Make Iris layout dependencies explicit
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@@ -11,12 +11,16 @@ pub struct ActiveData {
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pub textures: Vec<TextureHandle>,
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pub primitives: Vec<PrimitiveHandle>,
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pub children: Vec<WidgetId>,
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/// Direct children whose reported size this widget used during its
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/// latest draw. Dirtiness propagates across these edges before layout
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/// starts, so the resulting draw still travels only parent to child.
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pub size_dependencies: Vec<WidgetId>,
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/// The inherited mask, not `own_mask`.
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pub mask: MaskIdx,
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/// The widget's retained mask slot, or `MaskIdx::NONE`.
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pub own_mask: MaskIdx,
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pub layer: LayerId,
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/// The last `Widget::draw` result.
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/// The size recorded by the last `Widget::draw` through its painter.
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pub size: Size,
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/// Retained so descendants' parent links stay valid across redraws.
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pub move_slot: MoveIdx,
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