sizing actually working correctly now
This commit is contained in:
1 parent
b48acccb8d
commit
f9097807a2
17 files changed
+333
-194
No files matched your search
+2
-2
@@ -7,11 +7,11 @@ pub struct Aligned {
|
||||
|
||||
impl Widget for Aligned {
|
||||
fn draw(&mut self, painter: &mut Painter) {
|
||||
let region = UiRegion::from_size_align(painter.size(&self.inner), self.align);
|
||||
let region = UiRegion::from_ui_size_align(painter.size(&self.inner), self.align);
|
||||
painter.widget_within(&self.inner, region);
|
||||
}
|
||||
|
||||
fn get_size(&mut self, ctx: &mut SizeCtx) -> Vec2 {
|
||||
fn desired_size(&mut self, ctx: &mut SizeCtx) -> UiVec2 {
|
||||
ctx.size(&self.inner)
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user