {
|
||||
fn ui(&self) -> &UiData {
|
||||
&self.ui
|
||||
}
|
||||
fn ui_mut(&mut self) -> &mut UiData {
|
||||
&mut self.ui
|
||||
}
|
||||
fn on_draw(&mut self, active: &ActiveData) {
|
||||
self.events.draw(active);
|
||||
}
|
||||
fn on_undraw(&mut self, active: &ActiveData) {
|
||||
self.events.undraw(active);
|
||||
}
|
||||
fn on_remove(&mut self, id: WidgetId) {
|
||||
self.events.remove(id);
|
||||
}
|
||||
}
|
||||
|
||||
impl HasState for SenseRsc {
|
||||
type State = ();
|
||||
}
|
||||
|
||||
impl HasEvents for SenseRsc {
|
||||
fn events(&self) -> &EventManager<Self> {
|
||||
&self.events
|
||||
}
|
||||
fn events_mut(&mut self) -> &mut EventManager<Self> {
|
||||
&mut self.events
|
||||
}
|
||||
}
|
||||
|
||||
const WINDOW: f32 = 100.0;
|
||||
|
||||
/// Every sense that has fired on one widget since it was last read.
|
||||
#[derive(Default, Clone)]
|
||||
struct Fired(Rc<RefCell<Vec<CursorSense>>>);
|
||||
|
||||
impl Fired {
|
||||
fn take(&self) -> Vec<CursorSense> {
|
||||
std::mem::take(&mut self.0.borrow_mut())
|
||||
}
|
||||
}
|
||||
|
||||
struct Ui {
|
||||
rsc: SenseRsc,
|
||||
render: UiRenderState,
|
||||
state: (),
|
||||
}
|
||||
|
||||
impl Ui {
|
||||
fn new() -> Self {
|
||||
Self {
|
||||
rsc: SenseRsc {
|
||||
ui: UiData::default(),
|
||||
events: EventManager::default(),
|
||||
},
|
||||
render: UiRenderState::new(),
|
||||
state: (),
|
||||
}
|
||||
}
|
||||
|
||||
fn listen<W: Widget + ?core::marker::Sized + 'static>(
|
||||
&mut self,
|
||||
widget: &StrongWidget<W>,
|
||||
senses: impl Into<CursorSenses>,
|
||||
) -> Fired {
|
||||
let fired = Fired::default();
|
||||
let sink = fired.clone();
|
||||
self.rsc
|
||||
.register_event(widget.weak(), senses.into(), move |ctx, _rsc| {
|
||||
sink.0.borrow_mut().push(ctx.data.sense)
|
||||
});
|
||||
fired
|
||||
}
|
||||
|
||||
/// Stacks the widgets bottom first, each on its own layer, and lays them
|
||||
/// out in a square window.
|
||||
fn stack(&mut self, children: Vec<StrongWidget>) {
|
||||
let root = self
|
||||
.rsc
|
||||
.ui
|
||||
.widgets
|
||||
.add_strong(Stack {
|
||||
children,
|
||||
size: StackSize::default(),
|
||||
})
|
||||
.any();
|
||||
self.render.resize((WINDOW, WINDOW));
|
||||
self.render.update(&root, &mut self.rsc);
|
||||
}
|
||||
|
||||
fn cursor(&mut self, at: (f32, f32)) -> CursorState {
|
||||
CursorState {
|
||||
pos: at.into(),
|
||||
exists: true,
|
||||
buttons: Default::default(),
|
||||
scroll_delta: Vec2::ZERO,
|
||||
}
|
||||
}
|
||||
|
||||
fn run(&mut self, cursor: CursorState) {
|
||||
self.render.run_sensors(
|
||||
&mut self.rsc,
|
||||
&mut self.state,
|
||||
cursor,
|
||||
(WINDOW, WINDOW).into(),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
fn full(ui: &mut Ui) -> StrongWidget<Rect> {
|
||||
rect(UiColor::WHITE).add_strong(&mut ui.rsc)
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn hover_stops_at_the_topmost_widget() {
|
||||
let mut ui = Ui::new();
|
||||
let (bottom, middle, top) = (full(&mut ui), full(&mut ui), full(&mut ui));
|
||||
let bottom_hover = ui.listen(&bottom, CursorSense::HoverStart);
|
||||
let middle_hover = ui.listen(&middle, CursorSense::HoverStart);
|
||||
let top_hover = ui.listen(&top, CursorSense::HoverStart);
|
||||
ui.stack(vec![bottom.any(), middle.any(), top.any()]);
|
||||
|
||||
let cursor = ui.cursor((50.0, 50.0));
|
||||
ui.run(cursor);
|
||||
|
||||
assert_eq!(top_hover.take(), [CursorSense::HoverStart]);
|
||||
assert_eq!(
|
||||
middle_hover.take(),
|
||||
[],
|
||||
"hover is not shared with a layer below"
|
||||
);
|
||||
assert_eq!(bottom_hover.take(), []);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn a_scroll_passes_through_every_widget_that_does_not_want_it() {
|
||||
let mut ui = Ui::new();
|
||||
let (list, button, overlay) = (full(&mut ui), full(&mut ui), full(&mut ui));
|
||||
let scrolled = ui.listen(&list, CursorSense::Scroll);
|
||||
let clicked = ui.listen(&button, CursorSense::click());
|
||||
let overlay_clicked = ui.listen(&overlay, CursorSense::click());
|
||||
ui.stack(vec![list.any(), button.any(), overlay.any()]);
|
||||
|
||||
let mut cursor = ui.cursor((50.0, 50.0));
|
||||
cursor.scroll_delta = (0.0, 10.0).into();
|
||||
ui.run(cursor);
|
||||
|
||||
assert_eq!(
|
||||
scrolled.take(),
|
||||
[CursorSense::Scroll],
|
||||
"two layers of click-only widgets do not stop a scroll"
|
||||
);
|
||||
assert_eq!(clicked.take(), []);
|
||||
assert_eq!(overlay_clicked.take(), []);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn a_click_and_a_scroll_in_one_frame_go_to_different_widgets() {
|
||||
let mut ui = Ui::new();
|
||||
let (list, button) = (full(&mut ui), full(&mut ui));
|
||||
let scrolled = ui.listen(&list, CursorSense::Scroll);
|
||||
let clicked = ui.listen(&button, CursorSense::click());
|
||||
ui.stack(vec![list.any(), button.any()]);
|
||||
|
||||
let mut cursor = ui.cursor((50.0, 50.0));
|
||||
cursor.scroll_delta = (0.0, 10.0).into();
|
||||
cursor.buttons.left = ActivationState::Start;
|
||||
ui.run(cursor);
|
||||
|
||||
assert_eq!(clicked.take(), [CursorSense::click()]);
|
||||
assert_eq!(
|
||||
scrolled.take(),
|
||||
[CursorSense::Scroll],
|
||||
"taking the click must not take the scroll with it"
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn only_the_topmost_listener_takes_a_press() {
|
||||
let mut ui = Ui::new();
|
||||
let (below, above) = (full(&mut ui), full(&mut ui));
|
||||
let below_clicked = ui.listen(&below, CursorSense::click());
|
||||
let above_clicked = ui.listen(&above, CursorSense::click());
|
||||
ui.stack(vec![below.any(), above.any()]);
|
||||
|
||||
let mut cursor = ui.cursor((50.0, 50.0));
|
||||
cursor.buttons.left = ActivationState::Start;
|
||||
ui.run(cursor);
|
||||
|
||||
assert_eq!(above_clicked.take(), [CursorSense::click()]);
|
||||
assert_eq!(below_clicked.take(), [], "one press goes to one widget");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn a_press_beside_the_button_reaches_the_layer_below() {
|
||||
let mut ui = Ui::new();
|
||||
let list = full(&mut ui);
|
||||
// The row above the list covers it, but only its left half is the button.
|
||||
let button = full(&mut ui);
|
||||
let gap = full(&mut ui);
|
||||
let list_clicked = ui.listen(&list, CursorSense::click());
|
||||
let button_clicked = ui.listen(&button, CursorSense::click());
|
||||
let row = ui.rsc.ui.widgets.add_strong(Span {
|
||||
children: vec![button.any(), gap.any()],
|
||||
dir: Dir::RIGHT,
|
||||
gap: 0.0,
|
||||
});
|
||||
ui.stack(vec![list.any(), row.any()]);
|
||||
|
||||
let mut on_button = ui.cursor((20.0, 50.0));
|
||||
on_button.buttons.left = ActivationState::Start;
|
||||
ui.run(on_button);
|
||||
assert_eq!(button_clicked.take(), [CursorSense::click()]);
|
||||
assert_eq!(list_clicked.take(), []);
|
||||
|
||||
let mut beside_it = ui.cursor((80.0, 50.0));
|
||||
beside_it.buttons.left = ActivationState::Start;
|
||||
ui.run(beside_it);
|
||||
assert_eq!(button_clicked.take(), [], "the cursor is not on the button");
|
||||
assert_eq!(
|
||||
list_clicked.take(),
|
||||
[CursorSense::click()],
|
||||
"a press beside the button belongs to what is under it"
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn leaving_a_widget_still_ends_its_hover() {
|
||||
let mut ui = Ui::new();
|
||||
let widget = full(&mut ui);
|
||||
let hover = ui.listen(&widget, CursorSense::HoverStart | CursorSense::HoverEnd);
|
||||
ui.stack(vec![widget.any()]);
|
||||
|
||||
let cursor = ui.cursor((50.0, 50.0));
|
||||
ui.run(cursor);
|
||||
assert_eq!(hover.take(), [CursorSense::HoverStart]);
|
||||
|
||||
let mut gone = ui.cursor((50.0, 50.0));
|
||||
gone.exists = false;
|
||||
ui.run(gone);
|
||||
assert_eq!(hover.take(), [CursorSense::HoverEnd]);
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
//! Scrolling moves content and stops at its ends.
|
||||
|
||||
use iris::harness::{Harness, assert_corners};
|
||||
use iris::prelude::*;
|
||||
|
||||
#[test]
|
||||
fn a_wheel_scrolls_the_content_and_stops_at_its_end() {
|
||||
let mut h = Harness::new((400, 200));
|
||||
// Twice the window's height, so there is 200 to scroll.
|
||||
let top = rect(Color::RED).height(200).add(&mut h.rsc);
|
||||
let bottom = rect(Color::BLUE).height(200).add(&mut h.rsc);
|
||||
h.set_root((top, bottom).span(Dir::DOWN).scrollable());
|
||||
h.move_to((200, 100));
|
||||
|
||||
// `Scroll` starts snapped to the end.
|
||||
assert_corners!(h, top, (0, -200), (400, 0));
|
||||
|
||||
// The handler scales a wheel line by 50.
|
||||
h.scroll((0, 1));
|
||||
h.frame();
|
||||
assert_corners!(h, top, (0, -150), (400, 50));
|
||||
|
||||
h.scroll((0, 10));
|
||||
h.frame();
|
||||
assert_corners!(h, top, (0, 0), (400, 200));
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
//! What a background task can change, and how it gets back to the ui.
|
||||
|
||||
use std::time::Duration;
|
||||
|
||||
use iris::harness::Harness;
|
||||
use iris::prelude::*;
|
||||
|
||||
#[test]
|
||||
fn a_task_update_reaches_the_tree() {
|
||||
let mut h = Harness::new((400, 200));
|
||||
let widget = rect(Color::RED).add(&mut h.rsc);
|
||||
h.set_root(widget.task_on(CursorSense::click(), async move |mut ctx| {
|
||||
ctx.update(move |_, rsc| widget(rsc).color = Color::BLUE);
|
||||
}));
|
||||
|
||||
h.click((200, 100));
|
||||
|
||||
assert!(
|
||||
h.await_update(Duration::from_secs(5)),
|
||||
"the task sent no update"
|
||||
);
|
||||
assert_eq!(h.rsc[widget].color, Color::BLUE);
|
||||
}
|
||||
Reference in new issue
Block a user