Remove redundant resize documentation
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@@ -117,7 +117,6 @@ impl UiRenderNode {
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}
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}
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}
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}
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/// Updates the render target dimensions without depending on a window backend.
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pub fn resize(&mut self, size: impl Into<Vec2>, queue: &Queue) {
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pub fn resize(&mut self, size: impl Into<Vec2>, queue: &Queue) {
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let size = size.into();
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let size = size.into();
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let slice = &[WindowUniform {
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let slice = &[WindowUniform {
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