move everything out of layout
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@@ -0,0 +1,49 @@
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use crate::util::Vec2;
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use std::marker::Destruct;
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pub const trait UiNum {
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fn to_f32(self) -> f32;
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}
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impl const UiNum for f32 {
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fn to_f32(self) -> f32 {
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self
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}
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}
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impl const UiNum for u32 {
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fn to_f32(self) -> f32 {
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self as f32
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}
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}
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impl const UiNum for i32 {
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fn to_f32(self) -> f32 {
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self as f32
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}
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}
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pub const fn vec2(x: impl const UiNum, y: impl const UiNum) -> Vec2 {
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Vec2::new(x.to_f32(), y.to_f32())
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}
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impl<T: const UiNum + Copy> const From<T> for Vec2 {
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fn from(v: T) -> Self {
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Self {
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x: v.to_f32(),
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y: v.to_f32(),
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}
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}
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}
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impl<T: const UiNum, U: const UiNum> const From<(T, U)> for Vec2
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where
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(T, U): const Destruct,
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{
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fn from((x, y): (T, U)) -> Self {
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Self {
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x: x.to_f32(),
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y: y.to_f32(),
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}
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}
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}
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