remove state generic from a lot of things

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iris committed 2025-12-17 21:37:55 -05:00
1 parent 7e6369029f
commit 30bc55c78e
45 files changed
+740 -856

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+6 -6
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@@ -1,23 +1,23 @@
use crate::prelude::*;
pub struct LayerOffset<State> {
pub inner: WidgetHandle<State>,
pub struct LayerOffset {
pub inner: WidgetHandle,
pub offset: usize,
}
impl<State: 'static> Widget<State> for LayerOffset<State> {
fn draw(&mut self, painter: &mut Painter<State>) {
impl Widget for LayerOffset {
fn draw(&mut self, painter: &mut Painter) {
for _ in 0..self.offset {
painter.next_layer();
}
painter.widget(&self.inner);
}
fn desired_width(&mut self, ctx: &mut SizeCtx<State>) -> Len {
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
ctx.width(&self.inner)
}
fn desired_height(&mut self, ctx: &mut SizeCtx<State>) -> Len {
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
ctx.height(&self.inner)
}
}