Compare commits
6
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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7cefc72f97 | ||
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0f9f379cec | ||
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7eb2b85425 | ||
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3a74a04a5b | ||
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e97aba30e0 | ||
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d5efdd2b97 |
No files matched your search
@@ -421,7 +421,7 @@ impl Display for UiRegion {
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}
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}
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}
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}
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#[derive(Debug)]
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#[derive(Debug, Clone, Copy, PartialEq)]
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pub struct PixelRegion {
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pub struct PixelRegion {
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pub top_left: Vec2,
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pub top_left: Vec2,
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pub bot_right: Vec2,
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pub bot_right: Vec2,
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@@ -34,6 +34,10 @@ impl UiRenderState {
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self.resized = true;
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self.resized = true;
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}
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}
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pub fn output_size(&self) -> Vec2 {
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self.output_size
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}
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pub fn update<'a>(&mut self, root: impl Into<Option<&'a StrongWidget>>, rsc: &mut dyn UiRsc) {
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pub fn update<'a>(&mut self, root: impl Into<Option<&'a StrongWidget>>, rsc: &mut dyn UiRsc) {
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// safety mechanism for memory leaks; might wanna return a result instead so user can
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// safety mechanism for memory leaks; might wanna return a result instead so user can
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// decide whether to panic or not
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// decide whether to panic or not
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+1
-5
@@ -10,11 +10,7 @@ struct State {
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}
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}
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impl DefaultAppState for State {
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impl DefaultAppState for State {
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fn new(
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fn new(mut ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, _: Proxy<Self>) -> Self {
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mut ui_state: DefaultUiState,
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rsc: &mut DefaultRsc<Self>,
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_: Proxy<Self::Event>,
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) -> Self {
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rect(Color::RED).set_root(rsc, &mut ui_state);
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rect(Color::RED).set_root(rsc, &mut ui_state);
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Self { ui_state }
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Self { ui_state }
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}
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}
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@@ -15,11 +15,7 @@ pub struct Client {
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}
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}
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impl DefaultAppState for Client {
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impl DefaultAppState for Client {
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fn new(
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fn new(mut ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, _: Proxy<Self>) -> Self {
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mut ui_state: DefaultUiState,
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rsc: &mut DefaultRsc<Self>,
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_: Proxy<Self::Event>,
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) -> Self {
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let rrect = rect(Color::WHITE).radius(20);
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let rrect = rect(Color::WHITE).radius(20);
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let pad_test = (
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let pad_test = (
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rrect.color(Color::BLUE),
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rrect.color(Color::BLUE),
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+1
-5
@@ -11,11 +11,7 @@ struct State {
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}
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}
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impl DefaultAppState for State {
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impl DefaultAppState for State {
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fn new(
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fn new(mut ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, _: Proxy<Self>) -> Self {
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mut ui_state: DefaultUiState,
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rsc: &mut DefaultRsc<Self>,
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_: Proxy<Self::Event>,
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) -> Self {
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let rect = rect(Color::RED).add(rsc);
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let rect = rect(Color::RED).add(rsc);
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rect.task_on(CursorSense::click(), async move |mut ctx| {
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rect.task_on(CursorSense::click(), async move |mut ctx| {
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tokio::time::sleep(Duration::from_secs(1)).await;
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tokio::time::sleep(Duration::from_secs(1)).await;
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+1
-5
@@ -36,11 +36,7 @@ impl Test {
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}
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}
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|
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impl DefaultAppState for State {
|
impl DefaultAppState for State {
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fn new(
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fn new(mut ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, _: Proxy<Self>) -> Self {
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mut ui_state: DefaultUiState,
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rsc: &mut DefaultRsc<Self>,
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_: Proxy<Self::Event>,
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) -> Self {
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let test = Test::new(rsc);
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let test = Test::new(rsc);
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|
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test.on(CursorSense::click(), move |_, rsc| {
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test.on(CursorSense::click(), move |_, rsc| {
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+55
-37
@@ -25,7 +25,35 @@ pub use sense::*;
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pub use state::*;
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pub use state::*;
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pub use task::*;
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pub use task::*;
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|
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pub type Proxy<Event> = EventLoopProxy<Event>;
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/// Sends an application's own events to its event loop. It wraps the proxy
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|
/// rather than being one because task updates travel the same way: what an
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|
/// application sends is its `Event`, not the loop's whole message type.
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pub struct Proxy<State: DefaultAppState>(EventLoopProxy<DefaultEvent<State>>);
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impl<State: DefaultAppState> Clone for Proxy<State> {
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fn clone(&self) -> Self {
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|
Self(self.0.clone())
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|
}
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|
}
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|
impl<State: DefaultAppState> Proxy<State> {
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pub fn send_event(&self, event: State::Event) {
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let _ = self.0.send_event(DefaultEvent::User(event));
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}
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|
}
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|
/// What the event loop carries: the application's own events, and the
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/// updates tasks send back to the ui thread.
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pub enum DefaultEvent<State: DefaultAppState> {
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User(State::Event),
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Update(Box<dyn TaskUpdate<DefaultRsc<State>>>),
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}
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impl<State: DefaultAppState> TaskQueue<DefaultRsc<State>> for Proxy<State> {
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fn send(&self, update: Box<dyn TaskUpdate<DefaultRsc<State>>>) {
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let _ = self.0.send_event(DefaultEvent::Update(update));
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}
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}
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pub struct DefaultUiState {
|
pub struct DefaultUiState {
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pub root: Option<StrongWidget>,
|
pub root: Option<StrongWidget>,
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@@ -66,9 +94,8 @@ pub trait HasDefaultUiState: Sized + 'static {
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}
|
}
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|
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pub trait DefaultAppState: HasDefaultUiState {
|
pub trait DefaultAppState: HasDefaultUiState {
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type Event = ();
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type Event: Send = ();
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fn new(ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, proxy: Proxy<Self::Event>)
|
fn new(ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, proxy: Proxy<Self>) -> Self;
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-> Self;
|
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#[allow(unused_variables)]
|
#[allow(unused_variables)]
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fn event(
|
fn event(
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&mut self,
|
&mut self,
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@@ -101,18 +128,14 @@ pub struct DefaultRsc<State: 'static> {
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}
|
}
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impl<State> DefaultRsc<State> {
|
impl<State> DefaultRsc<State> {
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fn init(window: Arc<Window>) -> (Self, TaskMsgReceiver<Self>) {
|
pub fn init(queue: Arc<dyn TaskQueue<Self>>) -> Self {
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let (tasks, recv) = Tasks::init(window);
|
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(
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Self {
|
Self {
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ui: Default::default(),
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ui: Default::default(),
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events: Default::default(),
|
events: Default::default(),
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tasks,
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tasks: Tasks::init(queue),
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state: Default::default(),
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state: Default::default(),
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_state: Default::default(),
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_state: Default::default(),
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},
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}
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recv,
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||||||
)
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}
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}
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pub fn create_state<T: 'static>(&mut self, id: impl IdLike, data: T) -> WeakState<T> {
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pub fn create_state<T: 'static>(&mut self, id: impl IdLike, data: T) -> WeakState<T> {
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@@ -177,43 +200,32 @@ pub struct DefaultApp<State: DefaultAppState> {
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rsc: DefaultRsc<State>,
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rsc: DefaultRsc<State>,
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render: UiRenderState,
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render: UiRenderState,
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state: State,
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state: State,
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task_recv: TaskMsgReceiver<DefaultRsc<State>>,
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}
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}
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impl<State: DefaultAppState> AppState for DefaultApp<State> {
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impl<State: DefaultAppState> AppState for DefaultApp<State> {
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type Event = State::Event;
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type Event = DefaultEvent<State>;
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|
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fn new(event_loop: &ActiveEventLoop, proxy: EventLoopProxy<Self::Event>) -> Self {
|
fn new(event_loop: &ActiveEventLoop, proxy: EventLoopProxy<Self::Event>) -> Self {
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let window = event_loop
|
let window = event_loop
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.create_window(State::window_attributes())
|
.create_window(State::window_attributes())
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.unwrap();
|
.unwrap();
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let default_state = DefaultUiState::new(window);
|
let default_state = DefaultUiState::new(window);
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let (mut rsc, task_recv) = DefaultRsc::init(default_state.window.clone());
|
let mut rsc = DefaultRsc::init(Arc::new(Proxy(proxy.clone())));
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||||||
let state = State::new(default_state, &mut rsc, proxy);
|
let state = State::new(default_state, &mut rsc, Proxy(proxy));
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||||||
let render = UiRenderState::new();
|
let render = UiRenderState::new();
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||||||
Self {
|
Self { rsc, state, render }
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||||||
rsc,
|
|
||||||
state,
|
|
||||||
render,
|
|
||||||
task_recv,
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
fn event(&mut self, event: Self::Event, _: &ActiveEventLoop) {
|
fn event(&mut self, event: Self::Event, _: &ActiveEventLoop) {
|
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self.state.event(event, &mut self.rsc, &mut self.render);
|
match event {
|
||||||
|
DefaultEvent::User(event) => self.state.event(event, &mut self.rsc, &mut self.render),
|
||||||
|
DefaultEvent::Update(update) => update(&mut self.state, &mut self.rsc),
|
||||||
|
}
|
||||||
|
self.request_redraw_if_needed();
|
||||||
}
|
}
|
||||||
|
|
||||||
fn window_event(&mut self, event: WindowEvent, event_loop: &ActiveEventLoop) {
|
fn window_event(&mut self, event: WindowEvent, event_loop: &ActiveEventLoop) {
|
||||||
let Self {
|
let Self { rsc, render, state } = self;
|
||||||
rsc,
|
|
||||||
render,
|
|
||||||
state,
|
|
||||||
task_recv,
|
|
||||||
} = self;
|
|
||||||
|
|
||||||
for update in task_recv.try_iter() {
|
|
||||||
update(state, rsc);
|
|
||||||
}
|
|
||||||
|
|
||||||
let ui_state = state.default_state_mut();
|
let ui_state = state.default_state_mut();
|
||||||
let input_changed = ui_state.input.event(&event);
|
let input_changed = ui_state.input.event(&event);
|
||||||
@@ -293,11 +305,8 @@ impl<State: DefaultAppState> AppState for DefaultApp<State> {
|
|||||||
_ => (),
|
_ => (),
|
||||||
}
|
}
|
||||||
state.window_event(event, rsc, render);
|
state.window_event(event, rsc, render);
|
||||||
let ui_state = self.state.default_state_mut();
|
self.request_redraw_if_needed();
|
||||||
if render.needs_redraw(&ui_state.root, rsc.widgets()) {
|
self.state.default_state_mut().input.end_frame();
|
||||||
ui_state.renderer.window().request_redraw();
|
|
||||||
}
|
|
||||||
ui_state.input.end_frame();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
fn exit(&mut self) {
|
fn exit(&mut self) {
|
||||||
@@ -305,6 +314,15 @@ impl<State: DefaultAppState> AppState for DefaultApp<State> {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
impl<State: DefaultAppState> DefaultApp<State> {
|
||||||
|
fn request_redraw_if_needed(&mut self) {
|
||||||
|
let ui_state = self.state.default_state_mut();
|
||||||
|
if self.render.needs_redraw(&ui_state.root, self.rsc.widgets()) {
|
||||||
|
ui_state.renderer.window().request_redraw();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
pub trait RscIdx<Rsc> {
|
pub trait RscIdx<Rsc> {
|
||||||
type Output;
|
type Output;
|
||||||
fn get(self, rsc: &Rsc) -> &Self::Output;
|
fn get(self, rsc: &Rsc) -> &Self::Output;
|
||||||
|
|||||||
+16
-34
@@ -1,11 +1,5 @@
|
|||||||
use iris_core::HasState;
|
use iris_core::HasState;
|
||||||
use std::{
|
use std::{pin::Pin, sync::Arc};
|
||||||
pin::Pin,
|
|
||||||
sync::{
|
|
||||||
Arc,
|
|
||||||
mpsc::{Receiver as SyncReceiver, Sender as SyncSender, channel as sync_channel},
|
|
||||||
},
|
|
||||||
};
|
|
||||||
use tokio::{
|
use tokio::{
|
||||||
runtime::Runtime,
|
runtime::Runtime,
|
||||||
sync::mpsc::{
|
sync::mpsc::{
|
||||||
@@ -13,64 +7,52 @@ use tokio::{
|
|||||||
unbounded_channel as async_channel,
|
unbounded_channel as async_channel,
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
use winit::window::Window;
|
|
||||||
|
|
||||||
pub type TaskMsgSender<Rsc> = SyncSender<Box<dyn TaskUpdate<Rsc>>>;
|
|
||||||
pub type TaskMsgReceiver<Rsc> = SyncReceiver<Box<dyn TaskUpdate<Rsc>>>;
|
|
||||||
|
|
||||||
pub trait TaskUpdate<Rsc: HasState>: FnOnce(&mut Rsc::State, &mut Rsc) + Send {}
|
pub trait TaskUpdate<Rsc: HasState>: FnOnce(&mut Rsc::State, &mut Rsc) + Send {}
|
||||||
impl<F: FnOnce(&mut Rsc::State, &mut Rsc) + Send, Rsc: HasState> TaskUpdate<Rsc> for F {}
|
impl<F: FnOnce(&mut Rsc::State, &mut Rsc) + Send, Rsc: HasState> TaskUpdate<Rsc> for F {}
|
||||||
|
|
||||||
|
/// Hands an update from a task to the thread that owns the ui. Delivery and
|
||||||
|
/// waking are one act: a host posts the update as a message its loop already
|
||||||
|
/// carries, so nothing has to wake the loop separately, or claim a redraw to
|
||||||
|
/// be looked at.
|
||||||
|
pub trait TaskQueue<Rsc: HasState>: Send + Sync + 'static {
|
||||||
|
fn send(&self, update: Box<dyn TaskUpdate<Rsc>>);
|
||||||
|
}
|
||||||
|
|
||||||
pub struct Tasks<Rsc: HasState> {
|
pub struct Tasks<Rsc: HasState> {
|
||||||
start: AsyncSender<BoxTask>,
|
start: AsyncSender<BoxTask>,
|
||||||
window: Arc<Window>,
|
queue: Arc<dyn TaskQueue<Rsc>>,
|
||||||
msg_send: SyncSender<Box<dyn TaskUpdate<Rsc>>>,
|
|
||||||
}
|
}
|
||||||
|
|
||||||
pub struct TaskCtx<Rsc: HasState> {
|
pub struct TaskCtx<Rsc: HasState> {
|
||||||
send: TaskMsgSender<Rsc>,
|
queue: Arc<dyn TaskQueue<Rsc>>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<Rsc: HasState> TaskCtx<Rsc> {
|
impl<Rsc: HasState> TaskCtx<Rsc> {
|
||||||
pub fn update(&mut self, f: impl TaskUpdate<Rsc> + 'static) {
|
pub fn update(&mut self, f: impl TaskUpdate<Rsc> + 'static) {
|
||||||
let _ = self.send.send(Box::new(f));
|
self.queue.send(Box::new(f));
|
||||||
}
|
|
||||||
}
|
|
||||||
impl<Rsc: HasState + 'static> TaskCtx<Rsc> {
|
|
||||||
fn new(send: TaskMsgSender<Rsc>) -> Self {
|
|
||||||
Self { send }
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
type BoxTask = Pin<Box<dyn Future<Output = ()> + Send>>;
|
type BoxTask = Pin<Box<dyn Future<Output = ()> + Send>>;
|
||||||
|
|
||||||
impl<Rsc: HasState> Tasks<Rsc> {
|
impl<Rsc: HasState> Tasks<Rsc> {
|
||||||
pub fn init(window: Arc<Window>) -> (Self, TaskMsgReceiver<Rsc>) {
|
pub fn init(queue: Arc<dyn TaskQueue<Rsc>>) -> Self {
|
||||||
let (start, start_recv) = async_channel();
|
let (start, start_recv) = async_channel();
|
||||||
let (msgs, msgs_recv) = sync_channel();
|
|
||||||
std::thread::spawn(|| {
|
std::thread::spawn(|| {
|
||||||
let rt = Runtime::new().unwrap();
|
let rt = Runtime::new().unwrap();
|
||||||
rt.block_on(listen(start_recv))
|
rt.block_on(listen(start_recv))
|
||||||
});
|
});
|
||||||
(
|
Self { start, queue }
|
||||||
Self {
|
|
||||||
start,
|
|
||||||
msg_send: msgs,
|
|
||||||
window,
|
|
||||||
},
|
|
||||||
msgs_recv,
|
|
||||||
)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn spawn<F: AsyncFnOnce(TaskCtx<Rsc>) + 'static + std::marker::Send>(&mut self, task: F)
|
pub fn spawn<F: AsyncFnOnce(TaskCtx<Rsc>) + 'static + std::marker::Send>(&mut self, task: F)
|
||||||
where
|
where
|
||||||
F::CallOnceFuture: Send,
|
F::CallOnceFuture: Send,
|
||||||
{
|
{
|
||||||
let send = self.msg_send.clone();
|
let queue = self.queue.clone();
|
||||||
let window = self.window.clone();
|
|
||||||
let _ = self.start.send(Box::pin(async move {
|
let _ = self.start.send(Box::pin(async move {
|
||||||
task(TaskCtx::new(send)).await;
|
task(TaskCtx { queue }).await;
|
||||||
window.request_redraw();
|
|
||||||
}));
|
}));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
+181
@@ -0,0 +1,181 @@
|
|||||||
|
//! A ui with no window: build a tree, run frames, move a pointer, and read
|
||||||
|
//! back where widgets landed.
|
||||||
|
//!
|
||||||
|
//! It does not draw. A claim about pixels still needs a real surface.
|
||||||
|
|
||||||
|
use crate::prelude::*;
|
||||||
|
use std::{
|
||||||
|
sync::{
|
||||||
|
Arc,
|
||||||
|
mpsc::{Receiver, SyncSender, sync_channel},
|
||||||
|
},
|
||||||
|
time::Duration,
|
||||||
|
};
|
||||||
|
|
||||||
|
/// There is no loop here to post to, so updates queue until the test asks
|
||||||
|
/// for them.
|
||||||
|
struct Queue(SyncSender<Box<dyn TaskUpdate<DefaultRsc<HarnessState>>>>);
|
||||||
|
|
||||||
|
impl TaskQueue<DefaultRsc<HarnessState>> for Queue {
|
||||||
|
fn send(&self, update: Box<dyn TaskUpdate<DefaultRsc<HarnessState>>>) {
|
||||||
|
let _ = self.0.send(update);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// `assert_eq!` for where a frame put a widget, written as its two corners.
|
||||||
|
#[macro_export]
|
||||||
|
macro_rules! assert_corners {
|
||||||
|
($harness:expr, $id:expr, ($x0:expr, $y0:expr), ($x1:expr, $y1:expr)) => {
|
||||||
|
assert_eq!(
|
||||||
|
$harness.region(&$id).expect("widget drew nothing"),
|
||||||
|
$crate::core::PixelRegion {
|
||||||
|
top_left: $crate::core::util::Vec2::new($x0 as f32, $y0 as f32),
|
||||||
|
bot_right: $crate::core::util::Vec2::new($x1 as f32, $y1 as f32),
|
||||||
|
}
|
||||||
|
);
|
||||||
|
};
|
||||||
|
}
|
||||||
|
pub use crate::assert_corners;
|
||||||
|
|
||||||
|
#[derive(Default)]
|
||||||
|
pub struct HarnessState {
|
||||||
|
pub root: Option<StrongWidget>,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl HasRoot for HarnessState {
|
||||||
|
fn set_root(&mut self, root: StrongWidget) {
|
||||||
|
self.root = Some(root);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub struct Harness {
|
||||||
|
pub rsc: DefaultRsc<HarnessState>,
|
||||||
|
pub render: UiRenderState,
|
||||||
|
pub state: HarnessState,
|
||||||
|
updates: Receiver<Box<dyn TaskUpdate<DefaultRsc<HarnessState>>>>,
|
||||||
|
cursor: CursorState,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Harness {
|
||||||
|
/// `size` is the output in physical pixels.
|
||||||
|
pub fn new(size: impl Into<Vec2>) -> Self {
|
||||||
|
// A `TaskQueue` must be `Sync`, which `mpsc::Sender` is not; the
|
||||||
|
// bound that comes with `SyncSender` is far past anything a test
|
||||||
|
// leaves unread.
|
||||||
|
let (send, updates) = sync_channel(1024);
|
||||||
|
let rsc = DefaultRsc::init(Arc::new(Queue(send)));
|
||||||
|
let mut render = UiRenderState::new();
|
||||||
|
render.resize(size);
|
||||||
|
Self {
|
||||||
|
rsc,
|
||||||
|
render,
|
||||||
|
state: HarnessState::default(),
|
||||||
|
updates,
|
||||||
|
cursor: CursorState::default(),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn size(&self) -> Vec2 {
|
||||||
|
self.render.output_size()
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn resize(&mut self, size: impl Into<Vec2>) {
|
||||||
|
self.render.resize(size);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Sets the root and lays it out, so a pointer event has something to hit.
|
||||||
|
pub fn set_root<T>(&mut self, widget: impl WidgetLike<DefaultRsc<HarnessState>, T>) {
|
||||||
|
widget.set_root(&mut self.rsc, &mut self.state);
|
||||||
|
self.frame();
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn needs_redraw(&self) -> bool {
|
||||||
|
self.render
|
||||||
|
.needs_redraw(&self.state.root, self.rsc.widgets())
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn apply_updates(&mut self) -> usize {
|
||||||
|
let mut applied = 0;
|
||||||
|
while let Ok(update) = self.updates.try_recv() {
|
||||||
|
update(&mut self.state, &mut self.rsc);
|
||||||
|
applied += 1;
|
||||||
|
}
|
||||||
|
applied
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Waits for a task's first update, then applies everything waiting.
|
||||||
|
/// False if none arrived in time.
|
||||||
|
#[must_use]
|
||||||
|
pub fn await_update(&mut self, timeout: Duration) -> bool {
|
||||||
|
let Ok(update) = self.updates.recv_timeout(timeout) else {
|
||||||
|
return false;
|
||||||
|
};
|
||||||
|
update(&mut self.state, &mut self.rsc);
|
||||||
|
self.apply_updates();
|
||||||
|
true
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Lays the tree out and builds its primitives.
|
||||||
|
pub fn frame(&mut self) {
|
||||||
|
self.apply_updates();
|
||||||
|
self.render.update(&self.state.root, &mut self.rsc);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Where the last frame put a widget, or `None` if it drew nothing.
|
||||||
|
pub fn region(&self, id: &impl IdLike) -> Option<PixelRegion> {
|
||||||
|
self.render.window_region(id)
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn move_to(&mut self, pos: impl Into<Vec2>) {
|
||||||
|
self.cursor.pos = pos.into();
|
||||||
|
self.cursor.exists = true;
|
||||||
|
self.sense();
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn leave(&mut self) {
|
||||||
|
self.cursor.exists = false;
|
||||||
|
self.sense();
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn press(&mut self, button: CursorButton) {
|
||||||
|
self.button(button).update(true);
|
||||||
|
self.sense();
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn release(&mut self, button: CursorButton) {
|
||||||
|
self.button(button).update(false);
|
||||||
|
self.sense();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// A wheel carries no position, so this goes wherever the cursor was last
|
||||||
|
/// moved to -- nowhere, until it has been moved.
|
||||||
|
pub fn scroll(&mut self, delta: impl Into<Vec2>) {
|
||||||
|
self.cursor.scroll_delta = delta.into();
|
||||||
|
self.sense();
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn click(&mut self, pos: impl Into<Vec2>) {
|
||||||
|
self.move_to(pos);
|
||||||
|
self.press(CursorButton::Left);
|
||||||
|
self.release(CursorButton::Left);
|
||||||
|
}
|
||||||
|
|
||||||
|
fn button(&mut self, button: CursorButton) -> &mut ActivationState {
|
||||||
|
let buttons = &mut self.cursor.buttons;
|
||||||
|
match button {
|
||||||
|
CursorButton::Left => &mut buttons.left,
|
||||||
|
CursorButton::Middle => &mut buttons.middle,
|
||||||
|
CursorButton::Right => &mut buttons.right,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Dispatches against the layout of the last frame, which is what a
|
||||||
|
/// window delivers input against too.
|
||||||
|
fn sense(&mut self) {
|
||||||
|
let cursor = self.cursor.clone();
|
||||||
|
let size = self.render.output_size();
|
||||||
|
self.render
|
||||||
|
.run_sensors(&mut self.rsc, &mut self.state, cursor, size);
|
||||||
|
self.cursor.end_frame();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -7,6 +7,7 @@
|
|||||||
|
|
||||||
pub mod default;
|
pub mod default;
|
||||||
pub mod event;
|
pub mod event;
|
||||||
|
pub mod harness;
|
||||||
pub mod widget;
|
pub mod widget;
|
||||||
|
|
||||||
pub use iris_core as core;
|
pub use iris_core as core;
|
||||||
|
|||||||
@@ -0,0 +1,34 @@
|
|||||||
|
//! Where a frame puts things, with no window to put them in.
|
||||||
|
|
||||||
|
use iris::harness::{Harness, assert_corners};
|
||||||
|
use iris::prelude::*;
|
||||||
|
|
||||||
|
/// A fixed 100 wide, and the rest of the 400 to its neighbour.
|
||||||
|
fn two_rects(h: &mut Harness) -> (WidgetId, WidgetId) {
|
||||||
|
let left = rect(Color::RED).width(100).add(&mut h.rsc);
|
||||||
|
let right = rect(Color::BLUE).add(&mut h.rsc);
|
||||||
|
h.set_root((left, right).span(Dir::RIGHT));
|
||||||
|
(left.id(), right.id())
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn a_span_gives_each_child_the_width_it_asked_for() {
|
||||||
|
let mut h = Harness::new((400, 200));
|
||||||
|
let (left, right) = two_rects(&mut h);
|
||||||
|
|
||||||
|
assert_corners!(h, left, (0, 0), (100, 200));
|
||||||
|
assert_corners!(h, right, (100, 0), (400, 200));
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn resizing_relays_out_against_the_new_output() {
|
||||||
|
let mut h = Harness::new((400, 200));
|
||||||
|
let (left, right) = two_rects(&mut h);
|
||||||
|
|
||||||
|
h.resize((800, 100));
|
||||||
|
assert!(h.needs_redraw());
|
||||||
|
h.frame();
|
||||||
|
|
||||||
|
assert_corners!(h, left, (0, 0), (100, 100));
|
||||||
|
assert_corners!(h, right, (100, 0), (800, 100));
|
||||||
|
}
|
||||||
@@ -0,0 +1,60 @@
|
|||||||
|
//! Which widget an input reaches.
|
||||||
|
|
||||||
|
use std::{cell::RefCell, rc::Rc};
|
||||||
|
|
||||||
|
use iris::harness::Harness;
|
||||||
|
use iris::prelude::*;
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn a_press_reaches_only_the_widget_under_the_cursor() {
|
||||||
|
let mut h = Harness::new((400, 200));
|
||||||
|
let clicks = Rc::new(RefCell::new(Vec::new()));
|
||||||
|
|
||||||
|
let (on_left, on_right) = (clicks.clone(), clicks.clone());
|
||||||
|
let left = rect(Color::RED)
|
||||||
|
.width(100)
|
||||||
|
.on(CursorSense::click(), move |_, _| {
|
||||||
|
on_left.borrow_mut().push("left")
|
||||||
|
})
|
||||||
|
.add(&mut h.rsc);
|
||||||
|
let right = rect(Color::BLUE)
|
||||||
|
.on(CursorSense::click(), move |_, _| {
|
||||||
|
on_right.borrow_mut().push("right")
|
||||||
|
})
|
||||||
|
.add(&mut h.rsc);
|
||||||
|
h.set_root((left, right).span(Dir::RIGHT));
|
||||||
|
|
||||||
|
h.click((50, 100));
|
||||||
|
assert_eq!(*clicks.borrow(), ["left"]);
|
||||||
|
|
||||||
|
h.click((300, 100));
|
||||||
|
assert_eq!(*clicks.borrow(), ["left", "right"]);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn hover_ends_when_the_cursor_leaves_the_window() {
|
||||||
|
let mut h = Harness::new((400, 200));
|
||||||
|
let hovered = Rc::new(RefCell::new(0));
|
||||||
|
let ended = Rc::new(RefCell::new(0));
|
||||||
|
|
||||||
|
let (h_count, e_count) = (hovered.clone(), ended.clone());
|
||||||
|
let widget = rect(Color::RED)
|
||||||
|
.on(CursorSense::HoverStart, move |_, _| {
|
||||||
|
*h_count.borrow_mut() += 1
|
||||||
|
})
|
||||||
|
.on(CursorSense::HoverEnd, move |_, _| {
|
||||||
|
*e_count.borrow_mut() += 1
|
||||||
|
})
|
||||||
|
.add(&mut h.rsc);
|
||||||
|
h.set_root(widget);
|
||||||
|
|
||||||
|
h.move_to((200, 100));
|
||||||
|
assert_eq!((*hovered.borrow(), *ended.borrow()), (1, 0));
|
||||||
|
|
||||||
|
// A second sample inside the same widget is not a second hover.
|
||||||
|
h.move_to((210, 100));
|
||||||
|
assert_eq!((*hovered.borrow(), *ended.borrow()), (1, 0));
|
||||||
|
|
||||||
|
h.leave();
|
||||||
|
assert_eq!((*hovered.borrow(), *ended.borrow()), (1, 1));
|
||||||
|
}
|
||||||
@@ -0,0 +1,26 @@
|
|||||||
|
//! Scrolling moves content and stops at its ends.
|
||||||
|
|
||||||
|
use iris::harness::{Harness, assert_corners};
|
||||||
|
use iris::prelude::*;
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn a_wheel_scrolls_the_content_and_stops_at_its_end() {
|
||||||
|
let mut h = Harness::new((400, 200));
|
||||||
|
// Twice the window's height, so there is 200 to scroll.
|
||||||
|
let top = rect(Color::RED).height(200).add(&mut h.rsc);
|
||||||
|
let bottom = rect(Color::BLUE).height(200).add(&mut h.rsc);
|
||||||
|
h.set_root((top, bottom).span(Dir::DOWN).scrollable());
|
||||||
|
h.move_to((200, 100));
|
||||||
|
|
||||||
|
// `Scroll` starts snapped to the end.
|
||||||
|
assert_corners!(h, top, (0, -200), (400, 0));
|
||||||
|
|
||||||
|
// The handler scales a wheel line by 50.
|
||||||
|
h.scroll((0, 1));
|
||||||
|
h.frame();
|
||||||
|
assert_corners!(h, top, (0, -150), (400, 50));
|
||||||
|
|
||||||
|
h.scroll((0, 10));
|
||||||
|
h.frame();
|
||||||
|
assert_corners!(h, top, (0, 0), (400, 200));
|
||||||
|
}
|
||||||
@@ -0,0 +1,23 @@
|
|||||||
|
//! What a background task can change, and how it gets back to the ui.
|
||||||
|
|
||||||
|
use std::time::Duration;
|
||||||
|
|
||||||
|
use iris::harness::Harness;
|
||||||
|
use iris::prelude::*;
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn a_task_update_reaches_the_tree() {
|
||||||
|
let mut h = Harness::new((400, 200));
|
||||||
|
let widget = rect(Color::RED).add(&mut h.rsc);
|
||||||
|
h.set_root(widget.task_on(CursorSense::click(), async move |mut ctx| {
|
||||||
|
ctx.update(move |_, rsc| widget(rsc).color = Color::BLUE);
|
||||||
|
}));
|
||||||
|
|
||||||
|
h.click((200, 100));
|
||||||
|
|
||||||
|
assert!(
|
||||||
|
h.await_update(Duration::from_secs(5)),
|
||||||
|
"the task sent no update"
|
||||||
|
);
|
||||||
|
assert_eq!(h.rsc[widget].color, Color::BLUE);
|
||||||
|
}
|
||||||
Reference in new issue
Block a user