Run a ui without a window, and test one
`Tasks` held an `Arc<Window>` only to call `request_redraw` when a task finished, which made the task queue -- and so `DefaultRsc` -- impossible to build without a window. It now takes an `Arc<dyn WakeTaskQueue>`, and `Window` implements it. Waking moves from "the task ended" to "an update was sent", which is when there is something for the host to apply: a task that keeps running after sending one no longer holds its update until it finishes, and a task that sends none no longer asks for a frame it does not need. `iris::harness` is what that buys. `UiRenderState` already does layout, hit testing and primitive building with no surface, so a test can build a tree, run frames, move a pointer and read back where widgets landed. `tests/harness.rs` does each of those; none of them could be written before, since the only entry point to layout was a window. It does not draw. A claim about pixels still needs a real surface.
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//! Layout, hit testing and task updates, driven without a window.
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use std::{cell::RefCell, rc::Rc, time::Duration};
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use iris::harness::Harness;
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use iris::prelude::*;
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/// `PixelRegion` neither compares nor prints.
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fn corners(h: &Harness, id: &impl IdLike) -> (f32, f32, f32, f32) {
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let region = h.region(id).expect("widget drew nothing");
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(
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region.top_left.x,
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region.top_left.y,
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region.bot_right.x,
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region.bot_right.y,
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)
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}
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/// A fixed 100 wide, and the rest of the 400 to its neighbour.
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fn two_rects(h: &mut Harness) -> (WidgetId, WidgetId) {
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let left = rect(Color::RED).width(100).add(&mut h.rsc);
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let right = rect(Color::BLUE).add(&mut h.rsc);
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h.set_root((left, right).span(Dir::RIGHT));
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(left.id(), right.id())
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}
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#[test]
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fn a_span_gives_each_child_the_width_it_asked_for() {
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let mut h = Harness::new((400, 200));
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let (left, right) = two_rects(&mut h);
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assert_eq!(corners(&h, &left), (0.0, 0.0, 100.0, 200.0));
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assert_eq!(corners(&h, &right), (100.0, 0.0, 400.0, 200.0));
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}
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#[test]
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fn resizing_relays_out_against_the_new_output() {
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let mut h = Harness::new((400, 200));
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let (left, right) = two_rects(&mut h);
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h.resize((800, 100));
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assert!(h.needs_redraw());
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h.frame();
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assert_eq!(corners(&h, &left), (0.0, 0.0, 100.0, 100.0));
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assert_eq!(corners(&h, &right), (100.0, 0.0, 800.0, 100.0));
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}
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#[test]
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fn a_press_reaches_only_the_widget_under_the_cursor() {
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let mut h = Harness::new((400, 200));
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let clicks = Rc::new(RefCell::new(Vec::new()));
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let (on_left, on_right) = (clicks.clone(), clicks.clone());
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let left = rect(Color::RED)
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.width(100)
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.on(CursorSense::click(), move |_, _| {
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on_left.borrow_mut().push("left")
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})
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.add(&mut h.rsc);
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let right = rect(Color::BLUE)
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.on(CursorSense::click(), move |_, _| {
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on_right.borrow_mut().push("right")
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})
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.add(&mut h.rsc);
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h.set_root((left, right).span(Dir::RIGHT));
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h.click((50, 100));
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assert_eq!(*clicks.borrow(), ["left"]);
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h.click((300, 100));
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assert_eq!(*clicks.borrow(), ["left", "right"]);
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}
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#[test]
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fn hover_ends_when_the_cursor_leaves_the_window() {
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let mut h = Harness::new((400, 200));
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let hovered = Rc::new(RefCell::new(0));
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let ended = Rc::new(RefCell::new(0));
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let (h_count, e_count) = (hovered.clone(), ended.clone());
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let widget = rect(Color::RED)
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.on(CursorSense::HoverStart, move |_, _| {
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*h_count.borrow_mut() += 1
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})
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.on(CursorSense::HoverEnd, move |_, _| {
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*e_count.borrow_mut() += 1
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})
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.add(&mut h.rsc);
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h.set_root(widget);
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h.move_to((200, 100));
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assert_eq!((*hovered.borrow(), *ended.borrow()), (1, 0));
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// A second sample inside the same widget is not a second hover.
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h.move_to((210, 100));
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assert_eq!((*hovered.borrow(), *ended.borrow()), (1, 0));
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h.leave();
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assert_eq!((*hovered.borrow(), *ended.borrow()), (1, 1));
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}
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#[test]
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fn a_task_update_reaches_the_tree() {
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let mut h = Harness::new((400, 200));
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let widget = rect(Color::RED).add(&mut h.rsc);
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h.set_root(widget.task_on(CursorSense::click(), async move |mut ctx| {
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ctx.update(move |_, rsc| widget(rsc).color = Color::BLUE);
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}));
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h.click((200, 100));
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assert!(
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h.await_update(Duration::from_secs(5)),
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"the task sent no update"
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);
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assert_eq!(h.rsc[widget].color, Color::BLUE);
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}
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#[test]
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fn a_wheel_scrolls_the_content_and_stops_at_its_end() {
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let mut h = Harness::new((400, 200));
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// Twice the window's height, so there is 200 to scroll.
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let top = rect(Color::RED).height(200).add(&mut h.rsc);
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let bottom = rect(Color::BLUE).height(200).add(&mut h.rsc);
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h.set_root((top, bottom).span(Dir::DOWN).scrollable());
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h.move_to((200, 100));
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// `Scroll` starts snapped to the end.
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assert_eq!(corners(&h, &top).1, -200.0);
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// The handler scales a wheel line by 50.
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h.scroll((0, 1));
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h.frame();
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assert_eq!(corners(&h, &top).1, -150.0);
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h.scroll((0, 10));
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h.frame();
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assert_eq!(corners(&h, &top).1, 0.0);
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}
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