Keep each widget's original local frame and replay the same composition
order on reuse. Remove inverse region remapping, including its fixed-frame
fallback that forced otherwise valid subtrees to draw again.
Require exact pixel-region equality in the shared generated oracle. Check
primitive and mask geometry as well as draw reuse when fixed frames resize.
Publish text's retained line-break range, with no upper bound when there
are no soft breaks, and cover widening, explicit newlines, and empty text.
Compared with efb416b, the depth-8 diagnostic rig performs 7-9% fewer widget
evaluations in the affected phases. Uninstrumented release runs use 3.5%
fewer instructions for size changes and 5.0% fewer for resize. Repaint and
scroll use 0.7% and 0.6% more instructions. Container updates remain substantially more expensive than the e44dea3 baseline;
this is still an experimental continuation, not a production replacement.
Keep the original measurement placement separate from the assigned slot.
Validate frame and extent lengths before reusing an answer or drawing, and
represent hint-only records as having no measured answer.
Retain primitive and mask coordinates with their frame/extent reference.
Forwarded children follow a reused wrapper's placement without rerunning
valid draw bodies. Keep the single Widget::draw API.
Restore the eight failing suite cases from the region/placement prototype,
with regressions for mixed coordinate references, a changed inherited
extent, the sizing-stack fraction, and an undrawn share becoming visible.
This remains experimental: nested container updates do substantially more
work than e44dea3 despite restoring the leaf and wrapper reuse guarantees.
Do not merge it as a performance improvement.
The protocol split: `region` is the box a parent gives a widget -- what a
fraction it declares or reports is a fraction of, and the coordinates
every region it writes composes within -- and it is the same box on the
ask that measures and the ask that places. `placement` is what of that
region the drawing takes, chosen by the parent per axis or by the
widget's own answer and alignment.
That is what stops a fraction being resolved twice: the placing ask no
longer hands the widget its own answer as its box, so nothing under it
re-resolves against a box that came from its own report. `reports_of`
and `decided` are gone, folded into the two regions; `box_of` is gone;
`declared_box` becomes `ask_box`, which gives a rule the region's length
and takes the position from the placement.
84 of 92 suite tests pass. Five text and region-node cases still diverge
warm against cold, and three count a second widget draw where a span's
measuring ask and its placing ask give different placements.
A resize drew the root outside `redraw_updates`, top-down over a tree
with dirty widgets still in it, which is the one entry point
`dirty_size_under` was guarding: since `a92c6ac` settles a frame strictly
bottom-up, no fuzzer could tell whether that guard still did anything
anywhere else. Closing the entry point retires the guard rather than
keeping a check for a hole reasoned rather than measured.
The root is marked instead, and only where the new output falls outside
what its answer holds for. That range is the intersection of everything
under it, so admitting the new output says the whole tree still stands,
and nothing above the root moved -- the window is no entry to rewrite.
Marking it unconditionally would have cost the root its own `Holds`: a
leaf root that scales with its box was drawn again on every resize.
`dirty_size_under` goes at both call sites. `resize` takes `Widgets`
because a mark is what it now leaves behind.
The decision used a rounded division, `total.px.div(fixed)`, where the room
the children get is a floored multiply, so the boundary and the drawing it
guards were two expressions for one length and disagreed at the edge of it.
`room` is that length as a `Len`, `room.to_px` is the multiply, and
`Holds::through` is its exact preimage -- so ask `room` whether anything is
left and hand the answer back through the same expression.
The three branches go with the division. They were the sign of `1 - rel`:
the fixed parts growing slower than the box, faster, or exactly with it, and
`through` reads that sign already. Forty lines become twelve, one `div`
leaves layout, and the boundary is the drawing's own.
Green on the suite, the shrinker at 400 seeds of depth 5, the oracle at 1000
seeds of depth 6 and 120 in debug, and 2000 seeds at depth 4 over all
fifteen cases. `tabs`, `view`, `minimal` and `random` byte-identical.
A wrapping text reported the width it used rounded to the nearest step,
which is under the line it measured half the time. A parent that sizes
itself from that report then hands the text back a box its own longest line
does not fit in, and breaking there is a different break -- one line more.
Two tolerances were hiding it and both go. `TextBuffer::shape` answered a
width up to 0.05 px under the longest line from the break in hand, which is
a structural decision taken on a hair's breadth: it kept a warm tree
self-consistent while a cold tree at the same width broke differently, and
0.05 px is fifty steps of the grid. The `Holds` range the text declares
started at the nearest step to its longest line for the same reason, so it
admitted boxes the line does not fit in. Both are the line itself now,
exactly, because the report no longer lands under it.
Found by seeds 1121 and 1839 at depth 4, which fail on `ea6dbae` and every
commit before it: a defect older than anything on this branch, reached by
running 2000 seeds at a depth the long runs do not use. Shrunk to the eight
widgets `a_text_is_given_back_a_box_the_line_it_measured_fits_in` builds.
2000 seeds at depth 4 over all fifteen cases are clean now, as are the
three long runs.
`text` is the one reference render that moves: its lower paragraph shifts a
pixel, the box being a step wider and its left edge crossing a snap
boundary. Same words, same lines, same breaks; `tabs`, `view`, `minimal`
and `random` are byte-identical.
`rel(0.5)` is half the span whatever else is in it and wherever the child
sits among them (Bryan, 2026-09-17). It was half of what the span had left
at the point it asked, because a report came back composed through the box
it was offered and a span offers each child the room from its cursor -- so
a nested span taking half of what it was given took a quarter of a row
whose first half was already spoken for, where the same half written as a
rule on the child took half the row.
The offer stays the remainder: a text has to wrap at the width actually
there, and `a_text_in_a_span_wraps_at_the_room_left_rather_than_the_whole_row`
pins that. What separates from it is the base a report's fractions are of,
which the ask now carries. It is the box the child was given wherever that
box is the child's whole area -- a pad's inset, a stack child, a scroll's
content -- and a span passes its own extent along the row.
`widget_decided` becomes `widget_at`, which says both things about an ask
rather than one of them; `widget_within` is still the sugar for neither.
Two spans asking for half each now take the whole row between them and a
third overflows, which the rewritten
`a_span_reads_a_child_report_as_a_fraction_of_the_row` states outright.
The five reference renders are byte-identical at 1920x1200 and `random`
live-resized still matches a cold render, so nothing that exists reports a
fraction to a span today.
A widget reports a fraction of the box it was given. Span added that
fraction straight into a cursor that counts fractions of the row, and Pad
summed its padding onto it, both right only while the offer had the
parent's whole extent -- which a span's does not after a relative child.
DrawResult::size and known_len now compose the answer through the offer's
length, so a container reads lengths of its own box.
That exposed placed_box scaling a fractional answer against a box the
parent had already chosen from it, halving a nested span twice. The
near-edge alignment override becomes per-axis `decided` flags: a box the
parent chose from the answer is the answer, and is not placed again.
Span decides the row axis; Scroll and Stack's sizing child decide both.
Alignment is always the widget's own property now.
The window is no longer a move entry. Chains bottom out in MoveIdx::NONE
and the window is applied where a fraction becomes pixels, in to_px on the
CPU and by the uniform in the shader, which now snaps the summed coordinate
since a floor does not distribute over a sum. A resize rewrites no entry.
Verified: view, minimal, random, tabs and text render byte-identical at
1920x1200 against 5f16617, a live resize to 1280x800 is identical to a
cold render, and the 100-seed oracle, all fifteen shrinker cases at 400
seeds of depth 5, and 1000 seeds of depth 6 pass.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Bryan's call, 2026-09-16: a length and an alignment are properties of one
widget, so a widget cannot both be 100 wide and take two shares of a row --
that needs two widgets, and the second one should do as little as possible.
`WidgetPtr` already was that widget: it draws its child in the whole of its
box and reports what the child said. It only lacked a name that says so and
a way to make one around an existing widget.
`Wrapper` rather than `Wrap` so it cannot be read as the text setting, and
`.wrapper()` rather than `.wrapped()` for the same reason. Its child stays
optional, since being a swappable slot is what it was written for and what
the tab bar still uses it as.
`set_ptr` is deleted rather than renamed. It had no caller, and putting a
widget into an existing wrapper is what `Wrapper::set` already does.
`tabs` draws its centred square again: `.sized((100, 100)).center()
.wrapper().width(leftover(2))` is two widgets where the chain without
`.wrapper()` was one, and `.width` was overwriting what `.sized` set. That
was the last of the three ways `tabs` had drifted from canonical `main`
unnoticed; what is left between them is the truncated multiply's antialiased
edges and the widget count itself.
`widget_trait!` takes no attributes, so `.wrapper()` carries an ordinary
comment and the explanation lives on `Wrapper`.
Checked: fmt, clippy, 83 suite tests, 17 core unit tests, the release oracle
at 100 seeds, and `tabs` rendered at 1920x1200 against `main`'s own.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`Stack` and `Pad` forced the near edge on every child. That override exists
so a container that reports a child's size and then hands it the box derived
from that report does not place its content twice -- and it is owed only
where the box really is the child's own answer.
`Stack` gives every child the box its sizing child defines. That box is
`box_of(child.size())`, so the sizing child has no room in it and needs the
override; every other child is handed a box that owes nothing to it, and
where it sits in one bigger than itself is its own business. With the
override it could not be aligned at all.
`Pad` reports its inner's size plus the padding, so where its box is that
answer the inset box is exactly the inner and alignment has nowhere to move
it. Where the box is bigger -- a share of a row, a rule over the pad -- the
slack belongs to the inner, and the override pinned it to a corner.
The `tabs` example is the visible case both ways: its counters asked for
`Align::RIGHT` inside a stack and sat at the left, and `text`'s narrow panel
filled a row it had asked to sit at the top of. Both match canonical `main`
again. Neither was noticed when `d3b0ebf` made alignment a property, and the
handoff's claim that `tabs` then "differs only in the widget count it prints
about itself" was wrong -- it was checked at `8220a78` and not re-checked
after the next commit.
Checked: fmt, clippy, 81 suite tests, 17 core unit tests, the release oracle
at 100 seeds and at 1000 seeds of depth 6, and all fifteen shrinker cases at
400 seeds of depth 5. `tabs`, `text` and `random` change exactly where a
child now honours its own alignment; `view` and `minimal` are unchanged.
`tabs` is still not `main`'s render: `.sized((100, 100)).center().width(
leftover(2))` on one widget no longer means a square centred in a two-share
box, because one widget carries one length per axis and `.width` overwrites
what `.sized` set. That one is an API question, not a bug, and is open.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The oracle grew its trees from a seed and the shrinker grew its own, with
every scenario written out on each side. So a failure the oracle found could
not be handed to the shrinker: there was no tree to pass it, only a seed, and
a seed cannot be made smaller. The shrinker could only grow its own trees and
hope to meet the same shape, which it does not -- 20,000 of its trees never
reproduced what the oracle's seed 18 shows at depth 6.
`iris::random` now answers with a `Plan`: `plan(seed, depth, &edits)` draws one
out of the random stream and `build(rsc, &plan)` makes the widgets, where
`grow` did both at once. Every draw happens in the order it always has, so a
seed still means the tree it meant -- checked by running the oracle at 1000
seeds of depth 6 before and after and getting the same three failures with the
same boxes. `Plan::smaller` reduces one, `Plan::edited` applies an `Edits` to a
tree that already exists, and `tests/scenario/` holds the fifteen cases both
rigs now run over the same trees.
A span keeps the order it holds its children in apart from the children
themselves, so detaching, attaching and reordering leave the widgets made in
the same order and two builds still line up index for index. `Tree::detached`
is gone: `Spanned::spares` is everything made for a span that it does not
hold, which is what both of those were.
`tests/cases/plan.rs` pins the three properties the rest rests on: editing a
plan is growing one with those edits, every simplification is smaller than
what it came from, and reducing ends. The second caught this change's own
defect, where dropping a side of a `Branch` duplicated another and grew the
tree by four widgets.
What it found, on its first run: `SHRINK_SEED=18 SHRINK_DEPTH=6
SHRINK_CASE=repaint-some` reduces 277 widgets to 5. A scroll inside a scroll,
the inner one owning a movable region, and only the text at the bottom marked
for redraw -- and the span lands 24px out, which is exactly the sized child's
height. `git bisect` names `95fb4f9`, where `Masked` began reporting its box
rather than its inner's size, so what the outer scroll is told its content
measures now depends on whether the inner subtree was redrawn this frame.
`tests/cases/unsettled.rs` has it written out, ignored until it is fixed.
Checked: fmt, clippy over all targets with -D warnings, the workspace tests
(79 + 11 + 15, one ignored for the defect above), and the 100-seed oracle over
all fifteen cases at depth 4. The shrinker at 400 seeds of depth 5 now fails,
which it did not before running the oracle's trees and cases: seeds 2 and 288
on region-node and 174 and 175 on repaint-some are unreduced leads.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`Branch` picks which of two subtrees to draw by comparing a measured pixel
length with a threshold. That is exactly what the oracle wants -- it is how a
widget believing a measurement a cold start would not have given it becomes a
different tree -- and exactly what a rig measuring cost must not have: the
fixture's shape moves with the thing being measured.
It has been moving. Seed 1 at depth 8 draws 88 widgets and writes 2,298
primitives a frame at `5ed9e87`, and 115 and 8,209 at `bd6de71` -- three and
a half times the work -- so the handoff's "fixed point cost 3x" compared two
different workloads and is withdrawn. Measured on one tree instead, with
`Edits::fixed_branches`, `5ed9e87` is 1,761M instructions and ~699M cycles
against this head's 2,093M and ~819M, while drawing 100 widgets against 97
and writing 4,272 primitives against 3,951. Fixed point costs something like
a fifth to a quarter, not three times.
The oracle keeps measured branches: `fixed_branches` is false by default and
only the rig sets it. A branch consumes its randomness either way, so both
grow the same ids.
**Check the work counters before comparing two commits' times.** The rig
prints drawn widgets, widget draws and primitive writes for this reason;
an undrawn `leftover` child still moves them, which no flag can remove.
Checked: fmt, clippy, 105 tests, the 100-seed generated oracle.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`Painter::ruled` answered "is there a rule beside me on this axis", which is
the same question as "is my report moot" only while `Exact` is the only rule
there is. `Min`, `Max` and `Clamp` are queued, and under one of those the
answer is still the widget's to give and a span across itself still has to
read its children -- so the name would have been true and the meaning wrong,
which is the worst way for a predicate to age.
It is `has_exact_size` now, over `SizeRule::exact` rather than `known`.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`UiScalar` was `Len` without the `leftover` weight, which is the separation
canonical `main` already had as `Len` beside `LayoutLen` and this branch
collapsed. It is needed back for the queued clamp: a cap may not contain a
share, because a cap has to read the report a rule otherwise makes moot, and
a share puts the container's division into the same equation -- two
self-consistent assignments, which is the multiple-fixed-point failure
generated seed 13 punished for orthogonal sizing. `min(report, cap)` is not
a `LayoutLen` either: it is a sum of parts, and the smaller of two of them
is not one.
So `UiScalar` is `Len`, what was `Len` is `LayoutLen`, and the two say in
their docs which is which: a `Len` is pixels plus a fraction of a box -- a
position being the length from the box's start, which is why a span is two
of them -- and a `LayoutLen` is a `Len` plus a claim only a container
dividing its room can answer. `From<Len> for LayoutLen` is the one-way step
between them.
Names only; the shader's `UiScalar` is renamed with them. Checked: fmt,
clippy, 105 tests, and `tabs`, `minimal`, `view`, `text` and `random`
byte-identical at 1920x1200.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Fixed point cost 3x in layout: `many` went from 0.179 ms a frame to 0.544,
and `scroll` from 0.011 to 0.030. The counters said why -- eight more "placed
by redrawing" a frame -- and the reason was mine rather than the grid's. A
retained drawing belongs to the layer it was made on, which `4e28f10` started
enforcing, and `Stack` measures the child that sizes it by drawing it on its
own layer and then draws it again on the child layer. So every stacked child
redrew twice a frame, forever.
`Painter::child_layer_at` addresses a child's layer rather than walking to
it, and `Stack` measures on the layer that child ends up on. The second ask
is then a reuse. Its glyphs are written once rather than once under the
background and once over it.
Measured on the same fixture: `scroll` 0.031 ms to 0.020, `many` 0.570 to
0.283, and the scroll phase's counters are back to what they were before
fixed point -- 4 widget draws and 12 draw requests a frame, exactly. What is
left above that baseline is not this.
`ReuseOutcome` could not say "another layer" or "the region-node choice
changed"; both returned without a counter, which is why the first look at
this said nothing. They have counters now.
Checked: fmt, clippy, 105 tests, five shrinker cases at 300 seeds, 100
generated seeds, and the examples byte-identical but for 36 pixels of
`random` at one level -- edges that were being drawn twice.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`Scroll` reports `LEFTOVER` on both axes because it clips its content to its
box: it can neither take less of one nor honestly ask for more. `Masked` is
the other widget that clips and was passing its inner's size up, so a mask
over something taller than its box asked to be placed at the length it had
just cut off. It reports its box now, for the same reason.
The `debug_assert` the handoff has been asking for is the one that would have
caught both, narrowed to what is actually true: a widget that set a mask this
draw has to report inside the box it drew in. Reported as "does not exceed
the box" it fires on ordinary overflow instead -- measured, a hundred fuzzer
trees produce thousands of them, every one a text too tall for the box it was
offered, which is what a text is meant to say.
`tests/cases/scroll.rs` has a clipping widget that reports its content, to
show the assertion catches it.
Checked: fmt, clippy, 104 tests, all five shrinker cases at 300 seeds, 100
generated seeds, five examples byte-identical at 1920x1200.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Traced what was left of the warm-against-cold difference after fixed point.
It is not accumulation and not one place: it is the same box reached two
ways, and each way rounds where the other does not.
`Scroll` was writing a box it had been given back out as its own length in
pixels. That is the same box in another form, and centring a part in `rel 1`
lands a step from centring it in `px 900`, because halving a difference is
not halving each part of it. Content that fills the viewport and has not been
scrolled is now handed back as it came, which makes the shrinker's `repaint`
and `resize-repaint` cases agree exactly rather than within a step.
`Span` placed each child a step from where the last one ended, so the
rounding of every share was carried along the row. A position is now the
fixed parts before it -- a sum, exact -- plus one rounded share of the room.
Measured: two hundred equal shares of a 1000 px row ended at 999.999 and now
end at 1000, and `tests/cases/layout.rs` pins it at 2, 3, 7, 64 and 200.
What is left is a step per level of nesting between the two ways, which is
what the fuzzers now allow: four of the five shrinker cases pass at one step
and the fifth is five spans deep. Closing it needs one way of asking where a
box is, which is a bigger change than this.
Checked: fmt, clippy, 103 tests, all five shrinker cases at 300 seeds, 100
generated seeds, five examples byte-identical at 1920x1200.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A span is as long across itself as its longest child, unless a rule beside it
already says how long it is -- and then reading the children answers nothing
and only makes its size depend on theirs. `OrthoSize::Full` was that second
case written twice, once as an enum on the span and once as the rule that
actually decides; `Painter::ruled` lets the span ask which it is in. The
widget under a rule still does not learn what the rule says, only that its
answer for that axis is not wanted.
The fuzzers grow, lay out and drop a tree within one seed, so the seeds share
nothing and take a thread each, one short of every core. Measured here: the
generated oracle's hundred seeds went from 68 s to 10 s, and a shrinker case
at 300 seeds from 18 s to 3.5 s. A seed that fails still shrinks and panics
on its own thread, and `std::thread::scope` carries that out.
The shrinker now allows the two steps the oracle already did -- the deeper
trees these grow reach a second composition, and a step is a thousandth of a
pixel.
Checked: fmt, clippy, 102 tests, all five shrinker cases at 300 seeds, 100
generated seeds, and five examples byte-identical at 1920x1200.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`Px` and `PxVec2` reach the last places a pixel was a float: the window, the
box a widget reads, the box it is compared against, and `PixelRegion`. A
pointer, a wheel notch and a shaped glyph advance still arrive as floats,
and each is put on the grid where it arrives.
`Holds` is an interval of `Px`. `HOLDS_EPSILON_PX` is gone with the
`exact`/tolerant split it existed for: `at` is the length a widget read, an
open end is the next step along, and `same_px` is equality. `Span`'s margin
from `5ed9e87` goes too -- the box a parent hands back and the sum of what
its children asked for are counts of the same step, so the boundary decides
the same way from either side.
Three things had to be true for that, and were not:
`Holds::through` inverts `px + rel * box`, which rounds -- so a part of a
given length came from a range of boxes, and inverting the length alone gave
a point that need not contain the box the part was drawn in. It now maps the
half step either side, and one more for a length composed down the chain
against the same length measured against the window.
`RegionRemap` translates when a box only moved, rather than dividing to find
each part's fraction and multiplying to place it again. Two roundings landed
a step from where growing the tree that way does; a move is exact on a grid,
which is the whole reason `tests/drift.rs` was written.
A pixel is `1/1024` rather than `1/64`. At `1/64` the residue of a length
reached two ways was one step, and one step was 0.016 px -- enough to move
a box. `PX_SHIFT` and `REL_SHIFT` are the only statement of the grid now,
and the shader's copy is prepended from them rather than written twice.
Checked: fmt, clippy, 102 tests, 100 generated seeds in 75 s, all five
shrinker cases at 300 seeds, and `tabs`, `view`, `minimal`, `text` and
`random` byte-identical at 1920x1200.
What the fuzzers ask for is now a step, not a twentieth of a pixel: the
shrinker's five cases agree within one (`resize` exactly), and the oracle's
two-operation cases within two. The residue is a single rounding either way
-- it scales with the grid rather than accumulating, which is why it is a
thousandth of a pixel now. Closing it means one way of asking how long a box
is, rather than a chain composed down and a length measured against the
window; that is a bigger change than this one.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`Len` is `Px` beside `Rel` beside `Weight`, so the seam `4e28f10` left in
`Span` -- a float length added to a fixed-point cursor -- is gone, and the
sum a span compares against its box is exact.
`Weight` is its own scale, `Fixed<16>`, because a share of what is left over
is not a fraction of anything: a list divides its room by the total of them,
so the range has to hold a whole list's worth while the precision only has to
tell two weights apart. `Rel::ratio` turns two weights into a share on the
finer grid, which is what a span needs and what dividing them on their own
grid would round away.
`AxisAlign` holds a `Rel` rather than a float, which is what the layout was
reading out of it anyway. `Padding` and `Span::gap` hold `Px`, converted
where they are built instead of on every frame. `RegionAlign::rel` is gone;
its one caller wanted a position, and now builds one.
`Fixed` gains `from_num` for a number as it is written in source, `mul_int`
for a length repeated a whole number of times, and `ratio`.
Checked: fmt, clippy, 101 tests, 100 generated seeds in 86 s, all five
shrinker cases at 300 seeds, and all five examples byte-identical at
1920x1200 against `4e28f10`.
With the fuzzer comparing for equality rather than within 0.05 px, four of
the five cases now pass 100 seeds -- `resize-repaint` joins the other three.
`reorder` still fails one seed by one step, so the last of it is in what a
box is measured *in*: `px_len` and the window are still floats.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`UiScalar` is `Rel` beside `Px` rather than two floats, so composing a
position down a chain of boxes adds exactly and rounds only at the two
multiplies `within` makes. `UiSpan`, `UiRegion` and `UiVec2` follow it, the
hand-written `Hash` goes away with the bits it hashed, and `impl_op!` grows a
`same` form for a type whose fields are not the same kind of number.
`Len` is still floats, so the seam converts: `Px::from_f32` where a span adds
a child's length to its cursor, and `to_f32` where something outside layout
wants pixels. Those go when `Len` follows.
The GPU reads what the CPU wrote: the instance attributes are `Sint32x2` and
the shader decodes by `1/64` and `1/2^24`, both exact in `f32`, then composes
the move chain in floats as before. It has to agree with itself frame to
frame rather than with the CPU to the last bit.
Two things fell out of making the numbers exact.
`floor` at the rasteriser was picking the pixel below wherever a fraction
divided a window exactly. A fifth of 1920 is 383.99998 through a rounded
`Rel` -- and was 384.0 through an `f32` that happened to round up -- so five
tabs each lost their last column. `snap_floor` takes a coordinate within half
a step of a boundary to be on it, which is the same rule as everywhere else
here: decide where values do not land.
A widget measured on one layer and drawn again on another kept the first
layer, because `try_reuse` compared everything about a retained drawing
except which list it sits in. `Stack` does exactly that for its background,
so every panel's text went under its own background. It only worked before
because the two asks differed by a rounding and forced a redraw;
`tests/retained.rs` pins it now, and `ReuseOutcome` can say `WrongLayer`.
Checked: fmt, clippy, 100 tests, 100 generated seeds in 70 s, all five
shrinker cases at 300 seeds. `tabs`, `view` and `minimal` render
byte-identical at 1920x1200; `random` differs in 36 pixels by one level;
`text` differs where glyph origins moved onto the grid -- same positions,
same spacing, different subpixel coverage, checked at 6x against the old
render.
Measured on the way: with the fuzzer comparing for *equality* rather than
within 0.05 px, `resize`, `repaint` and `size-change` already pass 100 seeds.
`reorder` fails one seed by exactly one step, which is the `Len` seam above.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The shrinker's `reorder` case had two red seeds at depth 5, and neither was
about reordering. A span asks whether anything is left over by comparing its
box in pixels with what its fixed and relative children fill. Where the
parent sized that box from this span's own answer those are the same number,
and the box returns through the chain a few bits off, so 0.00003 px decided
it: warm rounded under and left a leftover-only child undrawn, cold rounded
over and drew it at zero length. Both are stable, and the pixels are the
same either way, which is why nothing but the oracle could see it.
The room to divide is `len * fixed - total.px`, and under `HOLDS_EPSILON_PX`
of it is now none. That moves the boundary off the length boxes land on
rather than making the comparison tolerant: the validity range is still
split at the boundary exactly, as generated seed 16 requires, and what it
gives up is a share of under a twentieth of a pixel. The same margin answers
the `fixed == 0` arm, where the only room is what negative pixels leave.
`tests/unsettled.rs` gets the six-widget tree, shrunk from 266. It needs the
span above the one that divides: without a box composed through it both
trees round the same way and the boundary is never crossed.
Checked: fmt, clippy, 89 tests, 100 generated seeds agreeing in 68.5 s, and
all five shrinker cases at 1000 seeds of depth 6 (159,024 widgets each).
`tabs`, `view`, `minimal`, `text` and `random` render byte-identical at
1920x1200 against the same worktree without the change.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`.width()` built a `SetSize` whose whole job was to answer `size_hint`, so
every declared length cost a widget, an `ActiveData` and a link of chain to
say one number. It is now a `SizeRule` per axis on `WidgetData`, beside
`region_node`, resolved by `Painter` where the widget is drawn. `SetSize`
and `MaxSize` are gone; `MaxSize` had no caller but its own builders.
That settles which of two answers is the size. A rule wins on the axis it
names and the `Size` returned by `draw` answers the rest, applied once in
`draw_inner` rather than by each widget that could carry one -- so the
widget under a rule never learns of it. `Painter::size_hint` reads the rule
first for the same reason: a rule that beats what a widget would draw has
to beat what it says about itself.
`declared_lens` still falls back to a non-leftover `size_hint`, which is
how an image or a gap gets its own pixel size rather than the whole offer.
That is the offer's business rather than a declaration's, and it falls away
when a widget occupies its reported size inside the box it was offered.
`known` and `declared` are separate because a share is a length to whoever
divides one and not to whoever composes a box: `.width(leftover(3))` is
known without drawing but cannot narrow anything.
Checked: fmt, clippy, 85 tests, and 100 generated seeds agreeing warm
against cold in 67.6 s. `minimal`, `text` and `view` render byte-identical
at 1920x1200; `tabs` differs only in the widget count it prints about
itself, which is two wrapper types smaller.
The length kind that asks for a part of what is left once the fixed
lengths are taken is called leftover: Len::leftover(2), Len::LEFTOVER,
Size::LEFTOVER, Len::leftover the field, and apply_leftover. It says
what it is where "rest" reads as "the remainder of the list" as often as
"the remaining space", and every agent who has touched this has reached
for a third word for it.
Locals called rest that meant a region or a widget are renamed with it,
since the word now names something else.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
SetSize took its declared length out of UiRegion::FULL, which is the box
it was already given, so a span that had sized that box from the same
hint had the fraction taken twice: .width(rel(0.5)) in a 400-wide span
drew its child 100 wide. It held under a Pad or the root, which do not
honour a hint, and hid under px, where 200 of a 200-wide box is all of
it. The text example was 111,923 pixels from upstream/main because of
it.
Whoever draws a widget now takes its declared length, in its own box,
which is what a fraction of one means, and is the identity for a caller
that already reserved the space. rest is not taken: a share of what is
left over is only a length to the widget dividing one, so it passes up
in the size as it does out of a span. SetSize keeps only what it
declares.
A declared length is then part of the box its parent decided, so
changing one has to redraw the parent; the lengths resolved into a box
are kept beside it and compared. Assuming instead that any dirty widget
which declares a length needs its parent costs 17% of a frame that
dirties 130 of 260 widgets, and buys nothing.
All five reference renders, the resize render and the image replay are
byte-identical to upstream/main, the 100-seed sweep passes, and the
resize fixture is 1.286 ms against 1.289 before.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A local redraw drew a dirty widget in the box it was placed in. When a reader
decided that box from the widget's own answer -- an aligned span sized to its
children, a text at the tail of a row, a scroll's content -- the old answer is a
fixed point of measuring there whatever the content now says, so the layout had
two stable answers and which one it reached depended on the tree's history.
`tests/unsettled.rs` has the two shrunk cases: the four-widget aligned span,
and a scroll placing a pass-through `SetSize` in a box the content decided,
where the span under it was placed once and nothing at its own edge said so.
`ActiveData::offered_px` keeps the pixel size of the box the parent first asked
about the child in, whether through `known_len` or a first `place`, beside `px`,
the box it drew against. A dirty widget whose size reads an axis on which some
reader up its chain gave what it read a box other than the one it asked in is
not drawn locally: the chain is marked and the parent of the highest such
placement draws, since above it every box is a constraint rather than an
answer. The walk goes up the whole reader chain because a pass-through hands a
derived box down unchanged.
`Scroll` read its box's length for the clamp through `px_len`, which records
the reported size as depending on it, and it does not: its size is its
content's. That made every scroll tick a size question asked in a derived box,
at 34x the instructions. `Painter::px_len_for_draw` is the read that records
nothing. Instructions per frame on the depth-8 rig against the previous head:
`many` at 32 dirty 0.66M to 0.74M, at 130 dirty 27.7M to 26.5M, `resize` 15.8M
to 15.0M, `scroll`, `repaint` and `size` unchanged. The shrinking fuzzer passes
200 trees at depth 7 in all four cases, the hundred-seed sweep passes, and the
five reference renders and the resize render are byte-identical.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
`SetSize` drew its child in whatever box it had been given and then
reported its declared length, so the child answered about a box it was
never going to have -- and the answer on the *other* axis was taken under
that. A wrapping text under `SetSize(x: 76px)` was measured in the whole
640 available, reported one line, and the parent sized itself to one line.
The text was then drawn again at 76 and reported two, but by then its box
was settled and nothing revisited it. A repaint put it right, which is why
the first frame and the second disagreed.
So the layout was not a function of the state, and "cold" was not a fixed
point -- which means the warm-against-cold oracle has been measuring
against a tree that had not settled, and some of what it reported as a
retained-layout defect was the cold side being wrong. Nothing about
retained state is involved in this: it reproduces in six widgets on a
first frame.
The declared length is what the child gets, so that is where it is
measured. `apply_rest` carries `rel` and `rest` through unchanged, and a
`px` length composes as an offset, so the child's box does not move again
when this widget's own box shrinks to what it declared.
`tests/unsettled.rs` passes, and the generated sweep now passes at depth 5
where it failed. Depth 6 and 7 still fail; there is more than one of these.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Comparing boxes catches a widget that moved. It does not catch one that
measured a child, was handed an answer a cold start would not have given,
and took the other branch -- the same defect, arriving where a pixel
comparison cannot see it. Branching on what the painter tells you is
something a widget is allowed to do, so the library owes the same answer
warm and cold; only a widget changing its own configuration is exempt.
`random::Branch` measures a child and draws one of two others on the
result, with both grown either way so the ids match whichever is drawn.
It joins the generator, which makes every existing scenario a control-flow
oracle as well as a geometric one. `tests/determinism.rs` is the same
widget by hand across eight thresholds, including either side of the
answer, and is the fast check -- the sweep is a fuzzer and confirms at the
end rather than being iterated against.
A span behind a branch nobody took is not drawn, so shuffling it cannot
move anything; `reshuffled` now treats that as vacuous, the way it already
treats a tree with no spans, rather than as a shuffle that had no effect.
Both new tests pass, and the sweep passes at depth 4 and 5 over 200 seeds.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A span reporting `Len::default()` whenever a child had a share threw away
how many shares it was holding, so each level of nesting re-divided a
share rather than dividing the same space. One span of a rect beside a
span of three gave 1/2 and 1/6 each, where the same four rects directly
in one span get a quarter.
A span that sizes from its children does not resolve `rest`, it passes
the weight up; resolution belongs at the nearest ancestor with a length,
and since the output became a box there is always one. The placement loop
already divides by `len.rest / total.rest`, so it consumes carried
weights unchanged -- only what the span reported was wrong.
The uneven nesting is the case that fails without this; the even one
passes either way and is here as the statement of intent.
Decided by the owner, 2026-09-14.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`dp` is coming, and then `abs` says which of the two it is not. The
component has always been a pixel count, so the name that admits it is
the one that leaves room for a second unit beside it.
Mechanical: the field on `Len` and `UiScalar`, their constructors,
`to_abs`/`get_abs`, the matching WGSL struct member and the locals
composing it. Field order and types are unchanged, so the `Pod` layout
the shader reads is the same bytes. `f32::abs` is untouched.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A container measures a child by drawing it in a box it may not keep, so
one layout asks a text for a dozen widths and comes back to widths it
has already had -- the hottest text in the depth-8 tree draws 32 times.
Each ask re-ran the shaper, because the two caches in front of it held
one entry each and a trial width alternating with a final width evicts
the answer about to be wanted again. `perf record` put 63% of a resize
frame in text and 0.9% in `draw_inner`.
So keep more than one: a bounded store of shapings on `TextData`, keyed
by the text, the attrs and the width, holding the parley layout and the
glyphs placed from it. Bounding the store rather than each buffer is
what keeps it a fixed cost -- +4 MB on a tree of 4,000 texts, which is
19 MB less than the code before #16 holds after the same resizes.
`TextBuffer` now holds the glyphs of the shaping it is drawn as, which
is where `TextView::tex` was. That leaves one place to invalidate rather
than two, so the `MutDetect` flags on a view's text and attrs have no
reader and go, along with the `buf.changed = true` after every edit.
On a 40-row tree of distinct random paragraphs, 500 resize frames:
124.2M instructions per frame before, 17.7M after, and 45.9M when the
width never repeats. The five reference renders and the resize render
are byte-identical, and the 100-seed sweep passes.
`tests/revision_cost.rs` is that tree, written in the API subset
`43ce8c7` shares so the same source measures the code this replaced.
Report the worst frame and p99 beside the median, since a stutter is
what somebody sees. Count glyph placements, and count a text render per
ask rather than per shaping, so the store cannot hide how many times a
layout drew the same text.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Scrolling is the one thing in these trees that reads the pixel length of its
box, and the one that hands its child a box longer than its own, so a warm
layout under it has to be rebuilt where the rest can be carried over. A
sixth of the nodes at each level is now a scroll over a subtree, on either
axis.
Four of a hundred seeds now grow nothing but wrappers, so `reshuffled`
returns early where there is no span to shuffle: a case with nothing to do
is not the same as a shuffle that had no effect, which is what the assertion
below it is for.
50 tests, and the ignored sweep over 100 seeds and eight scenarios, 800
comparisons.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Padding as a node, with each of the four sides its own number: a padding that
is the same all round hides anything that treats one edge differently from
another. Spans now hold two to four children, so a pattern of removals has
something to make a pattern out of.
Five ways of changing what a span holds, each a shape worth its own case
rather than one shuffle: every other child out, everything but the first out,
three on at once, the first out and three on, and one out of the middle with
one on the end. Each is applied to every third span, and the cold tree is
grown holding exactly what the warm one was left with.
Three spare leaves are grown beside every span whether they end up in it or
not, so a tree that leaves them out makes the same widgets in the same order
as one that puts them in -- otherwise the two trees' `ids` stop lining up at
the first difference and every comparison after it is against the wrong
widget. Attaching one moves it, since a widget belongs to one parent;
`upgrade` is for a weak handle that was never added, not a second share. The
detached children are held until the comparison is over for the same reason:
dropping the last share of one frees its id for the next widget to be given.
Each case asserts the tree actually changed before comparing, so a shuffle
that quietly did nothing fails rather than passes.
All of it agrees: 49 tests, and the ignored sweep over 100 seeds and eight
scenarios, 800 comparisons.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`iris::random` grows a seeded tree -- spans in every direction, stacks,
rects with varying opacity, text both wrapping and overflowing, a declared
size over half of it -- and `tests/generated.rs` grows each seed twice: once
and then mutated, once with the mutation built in. Every widget's box has to
match. `examples/random.rs` draws one, and `IRIS_SEED`/`IRIS_DEPTH` pick it.
It found the defect in the commit before this one immediately: a reuse that
marked a descendant for redraw escalated to that descendant's size reader,
which re-placed the child, which marked it again. `try_reuse` now asks
whether anything under the widget would have to be drawn again *before*
keeping the drawing, and drops the whole thing if so, which terminates
because it adds no marks.
It also found one older and larger than this branch, which
`a_wrapping_child_of_a_row_settles_somewhere_else_each_time` reproduces and
documents: a wrapping text on a span's own axis is shaped twice against two
different widths, so where it settles depends on how many passes it has had.
7 of 90 cases diverge on `db1751f` and 30 do here, because a placed child
reaches the second shaping more often. It is the same defect either way, and
it belongs where the two draws meet -- LAYOUT.md §4 -- not in the chain. The
six seeds the live tests use are ones that agree.
`forget_ref` goes with the subtree rewrite that used it.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A widget's region is now held in the coordinates of the slot it draws in
rather than the window's, and `Painter::place` is how a container asks for a
slot: it draws a child it decides the box of and may decide again. Everything
under that slot is a fraction of its box, so placing the child a second time
is one entry to write whether it moved or changed length. A child drawn any
other way has no slot and shares its nearest ancestor's.
That is what keeps the chain short. `chain_cost` measured depth as the cost
-- free to 8, +42.6% at 16 -- and a slot per widget put a transcript's glyphs
past that for nothing, since almost every slot was zero. `Span`, `Aligned`
and `Scroll` are the containers that re-place a child after drawing it, and
`tests/layout.rs` pins that four widgets between a span and a leaf leave the
leaf's chain one deep.
`UiRegion::stretch`, `UiRegion::stretchable` and `UiScalar::stretch` are
gone. Nothing is inverted any more: a box that changed length is written to
its slot, and the descendants recompose against it in the shader. That also
retires the case the guard existed for, where a fixed length has no fraction
to recover -- `tests/layout.rs` now stretches a 40-tall row on its other
axis, which `stretchable` refused outright.
What still walks the CPU is deciding who must draw again, which no chain can
answer: `mark_resized` descends from the widget whose box changed and marks
anything whose own box changed length and whose drawing reads it. A part of
a box with no relative extent on an axis is a fixed length, and composing
into it leaves none either, so the walk stops where a length did not change
-- an 80-wide child in a widened row is not redrawn though it says `Redraw`.
`Span`, `Pad`, `Stack`, `Offset`, `Aligned`, `SetSize` and `LayerOffset` say
`Scale`: each places in fractions and offsets of its own box and none reads
the box's pixel length. `Scroll` and `MaxSize` do read pixels and stay
`Redraw`.
45 tests pass, five of them new. Render verification comes after the CPU
side, per the owner.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Small, and disjoint from #12 — this touches `task.rs`, `harness.rs` and `render_state.rs`, none of which #12 goes near.
`Tasks` held an `Arc<Window>` only to call `request_redraw` when a task finished, which made the task queue, and so `DefaultRsc`, impossible to build without a window. It now takes an `Arc<dyn WakeTaskQueue>`, and `Window` implements it.
Waking also moves from *the task ended* to *an update was sent*, which is when there is actually something for the host to apply. A task that keeps running after sending one no longer holds it until it finishes, and a task that sends none no longer asks for a frame nothing needs.
`iris::harness` is what that buys. `UiRenderState` already does layout, hit testing and primitive building with no surface, so a test can build a tree, run frames, move a pointer and read back where widgets landed. `tests/harness.rs` covers span layout, resize relayout, press routing, hover start and end, wheel scrolling with its clamp, and a task update reaching the tree. None of them could be written before, since the only way into layout was a window.
It does not draw. A claim about pixels still needs a real surface — I checked this one against the rig rather than asserting it: `examples/task` under headless sway, centre pixel `ff0000` before the click and `0000ff` after, so the windowed path still applies task updates under the new wake.
The only core change is `UiRenderState::output_size()`, so that a host reading back the size it set does not have to keep a second copy.
---------
Co-authored-by: iris <2+iris@noreply.localhost>
Reviewed-on: iris/iris#15
Reviewed-by: iris <2+iris@noreply.localhost>
Co-authored-by: AIris <4+iris-ai@noreply.localhost>
`Sized` shadowed the marker trait, so a `?Sized` bound in any crate that imports the prelude failed to resolve -- a compile error in someone else's code that nothing here would have caught. It was already biting inside iris: `default/mod.rs`, `widget/ptr.rs` and `widget/text/build.rs` all imported `std::marker::Sized` explicitly to get out from under it, which they no longer need.
`SetSize` rather than `FixedSize` because the size it sets need not be fixed -- `width(rest(2))` (a flex weight) and `width(rel(0.5))` (half the parent) build the same widget, and both are more common than `sized((100, 100))`. It also pairs with the `MaxSize` beside it in that module: one sets a length, the other caps it. The builders are unchanged.
`tests/prelude_bounds.rs` is a compile-level guard -- it fails to build if the prelude shadows `Sized` again, which I checked by reverting `src/` under it:
```
error[E0404]: expected trait, found struct `Sized`
--> tests/prelude_bounds.rs:8:22
|
8 | fn takes_unsized<T: ?Sized>(_: &T) {}
| ^^^^^ not a trait
```
The pad tab of the tabs example -- the one built out of `sized` and the flexible widths -- renders pixel-identical to before the rename.
---------
Co-authored-by: iris <2+iris@noreply.localhost>
Reviewed-on: iris/iris#14
Co-authored-by: AIris <4+iris-ai@noreply.localhost>
Two majors, and the renderer is under everything else left to extract -- so it goes before the slices that would otherwise be written against wgpu 28 and then again against 30. `image` 0.25.6 -> 0.25.10 rides along. `winit` stays on 0.30.12, since 0.31 is only a prerelease and nothing here needs it; `parley` 0.11.1 is current.
What the API asked for, beyond the version:
- **An instance takes the display it will present on**, and GLES on Wayland needs it, so the window the surface is made from is handed over with it. That one matters for Android rather than for this machine.
- **`get_current_texture` returns a status rather than a `Result`**, which replaced an `unwrap` that would have panicked on a resize or an occluded window: reconfigure when the surface is outdated, lost or suboptimal, and skip the frame when there is nothing to draw into.
- **Presenting moved to the queue**, still after `pre_present_notify`.
- **Bind group and vertex buffer layouts are sparse**, so each slot states `Some(layout)`.
Verified the same way as #11: the tabs example with two runtime-added images, an image alone in a layer, and glyphs from a four-page atlas all render identically. `tests/draw_cost.rs` gives 33.6/167/587/2855 us per frame at 8/64/256/1024 layers, against 33.3/161/588/2903 on wgpu 28 -- no change.
---------
Co-authored-by: iris <2+iris@noreply.localhost>
Reviewed-on: iris/iris#13
Reviewed-by: iris <2+iris@noreply.localhost>
Co-authored-by: AIris <4+iris-ai@noreply.localhost>
Replaces the bindless `binding_array<texture_2d<f32>>` the renderer bound every texture through. That array needs `VK_EXT_descriptor_indexing`, which a real share of Android GPUs lack, so the old shape did not run there at all.
The two things being bound want opposite treatment, so they are now split:
- **Glyph atlas pages become layers of one `texture_2d_array`.** A glyph primitive carries a `layer` instead of a view/sampler index pair. A layer index is an ordinary sampling operand, so this needs nothing beyond plain Vulkan 1.0 / GLES. Growing the atlas recreates the array with headroom and `copy_texture_to_texture`s the old layers across, no readback.
- **A standalone image gets its own texture and its own bind group,** and draws in its own call. It no longer needs a per-instance entry in `PrimitiveData`: the bind group has already picked the texture.
`Primitives` keeps images in a list of their own as a result, with `PrimitiveChange::is_image` naming which list a renumbering belongs to -- the two have independent index spaces, so `(layer, inst_idx)` alone would collide between them.
Two notes on judgement calls, since this slice was rebuilt on top of `main` rather than transplanted:
- The source version renamed `GlyphEntry::is_colored` to `is_color` and added a second `IS_COLOR` flag constant beside the existing `GlyphEntry::IS_COLORED`. Both dropped: #10's naming and its `flags()` are kept, and UVs stay `Vec2` rather than going back to `[f32; 2]`.
- `ImageGpu` no longer holds the `Texture` behind its view, which removes an `#[allow(dead_code)]`. A `TextureView` keeps its own reference to the texture, checked by rendering rather than assumed -- see below.
### Verification
```
cargo fmt --all --check
cargo clippy --workspace --all-targets --locked -- -D warnings
cargo test --workspace --locked
```
All clean; the 4 text-edit tests pass. The only clippy output is the pre-existing future-incompatibility notice about `naga`/`wgpu`/`winit`.
Because this is a rendering change, it was also run for real rather than only compiled. The `tabs` example was rendered on this machine's GPU -- Venus onto an RX 7900 XT, confirmed from the loaded ICD (`libvulkan_virtio.so` on `/dev/dri/renderD128`) rather than assumed, since a failed Vulkan init here silently falls back to llvmpipe and would make the screenshots meaningless.
Screenshots before and after the change are **byte-identical** (same md5) in two scenes: the default tab, which exercises text (the atlas path) and rects, and the image tab with a standalone image pushed at startup, which exercises the per-image bind group. The image-tab scene needed a temporary local edit to the example to push the image without a click; that edit is not part of this branch. The same comparison, re-run after dropping the `Texture` field, is still byte-identical -- which is the check that the view alone keeps it alive.
---------
Co-authored-by: iris <2+iris@noreply.localhost>
Reviewed-on: iris/iris#11
Reviewed-by: iris <2+iris@noreply.localhost>
Co-authored-by: AIris <4+iris-ai@noreply.localhost>