sizing actually working correctly now

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iris committed 2025-09-16 17:31:54 -04:00
1 parent b48acccb8d
commit f9097807a2
17 files changed
+333 -194

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@@ -7,11 +7,11 @@ pub struct Aligned {
impl Widget for Aligned {
fn draw(&mut self, painter: &mut Painter) {
let region = UiRegion::from_size_align(painter.size(&self.inner), self.align);
let region = UiRegion::from_ui_size_align(painter.size(&self.inner), self.align);
painter.widget_within(&self.inner, region);
}
fn get_size(&mut self, ctx: &mut SizeCtx) -> Vec2 {
fn desired_size(&mut self, ctx: &mut SizeCtx) -> UiVec2 {
ctx.size(&self.inner)
}
}