Tighten glyph atlas updates
This commit is contained in:
1 parent
71e46c125a
commit
5fe7c3b6df
4 files changed
+87
-69
No files matched your search
+72
-48
@@ -1,5 +1,5 @@
|
|||||||
use crate::{
|
use crate::{
|
||||||
PatchRect, TextureHandle, Textures,
|
GlyphPrimitive, PatchRect, TextureHandle, Textures,
|
||||||
util::{HashMap, Vec2},
|
util::{HashMap, Vec2},
|
||||||
};
|
};
|
||||||
use image::RgbaImage;
|
use image::RgbaImage;
|
||||||
@@ -27,18 +27,28 @@ pub struct GlyphKey {
|
|||||||
|
|
||||||
#[derive(Clone, Copy)]
|
#[derive(Clone, Copy)]
|
||||||
pub struct GlyphEntry {
|
pub struct GlyphEntry {
|
||||||
pub uv_min: [f32; 2],
|
pub uv_min: Vec2,
|
||||||
pub uv_max: [f32; 2],
|
pub uv_max: Vec2,
|
||||||
/// Offset from the glyph's pen position to the top-left of its pixels.
|
/// Offset from the glyph's pen position to the top-left of its pixels.
|
||||||
pub left: i32,
|
pub left: i32,
|
||||||
pub top: i32,
|
pub top: i32,
|
||||||
pub width: u32,
|
pub width: u32,
|
||||||
pub height: u32,
|
pub height: u32,
|
||||||
pub is_color: bool,
|
pub is_colored: bool,
|
||||||
pub view_idx: u32,
|
pub view_idx: u32,
|
||||||
pub sampler_idx: u32,
|
pub sampler_idx: u32,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
impl GlyphEntry {
|
||||||
|
pub(crate) fn flags(&self) -> u32 {
|
||||||
|
if self.is_colored {
|
||||||
|
GlyphPrimitive::IS_COLORED
|
||||||
|
} else {
|
||||||
|
0
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
struct Page {
|
struct Page {
|
||||||
handle: TextureHandle,
|
handle: TextureHandle,
|
||||||
x: u32,
|
x: u32,
|
||||||
@@ -95,13 +105,13 @@ impl GlyphAtlas {
|
|||||||
let page = &self.pages[page_idx];
|
let page = &self.pages[page_idx];
|
||||||
let scale = 1.0 / PAGE as f32;
|
let scale = 1.0 / PAGE as f32;
|
||||||
let entry = GlyphEntry {
|
let entry = GlyphEntry {
|
||||||
uv_min: [x as f32 * scale, y as f32 * scale],
|
uv_min: Vec2::new(x as f32 * scale, y as f32 * scale),
|
||||||
uv_max: [(x + w) as f32 * scale, (y + h) as f32 * scale],
|
uv_max: Vec2::new((x + w) as f32 * scale, (y + h) as f32 * scale),
|
||||||
left: image.placement.left,
|
left: image.placement.left,
|
||||||
top: image.placement.top,
|
top: image.placement.top,
|
||||||
width: w,
|
width: w,
|
||||||
height: h,
|
height: h,
|
||||||
is_color: matches!(image.content, Content::Color),
|
is_colored: matches!(image.content, Content::Color),
|
||||||
view_idx: page.handle.primitive().view_idx,
|
view_idx: page.handle.primitive().view_idx,
|
||||||
sampler_idx: page.handle.primitive().sampler_idx,
|
sampler_idx: page.handle.primitive().sampler_idx,
|
||||||
};
|
};
|
||||||
@@ -110,18 +120,12 @@ impl GlyphAtlas {
|
|||||||
}
|
}
|
||||||
|
|
||||||
fn allocate(&mut self, w: u32, h: u32, textures: &mut Textures) -> (usize, u32, u32) {
|
fn allocate(&mut self, w: u32, h: u32, textures: &mut Textures) -> (usize, u32, u32) {
|
||||||
let need_w = w + PAD;
|
if let Some((i, (x, y))) = self
|
||||||
let need_h = h + PAD;
|
.pages
|
||||||
if let Some(i) = self.pages.iter().position(|p| fits(p, need_w, need_h)) {
|
.iter_mut()
|
||||||
let page = &mut self.pages[i];
|
.enumerate()
|
||||||
if page.x + need_w > PAGE {
|
.find_map(|(i, page)| page.allocate(w, h).map(|position| (i, position)))
|
||||||
page.y += page.shelf_height;
|
{
|
||||||
page.x = PAD;
|
|
||||||
page.shelf_height = 0;
|
|
||||||
}
|
|
||||||
let (x, y) = (page.x, page.y);
|
|
||||||
page.x += need_w;
|
|
||||||
page.shelf_height = page.shelf_height.max(need_h);
|
|
||||||
return (i, x, y);
|
return (i, x, y);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -148,45 +152,65 @@ impl GlyphAtlas {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn fits(page: &Page, need_w: u32, need_h: u32) -> bool {
|
impl Page {
|
||||||
(page.x + need_w <= PAGE && page.y + need_h <= PAGE)
|
fn allocate(&mut self, w: u32, h: u32) -> Option<(u32, u32)> {
|
||||||
|| (need_w + PAD <= PAGE && page.y + page.shelf_height + need_h <= PAGE)
|
let need_w = w + PAD;
|
||||||
|
let need_h = h + PAD;
|
||||||
|
if self.x + need_w > PAGE {
|
||||||
|
if need_w + PAD > PAGE || self.y + self.shelf_height + need_h > PAGE {
|
||||||
|
return None;
|
||||||
|
}
|
||||||
|
self.y += self.shelf_height;
|
||||||
|
self.x = PAD;
|
||||||
|
self.shelf_height = 0;
|
||||||
|
} else if self.y + need_h > PAGE {
|
||||||
|
return None;
|
||||||
|
}
|
||||||
|
|
||||||
|
let position = (self.x, self.y);
|
||||||
|
self.x += need_w;
|
||||||
|
self.shelf_height = self.shelf_height.max(need_h);
|
||||||
|
Some(position)
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Mask glyphs keep coverage in alpha so their raster can be tinted at draw time.
|
/// Mask glyphs keep coverage in alpha so their raster can be tinted at draw time.
|
||||||
fn write_glyph(page: &mut RgbaImage, image: &Image, x: u32, y: u32) {
|
fn write_glyph(page: &mut RgbaImage, image: &Image, x: u32, y: u32) {
|
||||||
let w = image.placement.width;
|
let width = image.placement.width as usize;
|
||||||
let h = image.placement.height;
|
let height = image.placement.height as usize;
|
||||||
|
let page_stride = page.width() as usize * 4;
|
||||||
|
let x = x as usize * 4;
|
||||||
|
let y = y as usize;
|
||||||
|
let page = page.as_mut();
|
||||||
|
|
||||||
|
for row in 0..height {
|
||||||
|
let start = (y + row) * page_stride + x;
|
||||||
|
let target = &mut page[start..start + width * 4];
|
||||||
match image.content {
|
match image.content {
|
||||||
Content::Mask => {
|
|
||||||
for row in 0..h {
|
|
||||||
for col in 0..w {
|
|
||||||
let a = image.data[(row * w + col) as usize];
|
|
||||||
page.put_pixel(x + col, y + row, image::Rgba([255, 255, 255, a]));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Content::Color => {
|
Content::Color => {
|
||||||
for row in 0..h {
|
let start = row * width * 4;
|
||||||
for col in 0..w {
|
target.copy_from_slice(&image.data[start..start + width * 4]);
|
||||||
let i = ((row * w + col) * 4) as usize;
|
|
||||||
let px = [
|
|
||||||
image.data[i],
|
|
||||||
image.data[i + 1],
|
|
||||||
image.data[i + 2],
|
|
||||||
image.data[i + 3],
|
|
||||||
];
|
|
||||||
page.put_pixel(x + col, y + row, image::Rgba(px));
|
|
||||||
}
|
}
|
||||||
|
Content::Mask => {
|
||||||
|
let start = row * width;
|
||||||
|
for (target, &alpha) in target
|
||||||
|
.as_chunks_mut::<4>()
|
||||||
|
.0
|
||||||
|
.iter_mut()
|
||||||
|
.zip(&image.data[start..start + width])
|
||||||
|
{
|
||||||
|
target.copy_from_slice(&[255, 255, 255, alpha]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
Content::SubpixelMask => {
|
Content::SubpixelMask => {
|
||||||
// Preserve readable output if the rasterizer returns a subpixel mask.
|
let start = row * width * 4;
|
||||||
for row in 0..h {
|
for (target, source) in target
|
||||||
for col in 0..w {
|
.as_chunks_mut::<4>()
|
||||||
let i = ((row * w + col) * 4) as usize;
|
.0
|
||||||
let a = image.data[i + 1];
|
.iter_mut()
|
||||||
page.put_pixel(x + col, y + row, image::Rgba([255, 255, 255, a]));
|
.zip(image.data[start..start + width * 4].as_chunks::<4>().0)
|
||||||
|
{
|
||||||
|
target.copy_from_slice(&[255, 255, 255, source[1]]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -6,6 +6,7 @@ use crate::{
|
|||||||
ArrBuf,
|
ArrBuf,
|
||||||
data::{MaskIdx, PrimitiveInstance},
|
data::{MaskIdx, PrimitiveInstance},
|
||||||
},
|
},
|
||||||
|
util::Vec2,
|
||||||
};
|
};
|
||||||
use bytemuck::Pod;
|
use bytemuck::Pod;
|
||||||
use wgpu::*;
|
use wgpu::*;
|
||||||
@@ -234,8 +235,8 @@ pub struct TexturePrimitive {
|
|||||||
#[repr(C)]
|
#[repr(C)]
|
||||||
#[derive(Debug, Copy, Clone)]
|
#[derive(Debug, Copy, Clone)]
|
||||||
pub struct GlyphPrimitive {
|
pub struct GlyphPrimitive {
|
||||||
pub uv_min: [f32; 2],
|
pub uv_min: Vec2,
|
||||||
pub uv_max: [f32; 2],
|
pub uv_max: Vec2,
|
||||||
pub view_idx: u32,
|
pub view_idx: u32,
|
||||||
pub sampler_idx: u32,
|
pub sampler_idx: u32,
|
||||||
pub color: Color<u8>,
|
pub color: Color<u8>,
|
||||||
@@ -243,7 +244,7 @@ pub struct GlyphPrimitive {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl GlyphPrimitive {
|
impl GlyphPrimitive {
|
||||||
pub const IS_COLOR: u32 = 1;
|
pub const IS_COLORED: u32 = 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
pub struct PrimitiveVec<T> {
|
pub struct PrimitiveVec<T> {
|
||||||
|
|||||||
+10
-10
@@ -17,36 +17,36 @@ pub struct GpuTextures {
|
|||||||
|
|
||||||
impl GpuTextures {
|
impl GpuTextures {
|
||||||
pub fn update(&mut self, textures: &mut Textures) -> bool {
|
pub fn update(&mut self, textures: &mut Textures) -> bool {
|
||||||
let mut changed = false;
|
let mut bindings_changed = false;
|
||||||
for update in textures.updates() {
|
for update in textures.updates() {
|
||||||
match update {
|
bindings_changed |= match update {
|
||||||
TextureUpdate::Push(image) => {
|
TextureUpdate::Push(image) => {
|
||||||
self.push(image);
|
self.push(image);
|
||||||
changed = true;
|
true
|
||||||
}
|
}
|
||||||
TextureUpdate::Set(i, image) => {
|
TextureUpdate::Set(i, image) => {
|
||||||
self.set(i, image);
|
self.set(i, image);
|
||||||
changed = true;
|
true
|
||||||
}
|
}
|
||||||
TextureUpdate::Patch(i, rect, image) => {
|
TextureUpdate::Patch(i, rect, image) => {
|
||||||
// Patching contents leaves the binding array unchanged.
|
|
||||||
self.patch(i, rect, image);
|
self.patch(i, rect, image);
|
||||||
|
false
|
||||||
}
|
}
|
||||||
TextureUpdate::SetFree => {
|
TextureUpdate::SetFree => {
|
||||||
self.view_count += 1;
|
self.view_count += 1;
|
||||||
changed = true;
|
true
|
||||||
}
|
}
|
||||||
TextureUpdate::Free(i) => {
|
TextureUpdate::Free(i) => {
|
||||||
self.free(i);
|
self.free(i);
|
||||||
changed = true;
|
true
|
||||||
}
|
}
|
||||||
TextureUpdate::PushFree => {
|
TextureUpdate::PushFree => {
|
||||||
self.push_free();
|
self.push_free();
|
||||||
changed = true;
|
true
|
||||||
}
|
}
|
||||||
|
};
|
||||||
}
|
}
|
||||||
}
|
bindings_changed
|
||||||
changed
|
|
||||||
}
|
}
|
||||||
fn set(&mut self, i: u32, image: &DynamicImage) {
|
fn set(&mut self, i: u32, image: &DynamicImage) {
|
||||||
self.view_count += 1;
|
self.view_count += 1;
|
||||||
|
|||||||
@@ -101,13 +101,6 @@ impl<'a> Painter<'a> {
|
|||||||
}
|
}
|
||||||
|
|
||||||
pub fn glyphs(&mut self, text: &RenderedText, origin: UiRegion) {
|
pub fn glyphs(&mut self, text: &RenderedText, origin: UiRegion) {
|
||||||
let flags_for = |is_color| {
|
|
||||||
if is_color {
|
|
||||||
GlyphPrimitive::IS_COLOR
|
|
||||||
} else {
|
|
||||||
0
|
|
||||||
}
|
|
||||||
};
|
|
||||||
for glyph in text.glyphs.iter() {
|
for glyph in text.glyphs.iter() {
|
||||||
let mut region = origin;
|
let mut region = origin;
|
||||||
region.x.end = region.x.start;
|
region.x.end = region.x.start;
|
||||||
@@ -122,7 +115,7 @@ impl<'a> Painter<'a> {
|
|||||||
view_idx: glyph.entry.view_idx,
|
view_idx: glyph.entry.view_idx,
|
||||||
sampler_idx: glyph.entry.sampler_idx,
|
sampler_idx: glyph.entry.sampler_idx,
|
||||||
color: text.color,
|
color: text.color,
|
||||||
flags: flags_for(glyph.entry.is_color),
|
flags: glyph.entry.flags(),
|
||||||
},
|
},
|
||||||
region,
|
region,
|
||||||
);
|
);
|
||||||
|
|||||||
Reference in new issue
Block a user