refactor project structure (start of redoing atomic branch without atomics)
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@@ -0,0 +1,109 @@
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use std::ops::Deref;
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use crate::util::{Id, IdNum, IdTracker};
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pub struct Arena<T, I> {
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data: Vec<T>,
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tracker: IdTracker<I>,
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}
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impl<T, I: IdNum> Arena<T, I> {
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pub fn new() -> Self {
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Self {
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data: Vec::new(),
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tracker: IdTracker::default(),
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}
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}
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pub fn push(&mut self, value: T) -> Id<I> {
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let id = self.tracker.next();
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let i = id.idx();
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if i == self.data.len() {
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self.data.push(value);
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} else {
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self.data[i] = value;
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}
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id
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}
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pub fn remove(&mut self, id: Id<I>) -> T
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where
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T: Copy,
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{
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let i = id.idx();
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self.tracker.free(id);
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self.data[i]
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}
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}
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impl<T, I: IdNum> Default for Arena<T, I> {
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fn default() -> Self {
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Self::new()
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}
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}
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pub struct TrackedArena<T, I> {
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inner: Arena<T, I>,
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refs: Vec<u32>,
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pub changed: bool,
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}
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impl<T, I: IdNum> TrackedArena<T, I> {
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pub fn new() -> Self {
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Self {
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inner: Arena::default(),
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refs: Vec::new(),
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changed: true,
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}
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}
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pub fn push(&mut self, value: T) -> Id<I> {
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self.changed = true;
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let id = self.inner.push(value);
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let i = id.idx();
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if i == self.refs.len() {
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self.refs.push(0);
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}
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id
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}
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pub fn push_ref(&mut self, i: Id<I>) {
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self.refs[i.idx()] += 1;
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}
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pub fn remove(&mut self, id: Id<I>) -> T
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where
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T: Copy,
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{
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let i = id.idx();
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self.refs[i] -= 1;
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if self.refs[i] == 0 {
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self.changed = true;
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self.inner.remove(id)
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} else {
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self[i]
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}
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}
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}
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impl<T, I: IdNum> Default for TrackedArena<T, I> {
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fn default() -> Self {
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Self::new()
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}
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}
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impl<T, I> Deref for TrackedArena<T, I> {
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type Target = Vec<T>;
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fn deref(&self) -> &Self::Target {
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&self.inner.data
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}
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}
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impl<T, I> Deref for Arena<T, I> {
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type Target = Vec<T>;
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fn deref(&self) -> &Self::Target {
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&self.data
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}
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}
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@@ -0,0 +1,35 @@
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use std::ops::{Deref, DerefMut};
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pub struct DynBorrower<'a, T: ?Sized> {
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data: &'a mut T,
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borrowed: &'a mut bool,
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}
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impl<'a, T: ?Sized> DynBorrower<'a, T> {
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pub fn new(data: &'a mut T, borrowed: &'a mut bool) -> Self {
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if *borrowed {
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panic!("tried to mutably borrow the same thing twice");
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}
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Self { data, borrowed }
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}
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}
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impl<T: ?Sized> Drop for DynBorrower<'_, T> {
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fn drop(&mut self) {
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*self.borrowed = false;
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}
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}
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impl<T: ?Sized> Deref for DynBorrower<'_, T> {
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type Target = T;
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fn deref(&self) -> &Self::Target {
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self.data
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}
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}
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impl<T: ?Sized> DerefMut for DynBorrower<'_, T> {
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fn deref_mut(&mut self) -> &mut Self::Target {
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self.data
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}
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}
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@@ -0,0 +1,30 @@
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use std::ops::{Deref, DerefMut};
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pub struct MutDetect<T> {
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inner: T,
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pub changed: bool,
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}
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impl<T> Deref for MutDetect<T> {
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type Target = T;
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fn deref(&self) -> &Self::Target {
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&self.inner
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}
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}
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impl<T> DerefMut for MutDetect<T> {
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fn deref_mut(&mut self) -> &mut Self::Target {
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self.changed = true;
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&mut self.inner
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}
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}
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impl<T> From<T> for MutDetect<T> {
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fn from(inner: T) -> Self {
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MutDetect {
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inner,
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changed: true,
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}
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}
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}
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@@ -0,0 +1,87 @@
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#[repr(C)]
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#[derive(Eq, Hash, PartialEq, Debug, Clone, Copy, bytemuck::Zeroable)]
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pub struct Id<I = u64>(I);
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unsafe impl<I: Copy + bytemuck::Zeroable + 'static> bytemuck::Pod for Id<I> {}
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pub struct IdTracker<I = u64> {
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free: Vec<Id<I>>,
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cur: Id<I>,
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}
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impl<I: IdNum> IdTracker<I> {
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#[allow(clippy::should_implement_trait)]
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pub fn next(&mut self) -> Id<I> {
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if let Some(id) = self.free.pop() {
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return id;
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}
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let next = self.cur.next();
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std::mem::replace(&mut self.cur, next)
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}
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#[allow(dead_code)]
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pub fn free(&mut self, id: Id<I>) {
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self.free.push(id);
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}
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}
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impl<I: IdNum> Id<I> {
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#[allow(dead_code)]
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/// for debug purposes; should this be exposed?
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/// generally you want to use labels with widgets
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pub(crate) fn raw(id: I) -> Self {
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Self(id)
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}
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pub fn idx(&self) -> usize {
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self.0.idx()
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}
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pub fn next(&self) -> Id<I> {
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Self(self.0.next())
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}
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pub const fn preset(value: I) -> Self {
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Self(value)
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}
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}
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impl<I: IdNum> Default for IdTracker<I> {
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fn default() -> Self {
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Self {
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free: Vec::new(),
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cur: Id(I::first()),
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}
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}
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}
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pub trait IdNum {
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fn first() -> Self;
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fn next(&self) -> Self;
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fn idx(&self) -> usize;
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}
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impl IdNum for u64 {
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fn first() -> Self {
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0
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}
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fn next(&self) -> Self {
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self + 1
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}
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fn idx(&self) -> usize {
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*self as usize
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}
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}
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impl IdNum for u32 {
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fn first() -> Self {
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0
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}
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fn next(&self) -> Self {
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self + 1
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}
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fn idx(&self) -> usize {
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*self as usize
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}
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}
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@@ -0,0 +1,87 @@
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use std::ops::*;
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pub const trait LerpUtil {
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fn lerp(self, from: Self, to: Self) -> Self;
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fn lerp_inv(self, from: Self, to: Self) -> Self;
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}
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pub const trait DivOr {
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fn div_or(self, rhs: Self, other: Self) -> Self;
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}
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impl const DivOr for f32 {
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fn div_or(self, rhs: Self, other: Self) -> Self {
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let res = self / rhs;
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if res.is_nan() { other } else { res }
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}
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}
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impl<T: const Add<Output = T> + const Sub<Output = T> + const Mul<Output = T> + const DivOr + Copy> const
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LerpUtil for T
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{
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/// linear interpolation
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/// from * (1.0 - self) + to * self
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fn lerp(self, from: Self, to: Self) -> Self {
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from + (to - from) * self
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}
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/// inverse of lerp
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fn lerp_inv(self, from: Self, to: Self) -> Self {
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(self - from).div_or(to - from, from)
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}
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}
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macro_rules! impl_op {
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($T:ident $op:ident $fn:ident $opa:ident $fna:ident; $($field:ident)*) => {
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#[allow(non_snake_case)]
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mod ${concat($T, _op_, $fn, _impl)} {
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use super::*;
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#[allow(unused_imports)]
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use std::ops::*;
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impl const $op for $T {
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type Output = Self;
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fn $fn(self, rhs: Self) -> Self::Output {
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Self {
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$($field: self.$field.$fn(rhs.$field),)*
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}
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}
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}
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impl const $opa for $T {
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fn $fna(&mut self, rhs: Self) {
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*self = self.$fn(rhs);
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}
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}
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impl const $op<f32> for $T {
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type Output = Self;
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fn $fn(self, rhs: f32) -> Self::Output {
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Self {
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$($field: self.$field.$fn(rhs),)*
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}
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}
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}
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impl const $op<$T> for f32 {
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type Output = $T;
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fn $fn(self, rhs: $T) -> Self::Output {
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$T {
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$($field: self.$fn(rhs.$field),)*
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}
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}
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}
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impl const $opa<f32> for $T {
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fn $fna(&mut self, rhs: f32) {
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*self = self.$fn(rhs);
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}
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}
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}
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};
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($T:ident $op:ident $fn:ident; $($field:ident)*) => {
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impl_op!($T $op $fn ${concat($op,Assign)} ${concat($fn,_assign)}; $($field)*);
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};
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(impl $op:ident for $T:ident: $fn:ident $($field:ident)*) => {
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impl_op!($T $op $fn ${concat($op,Assign)} ${concat($fn,_assign)}; $($field)*);
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};
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}
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pub(crate) use impl_op;
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@@ -0,0 +1,18 @@
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mod arena;
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mod borrow;
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mod change;
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mod id;
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mod math;
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mod refcount;
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mod vec2;
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pub use arena::*;
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pub use borrow::*;
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pub use change::*;
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pub use id::*;
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pub use math::*;
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pub use refcount::*;
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pub use vec2::*;
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pub type HashMap<K, V> = fxhash::FxHashMap<K, V>;
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pub type HashSet<K> = fxhash::FxHashSet<K>;
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@@ -0,0 +1,36 @@
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use std::sync::{
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Arc,
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atomic::{AtomicU32, Ordering},
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};
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#[derive(Debug)]
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pub struct RefCounter(Arc<AtomicU32>);
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impl RefCounter {
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pub fn new() -> Self {
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Self(Arc::new(0.into()))
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}
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pub fn refs(&self) -> u32 {
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self.0.load(Ordering::Acquire)
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}
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pub fn drop(&mut self) -> bool {
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let refs = self.0.fetch_sub(1, Ordering::Release);
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refs == 0
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}
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pub fn quiet_clone(&self) -> Self {
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Self(self.0.clone())
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}
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}
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impl Default for RefCounter {
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fn default() -> Self {
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Self::new()
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}
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}
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impl Clone for RefCounter {
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fn clone(&self) -> Self {
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self.0.fetch_add(1, Ordering::Release);
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Self(self.0.clone())
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}
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}
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@@ -0,0 +1,99 @@
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use crate::util::{DivOr, impl_op};
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use std::{hash::Hash, ops::*};
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#[repr(C)]
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#[derive(Clone, Copy, PartialEq, Default, bytemuck::Pod, bytemuck::Zeroable)]
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pub struct Vec2 {
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pub x: f32,
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pub y: f32,
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}
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impl Eq for Vec2 {}
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impl Hash for Vec2 {
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fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
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state.write_u32(self.x.to_bits());
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state.write_u32(self.y.to_bits());
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}
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}
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impl Vec2 {
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pub const ZERO: Self = Self::new(0.0, 0.0);
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pub const ONE: Self = Self::new(1.0, 1.0);
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pub const fn new(x: f32, y: f32) -> Self {
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Self { x, y }
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}
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pub const fn round(self) -> Self {
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Self {
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x: self.x.round(),
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y: self.y.round(),
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}
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}
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pub const fn floor(self) -> Self {
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Self {
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x: self.x.floor(),
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y: self.y.floor(),
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}
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}
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pub const fn ceil(self) -> Self {
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Self {
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x: self.x.ceil(),
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y: self.y.ceil(),
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}
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}
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pub const fn tuple(&self) -> (f32, f32) {
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(self.x, self.y)
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}
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pub const fn with_x(mut self, x: f32) -> Self {
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self.x = x;
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self
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}
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pub const fn with_y(mut self, y: f32) -> Self {
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self.y = y;
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self
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}
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}
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// this version looks kinda cool... is it more readable? more annoying to copy and change though
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impl_op!(impl Add for Vec2: add x y);
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impl_op!(Vec2 Sub sub; x y);
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impl_op!(Vec2 Mul mul; x y);
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impl_op!(Vec2 Div div; x y);
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impl const DivOr for Vec2 {
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fn div_or(self, rhs: Self, other: Self) -> Self {
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Self {
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x: self.x.div_or(rhs.x, other.x),
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y: self.y.div_or(rhs.y, other.y),
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}
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}
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}
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impl Neg for Vec2 {
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type Output = Self;
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fn neg(mut self) -> Self::Output {
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self.x = -self.x;
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self.y = -self.y;
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self
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}
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}
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impl std::fmt::Debug for Vec2 {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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write!(f, "({}, {})", self.x, self.y)
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}
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}
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impl std::fmt::Display for Vec2 {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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write!(f, "({}, {})", self.x, self.y)
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}
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}
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Reference in new issue
Block a user