Measure a child on the layer it draws on, not twice on two
Fixed point cost 3x in layout: `many` went from 0.179 ms a frame to 0.544, and `scroll` from 0.011 to 0.030. The counters said why -- eight more "placed by redrawing" a frame -- and the reason was mine rather than the grid's. A retained drawing belongs to the layer it was made on, which `4e28f10` started enforcing, and `Stack` measures the child that sizes it by drawing it on its own layer and then draws it again on the child layer. So every stacked child redrew twice a frame, forever. `Painter::child_layer_at` addresses a child's layer rather than walking to it, and `Stack` measures on the layer that child ends up on. The second ask is then a reuse. Its glyphs are written once rather than once under the background and once over it. Measured on the same fixture: `scroll` 0.031 ms to 0.020, `many` 0.570 to 0.283, and the scroll phase's counters are back to what they were before fixed point -- 4 widget draws and 12 draw requests a frame, exactly. What is left above that baseline is not this. `ReuseOutcome` could not say "another layer" or "the region-node choice changed"; both returned without a counter, which is why the first look at this said nothing. They have counters now. Checked: fmt, clippy, 105 tests, five shrinker cases at 300 seeds, 100 generated seeds, and the examples byte-identical but for 36 pixels of `random` at one level -- edges that were being drawn twice. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -40,6 +40,8 @@ pub(crate) enum Counter {
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ReuseWrongParent,
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ReuseRemapped,
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ReuseOutside,
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ReuseWrongLayer,
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ReuseWrongNode,
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PlaceRedraws,
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QueuePops,
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DepthReads,
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@@ -73,6 +75,8 @@ impl Counter {
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"reuse: wrong parent",
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"reuse remapped",
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"reuse: outside what it holds for",
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"reuse: another layer",
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"reuse: region-node choice changed",
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"placed by redrawing",
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"redraw queue pops",
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"depth reads",
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@@ -42,6 +42,9 @@ pub struct Painter<'a> {
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/// its own when opted in, otherwise the nearest ancestor's.
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pub(super) move_idx: MoveIdx,
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pub layer: usize,
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/// The layer this widget was entered on, which its children's layers are
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/// counted from however far `layer` has walked.
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pub(super) own_layer: usize,
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pub(super) depth: usize,
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pub(super) id: WidgetId,
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}
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@@ -420,6 +423,18 @@ impl<'a> Painter<'a> {
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self.layer = self.state.layers.child(self.layer);
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}
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/// The layer this widget's `n`th child draws on, addressed rather than
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/// walked to. A container that measures one child by drawing it can ask
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/// on the layer that child will end up on, and then the second ask is a
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/// reuse rather than a second drawing on another layer.
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pub fn child_layer_at(&mut self, n: usize) {
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let mut at = self.state.layers.child(self.own_layer);
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for _ in 0..n {
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at = self.state.layers.next(at);
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}
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self.layer = at;
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}
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pub fn next_layer(&mut self) {
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self.layer = self.state.layers.next(self.layer);
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}
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@@ -307,6 +307,7 @@ impl UiRenderState {
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region: local,
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mask: info.mask,
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layer: info.layer,
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own_layer: info.layer,
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id,
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textures: Vec::new(),
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primitives: Vec::new(),
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@@ -349,6 +350,7 @@ impl UiRenderState {
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under,
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move_idx,
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layer,
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own_layer: _,
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depth: _,
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id,
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} = painter;
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@@ -586,6 +588,8 @@ impl UiRenderState {
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}
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let has_region_node = active.move_idx != active.parent_move;
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if has_region_node != info.region_node {
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#[cfg(feature = "layout-diagnostics")]
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diag::bump(Counter::ReuseWrongNode);
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return None;
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}
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// Drawn on another layer: the drawing sits in that layer's list and
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@@ -595,7 +599,10 @@ impl UiRenderState {
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// on a layer the first answer is not good for.
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if active.layer != info.layer {
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#[cfg(feature = "layout-diagnostics")]
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diag::reuse(id, ReuseOutcome::WrongLayer);
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{
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diag::bump(Counter::ReuseWrongLayer);
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diag::reuse(id, ReuseOutcome::WrongLayer);
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}
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return None;
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}
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// Drawn somewhere else in the tree: its box is in coordinates it no
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@@ -16,16 +16,19 @@ impl Widget for Stack {
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// Whichever child sizes the stack decides the box every child gets.
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// The stack reports that size, so a child given a longer box would
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// draw outside what the stack says it occupies.
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let size = match sizing.and_then(|i| self.children.get(i)) {
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Some(child) => painter.widget(child).size(),
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let size = match sizing.and_then(|i| self.children.get(i).map(|c| (i, c))) {
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// On the layer that child ends up on, so the ask below is a reuse
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// rather than a second drawing of it somewhere else: a retained
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// drawing belongs to the layer it was made on.
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Some((i, child)) => {
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painter.child_layer_at(i);
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painter.widget(child).size()
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}
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None => Size::LEFTOVER,
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};
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let region = painter.box_of(size);
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for (i, child) in self.children.iter().enumerate() {
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match i {
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0 => painter.child_layer(),
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_ => painter.next_layer(),
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}
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painter.child_layer_at(i);
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painter.widget_aligned(child, region, RegionAlign::NEAR);
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}
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size
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+37
-13
@@ -560,13 +560,43 @@ fn a_declared_length_child_is_not_redrawn_when_the_box_around_it_grows() {
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assert_corners!(h, fixed, (200, 0), (280, 200));
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}
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/// `Stack` measures the child that sizes it by drawing it, then draws it
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/// again above the background it stacks over. The second ask is for the same
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/// box, so nothing geometric says the answer has gone stale, and reusing it
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/// leaves the drawing under the background. The same tree got away with it
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/// while the two asks differed by a rounding.
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/// A retained drawing belongs to the layer it was made on: asked for again
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/// on another one it has to be drawn there, since nothing about its geometry
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/// says it is in a list that paints at a different moment.
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#[test]
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fn a_widget_asked_again_on_another_layer_is_drawn_there() {
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/// Draws its child on its own layer, then again one layer in -- which is
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/// what a container measuring a child by drawing it used to do.
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struct Twice(StrongWidget);
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impl Widget for Twice {
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fn draw(&mut self, painter: &mut Painter) -> Size {
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let size = painter.widget(&self.0).size();
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painter.child_layer();
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painter.widget(&self.0);
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size
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}
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}
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let mut h = Harness::new((400, 200));
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let (front, draws) = counted(&mut h, Size::from((100, 50)), false);
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let outer = Twice(front.add_strong(&mut h.rsc)).add(&mut h.rsc);
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h.set_root(outer);
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h.frame();
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assert_ne!(
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h.render.active[&front.id()].layer,
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h.render.active[&outer.id()].layer,
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"the first drawing was kept, on the layer it was measured on"
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);
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assert_eq!(draws.get(), 2, "the second ask could not reuse the first");
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}
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/// Which is why `Stack` measures the child that sizes it on the layer that
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/// child draws on: one drawing, above the background it stacks over, rather
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/// than one on each layer and the wrong one kept.
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#[test]
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fn a_stacks_sizing_child_is_drawn_once_where_it_belongs() {
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let mut h = Harness::new((400, 200));
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let background = rect(Color::RED).add(&mut h.rsc);
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let (front, draws) = counted(&mut h, Size::from((100, 50)), false);
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@@ -582,13 +612,7 @@ fn a_widget_asked_again_on_another_layer_is_drawn_there() {
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h.frame();
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let layer = |id| h.render.active[&id].layer;
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assert_ne!(
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layer(front.id()),
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layer(stack.id()),
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"the measured drawing was left on the stack's own layer"
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);
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assert_ne!(layer(front.id()), layer(stack.id()));
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assert_ne!(layer(front.id()), layer(background.id()));
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// Measured once for the size and once where it goes, which is what the
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// stack costs and not something this test is asserting a number for.
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assert_eq!(draws.get(), 2);
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assert_eq!(draws.get(), 1);
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}
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