Let the unsettled-layout tests fail
Ignoring is for cost, not for status: a fuzzer earns it, a known defect does not. Hiding this one behind an attribute turns a loud failure into a quiet one nobody goes looking for. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -51,7 +51,6 @@ fn plant(h: &mut Harness) -> Vec<WidgetId> {
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/// not a fixed point and comparing against it compares against a tree that
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/// not a fixed point and comparing against it compares against a tree that
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/// has not settled.
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/// has not settled.
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#[test]
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#[test]
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#[ignore = "fails: the first frame shapes the text at a width it does not have"]
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fn one_frame_is_enough() {
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fn one_frame_is_enough() {
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let mut h = Harness::new((640, 900));
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let mut h = Harness::new((640, 900));
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let ids = plant(&mut h);
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let ids = plant(&mut h);
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@@ -76,7 +75,6 @@ fn one_frame_is_enough() {
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}
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}
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#[test]
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#[test]
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#[ignore = "fails for the same reason: the cold side has not settled either"]
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fn repainting_everything_moves_nothing() {
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fn repainting_everything_moves_nothing() {
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let mut warm = Harness::new((640, 900));
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let mut warm = Harness::new((640, 900));
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let ids = plant(&mut warm);
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let ids = plant(&mut warm);
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