A seventh sweep, over the parts no earlier round named: the tree generator
and the scenario harness, `Fixed`, the headless rig, and once more over the
commit the sixth sweep left, which was itself unreviewed.
`Scroll`'s content box is `answer_px.max(container_len)`, so a scroll whose
content fits has nothing to scroll through and `update_amt` has already put
`amt` at zero. The test choosing between the viewport and a scrolled span
asked `amt != ZERO || content_len != container_len`, where the first
disjunct can never decide it -- the same defect `b7b8d09` removed from the
line above, one operand over. A `debug_assert` of the implication held
across the whole suite, including every scrolling test.
`Fixed::to_scale` and its private `shift_round` arrived on this branch with
no caller and never got one; the only thing that called either was the test
written for them.
`Len::align` wrote `Len` arithmetic out a component at a time, around an
`at.px` that is always zero, where `Len::scale` and the `Add`/`Sub` beside
it say the whole rule in two lines. `LayoutLen::without_leftover` took
`self` where the `apply_leftover` its own doc calls the opposite reading of
the same value takes `&self`.
`run-headless.sh --resize` changed the output's mode but not `out_w`/`out_h`,
which is the extent `replay-touch` scales a recording against -- so
`--resize` with `--replay` put every sample of the gesture somewhere else
and still finished like a run that worked. Both come from one function now.
The generator's plan/build split stranded a comment: "a row takes the height
it is given" describes the size rule `build` derives from `dir`, and it was
left above the `gap` draw, which is the one line it is not about and which
does consume randomness.
Format, clippy with and without layout-diagnostics, and the suite (131 + 19
+ 13 + 4) are clean. The cold dump over 400 depth-5 trees is byte-identical
to b7b8d09 across all 34,492 boxes, and all three seed scans pass: 400 at
depth 5 in 62.75s, 1,000 at depth 6 in 162.37s, 2,000 at depth 4 in 305.25s.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Two findings from a sweep over the WGSL prelude and the position widgets,
scoped against upstream/main at ca2b4b2.
`module_source` already builds each shader's preamble from iris_core's own
constants, so the move-chain work's second copy of `MOVE_NONE` and
`CHAIN_LIMIT` -- under "keep in step with iris_core::CHAIN_LIMIT" -- asked a
reader by hand for what the mechanism beside it exists to do. Both are
injected now, with `MASK_NONE` beside them replacing a bare literal, and the
shader declares none of them.
`Scroll`'s `content_len` is never less than its box, so `slack` and the
`anchor` computed from it were always zero whatever the alignment: the
framework centres short content by placing the answer in the whole box, and
the comment credited arithmetic that could not have done it. The same belief
guarded the fits-in-the-box contract with `align == NEG`, so at the default
alignment -- the middle -- every box change redrew the scroll, measured as 1
widget against 0 at TOP_LEFT. `align` now has no reader at all.
`UiSpan::translated` and `UiRegion::translated` are reachable only from each
other and from nothing else.
Format, clippy with and without layout-diagnostics, and the 131-test suite
are clean. The cold dump over 400 depth-5 trees is byte-identical to
1096c31, and all three seed scans pass: 400 at depth 5 in 69.07s, 1,000 at
depth 6 in 169.29s, 2,000 at depth 4 in 300.75s.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`along` said nothing about what it did. It is `Span::slot` now: the
stretch of the row between two distances from where the span starts
laying out, as a span of its own box, with the mirror for a negative
direction in one place. `far` is `row`, which is what the comment above
it already called it, and `shares` is `has_room` beside the
`any_leftover` it was folded into. `reached` now guards on the leftover
weight it divides by rather than on the numerator that happened to be
zero with it.
The pairs layout returns are named rather than positional: `Answer`
{size, holds} and `Drawn` {answer, drawing_holds} replace
`(Size, LayoutHolds)` and a three-tuple with two `LayoutHolds` in it,
which was the one shape the cold dump exists to catch. `try_reuse`
answers `bool` rather than `Option<()>`, and the four hand-written
copies of `move_idx != parent_move` are `ActiveData::is_region_node`.
`AXES` was declared in three modules; it is `Axis::BOTH`. `rel_min`,
`rel_max` and the unused `select_len` are gone -- `ZERO` and `FULL`
already said those. Three doc comments sat on `impl` blocks instead of
the single method inside them. `reposition` and `redepth` walked their
children by index, looking the parent up again per child; both take the
list and put it back. `Scroll`'s `fixed` and `fixed_len` are
`answer_px` and `answer_is_px`, which says which one is the length.
fmt, workspace clippy under `-D warnings` with and without
`layout-diagnostics`, and the workspace tests are clean. The cold dump
over 400 depth-5 trees is byte-identical to `6c84b6f`: 34,492 boxes,
no seed moved.
`PlaceDescAxis::axis(axis)` shared its name with `PlaceDesc`'s extraction,
which is now `Index<Axis>` and reads `place[axis]`. The two go opposite
directions, so they get different words: `on_axis` pairs with the
`from_axis` it is the shorthand for.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Four rounds over the same idea: an expression that needed a comment to say
what it computed wanted to be a named operation.
The placement description is built by chaining off the value that says it.
`UiSpan::within_desc`/`shifted_desc` and `Len::as_desc` replace the
`PlaceDescAxis::` constructors, `PlaceDescAxis::axis` lifts one axis into a
pair with the whole box across it, and `PlaceDesc::per_axis` covers the case
where the two axes differ. `beside` is dropped: `from_axis` already said it.
Seven module-level functions become methods on the value each took first --
`Widgets::declared_lens`, `LayoutLen::fills`, `PlaceDesc::placement` and
`::rel_base_and_region`, `Size::within_box`, `UiRegion::at_origin` and
`::as_translation`.
`UiSpan::place` is the aligned-placement rule, which was written out three
times; `LayoutLen::without_leftover` is the sibling `apply_leftover` never
had, at six sites; `is_px` and `is_only_leftover` name field comparisons the
surrounding comments had to translate; `Holds::covers` was interval
containment spelled out by hand. A span's `shared` loses the two arguments
that did not vary across its loop.
`LayoutHolds` was four two-element arrays where every other pair here is a
struct of two per-axis values, so nothing it did could be written once.
It becomes `AxisHolds` on `x` and `y`, and `and`, `covers` and `contains`
lose their loops.
Every pair gets `Index<Axis>`/`IndexMut<Axis>` through one macro, and the
eighteen `axis`/`axis_mut` methods go. `const_index` keeps the accessors
usable in const context.
Cold layout is unchanged: `layout_dump` over 400 depth-5 trees is identical
to 58ce74d byte for byte, across all 34,492 boxes.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`Place` was a product written as a sum -- a `Part` and a fill flag -- and
`Part` named three operations the geometry already had, under words that did
not match them. `Of` was `UiSpan::within`, `From` was `UiSpan::shift`, and
`Sized` was `placement`'s own body with the length given rather than
reported. Both enums are gone.
`PlaceDescAxis` says one axis, named after the operation it performs:
`within`, `shifted`, `sized`, and `WHOLE`. What is optional is a builder --
`fills` and `rel_base` -- so a caller writes only what it decided, and the
rel base it does not write follows the constructor: a span composed into the
caller's box narrows it, a span along a cursor does not, a decided length is
it. That was the one rule a caller could get wrong with nothing failing.
`PlaceDesc` says both axes with named fields, so `axis`, `axis_mut` and
`from_axis` work the way they do on every other pair here, and the joint
work -- resolving a region, reading the fill flags -- is written once rather
than per axis. `widget_at` and `place_at` take `impl Into<PlaceDesc>`, so a
wrapper passes a `UiRegion` and says nothing else. `widget_within` and
`ActiveData::narrow_rel_base` are deleted; `asked` and `placed` carry the
rel base their ask stated.
Cold layout is byte-identical to `84dad21`.
An argument that is usually `None` goes last. So `widget_at` and `place_at`
take the place first, and `narrow_rel_base` after it.
`Place` and `Part` also now say which of the two boxes they decide, since
that is the question a caller has to answer to pick between them: `Part` is
the child's region, said as a part of the caller's own, and `Within`/`Fill`
is what becomes of the placement in it.
`narrow` said what the argument did to a value it never named, so a reader
had to go and find out which value. It is `narrow_rel_base`, and the
resolved one stays the bare `rel_base` -- which is also the only one in
`Painter`, `Placing` and `LayoutHolds`, where there is nothing to tell it
apart from.
It takes `impl Into<Option<[Option<Len>; 2]>>`, so a container that does not
narrow anything writes `None` rather than `[None; 2]`, and `Span` builds the
one case that does with a `then` instead of a mutable array.
Cold layout is byte-identical to `84dad21`.
`frame` named a length, not a rectangle, which was the one word in the
layout vocabulary that lied about its own shape. It is `rel_base`: what a
fraction a widget declares or reports is a fraction of.
Three API changes with it, all for containers that do one simple thing:
- `widget_within(id, region)` returns, taking a box in the widget's own
coordinates and deriving the child's rel base from it. `Offset` and `Pad`
are one call each again. `Offset` also stops reading `region_len`, which
pinned its drawing to a box length it does not care about.
- `place_at` takes the rel base, returns the answer, and asks the child
where there is no answer to re-express. Which of the two happens is the
painter's to work out, so `Span`'s second pass is one call and its
`drawn_across` bookkeeping is gone.
- `Part::All` is a `Part::WHOLE` constant rather than a variant, since it
was exactly `Of(UiSpan::FULL)` and bought a separate arm in two matches.
Measured at 0.07% of instructions retired against 0.04% run-to-run noise.
Cold layout is byte-identical to `84dad21` over 400 depth-5 trees.
A share child was drawn in the measuring room and again in its slot, and
one record holding two questions made every local change under it defer
to the span. Where a rule or a hint gives the length along the span, the
first ask answers nothing the rule does not, so the child is asked once,
in its slot; the widgets that always report the whole of their box now
say so. A hint with a fraction resolves against the frame and pins it.
The dump rig prints every cold layout so a change to it shows in a diff.
A scroll that has not been scrolled and whose content fits asked for its
content box as `Part::From(UiSpan::FULL)`. A `Part::From` span is in window
lengths, so `rel(1.0)` in one is the whole window rather than the whole box,
and the content landed in a window-tall box anchored at the viewport's
start -- 50 px low for a 300 px viewport in a 400 px window.
Saying the whole of the box as `Part::All` is the one expression that cannot
mean anything else, and it is also the place the child was already asked in,
so the placement becomes a no-op.
A widget that resolves a window length in pixels depends on that window
wherever the length is a fraction of it, and nothing was recording that:
Painter::to_px replaces window_px_len and pins the window it read, while
a length that is only pixels is that many pixels in any window and pins
nothing. Span still states the range it actually branched on, which
replaces the pin with something wider.
Scroll is where it showed: its content's answer is a window length now,
so a viewport whose own box does not change with the window -- 40 px of
a branch's box -- kept an end-snapped offset from the window before.
Seed 942 at depth 6 under resize, pinned as
unsettled::resizing_under_a_short_scroll_snaps_its_window_tall_content_again.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
There is one coordinate unit, the window. Every box in the tree is a
region in window units and a widget's frame is a length in the same
units, which is only what fractions resolve against, so the box need not
be the frame and padding can take from both without either becoming the
other. A region node's entry is a translation -- a rel 1 region anchored
where its box starts -- rather than a box, so nothing composes a frame
back up a chain and a node that moves is one entry write.
Padding is then an inset of both: its pixels come off the frame, so
rel(1.0) under it fills the padded widget rather than overflowing it,
and off the box, so what is drawn sits inside. A length a container
decides for a child's frame is a length of the window like everything
else here -- a row's slot, padding's frame less its pixels, or the box a
stack's sizing child decided, which arrives as Part::Sized -- because a
slot of a row is not a fraction of anything the row can name, the same
reason a node entry is a translation. A declaration is a fraction of
whichever of those reached it, and is the only one that also places the
box.
Frame validity is a pin beside the box's, not a range: a range of window
pixels cannot say which frame an answer is a fraction of, since two
frames are different lengths at the same window size. A widget pins its
frame by reading it or by being answered with it under a fractional
rule, and the pin composes up wherever a length of this frame is what
reached the child.
Also here, because the diagnosis needed them: the shrinker reports the
shrunk tree's own divergence with each level's frame, ask, box and size
warm against cold, and there is a size-resize case -- a change and then a
resize, the order that shows an answer kept as a fraction of the wrong
length, which every other case compares at the window it was made at.
Three defects the reports found, each pinned: a rule changed over two
pads relocated the column under them instead of dividing it again (seed
59, depth 5, resize-size), a share inside padding had the padding taken
off twice, and a root resolved its own rule twice.
fmt and clippy clean with and without layout-diagnostics, 121 suite, 20
core, 11 generated, the 400-seed depth-5 shrinker over all sixteen cases.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A widget draws in the box it is asked in and its answer is placed inside
that box by re-expressing the drawing; nothing is drawn again in a box an
answer chose. The offer machinery, whose job was to tell a measuring draw
from a placing one, goes with the placing draw. A span measures each child
from its cursor and moves fixed children to their slots with place_at; a
share child is asked once more in its decided slot with its frame narrowed
to it. A stack asks non-sizing children in the box its sizing child
decided. A scroll asks its content once and moves it to the scrolled
offset. A local redraw asks the retained question again and puts the
answer back where the parent placed it.
A symbolic length a child pinned composes through Part::Of exactly where
the part is the whole box less pixels, and pins the parent's own length
otherwise; dropping it let a pad reuse a drawing across a narrowed frame
of the same pixel length (shrinker seeds 60, 248 and 384 at depth 5).
Suite 114/114 including the two decided-box pins, fast oracle 11/11,
shrinker 400 seeds at depth 5 over all fifteen cases.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Three things the measurements asked for, all about how much a box that came
from an answer costs.
**A part in the box's own coordinates.** Saying "less eleven pixels at the
end" in frame lengths from the box's start means reading how long the box is,
and a container whose box is its own answer then depends on its own answer:
`Pad` drew sixty-four times in one resize frame at seed 13, chasing its own
width. `Part::Of` says the same thing as a part of the box, which composes
without a length -- pixels are pixels wherever the box lands -- and what a
child under it holds for maps back through that part onto the container's
own box rather than onto the frame.
**One axis of the box at a time.** `extent_len` pinned both axes, so a span
dividing one of them held for one length of the other as well, and a resize
broke every span whose cross-axis answer moved.
**No lazy placement.** Leaving a child's answer to be placed at the end of
the parent's draw, rather than as the child answers, was meant to save a
recomposition. It costs one instead: the drawing is put in the part first
and in the answer's box after, and where it does not hold for both that is
two drawings rather than one. Seed 1 at depth 8 went from 391 widget draws
on a resize to 29 with it gone. The test that pinned three draws for a
numeric leaf in a span goes with it.
Seed 1 at depth 8, widget draws / distinct widgets / update, against #18's
head and against the commit this branch started from:
| phase | e44dea3 | 34cafb6 | here |
| --- | --- | --- | --- |
| cold | 369/261/10.6 | 463/274/13.3 | 516/288/12.0 |
| repaint | 1 | 1 | 1 |
| many | 157/95/0.33 | 263/108/0.59 | 187/119/0.52 |
| size | 16/12/0.018 | 3/3 | 3/3/0.010 |
| scroll | 2/0.002 | 1 | 1/0.004 |
| resize | 13/13/0.019 | 22/15/0.032 | 24/76/0.090 |
Seed 13 at depth 8 is where the protocol still costs: `many` 1091 draws
against #18's 524, and `resize` 2215 against a frame #18 does not draw at
all. Both are the same shape -- an answer measured in one box and drawn in
another -- and the handoff says where that comes from.
Checked: fmt, clippy with -D warnings, 108 suite tests, 20 core tests, the
11 generated cases, and the shrinker at 400 trees of depth 5, which fails
seeds 2 (repaint) and 108 (reorder).
A widget is asked in two boxes rather than one. Its frame is what a fraction
it declares or reports is a fraction of, and it passes through a span, a
stack and a scroll unchanged, so `rel(0.5)` is half the same area however
many containers sit between: a frame is narrowed only by what is decided
above the widget -- a declared length, the root. Its extent is where the
drawing goes, given as a `Place` per axis: a part of the parent's own box,
measured in frame lengths from where that box starts, which the child either
fills or has its answer placed inside.
What that buys is that nothing under a container depends on where the
container sits. A container reads `extent_len` for the length it divides and
nothing about the start, so moving it re-places its children by re-adding
that start and draws nobody again; and a fraction is resolved once, against
the frame, rather than once per box it is composed through -- a stack sized
by a child that reports `rel(0.5)` no longer takes half of half.
`Place` replaces `DrawRegion`, `ExtentPlacement`, `widget_within`,
`measure_len`, `region()`, `placement()` and `box_of`. Primitives and masks
are written in the widget's own box's coordinates alone, so the drawing has
one reference rather than two. The placement pin goes with them: reading the
extent's length pins that length symbolically, and pins compose only where a
child's box is its parent's own.
Placing an answer waits for the end of the parent's draw or for the next ask
of that child in it, so a span child is one drawing and one move rather than
two moves.
`Pad` is transparent: its padding goes around what it pads and its child
keeps the outer frame, which is where `Outset` was going anyway. A fraction
under a pad is now a fraction of the frame rather than of the inset box.
Checked: fmt, clippy with -D warnings, 109 suite tests and 20 core tests in
debug, the 11 generated cases, and the shrinker at 400 trees of depth 5 over
all fifteen cases -- which still finds seed 108 under `reorder`, where a
wrapping text measured in one box and drawn in another settles differently
warm than cold. `redraw` therefore keeps the baseline's deferral for a box
that is not as long as the one the widget was measured in; the plan's step
6 is not done, and the next commit message or the handoff says why.
Keep the original measurement placement separate from the assigned slot.
Validate frame and extent lengths before reusing an answer or drawing, and
represent hint-only records as having no measured answer.
Retain primitive and mask coordinates with their frame/extent reference.
Forwarded children follow a reused wrapper's placement without rerunning
valid draw bodies. Keep the single Widget::draw API.
Restore the eight failing suite cases from the region/placement prototype,
with regressions for mixed coordinate references, a changed inherited
extent, the sizing-stack fraction, and an undrawn share becoming visible.
This remains experimental: nested container updates do substantially more
work than e44dea3 despite restoring the leaf and wrapper reuse guarantees.
Do not merge it as a performance improvement.
The protocol split: `region` is the box a parent gives a widget -- what a
fraction it declares or reports is a fraction of, and the coordinates
every region it writes composes within -- and it is the same box on the
ask that measures and the ask that places. `placement` is what of that
region the drawing takes, chosen by the parent per axis or by the
widget's own answer and alignment.
That is what stops a fraction being resolved twice: the placing ask no
longer hands the widget its own answer as its box, so nothing under it
re-resolves against a box that came from its own report. `reports_of`
and `decided` are gone, folded into the two regions; `box_of` is gone;
`declared_box` becomes `ask_box`, which gives a rule the region's length
and takes the position from the placement.
84 of 92 suite tests pass. Five text and region-node cases still diverge
warm against cold, and three count a second widget draw where a span's
measuring ask and its placing ask give different placements.
`rel(0.5)` is half the span whatever else is in it and wherever the child
sits among them (Bryan, 2026-09-17). It was half of what the span had left
at the point it asked, because a report came back composed through the box
it was offered and a span offers each child the room from its cursor -- so
a nested span taking half of what it was given took a quarter of a row
whose first half was already spoken for, where the same half written as a
rule on the child took half the row.
The offer stays the remainder: a text has to wrap at the width actually
there, and `a_text_in_a_span_wraps_at_the_room_left_rather_than_the_whole_row`
pins that. What separates from it is the base a report's fractions are of,
which the ask now carries. It is the box the child was given wherever that
box is the child's whole area -- a pad's inset, a stack child, a scroll's
content -- and a span passes its own extent along the row.
`widget_decided` becomes `widget_at`, which says both things about an ask
rather than one of them; `widget_within` is still the sugar for neither.
Two spans asking for half each now take the whole row between them and a
third overflows, which the rewritten
`a_span_reads_a_child_report_as_a_fraction_of_the_row` states outright.
The five reference renders are byte-identical at 1920x1200 and `random`
live-resized still matches a cold render, so nothing that exists reports a
fraction to a span today.
A widget reports a fraction of the box it was given. Span added that
fraction straight into a cursor that counts fractions of the row, and Pad
summed its padding onto it, both right only while the offer had the
parent's whole extent -- which a span's does not after a relative child.
DrawResult::size and known_len now compose the answer through the offer's
length, so a container reads lengths of its own box.
That exposed placed_box scaling a fractional answer against a box the
parent had already chosen from it, halving a nested span twice. The
near-edge alignment override becomes per-axis `decided` flags: a box the
parent chose from the answer is the answer, and is not placed again.
Span decides the row axis; Scroll and Stack's sizing child decide both.
Alignment is always the widget's own property now.
The window is no longer a move entry. Chains bottom out in MoveIdx::NONE
and the window is applied where a fraction becomes pixels, in to_px on the
CPU and by the uniform in the shader, which now snaps the summed coordinate
since a floor does not distribute over a sum. A resize rewrites no entry.
Verified: view, minimal, random, tabs and text render byte-identical at
1920x1200 against 5f16617, a live resize to 1280x800 is identical to a
cold render, and the 100-seed oracle, all fifteen shrinker cases at 400
seeds of depth 5, and 1000 seeds of depth 6 pass.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
`UiScalar` was `Len` without the `leftover` weight, which is the separation
canonical `main` already had as `Len` beside `LayoutLen` and this branch
collapsed. It is needed back for the queued clamp: a cap may not contain a
share, because a cap has to read the report a rule otherwise makes moot, and
a share puts the container's division into the same equation -- two
self-consistent assignments, which is the multiple-fixed-point failure
generated seed 13 punished for orthogonal sizing. `min(report, cap)` is not
a `LayoutLen` either: it is a sum of parts, and the smaller of two of them
is not one.
So `UiScalar` is `Len`, what was `Len` is `LayoutLen`, and the two say in
their docs which is which: a `Len` is pixels plus a fraction of a box -- a
position being the length from the box's start, which is why a span is two
of them -- and a `LayoutLen` is a `Len` plus a claim only a container
dividing its room can answer. `From<Len> for LayoutLen` is the one-way step
between them.
Names only; the shader's `UiScalar` is renamed with them. Checked: fmt,
clippy, 105 tests, and `tabs`, `minimal`, `view`, `text` and `random`
byte-identical at 1920x1200.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Traced what was left of the warm-against-cold difference after fixed point.
It is not accumulation and not one place: it is the same box reached two
ways, and each way rounds where the other does not.
`Scroll` was writing a box it had been given back out as its own length in
pixels. That is the same box in another form, and centring a part in `rel 1`
lands a step from centring it in `px 900`, because halving a difference is
not halving each part of it. Content that fills the viewport and has not been
scrolled is now handed back as it came, which makes the shrinker's `repaint`
and `resize-repaint` cases agree exactly rather than within a step.
`Span` placed each child a step from where the last one ended, so the
rounding of every share was carried along the row. A position is now the
fixed parts before it -- a sum, exact -- plus one rounded share of the room.
Measured: two hundred equal shares of a 1000 px row ended at 999.999 and now
end at 1000, and `tests/cases/layout.rs` pins it at 2, 3, 7, 64 and 200.
What is left is a step per level of nesting between the two ways, which is
what the fuzzers now allow: four of the five shrinker cases pass at one step
and the fifth is five spans deep. Closing it needs one way of asking where a
box is, which is a bigger change than this.
Checked: fmt, clippy, 103 tests, all five shrinker cases at 300 seeds, 100
generated seeds, five examples byte-identical at 1920x1200.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`Px` and `PxVec2` reach the last places a pixel was a float: the window, the
box a widget reads, the box it is compared against, and `PixelRegion`. A
pointer, a wheel notch and a shaped glyph advance still arrive as floats,
and each is put on the grid where it arrives.
`Holds` is an interval of `Px`. `HOLDS_EPSILON_PX` is gone with the
`exact`/tolerant split it existed for: `at` is the length a widget read, an
open end is the next step along, and `same_px` is equality. `Span`'s margin
from `5ed9e87` goes too -- the box a parent hands back and the sum of what
its children asked for are counts of the same step, so the boundary decides
the same way from either side.
Three things had to be true for that, and were not:
`Holds::through` inverts `px + rel * box`, which rounds -- so a part of a
given length came from a range of boxes, and inverting the length alone gave
a point that need not contain the box the part was drawn in. It now maps the
half step either side, and one more for a length composed down the chain
against the same length measured against the window.
`RegionRemap` translates when a box only moved, rather than dividing to find
each part's fraction and multiplying to place it again. Two roundings landed
a step from where growing the tree that way does; a move is exact on a grid,
which is the whole reason `tests/drift.rs` was written.
A pixel is `1/1024` rather than `1/64`. At `1/64` the residue of a length
reached two ways was one step, and one step was 0.016 px -- enough to move
a box. `PX_SHIFT` and `REL_SHIFT` are the only statement of the grid now,
and the shader's copy is prepended from them rather than written twice.
Checked: fmt, clippy, 102 tests, 100 generated seeds in 75 s, all five
shrinker cases at 300 seeds, and `tabs`, `view`, `minimal`, `text` and
`random` byte-identical at 1920x1200.
What the fuzzers ask for is now a step, not a twentieth of a pixel: the
shrinker's five cases agree within one (`resize` exactly), and the oracle's
two-operation cases within two. The residue is a single rounding either way
-- it scales with the grid rather than accumulating, which is why it is a
thousandth of a pixel now. Closing it means one way of asking how long a box
is, rather than a chain composed down and a length measured against the
window; that is a bigger change than this one.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`Len` is `Px` beside `Rel` beside `Weight`, so the seam `4e28f10` left in
`Span` -- a float length added to a fixed-point cursor -- is gone, and the
sum a span compares against its box is exact.
`Weight` is its own scale, `Fixed<16>`, because a share of what is left over
is not a fraction of anything: a list divides its room by the total of them,
so the range has to hold a whole list's worth while the precision only has to
tell two weights apart. `Rel::ratio` turns two weights into a share on the
finer grid, which is what a span needs and what dividing them on their own
grid would round away.
`AxisAlign` holds a `Rel` rather than a float, which is what the layout was
reading out of it anyway. `Padding` and `Span::gap` hold `Px`, converted
where they are built instead of on every frame. `RegionAlign::rel` is gone;
its one caller wanted a position, and now builds one.
`Fixed` gains `from_num` for a number as it is written in source, `mul_int`
for a length repeated a whole number of times, and `ratio`.
Checked: fmt, clippy, 101 tests, 100 generated seeds in 86 s, all five
shrinker cases at 300 seeds, and all five examples byte-identical at
1920x1200 against `4e28f10`.
With the fuzzer comparing for equality rather than within 0.05 px, four of
the five cases now pass 100 seeds -- `resize-repaint` joins the other three.
`reorder` still fails one seed by one step, so the last of it is in what a
box is measured *in*: `px_len` and the window are still floats.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`UiScalar` is `Rel` beside `Px` rather than two floats, so composing a
position down a chain of boxes adds exactly and rounds only at the two
multiplies `within` makes. `UiSpan`, `UiRegion` and `UiVec2` follow it, the
hand-written `Hash` goes away with the bits it hashed, and `impl_op!` grows a
`same` form for a type whose fields are not the same kind of number.
`Len` is still floats, so the seam converts: `Px::from_f32` where a span adds
a child's length to its cursor, and `to_f32` where something outside layout
wants pixels. Those go when `Len` follows.
The GPU reads what the CPU wrote: the instance attributes are `Sint32x2` and
the shader decodes by `1/64` and `1/2^24`, both exact in `f32`, then composes
the move chain in floats as before. It has to agree with itself frame to
frame rather than with the CPU to the last bit.
Two things fell out of making the numbers exact.
`floor` at the rasteriser was picking the pixel below wherever a fraction
divided a window exactly. A fifth of 1920 is 383.99998 through a rounded
`Rel` -- and was 384.0 through an `f32` that happened to round up -- so five
tabs each lost their last column. `snap_floor` takes a coordinate within half
a step of a boundary to be on it, which is the same rule as everywhere else
here: decide where values do not land.
A widget measured on one layer and drawn again on another kept the first
layer, because `try_reuse` compared everything about a retained drawing
except which list it sits in. `Stack` does exactly that for its background,
so every panel's text went under its own background. It only worked before
because the two asks differed by a rounding and forced a redraw;
`tests/retained.rs` pins it now, and `ReuseOutcome` can say `WrongLayer`.
Checked: fmt, clippy, 100 tests, 100 generated seeds in 70 s, all five
shrinker cases at 300 seeds. `tabs`, `view` and `minimal` render
byte-identical at 1920x1200; `random` differs in 36 pixels by one level;
`text` differs where glyph origins moved onto the grid -- same positions,
same spacing, different subpixel coverage, checked at 6x against the old
render.
Measured on the way: with the fuzzer comparing for *equality* rather than
within 0.05 px, `resize`, `repaint` and `size-change` already pass 100 seeds.
`reorder` fails one seed by exactly one step, which is the `Len` seam above.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The length kind that asks for a part of what is left once the fixed
lengths are taken is called leftover: Len::leftover(2), Len::LEFTOVER,
Size::LEFTOVER, Len::leftover the field, and apply_leftover. It says
what it is where "rest" reads as "the remainder of the list" as often as
"the remaining space", and every agent who has touched this has reached
for a third word for it.
Locals called rest that meant a region or a widget are renamed with it,
since the word now names something else.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A local redraw drew a dirty widget in the box it was placed in. When a reader
decided that box from the widget's own answer -- an aligned span sized to its
children, a text at the tail of a row, a scroll's content -- the old answer is a
fixed point of measuring there whatever the content now says, so the layout had
two stable answers and which one it reached depended on the tree's history.
`tests/unsettled.rs` has the two shrunk cases: the four-widget aligned span,
and a scroll placing a pass-through `SetSize` in a box the content decided,
where the span under it was placed once and nothing at its own edge said so.
`ActiveData::offered_px` keeps the pixel size of the box the parent first asked
about the child in, whether through `known_len` or a first `place`, beside `px`,
the box it drew against. A dirty widget whose size reads an axis on which some
reader up its chain gave what it read a box other than the one it asked in is
not drawn locally: the chain is marked and the parent of the highest such
placement draws, since above it every box is a constraint rather than an
answer. The walk goes up the whole reader chain because a pass-through hands a
derived box down unchanged.
`Scroll` read its box's length for the clamp through `px_len`, which records
the reported size as depending on it, and it does not: its size is its
content's. That made every scroll tick a size question asked in a derived box,
at 34x the instructions. `Painter::px_len_for_draw` is the read that records
nothing. Instructions per frame on the depth-8 rig against the previous head:
`many` at 32 dirty 0.66M to 0.74M, at 130 dirty 27.7M to 26.5M, `resize` 15.8M
to 15.0M, `scroll`, `repaint` and `size` unchanged. The shrinking fuzzer passes
200 trees at depth 7 in all four cases, the hundred-seed sweep passes, and the
five reference renders and the resize render are byte-identical.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
`dp` is coming, and then `abs` says which of the two it is not. The
component has always been a pixel count, so the name that admits it is
the one that leaves room for a second unit beside it.
Mechanical: the field on `Len` and `UiScalar`, their constructors,
`to_abs`/`get_abs`, the matching WGSL struct member and the locals
composing it. Field order and types are unchanged, so the `Pod` layout
the shader reads is the same bytes. `f32::abs` is untouched.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A widget's region is now held in the coordinates of the slot it draws in
rather than the window's, and `Painter::place` is how a container asks for a
slot: it draws a child it decides the box of and may decide again. Everything
under that slot is a fraction of its box, so placing the child a second time
is one entry to write whether it moved or changed length. A child drawn any
other way has no slot and shares its nearest ancestor's.
That is what keeps the chain short. `chain_cost` measured depth as the cost
-- free to 8, +42.6% at 16 -- and a slot per widget put a transcript's glyphs
past that for nothing, since almost every slot was zero. `Span`, `Aligned`
and `Scroll` are the containers that re-place a child after drawing it, and
`tests/layout.rs` pins that four widgets between a span and a leaf leave the
leaf's chain one deep.
`UiRegion::stretch`, `UiRegion::stretchable` and `UiScalar::stretch` are
gone. Nothing is inverted any more: a box that changed length is written to
its slot, and the descendants recompose against it in the shader. That also
retires the case the guard existed for, where a fixed length has no fraction
to recover -- `tests/layout.rs` now stretches a 40-tall row on its other
axis, which `stretchable` refused outright.
What still walks the CPU is deciding who must draw again, which no chain can
answer: `mark_resized` descends from the widget whose box changed and marks
anything whose own box changed length and whose drawing reads it. A part of
a box with no relative extent on an axis is a fixed length, and composing
into it leaves none either, so the walk stops where a length did not change
-- an 80-wide child in a widened row is not redrawn though it says `Redraw`.
`Span`, `Pad`, `Stack`, `Offset`, `Aligned`, `SetSize` and `LayerOffset` say
`Scale`: each places in fractions and offsets of its own box and none reads
the box's pixel length. `Scroll` and `MaxSize` do read pixels and stay
`Redraw`.
45 tests pass, five of them new. Render verification comes after the CPU
side, per the owner.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>