This commit is contained in:
iris committed 2025-08-15 15:48:00 -04:00
1 parent c5aa0a02e2
commit 78ea738b8e
8 files changed
+222 -52

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+7 -4
View File
@@ -1,3 +1,4 @@
use gui::Ui;
use winit::{
application::ApplicationHandler,
event::WindowEvent,
@@ -9,7 +10,7 @@ use super::Client;
#[derive(Default)]
pub struct App {
client: Option<Client>,
client: Option<(Client, Ui<Client>)>,
}
impl App {
@@ -25,12 +26,14 @@ impl ApplicationHandler for App {
let window = event_loop
.create_window(Window::default_attributes())
.unwrap();
let client = Client::new(window.into());
self.client = Some(client);
let (ui, ids) = Client::create_ui();
let client = Client::new(window.into(), ids);
self.client = Some((client, ui));
}
}
fn window_event(&mut self, event_loop: &ActiveEventLoop, _id: WindowId, event: WindowEvent) {
self.client.as_mut().unwrap().event(event, event_loop);
let (client, ui) = self.client.as_mut().unwrap();
client.event(event, event_loop, ui);
}
}
+58
View File
@@ -0,0 +1,58 @@
use gui::{SenseCtx, SenseTrigger, Vec2};
use winit::event::WindowEvent;
use crate::testing::Client;
#[derive(Default)]
pub struct Input {
size: Vec2,
mouse_pos: Vec2,
mouse_pressed: bool,
mouse_just_pressed: bool,
}
impl Input {
pub fn event(&mut self, event: &WindowEvent) {
self.mouse_just_pressed = false;
match event {
WindowEvent::Resized(size) => {
self.size = Vec2::new(size.width as f32, size.height as f32)
}
WindowEvent::CursorMoved { position, .. } => {
self.mouse_pos = Vec2::new(position.x as f32, position.y as f32)
}
WindowEvent::MouseInput { state, button, .. } => match button {
winit::event::MouseButton::Left => {
if state.is_pressed() {
if !self.mouse_pressed {
self.mouse_just_pressed = true;
} else {
self.mouse_just_pressed = false;
}
self.mouse_pressed = true;
} else {
self.mouse_pressed = false;
}
}
_ => (),
},
_ => (),
}
}
fn active(&mut self, trigger: &SenseTrigger) -> bool {
let region = trigger.shape.to_screen(self.size);
if !region.contains(self.mouse_pos) {
return false;
}
match trigger.sense {
gui::Sense::Click => self.mouse_just_pressed,
gui::Sense::Hover => true,
}
}
}
impl SenseCtx for Client {
fn active(&mut self, trigger: &SenseTrigger) -> bool {
self.input.active(trigger)
}
}
+32 -20
View File
@@ -5,39 +5,44 @@ use gui::*;
use render::Renderer;
use winit::{event::WindowEvent, event_loop::ActiveEventLoop, window::Window};
use crate::testing::input::Input;
mod app;
mod input;
mod render;
pub fn main() {
App::run();
}
struct Data {
x: u32,
}
pub struct Client {
renderer: Renderer,
ui: Ui<Data>,
input: Input,
ui: UiIds,
}
pub struct UiIds {
test: WidgetId<Span>,
}
impl Client {
pub fn new(window: Arc<Window>) -> Self {
let renderer = Renderer::new(window);
pub fn create_ui() -> (Ui<Self>, UiIds) {
let mut ui = Ui::new();
let test = ui.id();
let rect = Rect {
color: UiColor::WHITE,
radius: 20.0,
thickness: 0.0,
inner_radius: 0.0,
};
let mut ui = Ui::new();
let test = ui.id();
ui.set_base(
(
(
rect.color(UiColor::BLUE)
.sense(|d: &mut Data| println!("{}", d.x)),
.sense(Sense::Click, |id, ui, client| {
println!("hello!");
ui[id].color.a -= 1;
}),
(
rect.color(UiColor::RED).center((100.0, 100.0)),
(
@@ -75,26 +80,33 @@ impl Client {
.span(Dir::DOWN, [3, 1, 1])
.pad(10),
);
Self { renderer, ui, test }
(ui, UiIds { test })
}
pub fn event(&mut self, event: WindowEvent, event_loop: &ActiveEventLoop) {
pub fn new(window: Arc<Window>, ui: UiIds) -> Self {
let renderer = Renderer::new(window);
Self {
renderer,
ui,
input: Input::default(),
}
}
pub fn event(&mut self, event: WindowEvent, event_loop: &ActiveEventLoop, ui: &mut Ui<Self>) {
self.input.event(&event);
ui.run_sensors(self);
match event {
WindowEvent::CloseRequested => event_loop.exit(),
WindowEvent::RedrawRequested => {
let primitives = self.ui.update(&mut Data { x: 39 });
let primitives = ui.update(self);
self.renderer.update(primitives);
self.renderer.draw()
}
WindowEvent::Resized(size) => self.renderer.resize(&size),
WindowEvent::KeyboardInput { event, .. } => {
if event.state.is_pressed() {
let child = self.ui.add(Rect::new(Color::YELLOW)).erase_type();
self.ui[&self.test].children.push((child, fixed(20.0)));
self.renderer.window().request_redraw();
}
}
_ => (),
}
if ui.needs_redraw() {
self.renderer.window().request_redraw();
}
}
}