sized spans!
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@@ -7,7 +7,7 @@ pub struct Span {
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impl Widget for Span {
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fn draw(&mut self, painter: &mut Painter) {
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let total = self.setup(painter);
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let total = self.setup(&mut painter.size_ctx());
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let mut start = UIScalar::min();
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for (child, length) in &self.children {
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let mut child_region = UiRegion::full();
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@@ -44,6 +44,17 @@ impl Widget for Span {
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painter.draw_within(child, child_region);
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}
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}
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fn size(&mut self, ctx: &mut SizeCtx) -> Vec2 {
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let total = self.setup(ctx);
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let axis = self.dir.axis;
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let dir_len = if total.ratio != 0.0 {
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ctx.size.axis(axis)
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} else {
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total.fixed + total.relative * ctx.screen_size.axis(axis)
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};
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Vec2::from_axis(axis, dir_len, total.max_sized)
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}
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}
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#[derive(Default)]
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@@ -51,6 +62,7 @@ pub struct SpanLenSums {
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pub fixed: f32,
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pub ratio: f32,
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pub relative: f32,
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pub max_sized: f32,
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}
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impl Span {
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@@ -61,7 +73,7 @@ impl Span {
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}
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}
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fn setup(&mut self, painter: &mut Painter) -> SpanLenSums {
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fn setup(&mut self, ctx: &mut SizeCtx) -> SpanLenSums {
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self.children
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.iter_mut()
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.fold(SpanLenSums::default(), |mut s, (id, l)| {
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@@ -70,8 +82,9 @@ impl Span {
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SpanLen::Ratio(v) => s.ratio += *v,
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SpanLen::Relative(v) => s.relative += *v,
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SpanLen::Sized(v) => {
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let size = painter.size(id);
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let size = ctx.size(id);
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let len = size.axis(self.dir.axis);
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s.max_sized = s.max_sized.max(size.axis(!self.dir.axis));
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*v = size;
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s.fixed += len;
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}
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