Write a shared constant once, and stop a scroll placing its own content

Two findings from a sweep over the WGSL prelude and the position widgets,
scoped against upstream/main at ca2b4b2.

`module_source` already builds each shader's preamble from iris_core's own
constants, so the move-chain work's second copy of `MOVE_NONE` and
`CHAIN_LIMIT` -- under "keep in step with iris_core::CHAIN_LIMIT" -- asked a
reader by hand for what the mechanism beside it exists to do. Both are
injected now, with `MASK_NONE` beside them replacing a bare literal, and the
shader declares none of them.

`Scroll`'s `content_len` is never less than its box, so `slack` and the
`anchor` computed from it were always zero whatever the alignment: the
framework centres short content by placing the answer in the whole box, and
the comment credited arithmetic that could not have done it. The same belief
guarded the fits-in-the-box contract with `align == NEG`, so at the default
alignment -- the middle -- every box change redrew the scroll, measured as 1
widget against 0 at TOP_LEFT. `align` now has no reader at all.

`UiSpan::translated` and `UiRegion::translated` are reachable only from each
other and from nothing else.

Format, clippy with and without layout-diagnostics, and the 131-test suite
are clean. The cold dump over 400 depth-5 trees is byte-identical to
1096c31, and all three seed scans pass: 400 at depth 5 in 69.07s, 1,000 at
depth 6 in 169.29s, 2,000 at depth 4 in 300.75s.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
iris-aiandClaude Opus 5 committed 2026-09-20 02:09:41 -04:00
1 parent 1096c3167a
commit b7b8d09e40
8 files changed
+63 -64

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@@ -321,12 +321,10 @@ impl<'a> TextEditCtx<'a> {
let old = (self.text.view.buf.text().to_string(), self.text.selection);
let mut undo = false;
let res = self.apply_event_inner(event, modifiers, &mut undo);
if undo {
if let Some((old, selection)) = self.text.history.pop() {
self.set(&old);
self.text.selection = selection;
self.clamp_selection_to_layout();
}
if undo && let Some((old, selection)) = self.text.history.pop() {
self.set(&old);
self.text.selection = selection;
self.clamp_selection_to_layout();
} else if self.text.view.buf.text() != old.0 {
self.text.history.push(old);
}