sizing actually working correctly now

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iris committed 2025-09-16 17:31:54 -04:00
1 parent b48acccb8d
commit f9097807a2
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use crate::prelude::*;
pub struct Padded {
pub padding: Padding,
pub inner: WidgetId,
}
impl Widget for Padded {
fn draw(&mut self, painter: &mut Painter) {
painter.widget_within(&self.inner, self.padding.region());
}
fn desired_size(&mut self, ctx: &mut SizeCtx) -> UiVec2 {
let mut size = ctx.size(&self.inner);
size.abs.x += self.padding.left + self.padding.right;
size.abs.y += self.padding.top + self.padding.bottom;
size
}
}
pub struct Padding {
left: f32,
right: f32,
top: f32,
bottom: f32,
}
impl Padding {
pub fn uniform(amt: f32) -> Self {
Self {
left: amt,
right: amt,
top: amt,
bottom: amt,
}
}
pub fn region(&self) -> UiRegion {
let mut region = UiRegion::full();
region.top_left.abs.x += self.left;
region.top_left.abs.y += self.top;
region.bot_right.abs.x -= self.right;
region.bot_right.abs.y -= self.bottom;
region
}
}
impl<T: UiNum> From<T> for Padding {
fn from(amt: T) -> Self {
Self::uniform(amt.to_f32())
}
}