Replace placement calls with region nodes

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iris-ai committed 2026-09-15 18:02:28 -04:00
1 parent f437495309
commit 71c9c39523
23 files changed
+374 -170

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@@ -13,12 +13,12 @@ impl Widget for Scroll {
fn draw(&mut self, painter: &mut Painter) -> Size {
let container_len = painter.px_len(self.axis);
// Draw in the whole container only when its scrolling-axis length is
// not already known, then place it at the scrolled offset.
// not already known, then draw it at the scrolled offset.
let (answer_len, measured) = match painter.known_len(&self.inner, self.axis, UiRegion::FULL)
{
Some(len) => (len, None),
None => {
let size = painter.place(&self.inner, UiRegion::FULL).size();
let size = painter.widget_within(&self.inner, UiRegion::FULL).size();
(size.axis(self.axis), Some(size))
}
};
@@ -43,7 +43,7 @@ impl Widget for Scroll {
let mut region = UiRegion::FULL.offset(Vec2::from_axis(self.axis, -self.amt, 0.0));
region.axis_mut(self.axis).end = region.axis(self.axis).start.offset(self.content_len);
let placed = painter.place(&self.inner, region).size();
let placed = painter.widget_within(&self.inner, region).size();
measured.unwrap_or_else(|| Size::from_axis(self.axis, answer_len, placed.axis(!self.axis)))
}
}