Commit Graph
13 Commits
Author SHA1 Message Date
iris-ai 4bd8607968 Report the step at or above a text's longest line
A wrapping text reported the width it used rounded to the nearest step,
which is under the line it measured half the time. A parent that sizes
itself from that report then hands the text back a box its own longest line
does not fit in, and breaking there is a different break -- one line more.

Two tolerances were hiding it and both go. `TextBuffer::shape` answered a
width up to 0.05 px under the longest line from the break in hand, which is
a structural decision taken on a hair's breadth: it kept a warm tree
self-consistent while a cold tree at the same width broke differently, and
0.05 px is fifty steps of the grid. The `Holds` range the text declares
started at the nearest step to its longest line for the same reason, so it
admitted boxes the line does not fit in. Both are the line itself now,
exactly, because the report no longer lands under it.

Found by seeds 1121 and 1839 at depth 4, which fail on `ea6dbae` and every
commit before it: a defect older than anything on this branch, reached by
running 2000 seeds at a depth the long runs do not use. Shrunk to the eight
widgets `a_text_is_given_back_a_box_the_line_it_measured_fits_in` builds.
2000 seeds at depth 4 over all fifteen cases are clean now, as are the
three long runs.

`text` is the one reference render that moves: its lower paragraph shifts a
pixel, the box being a step wider and its left edge crossing a snap
boundary. Same words, same lines, same breaks; `tabs`, `view`, `minimal`
and `random` are byte-identical.
2026-09-17 03:18:53 -04:00
iris-aiandClaude Opus 5 39e4ca20e6 Decide layout on the grid end to end, and delete the tolerance
`Px` and `PxVec2` reach the last places a pixel was a float: the window, the
box a widget reads, the box it is compared against, and `PixelRegion`. A
pointer, a wheel notch and a shaped glyph advance still arrive as floats,
and each is put on the grid where it arrives.

`Holds` is an interval of `Px`. `HOLDS_EPSILON_PX` is gone with the
`exact`/tolerant split it existed for: `at` is the length a widget read, an
open end is the next step along, and `same_px` is equality. `Span`'s margin
from `5ed9e87` goes too -- the box a parent hands back and the sum of what
its children asked for are counts of the same step, so the boundary decides
the same way from either side.

Three things had to be true for that, and were not:

`Holds::through` inverts `px + rel * box`, which rounds -- so a part of a
given length came from a range of boxes, and inverting the length alone gave
a point that need not contain the box the part was drawn in. It now maps the
half step either side, and one more for a length composed down the chain
against the same length measured against the window.

`RegionRemap` translates when a box only moved, rather than dividing to find
each part's fraction and multiplying to place it again. Two roundings landed
a step from where growing the tree that way does; a move is exact on a grid,
which is the whole reason `tests/drift.rs` was written.

A pixel is `1/1024` rather than `1/64`. At `1/64` the residue of a length
reached two ways was one step, and one step was 0.016 px -- enough to move
a box. `PX_SHIFT` and `REL_SHIFT` are the only statement of the grid now,
and the shader's copy is prepended from them rather than written twice.

Checked: fmt, clippy, 102 tests, 100 generated seeds in 75 s, all five
shrinker cases at 300 seeds, and `tabs`, `view`, `minimal`, `text` and
`random` byte-identical at 1920x1200.

What the fuzzers ask for is now a step, not a twentieth of a pixel: the
shrinker's five cases agree within one (`resize` exactly), and the oracle's
two-operation cases within two. The residue is a single rounding either way
-- it scales with the grid rather than accumulating, which is why it is a
thousandth of a pixel now. Closing it means one way of asking how long a box
is, rather than a chain composed down and a length measured against the
window; that is a bigger change than this one.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 02:56:48 -04:00
iris-ai 29c7881c8a Track retained layout validity explicitly 2026-09-15 16:03:53 -04:00
iris-aiandClaude Opus 5 7c50a3e51b Rename a length's abs component to px
`dp` is coming, and then `abs` says which of the two it is not. The
component has always been a pixel count, so the name that admits it is
the one that leaves room for a second unit beside it.

Mechanical: the field on `Len` and `UiScalar`, their constructors,
`to_abs`/`get_abs`, the matching WGSL struct member and the locals
composing it. Field order and types are unchanged, so the `Pod` layout
the shader reads is the same bytes. `f32::abs` is untouched.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 22:29:20 -04:00
iris-aiandClaude Opus 5 e5f8b6b244 Shape a text once per width, not once per ask
A container measures a child by drawing it in a box it may not keep, so
one layout asks a text for a dozen widths and comes back to widths it
has already had -- the hottest text in the depth-8 tree draws 32 times.
Each ask re-ran the shaper, because the two caches in front of it held
one entry each and a trial width alternating with a final width evicts
the answer about to be wanted again. `perf record` put 63% of a resize
frame in text and 0.9% in `draw_inner`.

So keep more than one: a bounded store of shapings on `TextData`, keyed
by the text, the attrs and the width, holding the parley layout and the
glyphs placed from it. Bounding the store rather than each buffer is
what keeps it a fixed cost -- +4 MB on a tree of 4,000 texts, which is
19 MB less than the code before #16 holds after the same resizes.

`TextBuffer` now holds the glyphs of the shaping it is drawn as, which
is where `TextView::tex` was. That leaves one place to invalidate rather
than two, so the `MutDetect` flags on a view's text and attrs have no
reader and go, along with the `buf.changed = true` after every edit.

On a 40-row tree of distinct random paragraphs, 500 resize frames:
124.2M instructions per frame before, 17.7M after, and 45.9M when the
width never repeats. The five reference renders and the resize render
are byte-identical, and the 100-seed sweep passes.

`tests/revision_cost.rs` is that tree, written in the API subset
`43ce8c7` shares so the same source measures the code this replaced.
Report the worst frame and p99 beside the median, since a stutter is
what somebody sees. Count glyph placements, and count a text render per
ask rather than per shaping, so the store cannot hide how many times a
layout drew the same text.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 18:49:45 -04:00
iris-ai b1b3eca1c0 Retain layout sizes by pixel axis 2026-09-14 17:47:21 -04:00
iris-ai f9423855e1 Size a widget while drawing it, not in a pass of its own (#16)
Reviewed-on: iris/iris#16
Reviewed-by: iris <2+iris@noreply.localhost>
Co-authored-by: iris-ai <4+iris-ai@noreply.localhost>
2026-09-14 02:48:02 -04:00
iris-aiandiris 0f6a28b4dd Move text layout and rendering to Parley (#10)
Replace the cosmic-text path with Parley layout and Swash rasterization, backed by shared glyph-atlas pages. Shaping, editing, rasterization, and glyph rendering move together because they share the text buffer and rendered-glyph types; splitting them further would require a temporary renderer that is immediately removed.

This is reconstructed rather than replayed from the extraction history. It also fixes issues found during review:

- texture binding changes remain set when an atlas patch follows a new page
- pressing an empty field places a caret and accepts input
- selection motion delegates collapse behavior to Parley
- character deletion follows logical clusters rather than visual neighbors
- the unused root-level Swash dependency is omitted

Four public-behavior integration tests live in `tests/text_edit.rs`: empty-field input, multibyte IME preedit replacement, UTF-8-safe backspace, and selection replacement. The old twelve-test inline block and implementation-restating cases are omitted.

Every added source comment was manually reviewed. Comments that narrated implementation or history were removed; retained comments document cache/rasterization keys, GPU upload constraints, focus representation, bidi geometry, or IME semantics.

Known limitation: atlas pages currently grow without eviction. Each page is 4 MiB on CPU and GPU. An arbitrary cap would leave cached rendered-text UVs pointing at reused glyph slots, so bounding this safely needs a later generation/invalidation change.

This changes public text types and signatures. GPU glyph rendering is covered by compilation rather than a live-surface test.

Verified with:

- `cargo fmt --all --check`
- `cargo clippy --workspace --all-targets -- -D warnings`
- `cargo test --workspace` (four integration tests pass)

Cargo still reports inherited future-incompatibility notices for existing wgpu/winit dependencies; there are no current clippy warnings.

---------

Co-authored-by: iris <2+iris@noreply.localhost>
Reviewed-on: iris/iris#10
Reviewed-by: iris <2+iris@noreply.localhost>
Co-authored-by: AIris <4+iris-ai@noreply.localhost>
2026-09-13 03:39:23 -04:00
iris 79813db3ba work 2026-01-12 18:40:27 -05:00
iris 30bc55c78e remove state generic from a lot of things 2025-12-17 21:37:55 -05:00
iris 0b8a93c5ce RE ADD CONTEXT 2025-12-15 21:50:53 -05:00
iris a85e129026 move everything out of layout 2025-12-11 05:48:29 -05:00
iris 2dc5b0f62c refactor project structure (start of redoing atomic branch without atomics) 2025-12-11 05:25:58 -05:00