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2 Commits
Author SHA1 Message Date
iris-ai 9520996623 Return the size from draw, and fold placing back into drawing
Review response.

`Painter::set_size` is gone: `Widget::draw` returns the `Size` instead, so
a widget that does not say what it used cannot compile rather than
panicking at the widget that forgot. That also settles setting it twice --
a branch that learns something late just returns a different value.

`Painter::place` and `UiRenderState::place` are gone too. `draw_inner`
already tried to reuse an active widget's drawing before redrawing it, so
`place` was `widget_within` with its own bookkeeping bolted on; drawing a
child a second time now *is* how a parent puts it where it belongs, and a
child is deduplicated in `children` because listing one twice would move
it twice. The unification also drops `place`'s use of `ActiveData::layer`,
which is the layer a widget's own `child_layer()` left the painter on
rather than the layer it was drawn into.

What `place` did unconditionally and `widget_within` did not is record the
size dependency, so `Painter::size_hint` now records one: reading a
child's length to lay out around it is reading its size, whether it came
from a draw or from a hint. `tests/retained.rs` has a parent that only
ever reads the hint, which is the case no existing widget exercises.

`()` sizes itself `Size::default()` -- rest -- rather than zero, so it is
a gap that takes an even share of a span; `WidgetPtr` with nothing in it
does the same, since it is the same situation. `Widget::on_resize`'s
default body said `Translate` while the enum's `#[default]` said `Redraw`;
it now defers to the enum.

`was` is `old` throughout, the `OnResize` variant comments are gone, and
so are two empty `impl` blocks.

Checked: fmt, clippy and 27 tests across the workspace; `tabs` on each of
its five tabs, and `tabs` with a replay that adds two images, all
byte-identical to `upstream/main`; `view` and `minimal` likewise; and the
`text` example rendered at 1920x1200 and 900x1200 to see the paragraph
reflow and its container follow.
2026-09-14 00:39:39 -04:00
iris-aiandiris c8ac669f95 Run a ui without a window, and test one (#15)
Small, and disjoint from #12 — this touches `task.rs`, `harness.rs` and `render_state.rs`, none of which #12 goes near.

`Tasks` held an `Arc<Window>` only to call `request_redraw` when a task finished, which made the task queue, and so `DefaultRsc`, impossible to build without a window. It now takes an `Arc<dyn WakeTaskQueue>`, and `Window` implements it.

Waking also moves from *the task ended* to *an update was sent*, which is when there is actually something for the host to apply. A task that keeps running after sending one no longer holds it until it finishes, and a task that sends none no longer asks for a frame nothing needs.

`iris::harness` is what that buys. `UiRenderState` already does layout, hit testing and primitive building with no surface, so a test can build a tree, run frames, move a pointer and read back where widgets landed. `tests/harness.rs` covers span layout, resize relayout, press routing, hover start and end, wheel scrolling with its clamp, and a task update reaching the tree. None of them could be written before, since the only way into layout was a window.

It does not draw. A claim about pixels still needs a real surface — I checked this one against the rig rather than asserting it: `examples/task` under headless sway, centre pixel `ff0000` before the click and `0000ff` after, so the windowed path still applies task updates under the new wake.

The only core change is `UiRenderState::output_size()`, so that a host reading back the size it set does not have to keep a second copy.

---------

Co-authored-by: iris <2+iris@noreply.localhost>
Reviewed-on: iris/iris#15
Reviewed-by: iris <2+iris@noreply.localhost>
Co-authored-by: AIris <4+iris-ai@noreply.localhost>
2026-09-13 21:53:54 -04:00