Merge upstream/main (#15) into split/12-pointer-routing
This commit is contained in:
commit
e865467a3f
14 files changed
+410
-97
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@@ -421,7 +421,7 @@ impl Display for UiRegion {
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}
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}
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#[derive(Debug)]
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#[derive(Debug, Clone, Copy, PartialEq)]
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pub struct PixelRegion {
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pub top_left: Vec2,
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pub bot_right: Vec2,
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@@ -34,6 +34,10 @@ impl UiRenderState {
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self.resized = true;
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}
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pub fn output_size(&self) -> Vec2 {
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self.output_size
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}
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pub fn update<'a>(&mut self, root: impl Into<Option<&'a StrongWidget>>, rsc: &mut dyn UiRsc) {
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// safety mechanism for memory leaks; might wanna return a result instead so user can
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// decide whether to panic or not
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+1
-5
@@ -10,11 +10,7 @@ struct State {
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}
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impl DefaultAppState for State {
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fn new(
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mut ui_state: DefaultUiState,
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rsc: &mut DefaultRsc<Self>,
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_: Proxy<Self::Event>,
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) -> Self {
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fn new(mut ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, _: Proxy<Self>) -> Self {
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rect(Color::RED).set_root(rsc, &mut ui_state);
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Self { ui_state }
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}
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@@ -15,11 +15,7 @@ pub struct Client {
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}
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impl DefaultAppState for Client {
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fn new(
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mut ui_state: DefaultUiState,
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rsc: &mut DefaultRsc<Self>,
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_: Proxy<Self::Event>,
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) -> Self {
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fn new(mut ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, _: Proxy<Self>) -> Self {
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let rrect = rect(Color::WHITE).radius(20);
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let pad_test = (
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rrect.color(Color::BLUE),
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+1
-5
@@ -11,11 +11,7 @@ struct State {
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}
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impl DefaultAppState for State {
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fn new(
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mut ui_state: DefaultUiState,
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rsc: &mut DefaultRsc<Self>,
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_: Proxy<Self::Event>,
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) -> Self {
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fn new(mut ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, _: Proxy<Self>) -> Self {
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let rect = rect(Color::RED).add(rsc);
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rect.task_on(CursorSense::click(), async move |mut ctx| {
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tokio::time::sleep(Duration::from_secs(1)).await;
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+1
-5
@@ -36,11 +36,7 @@ impl Test {
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}
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impl DefaultAppState for State {
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fn new(
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mut ui_state: DefaultUiState,
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rsc: &mut DefaultRsc<Self>,
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_: Proxy<Self::Event>,
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) -> Self {
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fn new(mut ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, _: Proxy<Self>) -> Self {
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let test = Test::new(rsc);
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test.on(CursorSense::click(), move |_, rsc| {
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+60
-42
@@ -25,7 +25,35 @@ pub use sense::*;
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pub use state::*;
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pub use task::*;
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pub type Proxy<Event> = EventLoopProxy<Event>;
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/// Sends an application's own events to its event loop. It wraps the proxy
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/// rather than being one because task updates travel the same way: what an
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/// application sends is its `Event`, not the loop's whole message type.
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pub struct Proxy<State: DefaultAppState>(EventLoopProxy<DefaultEvent<State>>);
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impl<State: DefaultAppState> Clone for Proxy<State> {
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fn clone(&self) -> Self {
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Self(self.0.clone())
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}
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}
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impl<State: DefaultAppState> Proxy<State> {
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pub fn send_event(&self, event: State::Event) {
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let _ = self.0.send_event(DefaultEvent::User(event));
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}
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}
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/// What the event loop carries: the application's own events, and the
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/// updates tasks send back to the ui thread.
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pub enum DefaultEvent<State: DefaultAppState> {
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User(State::Event),
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Update(Box<dyn TaskUpdate<DefaultRsc<State>>>),
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}
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impl<State: DefaultAppState> TaskQueue<DefaultRsc<State>> for Proxy<State> {
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fn send(&self, update: Box<dyn TaskUpdate<DefaultRsc<State>>>) {
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let _ = self.0.send_event(DefaultEvent::Update(update));
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}
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}
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pub struct DefaultUiState {
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pub root: Option<StrongWidget>,
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@@ -66,9 +94,8 @@ pub trait HasDefaultUiState: Sized + 'static {
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}
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pub trait DefaultAppState: HasDefaultUiState {
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type Event = ();
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fn new(ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, proxy: Proxy<Self::Event>)
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-> Self;
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type Event: Send = ();
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fn new(ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, proxy: Proxy<Self>) -> Self;
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#[allow(unused_variables)]
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fn event(
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&mut self,
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@@ -101,18 +128,14 @@ pub struct DefaultRsc<State: 'static> {
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}
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impl<State> DefaultRsc<State> {
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fn init(window: Arc<Window>) -> (Self, TaskMsgReceiver<Self>) {
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let (tasks, recv) = Tasks::init(window);
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(
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Self {
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ui: Default::default(),
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events: Default::default(),
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tasks,
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state: Default::default(),
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_state: Default::default(),
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},
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recv,
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)
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pub fn init(queue: Arc<dyn TaskQueue<Self>>) -> Self {
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Self {
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ui: Default::default(),
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events: Default::default(),
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tasks: Tasks::init(queue),
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state: Default::default(),
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_state: Default::default(),
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}
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}
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pub fn create_state<T: 'static>(&mut self, id: impl IdLike, data: T) -> WeakState<T> {
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@@ -177,43 +200,32 @@ pub struct DefaultApp<State: DefaultAppState> {
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rsc: DefaultRsc<State>,
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render: UiRenderState,
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state: State,
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task_recv: TaskMsgReceiver<DefaultRsc<State>>,
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}
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impl<State: DefaultAppState> AppState for DefaultApp<State> {
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type Event = State::Event;
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type Event = DefaultEvent<State>;
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fn new(event_loop: &ActiveEventLoop, proxy: EventLoopProxy<Self::Event>) -> Self {
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let window = event_loop
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.create_window(State::window_attributes())
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.unwrap();
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let default_state = DefaultUiState::new(window);
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let (mut rsc, task_recv) = DefaultRsc::init(default_state.window.clone());
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let state = State::new(default_state, &mut rsc, proxy);
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let mut rsc = DefaultRsc::init(Arc::new(Proxy(proxy.clone())));
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let state = State::new(default_state, &mut rsc, Proxy(proxy));
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let render = UiRenderState::new();
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Self {
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rsc,
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state,
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render,
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task_recv,
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}
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Self { rsc, state, render }
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}
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fn event(&mut self, event: Self::Event, _: &ActiveEventLoop) {
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self.state.event(event, &mut self.rsc, &mut self.render);
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match event {
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DefaultEvent::User(event) => self.state.event(event, &mut self.rsc, &mut self.render),
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DefaultEvent::Update(update) => update(&mut self.state, &mut self.rsc),
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}
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self.request_redraw_if_needed();
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}
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fn window_event(&mut self, event: WindowEvent, event_loop: &ActiveEventLoop) {
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let Self {
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rsc,
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render,
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state,
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task_recv,
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} = self;
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for update in task_recv.try_iter() {
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update(state, rsc);
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}
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let Self { rsc, render, state } = self;
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let ui_state = state.default_state_mut();
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let input_changed = ui_state.input.event(&event);
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@@ -293,11 +305,8 @@ impl<State: DefaultAppState> AppState for DefaultApp<State> {
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_ => (),
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}
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state.window_event(event, rsc, render);
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let ui_state = self.state.default_state_mut();
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if render.needs_redraw(&ui_state.root, rsc.widgets()) {
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ui_state.renderer.window().request_redraw();
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}
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ui_state.input.end_frame();
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self.request_redraw_if_needed();
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self.state.default_state_mut().input.end_frame();
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}
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fn exit(&mut self) {
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@@ -305,6 +314,15 @@ impl<State: DefaultAppState> AppState for DefaultApp<State> {
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}
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}
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impl<State: DefaultAppState> DefaultApp<State> {
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fn request_redraw_if_needed(&mut self) {
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let ui_state = self.state.default_state_mut();
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if self.render.needs_redraw(&ui_state.root, self.rsc.widgets()) {
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ui_state.renderer.window().request_redraw();
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}
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}
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}
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pub trait RscIdx<Rsc> {
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type Output;
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fn get(self, rsc: &Rsc) -> &Self::Output;
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+16
-34
@@ -1,11 +1,5 @@
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use iris_core::HasState;
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use std::{
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pin::Pin,
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sync::{
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Arc,
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mpsc::{Receiver as SyncReceiver, Sender as SyncSender, channel as sync_channel},
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},
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};
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use std::{pin::Pin, sync::Arc};
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use tokio::{
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runtime::Runtime,
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sync::mpsc::{
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@@ -13,64 +7,52 @@ use tokio::{
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unbounded_channel as async_channel,
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},
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};
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use winit::window::Window;
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pub type TaskMsgSender<Rsc> = SyncSender<Box<dyn TaskUpdate<Rsc>>>;
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pub type TaskMsgReceiver<Rsc> = SyncReceiver<Box<dyn TaskUpdate<Rsc>>>;
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pub trait TaskUpdate<Rsc: HasState>: FnOnce(&mut Rsc::State, &mut Rsc) + Send {}
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impl<F: FnOnce(&mut Rsc::State, &mut Rsc) + Send, Rsc: HasState> TaskUpdate<Rsc> for F {}
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/// Hands an update from a task to the thread that owns the ui. Delivery and
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/// waking are one act: a host posts the update as a message its loop already
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/// carries, so nothing has to wake the loop separately, or claim a redraw to
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/// be looked at.
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pub trait TaskQueue<Rsc: HasState>: Send + Sync + 'static {
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fn send(&self, update: Box<dyn TaskUpdate<Rsc>>);
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}
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pub struct Tasks<Rsc: HasState> {
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start: AsyncSender<BoxTask>,
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window: Arc<Window>,
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msg_send: SyncSender<Box<dyn TaskUpdate<Rsc>>>,
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queue: Arc<dyn TaskQueue<Rsc>>,
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}
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pub struct TaskCtx<Rsc: HasState> {
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send: TaskMsgSender<Rsc>,
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queue: Arc<dyn TaskQueue<Rsc>>,
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}
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impl<Rsc: HasState> TaskCtx<Rsc> {
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pub fn update(&mut self, f: impl TaskUpdate<Rsc> + 'static) {
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let _ = self.send.send(Box::new(f));
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}
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}
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impl<Rsc: HasState + 'static> TaskCtx<Rsc> {
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fn new(send: TaskMsgSender<Rsc>) -> Self {
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Self { send }
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self.queue.send(Box::new(f));
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}
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}
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type BoxTask = Pin<Box<dyn Future<Output = ()> + Send>>;
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impl<Rsc: HasState> Tasks<Rsc> {
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pub fn init(window: Arc<Window>) -> (Self, TaskMsgReceiver<Rsc>) {
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pub fn init(queue: Arc<dyn TaskQueue<Rsc>>) -> Self {
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let (start, start_recv) = async_channel();
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let (msgs, msgs_recv) = sync_channel();
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std::thread::spawn(|| {
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let rt = Runtime::new().unwrap();
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rt.block_on(listen(start_recv))
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});
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(
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Self {
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start,
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msg_send: msgs,
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window,
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},
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msgs_recv,
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)
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Self { start, queue }
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}
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pub fn spawn<F: AsyncFnOnce(TaskCtx<Rsc>) + 'static + std::marker::Send>(&mut self, task: F)
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where
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F::CallOnceFuture: Send,
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{
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let send = self.msg_send.clone();
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let window = self.window.clone();
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let queue = self.queue.clone();
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let _ = self.start.send(Box::pin(async move {
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task(TaskCtx::new(send)).await;
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window.request_redraw();
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task(TaskCtx { queue }).await;
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}));
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}
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}
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+181
@@ -0,0 +1,181 @@
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//! A ui with no window: build a tree, run frames, move a pointer, and read
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//! back where widgets landed.
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//!
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//! It does not draw. A claim about pixels still needs a real surface.
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use crate::prelude::*;
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use std::{
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sync::{
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Arc,
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||||
mpsc::{Receiver, SyncSender, sync_channel},
|
||||
},
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time::Duration,
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||||
};
|
||||
|
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/// There is no loop here to post to, so updates queue until the test asks
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/// for them.
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struct Queue(SyncSender<Box<dyn TaskUpdate<DefaultRsc<HarnessState>>>>);
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|
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impl TaskQueue<DefaultRsc<HarnessState>> for Queue {
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fn send(&self, update: Box<dyn TaskUpdate<DefaultRsc<HarnessState>>>) {
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let _ = self.0.send(update);
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||||
}
|
||||
}
|
||||
|
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/// `assert_eq!` for where a frame put a widget, written as its two corners.
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#[macro_export]
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macro_rules! assert_corners {
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($harness:expr, $id:expr, ($x0:expr, $y0:expr), ($x1:expr, $y1:expr)) => {
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assert_eq!(
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$harness.region(&$id).expect("widget drew nothing"),
|
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$crate::core::PixelRegion {
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||||
top_left: $crate::core::util::Vec2::new($x0 as f32, $y0 as f32),
|
||||
bot_right: $crate::core::util::Vec2::new($x1 as f32, $y1 as f32),
|
||||
}
|
||||
);
|
||||
};
|
||||
}
|
||||
pub use crate::assert_corners;
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct HarnessState {
|
||||
pub root: Option<StrongWidget>,
|
||||
}
|
||||
|
||||
impl HasRoot for HarnessState {
|
||||
fn set_root(&mut self, root: StrongWidget) {
|
||||
self.root = Some(root);
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Harness {
|
||||
pub rsc: DefaultRsc<HarnessState>,
|
||||
pub render: UiRenderState,
|
||||
pub state: HarnessState,
|
||||
updates: Receiver<Box<dyn TaskUpdate<DefaultRsc<HarnessState>>>>,
|
||||
cursor: CursorState,
|
||||
}
|
||||
|
||||
impl Harness {
|
||||
/// `size` is the output in physical pixels.
|
||||
pub fn new(size: impl Into<Vec2>) -> Self {
|
||||
// A `TaskQueue` must be `Sync`, which `mpsc::Sender` is not; the
|
||||
// bound that comes with `SyncSender` is far past anything a test
|
||||
// leaves unread.
|
||||
let (send, updates) = sync_channel(1024);
|
||||
let rsc = DefaultRsc::init(Arc::new(Queue(send)));
|
||||
let mut render = UiRenderState::new();
|
||||
render.resize(size);
|
||||
Self {
|
||||
rsc,
|
||||
render,
|
||||
state: HarnessState::default(),
|
||||
updates,
|
||||
cursor: CursorState::default(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn size(&self) -> Vec2 {
|
||||
self.render.output_size()
|
||||
}
|
||||
|
||||
pub fn resize(&mut self, size: impl Into<Vec2>) {
|
||||
self.render.resize(size);
|
||||
}
|
||||
|
||||
/// Sets the root and lays it out, so a pointer event has something to hit.
|
||||
pub fn set_root<T>(&mut self, widget: impl WidgetLike<DefaultRsc<HarnessState>, T>) {
|
||||
widget.set_root(&mut self.rsc, &mut self.state);
|
||||
self.frame();
|
||||
}
|
||||
|
||||
pub fn needs_redraw(&self) -> bool {
|
||||
self.render
|
||||
.needs_redraw(&self.state.root, self.rsc.widgets())
|
||||
}
|
||||
|
||||
pub fn apply_updates(&mut self) -> usize {
|
||||
let mut applied = 0;
|
||||
while let Ok(update) = self.updates.try_recv() {
|
||||
update(&mut self.state, &mut self.rsc);
|
||||
applied += 1;
|
||||
}
|
||||
applied
|
||||
}
|
||||
|
||||
/// Waits for a task's first update, then applies everything waiting.
|
||||
/// False if none arrived in time.
|
||||
#[must_use]
|
||||
pub fn await_update(&mut self, timeout: Duration) -> bool {
|
||||
let Ok(update) = self.updates.recv_timeout(timeout) else {
|
||||
return false;
|
||||
};
|
||||
update(&mut self.state, &mut self.rsc);
|
||||
self.apply_updates();
|
||||
true
|
||||
}
|
||||
|
||||
/// Lays the tree out and builds its primitives.
|
||||
pub fn frame(&mut self) {
|
||||
self.apply_updates();
|
||||
self.render.update(&self.state.root, &mut self.rsc);
|
||||
}
|
||||
|
||||
/// Where the last frame put a widget, or `None` if it drew nothing.
|
||||
pub fn region(&self, id: &impl IdLike) -> Option<PixelRegion> {
|
||||
self.render.window_region(id)
|
||||
}
|
||||
|
||||
pub fn move_to(&mut self, pos: impl Into<Vec2>) {
|
||||
self.cursor.pos = pos.into();
|
||||
self.cursor.exists = true;
|
||||
self.sense();
|
||||
}
|
||||
|
||||
pub fn leave(&mut self) {
|
||||
self.cursor.exists = false;
|
||||
self.sense();
|
||||
}
|
||||
|
||||
pub fn press(&mut self, button: CursorButton) {
|
||||
self.button(button).update(true);
|
||||
self.sense();
|
||||
}
|
||||
|
||||
pub fn release(&mut self, button: CursorButton) {
|
||||
self.button(button).update(false);
|
||||
self.sense();
|
||||
}
|
||||
|
||||
/// A wheel carries no position, so this goes wherever the cursor was last
|
||||
/// moved to -- nowhere, until it has been moved.
|
||||
pub fn scroll(&mut self, delta: impl Into<Vec2>) {
|
||||
self.cursor.scroll_delta = delta.into();
|
||||
self.sense();
|
||||
}
|
||||
|
||||
pub fn click(&mut self, pos: impl Into<Vec2>) {
|
||||
self.move_to(pos);
|
||||
self.press(CursorButton::Left);
|
||||
self.release(CursorButton::Left);
|
||||
}
|
||||
|
||||
fn button(&mut self, button: CursorButton) -> &mut ActivationState {
|
||||
let buttons = &mut self.cursor.buttons;
|
||||
match button {
|
||||
CursorButton::Left => &mut buttons.left,
|
||||
CursorButton::Middle => &mut buttons.middle,
|
||||
CursorButton::Right => &mut buttons.right,
|
||||
}
|
||||
}
|
||||
|
||||
/// Dispatches against the layout of the last frame, which is what a
|
||||
/// window delivers input against too.
|
||||
fn sense(&mut self) {
|
||||
let cursor = self.cursor.clone();
|
||||
let size = self.render.output_size();
|
||||
self.render
|
||||
.run_sensors(&mut self.rsc, &mut self.state, cursor, size);
|
||||
self.cursor.end_frame();
|
||||
}
|
||||
}
|
||||
@@ -7,6 +7,7 @@
|
||||
|
||||
pub mod default;
|
||||
pub mod event;
|
||||
pub mod harness;
|
||||
pub mod widget;
|
||||
|
||||
pub use iris_core as core;
|
||||
|
||||
@@ -0,0 +1,34 @@
|
||||
//! Where a frame puts things, with no window to put them in.
|
||||
|
||||
use iris::harness::{Harness, assert_corners};
|
||||
use iris::prelude::*;
|
||||
|
||||
/// A fixed 100 wide, and the rest of the 400 to its neighbour.
|
||||
fn two_rects(h: &mut Harness) -> (WidgetId, WidgetId) {
|
||||
let left = rect(Color::RED).width(100).add(&mut h.rsc);
|
||||
let right = rect(Color::BLUE).add(&mut h.rsc);
|
||||
h.set_root((left, right).span(Dir::RIGHT));
|
||||
(left.id(), right.id())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn a_span_gives_each_child_the_width_it_asked_for() {
|
||||
let mut h = Harness::new((400, 200));
|
||||
let (left, right) = two_rects(&mut h);
|
||||
|
||||
assert_corners!(h, left, (0, 0), (100, 200));
|
||||
assert_corners!(h, right, (100, 0), (400, 200));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn resizing_relays_out_against_the_new_output() {
|
||||
let mut h = Harness::new((400, 200));
|
||||
let (left, right) = two_rects(&mut h);
|
||||
|
||||
h.resize((800, 100));
|
||||
assert!(h.needs_redraw());
|
||||
h.frame();
|
||||
|
||||
assert_corners!(h, left, (0, 0), (100, 100));
|
||||
assert_corners!(h, right, (100, 0), (800, 100));
|
||||
}
|
||||
@@ -0,0 +1,60 @@
|
||||
//! Which widget an input reaches.
|
||||
|
||||
use std::{cell::RefCell, rc::Rc};
|
||||
|
||||
use iris::harness::Harness;
|
||||
use iris::prelude::*;
|
||||
|
||||
#[test]
|
||||
fn a_press_reaches_only_the_widget_under_the_cursor() {
|
||||
let mut h = Harness::new((400, 200));
|
||||
let clicks = Rc::new(RefCell::new(Vec::new()));
|
||||
|
||||
let (on_left, on_right) = (clicks.clone(), clicks.clone());
|
||||
let left = rect(Color::RED)
|
||||
.width(100)
|
||||
.on(CursorSense::click(), move |_, _| {
|
||||
on_left.borrow_mut().push("left")
|
||||
})
|
||||
.add(&mut h.rsc);
|
||||
let right = rect(Color::BLUE)
|
||||
.on(CursorSense::click(), move |_, _| {
|
||||
on_right.borrow_mut().push("right")
|
||||
})
|
||||
.add(&mut h.rsc);
|
||||
h.set_root((left, right).span(Dir::RIGHT));
|
||||
|
||||
h.click((50, 100));
|
||||
assert_eq!(*clicks.borrow(), ["left"]);
|
||||
|
||||
h.click((300, 100));
|
||||
assert_eq!(*clicks.borrow(), ["left", "right"]);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn hover_ends_when_the_cursor_leaves_the_window() {
|
||||
let mut h = Harness::new((400, 200));
|
||||
let hovered = Rc::new(RefCell::new(0));
|
||||
let ended = Rc::new(RefCell::new(0));
|
||||
|
||||
let (h_count, e_count) = (hovered.clone(), ended.clone());
|
||||
let widget = rect(Color::RED)
|
||||
.on(CursorSense::HoverStart, move |_, _| {
|
||||
*h_count.borrow_mut() += 1
|
||||
})
|
||||
.on(CursorSense::HoverEnd, move |_, _| {
|
||||
*e_count.borrow_mut() += 1
|
||||
})
|
||||
.add(&mut h.rsc);
|
||||
h.set_root(widget);
|
||||
|
||||
h.move_to((200, 100));
|
||||
assert_eq!((*hovered.borrow(), *ended.borrow()), (1, 0));
|
||||
|
||||
// A second sample inside the same widget is not a second hover.
|
||||
h.move_to((210, 100));
|
||||
assert_eq!((*hovered.borrow(), *ended.borrow()), (1, 0));
|
||||
|
||||
h.leave();
|
||||
assert_eq!((*hovered.borrow(), *ended.borrow()), (1, 1));
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
//! Scrolling moves content and stops at its ends.
|
||||
|
||||
use iris::harness::{Harness, assert_corners};
|
||||
use iris::prelude::*;
|
||||
|
||||
#[test]
|
||||
fn a_wheel_scrolls_the_content_and_stops_at_its_end() {
|
||||
let mut h = Harness::new((400, 200));
|
||||
// Twice the window's height, so there is 200 to scroll.
|
||||
let top = rect(Color::RED).height(200).add(&mut h.rsc);
|
||||
let bottom = rect(Color::BLUE).height(200).add(&mut h.rsc);
|
||||
h.set_root((top, bottom).span(Dir::DOWN).scrollable());
|
||||
h.move_to((200, 100));
|
||||
|
||||
// `Scroll` starts snapped to the end.
|
||||
assert_corners!(h, top, (0, -200), (400, 0));
|
||||
|
||||
// The handler scales a wheel line by 50.
|
||||
h.scroll((0, 1));
|
||||
h.frame();
|
||||
assert_corners!(h, top, (0, -150), (400, 50));
|
||||
|
||||
h.scroll((0, 10));
|
||||
h.frame();
|
||||
assert_corners!(h, top, (0, 0), (400, 200));
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
//! What a background task can change, and how it gets back to the ui.
|
||||
|
||||
use std::time::Duration;
|
||||
|
||||
use iris::harness::Harness;
|
||||
use iris::prelude::*;
|
||||
|
||||
#[test]
|
||||
fn a_task_update_reaches_the_tree() {
|
||||
let mut h = Harness::new((400, 200));
|
||||
let widget = rect(Color::RED).add(&mut h.rsc);
|
||||
h.set_root(widget.task_on(CursorSense::click(), async move |mut ctx| {
|
||||
ctx.update(move |_, rsc| widget(rsc).color = Color::BLUE);
|
||||
}));
|
||||
|
||||
h.click((200, 100));
|
||||
|
||||
assert!(
|
||||
h.await_update(Duration::from_secs(5)),
|
||||
"the task sent no update"
|
||||
);
|
||||
assert_eq!(h.rsc[widget].color, Color::BLUE);
|
||||
}
|
||||
Reference in new issue
Block a user