Take two roundings out of where a box comes from
Traced what was left of the warm-against-cold difference after fixed point. It is not accumulation and not one place: it is the same box reached two ways, and each way rounds where the other does not. `Scroll` was writing a box it had been given back out as its own length in pixels. That is the same box in another form, and centring a part in `rel 1` lands a step from centring it in `px 900`, because halving a difference is not halving each part of it. Content that fills the viewport and has not been scrolled is now handed back as it came, which makes the shrinker's `repaint` and `resize-repaint` cases agree exactly rather than within a step. `Span` placed each child a step from where the last one ended, so the rounding of every share was carried along the row. A position is now the fixed parts before it -- a sum, exact -- plus one rounded share of the room. Measured: two hundred equal shares of a 1000 px row ended at 999.999 and now end at 1000, and `tests/cases/layout.rs` pins it at 2, 3, 7, 64 and 200. What is left is a step per level of nesting between the two ways, which is what the fuzzers now allow: four of the five shrinker cases pass at one step and the fifth is five spans deep. Closing it needs one way of asking where a box is, which is a bigger change than this. Checked: fmt, clippy, 103 tests, all five shrinker cases at 300 seeds, 100 generated seeds, five examples byte-identical at 1920x1200. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -186,6 +186,8 @@ impl UiScalar {
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/// Both channels by the same factor, which is what a fraction of a
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/// length means when the length is part pixels and part a share.
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/// Both channels by the same fraction, which is what a part of a length
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/// means when the length is part pixels and part a share.
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pub const fn scale(&self, by: Rel) -> Self {
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Self {
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rel: self.rel.mul(by),
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