iris: process dirty widgets one at a time

This commit is contained in:
iris committed 2026-09-12 22:05:06 -04:00
1 parent eb30a01f2d
commit 218c1cb230
1 file changed
+16 -23
+16 -23
View File
@@ -40,10 +40,10 @@ pub struct UiRenderState {
old_root: Option<WidgetId>,
resized: bool,
/// It used to only ever be inserted into, and `redraw` removed the id
/// *before* testing for it, which made the test constant `false`: the
/// guard could never fire and the set grew by one entry per widget
/// ever drawn and was never emptied.
/// Widgets whose `draw` call is on the stack now. A reentrant draw would
/// create two retained primitive sets with one owner, so it is rejected;
/// completed draws are removed immediately and are instead tracked by
/// consuming their outstanding dirty mark.
draw_started: HashSet<WidgetId>,
/// Widgets which asked from inside `draw` to be drawn on the following
/// frame. Kept separate from `Widgets::needs_redraw` until `update_at`
@@ -824,15 +824,16 @@ impl UiRenderState {
}
pub fn redraw_updates(&mut self, rsc: &mut dyn UiRsc) {
while rsc.widgets().has_updates() {
let pending: Vec<_> = rsc.widgets().needs_redraw.iter().copied().collect();
for mut child in pending {
while let Some(id) = rsc.widgets().needs_redraw.iter().next().copied() {
// A parent which read this child's size must lay out again before
// the changed child is drawn. Mark the whole dependent path so
// drawing its highest member reaches every dirty descendant.
let mut child = id;
for _ in 0..PARENT_CHAIN_LIMIT {
if self.size_matches_hints(child, rsc) {
break;
}
let Some(parent) = self.active.get(&child).and_then(|active| active.parent)
else {
let Some(parent) = self.active.get(&child).and_then(|active| active.parent) else {
break;
};
let depends = self
@@ -845,28 +846,20 @@ impl UiRenderState {
rsc.widgets_mut().needs_redraw.insert(parent);
child = parent;
}
}
let dirty: Vec<_> = rsc.widgets().needs_redraw.iter().copied().collect();
let mut roots = Vec::new();
for id in dirty {
// Prefer an already-dirty ancestor. Its draw either consumes this
// mark on the way down or leaves it for the next loop iteration if
// a retained intermediate subtree means it never reaches here.
let mut root = id;
let mut ancestor = self.active.get(&id).and_then(|active| active.parent);
let mut covered = false;
for _ in 0..PARENT_CHAIN_LIMIT {
let Some(parent) = ancestor else { break };
if rsc.widgets().needs_redraw.contains(&parent) {
covered = true;
break;
root = parent;
}
ancestor = self.active.get(&parent).and_then(|active| active.parent);
}
if !covered {
roots.push(id);
}
}
for id in roots {
self.redraw(id, rsc);
}
self.redraw(root, rsc);
}
rsc.free();
}