The review pass over the two commits before it:
- `LayoutHolds`'s comment said a pin does not compose into the parent. It
does, where the box it pinned is the parent's own box, which is the one
case where the parent's own length is what was pinned.
- `DrawInfo::offer` was stored beside the two fields it is computed from.
It is a method now, with the open question written where it is asked
rather than only in the handoff.
- `Painter::own` is `frame_own` beside `extent_own`, since a widget's own
box is the extent and the frame is what it is a part of.
- One expression for the length a rule gives a frame (`narrowed_by`) and
one for what a widget answered (`ActiveData::measured`), each of which
had two.
- The counter said "the placement it was pinned to" for what is now a
length; the deferral in `redraw` named the seeds that made it necessary
before the last commit rather than the ones that do now; three comments
claimed an inset that does not exist yet.
No behaviour change: 108 suite tests, 20 core, the 11 generated cases, the
same two shrinker seeds failing at 400/5, and `view` and `tabs` byte-identical
to the renders taken before it.
Three things the measurements asked for, all about how much a box that came
from an answer costs.
**A part in the box's own coordinates.** Saying "less eleven pixels at the
end" in frame lengths from the box's start means reading how long the box is,
and a container whose box is its own answer then depends on its own answer:
`Pad` drew sixty-four times in one resize frame at seed 13, chasing its own
width. `Part::Of` says the same thing as a part of the box, which composes
without a length -- pixels are pixels wherever the box lands -- and what a
child under it holds for maps back through that part onto the container's
own box rather than onto the frame.
**One axis of the box at a time.** `extent_len` pinned both axes, so a span
dividing one of them held for one length of the other as well, and a resize
broke every span whose cross-axis answer moved.
**No lazy placement.** Leaving a child's answer to be placed at the end of
the parent's draw, rather than as the child answers, was meant to save a
recomposition. It costs one instead: the drawing is put in the part first
and in the answer's box after, and where it does not hold for both that is
two drawings rather than one. Seed 1 at depth 8 went from 391 widget draws
on a resize to 29 with it gone. The test that pinned three draws for a
numeric leaf in a span goes with it.
Seed 1 at depth 8, widget draws / distinct widgets / update, against #18's
head and against the commit this branch started from:
| phase | e44dea3 | 34cafb6 | here |
| --- | --- | --- | --- |
| cold | 369/261/10.6 | 463/274/13.3 | 516/288/12.0 |
| repaint | 1 | 1 | 1 |
| many | 157/95/0.33 | 263/108/0.59 | 187/119/0.52 |
| size | 16/12/0.018 | 3/3 | 3/3/0.010 |
| scroll | 2/0.002 | 1 | 1/0.004 |
| resize | 13/13/0.019 | 22/15/0.032 | 24/76/0.090 |
Seed 13 at depth 8 is where the protocol still costs: `many` 1091 draws
against #18's 524, and `resize` 2215 against a frame #18 does not draw at
all. Both are the same shape -- an answer measured in one box and drawn in
another -- and the handoff says where that comes from.
Checked: fmt, clippy with -D warnings, 108 suite tests, 20 core tests, the
11 generated cases, and the shrinker at 400 trees of depth 5, which fails
seeds 2 (repaint) and 108 (reorder).
A widget is asked in two boxes rather than one. Its frame is what a fraction
it declares or reports is a fraction of, and it passes through a span, a
stack and a scroll unchanged, so `rel(0.5)` is half the same area however
many containers sit between: a frame is narrowed only by what is decided
above the widget -- a declared length, the root. Its extent is where the
drawing goes, given as a `Place` per axis: a part of the parent's own box,
measured in frame lengths from where that box starts, which the child either
fills or has its answer placed inside.
What that buys is that nothing under a container depends on where the
container sits. A container reads `extent_len` for the length it divides and
nothing about the start, so moving it re-places its children by re-adding
that start and draws nobody again; and a fraction is resolved once, against
the frame, rather than once per box it is composed through -- a stack sized
by a child that reports `rel(0.5)` no longer takes half of half.
`Place` replaces `DrawRegion`, `ExtentPlacement`, `widget_within`,
`measure_len`, `region()`, `placement()` and `box_of`. Primitives and masks
are written in the widget's own box's coordinates alone, so the drawing has
one reference rather than two. The placement pin goes with them: reading the
extent's length pins that length symbolically, and pins compose only where a
child's box is its parent's own.
Placing an answer waits for the end of the parent's draw or for the next ask
of that child in it, so a span child is one drawing and one move rather than
two moves.
`Pad` is transparent: its padding goes around what it pads and its child
keeps the outer frame, which is where `Outset` was going anyway. A fraction
under a pad is now a fraction of the frame rather than of the inset box.
Checked: fmt, clippy with -D warnings, 109 suite tests and 20 core tests in
debug, the 11 generated cases, and the shrinker at 400 trees of depth 5 over
all fifteen cases -- which still finds seed 108 under `reorder`, where a
wrapping text measured in one box and drawn in another settles differently
warm than cold. `redraw` therefore keeps the baseline's deferral for a box
that is not as long as the one the widget was measured in; the plan's step
6 is not done, and the next commit message or the handoff says why.
Review of the two commits above. The queue was the walk's only record of
what was left, so a mark that reached `needs_redraw` without going through
`mark` -- an `on_undraw` handler is the reachable one -- would have waited
for the next frame. The set is read again once the queue drains, which is
what the scan it replaced did for free. `pop_last` takes the deepest entry
in one step rather than reading and then removing it.
The rest is comments: nine lines shorter, and the arm that takes an
ordinary ask said only what it does for a declared length.
Unchanged by all of it: 109 suite and 20 core tests, the four fuzzer runs
(100 seeds, 400 trees at depth 5, 1000 at depth 6, 2000 at depth 4), the
five reference renders and the resized `tabs`, and every counter on the
diagnostics rig.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`Pad` and `Stack` read `Painter::placement` to put their children inside
their own drawing, and reading it is what says the drawing holds for that
placement alone. So a pad or a stack anywhere in a row was drawn again --
with its whole subtree -- the moment an earlier sibling changed length,
however little else had moved.
`widget_within` now takes a `DrawRegion`, and `DrawRegion::Extent(part)`
gives the child a part of the extent without reading it. What is retained
is the part rather than the box it resolved to, so moving the extent
re-places the child through the same rule instead of redrawing the parent:
`inherited_children` becomes `extent_children`, carrying `Inherit` for the
wrapper case `Painter::widget` already had and `Within(part)` for the new
one.
The dependency that goes up is a range on the container's extent rather
than on its frame, since only the part's *length* reaches the child and
where the part sits is re-placed. A declared length is unchanged: it is a
length of the frame wherever the box it sits in came from. What still pins
the placement is a report with a fraction in it -- the same fraction of a
different extent is a different length -- and that pin is on the answer,
which `extent_frames_keep_fractional_reports_and_numeric_dependencies_valid`
fails without.
Three tests from the first attempt at this come with it, and the
diagnostics rig now says which of the three contracts refused a reuse,
which is what found the above.
Measured, seed 1 at depth 8, median frame: `many` 0.667 -> 0.613 ms and
`resize` 48 -> 32 us; seed 13's `many` 6.35 -> 5.15 ms. Green: fmt, clippy,
109 suite and 20 core tests, the oracle at 100 seeds, the shrinker at 400
trees of depth 5, 1000 seeds at depth 6, and 2000 seeds at depth 4 over all
fifteen cases. The five reference renders are byte-identical to `0e107f0`
on Venus, as are `tabs` resized to 900x1200 and `random` to 1280x800
against cold renders there.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Keep each widget's original local frame and replay the same composition
order on reuse. Remove inverse region remapping, including its fixed-frame
fallback that forced otherwise valid subtrees to draw again.
Require exact pixel-region equality in the shared generated oracle. Check
primitive and mask geometry as well as draw reuse when fixed frames resize.
Publish text's retained line-break range, with no upper bound when there
are no soft breaks, and cover widening, explicit newlines, and empty text.
Compared with efb416b, the depth-8 diagnostic rig performs 7-9% fewer widget
evaluations in the affected phases. Uninstrumented release runs use 3.5%
fewer instructions for size changes and 5.0% fewer for resize. Repaint and
scroll use 0.7% and 0.6% more instructions. Container updates remain substantially more expensive than the e44dea3 baseline;
this is still an experimental continuation, not a production replacement.
Keep the original measurement placement separate from the assigned slot.
Validate frame and extent lengths before reusing an answer or drawing, and
represent hint-only records as having no measured answer.
Retain primitive and mask coordinates with their frame/extent reference.
Forwarded children follow a reused wrapper's placement without rerunning
valid draw bodies. Keep the single Widget::draw API.
Restore the eight failing suite cases from the region/placement prototype,
with regressions for mixed coordinate references, a changed inherited
extent, the sizing-stack fraction, and an undrawn share becoming visible.
This remains experimental: nested container updates do substantially more
work than e44dea3 despite restoring the leaf and wrapper reuse guarantees.
Do not merge it as a performance improvement.
The protocol split: `region` is the box a parent gives a widget -- what a
fraction it declares or reports is a fraction of, and the coordinates
every region it writes composes within -- and it is the same box on the
ask that measures and the ask that places. `placement` is what of that
region the drawing takes, chosen by the parent per axis or by the
widget's own answer and alignment.
That is what stops a fraction being resolved twice: the placing ask no
longer hands the widget its own answer as its box, so nothing under it
re-resolves against a box that came from its own report. `reports_of`
and `decided` are gone, folded into the two regions; `box_of` is gone;
`declared_box` becomes `ask_box`, which gives a rule the region's length
and takes the position from the placement.
84 of 92 suite tests pass. Five text and region-node cases still diverge
warm against cold, and three count a second widget draw where a span's
measuring ask and its placing ask give different placements.
`rel(0.5)` is half the span whatever else is in it and wherever the child
sits among them (Bryan, 2026-09-17). It was half of what the span had left
at the point it asked, because a report came back composed through the box
it was offered and a span offers each child the room from its cursor -- so
a nested span taking half of what it was given took a quarter of a row
whose first half was already spoken for, where the same half written as a
rule on the child took half the row.
The offer stays the remainder: a text has to wrap at the width actually
there, and `a_text_in_a_span_wraps_at_the_room_left_rather_than_the_whole_row`
pins that. What separates from it is the base a report's fractions are of,
which the ask now carries. It is the box the child was given wherever that
box is the child's whole area -- a pad's inset, a stack child, a scroll's
content -- and a span passes its own extent along the row.
`widget_decided` becomes `widget_at`, which says both things about an ask
rather than one of them; `widget_within` is still the sugar for neither.
Two spans asking for half each now take the whole row between them and a
third overflows, which the rewritten
`a_span_reads_a_child_report_as_a_fraction_of_the_row` states outright.
The five reference renders are byte-identical at 1920x1200 and `random`
live-resized still matches a cold render, so nothing that exists reports a
fraction to a span today.
A box in pixels was composed back up the move chain, on a grid fine enough
that the walk rounded once, while a widget's offer was threaded down through
its ancestors' offers. Two routes to one length, which is what
`Holds::through` allowed for -- and the offer's route broke at a region node.
`offered_region` fell back to `UiRegion::FULL` there, and `redraw` resolved
that against the node's slot entry, which holds the box its parent *placed*
the node in. Under a `Scroll` that is as long as the content rather than the
viewport, so everything below was re-asked at a width its own answer had
produced and the old answer confirmed itself: shrinker seed 220 on `reorder`
left a widget 290px out.
`ActiveData` now keeps a widget's box as lengths of its parent's box --
`given_len`, and `offer_len` for the box it was first asked about -- and
`DrawInfo` carries the pixel lengths, threaded down one `Len::to_px` at a
time: the box its parent gave it, then the part of that box its own answer
placed the drawing in, which `placed_lens` states once for both `placed_box`
and the walk. `Painter::px_size` and `px_len` read that value, and
`UiRenderState::asked_px` takes the same steps back up the parent chain where
a local redraw starts part-way down the tree. Neither chain has a coordinate
frame in it, so neither can break at a region node, and warm and cold reach
every length by the same expression.
Three things follow. `Holds::through` is the exact preimage of
`px + floor(rel * box)` -- two divisions, no allowance, the whole of a box
mapping back to itself. A local redraw asks in the box its parent gave it and
only where that box is as long as the offer, which retires `redraw`'s third
ask and the region-node exception beside it; `draw_inner` places the answer
inside that box itself. And symbolic regions are left to the GPU, hit testing
and remaps, where `Moves::resolve` is the only walk: `wide.rs`,
`Moves::compose`, `Moves::size_of`, `px_of`, `px_region`, `offered_region`
and `slot_wide` are gone, 252 lines of `core/` net.
`px` is deliberately not stored beside those lengths. A resize every widget's
`Holds` admits redraws nothing, so a stored pixel length would be stale on
every widget in the tree with nothing on it to say so, and refreshing it costs
a walk down every reused subtree on the resize path.
Instructions:u, medians of 21 runs, seed 1 at depth 8:
| phase | before | after | |
| --- | ---: | ---: | ---: |
| `cold`, 200 frames | 313.1M | 312.9M | -0.04% |
| `resize` | 408.1M | 405.6M | -0.61% |
| `many` | 1,924M | 1,756M | -8.75% |
| `scroll` | 357.3M | 323.4M | -9.49% |
| `repaint` | 363.3M | 315.4M | -13.18% |
`cold` and `resize` have all twenty-five work counters identical, so those
two rows say the draw path costs the same threaded as composed. The other
three do less work: `repaint` goes from 23 draw requests and 13 widget draws
a frame to 1 and 1, `scroll` from 20 and 11 to 8 and 2, `many` from 273 and
186 to 207 and 157. Primitive writes are unmoved in every phase.
Verified: `view`, `minimal`, `random`, `tabs` and `text` render
byte-identical at 1920x1200 against `5b78002`, as does the `tabs` touch
replay before and after the gesture, and a live resize of `random` to
1280x800 is identical both to the old head's and to a cold render at that
size. The oracle passes 100 seeds in release and 120 in debug -- the debug
run is the one that exercises the `Holds` assertion -- and the fifteen
shrinker cases pass at 400 seeds of depth 5 and 1000 of depth 6. Seed 220 is
`unsettled::a_widget_under_a_region_node_is_asked_in_the_box_that_node_was_offered`,
which needs both halves of this to fail: the old chain with the old allowance
passes it, and the old chain with the exact preimage does not.
`AGREE_STEPS` stays 2. One step passes the 100-seed oracle and fails the
400-seed shrinker on `resize-size` by 0.002 px, so what is left there is the
resize path re-expressing a part as a fraction of a box that changed length,
not a length reached two ways.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A widget reports a fraction of the box it was given. Span added that
fraction straight into a cursor that counts fractions of the row, and Pad
summed its padding onto it, both right only while the offer had the
parent's whole extent -- which a span's does not after a relative child.
DrawResult::size and known_len now compose the answer through the offer's
length, so a container reads lengths of its own box.
That exposed placed_box scaling a fractional answer against a box the
parent had already chosen from it, halving a nested span twice. The
near-edge alignment override becomes per-axis `decided` flags: a box the
parent chose from the answer is the answer, and is not placed again.
Span decides the row axis; Scroll and Stack's sizing child decide both.
Alignment is always the widget's own property now.
The window is no longer a move entry. Chains bottom out in MoveIdx::NONE
and the window is applied where a fraction becomes pixels, in to_px on the
CPU and by the uniform in the shader, which now snaps the summed coordinate
since a floor does not distribute over a sum. A resize rewrites no entry.
Verified: view, minimal, random, tabs and text render byte-identical at
1920x1200 against 5f16617, a live resize to 1280x800 is identical to a
cold render, and the 100-seed oracle, all fifteen shrinker cases at 400
seeds of depth 5, and 1000 seeds of depth 6 pass.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Every widget that reads its box in pixels was making `Moves` compose its
slot's chain again, a mean of 2.8 levels, about eight hundred times a frame.
A draw already descends past every one of those entries on its way in, so
`DrawInfo` carries what the slot composes to and `draw_at` steps it one box
further -- which is a select where it was a walk. `Moves::size_of` and
`compose` are left for `redraw`, which starts mid-tree with nothing above it
in flight.
Measured on the fixed-shape fixture, seed 1 depth 8, 500 frames of `many`,
medians of 25 runs, twenty-five work counters identical throughout:
| | instructions | cycles |
| --- | ---: | ---: |
| `d21a215`, before exact composition | 1,908M | 760M |
| `45a7176`, composing on the fine grid | 1,880M | 755M |
| this | **1,840M** | **735M** |
So exact composition ends up 3.6% fewer instructions and 3.3% fewer cycles
than the rounding-per-level walk it replaced, and the widening it needed was
paid for twice over by not doing the walk.
`Holds::through`'s allowance does not move: two half steps is where shrinker
seed 220 pins it, not where the arithmetic does. `Painter` still composes a
child's region into its own on the grid before asking for it in pixels, which
is the last narrow step in that path; taking it out needs the child's region
as its parent stated it, which `draw_inner` is not handed.
Checked: fmt, clippy, 83 suite tests, 17 core unit tests, the release oracle
at 100 seeds and at 1000 seeds of depth 6, all fifteen shrinker cases at 400
seeds of depth 5, and `tabs`, `view`, `minimal`, `text`, `random` and the tab
replay byte-identical at 1920x1200 against `45a7176`.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`Painter::ruled` answered "is there a rule beside me on this axis", which is
the same question as "is my report moot" only while `Exact` is the only rule
there is. `Min`, `Max` and `Clamp` are queued, and under one of those the
answer is still the widget's to give and a span across itself still has to
read its children -- so the name would have been true and the meaning wrong,
which is the worst way for a predicate to age.
It is `has_exact_size` now, over `SizeRule::exact` rather than `known`.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`UiScalar` was `Len` without the `leftover` weight, which is the separation
canonical `main` already had as `Len` beside `LayoutLen` and this branch
collapsed. It is needed back for the queued clamp: a cap may not contain a
share, because a cap has to read the report a rule otherwise makes moot, and
a share puts the container's division into the same equation -- two
self-consistent assignments, which is the multiple-fixed-point failure
generated seed 13 punished for orthogonal sizing. `min(report, cap)` is not
a `LayoutLen` either: it is a sum of parts, and the smaller of two of them
is not one.
So `UiScalar` is `Len`, what was `Len` is `LayoutLen`, and the two say in
their docs which is which: a `Len` is pixels plus a fraction of a box -- a
position being the length from the box's start, which is why a span is two
of them -- and a `LayoutLen` is a `Len` plus a claim only a container
dividing its room can answer. `From<Len> for LayoutLen` is the one-way step
between them.
Names only; the shader's `UiScalar` is renamed with them. Checked: fmt,
clippy, 105 tests, and `tabs`, `minimal`, `view`, `text` and `random`
byte-identical at 1920x1200.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A placed glyph's offset is whole pixels by construction -- a floored pen
position plus the entry's integer bearing -- and `Painter::glyphs` was
converting it, and the entry's width and height, from `f32` on every frame
that drew the glyph. It is a `PxVec2` now, converted once when the text is
placed, and the size is two integer shifts.
Measured with `perf stat -e instructions:u`, since the difference is smaller
than this machine's clock: the `many` phase went from 2,013,099,594
instructions to 1,938,264,572 over 500 frames, 3.7% less. `scroll` and
`repaint` are unchanged to within noise, which is right -- they do not redraw
glyphs.
Checked: fmt, clippy, 105 tests, the reorder fuzzer at 300 seeds, and `tabs`,
`text` and `random` byte-identical.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Fixed point cost 3x in layout: `many` went from 0.179 ms a frame to 0.544,
and `scroll` from 0.011 to 0.030. The counters said why -- eight more "placed
by redrawing" a frame -- and the reason was mine rather than the grid's. A
retained drawing belongs to the layer it was made on, which `4e28f10` started
enforcing, and `Stack` measures the child that sizes it by drawing it on its
own layer and then draws it again on the child layer. So every stacked child
redrew twice a frame, forever.
`Painter::child_layer_at` addresses a child's layer rather than walking to
it, and `Stack` measures on the layer that child ends up on. The second ask
is then a reuse. Its glyphs are written once rather than once under the
background and once over it.
Measured on the same fixture: `scroll` 0.031 ms to 0.020, `many` 0.570 to
0.283, and the scroll phase's counters are back to what they were before
fixed point -- 4 widget draws and 12 draw requests a frame, exactly. What is
left above that baseline is not this.
`ReuseOutcome` could not say "another layer" or "the region-node choice
changed"; both returned without a counter, which is why the first look at
this said nothing. They have counters now.
Checked: fmt, clippy, 105 tests, five shrinker cases at 300 seeds, 100
generated seeds, and the examples byte-identical but for 36 pixels of
`random` at one level -- edges that were being drawn twice.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A span is as long across itself as its longest child, unless a rule beside it
already says how long it is -- and then reading the children answers nothing
and only makes its size depend on theirs. `OrthoSize::Full` was that second
case written twice, once as an enum on the span and once as the rule that
actually decides; `Painter::ruled` lets the span ask which it is in. The
widget under a rule still does not learn what the rule says, only that its
answer for that axis is not wanted.
The fuzzers grow, lay out and drop a tree within one seed, so the seeds share
nothing and take a thread each, one short of every core. Measured here: the
generated oracle's hundred seeds went from 68 s to 10 s, and a shrinker case
at 300 seeds from 18 s to 3.5 s. A seed that fails still shrinks and panics
on its own thread, and `std::thread::scope` carries that out.
The shrinker now allows the two steps the oracle already did -- the deeper
trees these grow reach a second composition, and a step is a thousandth of a
pixel.
Checked: fmt, clippy, 102 tests, all five shrinker cases at 300 seeds, 100
generated seeds, and five examples byte-identical at 1920x1200.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`Px` and `PxVec2` reach the last places a pixel was a float: the window, the
box a widget reads, the box it is compared against, and `PixelRegion`. A
pointer, a wheel notch and a shaped glyph advance still arrive as floats,
and each is put on the grid where it arrives.
`Holds` is an interval of `Px`. `HOLDS_EPSILON_PX` is gone with the
`exact`/tolerant split it existed for: `at` is the length a widget read, an
open end is the next step along, and `same_px` is equality. `Span`'s margin
from `5ed9e87` goes too -- the box a parent hands back and the sum of what
its children asked for are counts of the same step, so the boundary decides
the same way from either side.
Three things had to be true for that, and were not:
`Holds::through` inverts `px + rel * box`, which rounds -- so a part of a
given length came from a range of boxes, and inverting the length alone gave
a point that need not contain the box the part was drawn in. It now maps the
half step either side, and one more for a length composed down the chain
against the same length measured against the window.
`RegionRemap` translates when a box only moved, rather than dividing to find
each part's fraction and multiplying to place it again. Two roundings landed
a step from where growing the tree that way does; a move is exact on a grid,
which is the whole reason `tests/drift.rs` was written.
A pixel is `1/1024` rather than `1/64`. At `1/64` the residue of a length
reached two ways was one step, and one step was 0.016 px -- enough to move
a box. `PX_SHIFT` and `REL_SHIFT` are the only statement of the grid now,
and the shader's copy is prepended from them rather than written twice.
Checked: fmt, clippy, 102 tests, 100 generated seeds in 75 s, all five
shrinker cases at 300 seeds, and `tabs`, `view`, `minimal`, `text` and
`random` byte-identical at 1920x1200.
What the fuzzers ask for is now a step, not a twentieth of a pixel: the
shrinker's five cases agree within one (`resize` exactly), and the oracle's
two-operation cases within two. The residue is a single rounding either way
-- it scales with the grid rather than accumulating, which is why it is a
thousandth of a pixel now. Closing it means one way of asking how long a box
is, rather than a chain composed down and a length measured against the
window; that is a bigger change than this one.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`Len` is `Px` beside `Rel` beside `Weight`, so the seam `4e28f10` left in
`Span` -- a float length added to a fixed-point cursor -- is gone, and the
sum a span compares against its box is exact.
`Weight` is its own scale, `Fixed<16>`, because a share of what is left over
is not a fraction of anything: a list divides its room by the total of them,
so the range has to hold a whole list's worth while the precision only has to
tell two weights apart. `Rel::ratio` turns two weights into a share on the
finer grid, which is what a span needs and what dividing them on their own
grid would round away.
`AxisAlign` holds a `Rel` rather than a float, which is what the layout was
reading out of it anyway. `Padding` and `Span::gap` hold `Px`, converted
where they are built instead of on every frame. `RegionAlign::rel` is gone;
its one caller wanted a position, and now builds one.
`Fixed` gains `from_num` for a number as it is written in source, `mul_int`
for a length repeated a whole number of times, and `ratio`.
Checked: fmt, clippy, 101 tests, 100 generated seeds in 86 s, all five
shrinker cases at 300 seeds, and all five examples byte-identical at
1920x1200 against `4e28f10`.
With the fuzzer comparing for equality rather than within 0.05 px, four of
the five cases now pass 100 seeds -- `resize-repaint` joins the other three.
`reorder` still fails one seed by one step, so the last of it is in what a
box is measured *in*: `px_len` and the window are still floats.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`UiScalar` is `Rel` beside `Px` rather than two floats, so composing a
position down a chain of boxes adds exactly and rounds only at the two
multiplies `within` makes. `UiSpan`, `UiRegion` and `UiVec2` follow it, the
hand-written `Hash` goes away with the bits it hashed, and `impl_op!` grows a
`same` form for a type whose fields are not the same kind of number.
`Len` is still floats, so the seam converts: `Px::from_f32` where a span adds
a child's length to its cursor, and `to_f32` where something outside layout
wants pixels. Those go when `Len` follows.
The GPU reads what the CPU wrote: the instance attributes are `Sint32x2` and
the shader decodes by `1/64` and `1/2^24`, both exact in `f32`, then composes
the move chain in floats as before. It has to agree with itself frame to
frame rather than with the CPU to the last bit.
Two things fell out of making the numbers exact.
`floor` at the rasteriser was picking the pixel below wherever a fraction
divided a window exactly. A fifth of 1920 is 383.99998 through a rounded
`Rel` -- and was 384.0 through an `f32` that happened to round up -- so five
tabs each lost their last column. `snap_floor` takes a coordinate within half
a step of a boundary to be on it, which is the same rule as everywhere else
here: decide where values do not land.
A widget measured on one layer and drawn again on another kept the first
layer, because `try_reuse` compared everything about a retained drawing
except which list it sits in. `Stack` does exactly that for its background,
so every panel's text went under its own background. It only worked before
because the two asks differed by a rounding and forced a redraw;
`tests/retained.rs` pins it now, and `ReuseOutcome` can say `WrongLayer`.
Checked: fmt, clippy, 100 tests, 100 generated seeds in 70 s, all five
shrinker cases at 300 seeds. `tabs`, `view` and `minimal` render
byte-identical at 1920x1200; `random` differs in 36 pixels by one level;
`text` differs where glyph origins moved onto the grid -- same positions,
same spacing, different subpixel coverage, checked at 6x against the old
render.
Measured on the way: with the fuzzer comparing for *equality* rather than
within 0.05 px, `resize`, `repaint` and `size-change` already pass 100 seeds.
`reorder` fails one seed by exactly one step, which is the `Len` seam above.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`.width()` built a `SetSize` whose whole job was to answer `size_hint`, so
every declared length cost a widget, an `ActiveData` and a link of chain to
say one number. It is now a `SizeRule` per axis on `WidgetData`, beside
`region_node`, resolved by `Painter` where the widget is drawn. `SetSize`
and `MaxSize` are gone; `MaxSize` had no caller but its own builders.
That settles which of two answers is the size. A rule wins on the axis it
names and the `Size` returned by `draw` answers the rest, applied once in
`draw_inner` rather than by each widget that could carry one -- so the
widget under a rule never learns of it. `Painter::size_hint` reads the rule
first for the same reason: a rule that beats what a widget would draw has
to beat what it says about itself.
`declared_lens` still falls back to a non-leftover `size_hint`, which is
how an image or a gap gets its own pixel size rather than the whole offer.
That is the offer's business rather than a declaration's, and it falls away
when a widget occupies its reported size inside the box it was offered.
`known` and `declared` are separate because a share is a length to whoever
divides one and not to whoever composes a box: `.width(leftover(3))` is
known without drawing but cannot narrow anything.
Checked: fmt, clippy, 85 tests, and 100 generated seeds agreeing warm
against cold in 67.6 s. `minimal`, `text` and `view` render byte-identical
at 1920x1200; `tabs` differs only in the widget count it prints about
itself, which is two wrapper types smaller.
The length kind that asks for a part of what is left once the fixed
lengths are taken is called leftover: Len::leftover(2), Len::LEFTOVER,
Size::LEFTOVER, Len::leftover the field, and apply_leftover. It says
what it is where "rest" reads as "the remainder of the list" as often as
"the remaining space", and every agent who has touched this has reached
for a third word for it.
Locals called rest that meant a region or a widget are renamed with it,
since the word now names something else.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
SetSize took its declared length out of UiRegion::FULL, which is the box
it was already given, so a span that had sized that box from the same
hint had the fraction taken twice: .width(rel(0.5)) in a 400-wide span
drew its child 100 wide. It held under a Pad or the root, which do not
honour a hint, and hid under px, where 200 of a 200-wide box is all of
it. The text example was 111,923 pixels from upstream/main because of
it.
Whoever draws a widget now takes its declared length, in its own box,
which is what a fraction of one means, and is the identity for a caller
that already reserved the space. rest is not taken: a share of what is
left over is only a length to the widget dividing one, so it passes up
in the size as it does out of a span. SetSize keeps only what it
declares.
A declared length is then part of the box its parent decided, so
changing one has to redraw the parent; the lengths resolved into a box
are kept beside it and compared. Assuming instead that any dirty widget
which declares a length needs its parent costs 17% of a frame that
dirties 130 of 260 widgets, and buys nothing.
All five reference renders, the resize render and the image replay are
byte-identical to upstream/main, the 100-seed sweep passes, and the
resize fixture is 1.286 ms against 1.289 before.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A local redraw drew a dirty widget in the box it was placed in. When a reader
decided that box from the widget's own answer -- an aligned span sized to its
children, a text at the tail of a row, a scroll's content -- the old answer is a
fixed point of measuring there whatever the content now says, so the layout had
two stable answers and which one it reached depended on the tree's history.
`tests/unsettled.rs` has the two shrunk cases: the four-widget aligned span,
and a scroll placing a pass-through `SetSize` in a box the content decided,
where the span under it was placed once and nothing at its own edge said so.
`ActiveData::offered_px` keeps the pixel size of the box the parent first asked
about the child in, whether through `known_len` or a first `place`, beside `px`,
the box it drew against. A dirty widget whose size reads an axis on which some
reader up its chain gave what it read a box other than the one it asked in is
not drawn locally: the chain is marked and the parent of the highest such
placement draws, since above it every box is a constraint rather than an
answer. The walk goes up the whole reader chain because a pass-through hands a
derived box down unchanged.
`Scroll` read its box's length for the clamp through `px_len`, which records
the reported size as depending on it, and it does not: its size is its
content's. That made every scroll tick a size question asked in a derived box,
at 34x the instructions. `Painter::px_len_for_draw` is the read that records
nothing. Instructions per frame on the depth-8 rig against the previous head:
`many` at 32 dirty 0.66M to 0.74M, at 130 dirty 27.7M to 26.5M, `resize` 15.8M
to 15.0M, `scroll`, `repaint` and `size` unchanged. The shrinking fuzzer passes
200 trees at depth 7 in all four cases, the hundred-seed sweep passes, and the
five reference renders and the resize render are byte-identical.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
A resize had its own mechanism: `reads_output` recorded that a widget had
looked at the output, `update` scanned every active widget for one whose
`output_px` had moved, marked it and its whole reader chain, and
`resize_marks` kept those marks from counting as content dirtiness --
while `on_resize` answered the same question for every other box. Two
answers to "does this drawing survive its box changing length", and the
one that applied to the window ignored what the widget had declared.
With the output held as the root of the chain there is one question. A
resize offers the root widget its box again, `try_reuse` answers per axis
from `on_resize`, and `redraws_under` prices the subtree. Gone with it:
`reads_output`, `resized`, `resize_marks`, the scan, the eager reader
marking, and the shallowest-first branch in `redraw_updates`, which only
existed because resize marking worked differently -- the settle loop now
has one order.
Two things this needed. An unslotted widget may be reused when only its
parent's box changed length: it has nothing of its own to write, and what
it drew is a fraction of that box, so the slot above it already carries
the change. And `root_readers` holds the widgets whose size came from the
output rather than their own box -- `MaxSize` -- since no box of theirs
need have changed; they are marked per axis, from a set kept as they draw
rather than by scanning.
`a_resize_does_not_redraw_what_the_shader_can_move` now says `Scale`,
which is what it was always describing, and `a_resize_redraws_what_does
_not_scale` is its other half. `ReadsWidth` declares `Scale` across the
axis it does not read, so per-axis precision comes from the widget rather
than from which output axis it happened to touch.
Resize phase, seed 1 depth 8: 6.45M instructions per frame to 5.84M.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`dp` is coming, and then `abs` says which of the two it is not. The
component has always been a pixel count, so the name that admits it is
the one that leaves room for a second unit beside it.
Mechanical: the field on `Len` and `UiScalar`, their constructors,
`to_abs`/`get_abs`, the matching WGSL struct member and the locals
composing it. Field order and types are unchanged, so the `Pod` layout
the shader reads is the same bytes. `f32::abs` is untouched.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Choosing which dirty widget to settle next asked every one of them how
deep it was, and answering meant walking its ancestry to the root. At
130 of 260 widgets dirty that was 25.8% of the frame -- more than laying
out or rendering.
A widget's depth is known where it is drawn: its parent's plus one. So
`Painter` carries it and `ActiveData` keeps it, and the choice reads a
field. Being reused counts as being visited, so the two reuse paths keep
it current too; only a subtree nothing looked at can hold an old one,
and nothing under an unvisited subtree is being ordered.
The order is unchanged, so nothing about the layout is: the five
reference renders and the resize render are byte-identical. What the
carried depth might get wrong is itself, so `depth` asserts it against
the ancestry in debug builds, and the hundred-seed sweep passes with
those assertions on -- including the reshuffles, which are what move a
widget to another parent.
Same load, 1000 frames, 130 of 260 dirty: 8.16M instructions per frame
to 7.14M, median 0.813 ms to 0.639, and the choosing from 25.8% of the
frame to 4.7%. What is left of it is iterating the dirty set itself,
which a `HashSet` walks by capacity rather than by length.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A container measures a child by drawing it in a box it may not keep, so
one layout asks a text for a dozen widths and comes back to widths it
has already had -- the hottest text in the depth-8 tree draws 32 times.
Each ask re-ran the shaper, because the two caches in front of it held
one entry each and a trial width alternating with a final width evicts
the answer about to be wanted again. `perf record` put 63% of a resize
frame in text and 0.9% in `draw_inner`.
So keep more than one: a bounded store of shapings on `TextData`, keyed
by the text, the attrs and the width, holding the parley layout and the
glyphs placed from it. Bounding the store rather than each buffer is
what keeps it a fixed cost -- +4 MB on a tree of 4,000 texts, which is
19 MB less than the code before #16 holds after the same resizes.
`TextBuffer` now holds the glyphs of the shaping it is drawn as, which
is where `TextView::tex` was. That leaves one place to invalidate rather
than two, so the `MutDetect` flags on a view's text and attrs have no
reader and go, along with the `buf.changed = true` after every edit.
On a 40-row tree of distinct random paragraphs, 500 resize frames:
124.2M instructions per frame before, 17.7M after, and 45.9M when the
width never repeats. The five reference renders and the resize render
are byte-identical, and the 100-seed sweep passes.
`tests/revision_cost.rs` is that tree, written in the API subset
`43ce8c7` shares so the same source measures the code this replaced.
Report the worst frame and p99 beside the median, since a stutter is
what somebody sees. Count glyph placements, and count a text render per
ask rather than per shaping, so the store cannot hide how many times a
layout drew the same text.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Reading this back, three things claim something they do not do.
`OnResize::Translate` is returned by `TextView::on_resize` under a
comment weighing anchored glyphs against reshaping ones, but nothing
consumes it: `try_reuse` asks only whether the answer is `Scale`, so a
widget saying `Translate` is redrawn. Say so on the variant, since the
comment beside it reads as a description of behaviour.
`depend_on_size(child, false)` and `depend_on_size(child, true)` are the
difference between a hint, which is context-free, and a size the child
produced by drawing, which carries every pixel axis the child read. That
is the subtlest rule in the file and it was spelled as a bool; give the
two cases their names.
`draw_started` is the record of what has drawn during the pass under
way, and it worked only because `redraw` removes an id before asking
about it -- nothing emptied the set, so it accumulated the id of every
widget ever drawn, including ones long gone. Empty it with the pass.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A widget's region is now held in the coordinates of the slot it draws in
rather than the window's, and `Painter::place` is how a container asks for a
slot: it draws a child it decides the box of and may decide again. Everything
under that slot is a fraction of its box, so placing the child a second time
is one entry to write whether it moved or changed length. A child drawn any
other way has no slot and shares its nearest ancestor's.
That is what keeps the chain short. `chain_cost` measured depth as the cost
-- free to 8, +42.6% at 16 -- and a slot per widget put a transcript's glyphs
past that for nothing, since almost every slot was zero. `Span`, `Aligned`
and `Scroll` are the containers that re-place a child after drawing it, and
`tests/layout.rs` pins that four widgets between a span and a leaf leave the
leaf's chain one deep.
`UiRegion::stretch`, `UiRegion::stretchable` and `UiScalar::stretch` are
gone. Nothing is inverted any more: a box that changed length is written to
its slot, and the descendants recompose against it in the shader. That also
retires the case the guard existed for, where a fixed length has no fraction
to recover -- `tests/layout.rs` now stretches a 40-tall row on its other
axis, which `stretchable` refused outright.
What still walks the CPU is deciding who must draw again, which no chain can
answer: `mark_resized` descends from the widget whose box changed and marks
anything whose own box changed length and whose drawing reads it. A part of
a box with no relative extent on an axis is a fixed length, and composing
into it leaves none either, so the walk stops where a length did not change
-- an 80-wide child in a widened row is not redrawn though it says `Redraw`.
`Span`, `Pad`, `Stack`, `Offset`, `Aligned`, `SetSize` and `LayerOffset` say
`Scale`: each places in fractions and offsets of its own box and none reads
the box's pixel length. `Scroll` and `MaxSize` do read pixels and stay
`Redraw`.
45 tests pass, five of them new. Render verification comes after the CPU
side, per the owner.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The plumbing for O(1) subtree movement (LAYOUT.md §2), with every slot
still at zero, so this changes no pixels and the next commit can change
behaviour against a known-good picture.
Every active widget owns a slot in `UiData::moves`: a translation in
physical pixels and the slot it is relative to. A primitive instance and
a mask each name one, and `prelude.wgsl` walks the chain and adds the
accumulated delta. A mask resolves its own chain rather than the drawn
primitive's, so a stationary viewport can clip content that moves inside
it. `CHAIN_LIMIT` is stated on both sides; it bounds a malformed cycle
rather than any real tree.
A slot outlives any one `ActiveData`, because a redraw replaces that
while the widget's children go on pointing at the slot, so it lives in
`UiRenderState::moves` keyed by widget and is retired when the widget
stops being drawn. `MoveIdx` is its own type rather than another
`Id<u32>`: it sits beside `MaskIdx` in an instance and the two must not
be swappable.
`Vec2` is now `repr(align(8))`, which is WGSL's alignment for a
`vec2<f32>`, so a GPU struct holding one is laid out the way its shader
reads it without saying so itself -- `GlyphPrimitive` no longer states
its own alignment, and `MoveOffset` never has to. Both keep a manual
`unsafe impl Pod`, since the trailing padding that alignment introduces
is what `derive(Pod)` refuses. `WindowUniform` holds the `Vec2` its
shader has always called `dim` rather than two loose floats, which was
the last place the two sides described the same bytes differently.
Checked: fmt, clippy and 40 tests. `tabs` (with the image replay),
`view` and `minimal` render byte-identical to `upstream/main`, and
`text` is unchanged.
Replaces the bindless `binding_array<texture_2d<f32>>` the renderer bound every texture through. That array needs `VK_EXT_descriptor_indexing`, which a real share of Android GPUs lack, so the old shape did not run there at all.
The two things being bound want opposite treatment, so they are now split:
- **Glyph atlas pages become layers of one `texture_2d_array`.** A glyph primitive carries a `layer` instead of a view/sampler index pair. A layer index is an ordinary sampling operand, so this needs nothing beyond plain Vulkan 1.0 / GLES. Growing the atlas recreates the array with headroom and `copy_texture_to_texture`s the old layers across, no readback.
- **A standalone image gets its own texture and its own bind group,** and draws in its own call. It no longer needs a per-instance entry in `PrimitiveData`: the bind group has already picked the texture.
`Primitives` keeps images in a list of their own as a result, with `PrimitiveChange::is_image` naming which list a renumbering belongs to -- the two have independent index spaces, so `(layer, inst_idx)` alone would collide between them.
Two notes on judgement calls, since this slice was rebuilt on top of `main` rather than transplanted:
- The source version renamed `GlyphEntry::is_colored` to `is_color` and added a second `IS_COLOR` flag constant beside the existing `GlyphEntry::IS_COLORED`. Both dropped: #10's naming and its `flags()` are kept, and UVs stay `Vec2` rather than going back to `[f32; 2]`.
- `ImageGpu` no longer holds the `Texture` behind its view, which removes an `#[allow(dead_code)]`. A `TextureView` keeps its own reference to the texture, checked by rendering rather than assumed -- see below.
### Verification
```
cargo fmt --all --check
cargo clippy --workspace --all-targets --locked -- -D warnings
cargo test --workspace --locked
```
All clean; the 4 text-edit tests pass. The only clippy output is the pre-existing future-incompatibility notice about `naga`/`wgpu`/`winit`.
Because this is a rendering change, it was also run for real rather than only compiled. The `tabs` example was rendered on this machine's GPU -- Venus onto an RX 7900 XT, confirmed from the loaded ICD (`libvulkan_virtio.so` on `/dev/dri/renderD128`) rather than assumed, since a failed Vulkan init here silently falls back to llvmpipe and would make the screenshots meaningless.
Screenshots before and after the change are **byte-identical** (same md5) in two scenes: the default tab, which exercises text (the atlas path) and rects, and the image tab with a standalone image pushed at startup, which exercises the per-image bind group. The image-tab scene needed a temporary local edit to the example to push the image without a click; that edit is not part of this branch. The same comparison, re-run after dropping the `Texture` field, is still byte-identical -- which is the check that the view alone keeps it alive.
---------
Co-authored-by: iris <2+iris@noreply.localhost>
Reviewed-on: iris/iris#11
Reviewed-by: iris <2+iris@noreply.localhost>
Co-authored-by: AIris <4+iris-ai@noreply.localhost>
Replace the cosmic-text path with Parley layout and Swash rasterization, backed by shared glyph-atlas pages. Shaping, editing, rasterization, and glyph rendering move together because they share the text buffer and rendered-glyph types; splitting them further would require a temporary renderer that is immediately removed.
This is reconstructed rather than replayed from the extraction history. It also fixes issues found during review:
- texture binding changes remain set when an atlas patch follows a new page
- pressing an empty field places a caret and accepts input
- selection motion delegates collapse behavior to Parley
- character deletion follows logical clusters rather than visual neighbors
- the unused root-level Swash dependency is omitted
Four public-behavior integration tests live in `tests/text_edit.rs`: empty-field input, multibyte IME preedit replacement, UTF-8-safe backspace, and selection replacement. The old twelve-test inline block and implementation-restating cases are omitted.
Every added source comment was manually reviewed. Comments that narrated implementation or history were removed; retained comments document cache/rasterization keys, GPU upload constraints, focus representation, bidi geometry, or IME semantics.
Known limitation: atlas pages currently grow without eviction. Each page is 4 MiB on CPU and GPU. An arbitrary cap would leave cached rendered-text UVs pointing at reused glyph slots, so bounding this safely needs a later generation/invalidation change.
This changes public text types and signatures. GPU glyph rendering is covered by compilation rather than a live-surface test.
Verified with:
- `cargo fmt --all --check`
- `cargo clippy --workspace --all-targets -- -D warnings`
- `cargo test --workspace` (four integration tests pass)
Cargo still reports inherited future-incompatibility notices for existing wgpu/winit dependencies; there are no current clippy warnings.
---------
Co-authored-by: iris <2+iris@noreply.localhost>
Reviewed-on: iris/iris#10
Reviewed-by: iris <2+iris@noreply.localhost>
Co-authored-by: AIris <4+iris-ai@noreply.localhost>